dump: [json] pakchunk0_s2
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2223 changed files with 1402718 additions and 0 deletions
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@ -0,0 +1,419 @@
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[
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{
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"Type": "MaterialInstanceConstant",
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"Name": "MI_Buildings_Wood_01",
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"Class": "UScriptClass'MaterialInstanceConstant'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"PhysMaterial": {
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"ObjectName": "PhysicalMaterial'PM_SolidWood'",
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"ObjectPath": "/Game/PhysicalMaterials/PM_SolidWood.0"
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},
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"Parent": {
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"ObjectName": "Material'M_Base'",
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"ObjectPath": "/Game/ITR2/MaterialLibrary/MasterMaterials/M_Base.0"
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},
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"bHasStaticPermutationResource": true,
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"ScalarParameterValues": [
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{
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"ParameterInfo": {
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"Name": "Metelic Multily",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": 0.0,
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"ExpressionGUID": "DE4BFBFA-4C0A2F84-940C8888-8FAE9D30"
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},
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{
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"ParameterInfo": {
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"Name": "Modify Roughness",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": -0.256,
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"ExpressionGUID": "E4BD519D-4D05580D-152CBD8C-9F5999DE"
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},
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{
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"ParameterInfo": {
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"Name": "RefractionDepthBias",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": 0.0,
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"ExpressionGUID": "00000000-00000000-00000000-00000000"
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}
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],
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"TextureParameterValues": [
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{
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"ParameterInfo": {
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"Name": "Albedo",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": {
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"ObjectName": "Texture2D'T_Buildings_Wood_01_D'",
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"ObjectPath": "/Game/ITR1/ART/Envir/Ships_Graveyard/Textures/T_Buildings_Wood_01_D.0"
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},
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},
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{
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"ParameterInfo": {
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"Name": "ORM",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": {
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"ObjectName": "Texture2D'_GrayMask'",
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"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialDefaults/_GrayMask.0"
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},
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"ExpressionGUID": "398DB33B-4C0A16C4-E296008F-70A0AEB8"
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},
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{
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"ParameterInfo": {
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"Name": "Normal",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": {
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"ObjectName": "Texture2D'T_Buildings_Wood_01_N'",
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"ObjectPath": "/Game/ITR1/ART/Envir/Ships_Graveyard/Textures/T_Buildings_Wood_01_N.0"
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},
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"ExpressionGUID": "E505AEDA-49E3574D-DB4F3999-20343422"
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}
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],
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"BasePropertyOverrides": {
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"OpacityMaskClipValue": 0.3333
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},
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"StaticParametersRuntime": {
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"MaterialLayers": {
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"Layers": [
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{
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"ObjectName": "MaterialFunctionMaterialLayerInstance'MLI_Concrete_Old'",
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"ObjectPath": "/Game/ITR1/ITR_art/Materials/MLI_Concrete_Old.0"
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},
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{
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"ObjectName": "MaterialFunctionMaterialLayerInstance'MLI_Ash'",
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"ObjectPath": "/Game/ITR1/ITR_art/Materials/MLI_Ash.0"
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}
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],
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"Blends": [
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{
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"ObjectName": "MaterialFunctionMaterialLayerBlend'MLB_TopAsh'",
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"ObjectPath": "/Game/ITR1/ITR_art/Materials/Blends/MLB_TopAsh.0"
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}
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]
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},
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"bHasMaterialLayers": true
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},
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"bIncludedInBaseGame": true,
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"TextureStreamingData": [
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{
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"SamplingScale": 1.0,
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"UVChannelIndex": 0,
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"TextureName": "_GrayMask"
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},
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{
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"SamplingScale": 1.0,
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"UVChannelIndex": 0,
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"TextureName": "T_Buildings_Wood_01_D"
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},
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{
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"SamplingScale": 1.0,
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"UVChannelIndex": 0,
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"TextureName": "T_Buildings_Wood_01_N"
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}
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]
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},
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"LoadedMaterialResources": [],
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"CachedExpressionData": {
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"RuntimeEntries": {
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"ParameterInfoSet": [
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{
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"Name": "Normal Intensity",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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{
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"Name": "UV Scale",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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{
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"Name": "Modify Roughness",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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{
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"Name": "Specular",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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{
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"Name": "Metelic Multily",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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}
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]
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},
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"RuntimeEntries[1]": {
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"ParameterInfoSet": [
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{
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"Name": "Tint",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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{
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"Name": "ORM Multiplier",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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}
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]
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},
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"RuntimeEntries[2]": {
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"ParameterInfoSet": [
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{
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"Name": "Tiling and Offset",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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}
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]
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},
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"RuntimeEntries[3]": {
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"ParameterInfoSet": [
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{
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"Name": "ORM",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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{
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"Name": "Normal",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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{
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"Name": "Alpha",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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{
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"Name": "Albedo",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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}
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]
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},
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"RuntimeEntries[4]": {
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"ParameterInfoSet": []
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},
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"RuntimeEntries[5]": {
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"ParameterInfoSet": []
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},
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"RuntimeEntries[6]": {
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"ParameterInfoSet": []
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},
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"RuntimeEntries[7]": {
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"ParameterInfoSet": [
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{
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"Name": "UseColorAlpha",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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{
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"Name": "UseTintColorAlpha",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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{
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"Name": "InvertColorAlpha?",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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{
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"Name": "High Quality Albedo",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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}
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]
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},
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"ScalarPrimitiveDataIndexValues": [
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-1,
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-1,
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-1,
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-1,
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-1
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"VectorPrimitiveDataIndexValues": [
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-1,
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-1
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],
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"ScalarValues": [
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1.0,
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1.0,
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0.0,
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0.5,
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1.0
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],
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"StaticSwitchValues": [
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false,
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"DynamicSwitchValues": [
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"VectorValues": [
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{
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"R": 1.0,
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"G": 1.0,
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"B": 1.0,
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"A": 1.0,
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"Hex": "FFFFFF"
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},
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{
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"R": 1.0,
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"B": 1.0,
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"Hex": "FFFFFF"
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"W": 0.0
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}
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],
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"TextureValues": [
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{
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"AssetPathName": "/Game/ITR2/MaterialLibrary/MaterialDefaults/_GrayMask._GrayMask",
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"SubPathString": ""
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},
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{
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"AssetPathName": "/Game/ITR1/ART2/Textures/Base/_Normal._Normal",
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"SubPathString": ""
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},
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{
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"SubPathString": ""
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},
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{
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"AssetPathName": "/Game/ITR2/MaterialLibrary/MaterialDefaults/_White._White",
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"ReferencedTextures": [
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"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialDefaults/_GrayMask.0"
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},
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{
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"ObjectPath": "/Game/ITR1/ART2/Textures/Base/_Normal.0"
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},
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{
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"ObjectName": "Texture2D'_BlackAlpha'",
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"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialDefaults/_BlackAlpha.0"
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},
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{
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"ObjectName": "Texture2D'_White'",
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"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialDefaults/_White.0"
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"FunctionInfos": [
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{
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"StateId": "FE67B48A-44296B30-FBF15EBB-0FC10ADF",
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"Function": {
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"ObjectName": "MaterialFunction'FlattenNormal'",
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"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions01/Texturing/FlattenNormal.0"
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}
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{
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"StateId": "700C552A-4804C9A9-E5875E9C-14057124",
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"Function": {
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"ObjectName": "MaterialFunction'MF_ShadingRate'",
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"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialFunctions/MF_ShadingRate.0"
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}
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},
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{
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"StateId": "127A25CC-4BE0E6F9-0A2D99BF-43C74E15",
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"Function": {
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"ObjectName": "MaterialFunction'BreakOutFloat4Components'",
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"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat4Components.0"
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}
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},
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{
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"StateId": "F48B4565-490F2875-02E7B6A9-6033BF8C",
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"Function": {
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"ObjectName": "MaterialFunction'RGSS_min_Bicubic_mag_Texture2DSample_Clamp'",
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"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialFunctions/RGSS_min_Bicubic_mag_Texture2DSample_Clamp.0"
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}
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{
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"StateId": "0F2A9BE0-4167FA6E-BB6F1CBE-1A9FE563",
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"Function": {
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"ObjectName": "MaterialFunction'MF_SwitchableQualitySampler'",
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"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialFunctions/MF_SwitchableQualitySampler.0"
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}
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},
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{
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"StateId": "F4339C5E-4F8EF0CF-B4E9B793-D40D6358",
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"Function": {
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"ObjectName": "MaterialFunction'MF_BaseTextureSetup'",
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"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialFunctions/MF_BaseTextureSetup.0"
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}
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},
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{
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"Function": {
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"ObjectName": "MaterialFunction'BreakOutFloat2Components'",
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"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.0"
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}
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},
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{
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"StateId": "5F2584B1-4172AC37-81921DBF-042863F3",
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"Function": {
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"ObjectName": "MaterialFunction'MF_TileAndOffset'",
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"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialFunctions/MF_TileAndOffset.0"
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}
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}
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],
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"FunctionInfosStateCRC": 4089982829,
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"ParameterCollectionInfos": [],
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"GrassTypes": [],
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"MaterialLayers": {
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"Layers": [],
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"Blends": []
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},
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"DynamicParameterNames": [],
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"QualityLevelsUsed": [
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false,
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],
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"bHasMaterialLayers": false,
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"bHasRuntimeVirtualTextureOutput": false,
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"bHasSceneColor": false,
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"bHasPerInstanceCustomData": false,
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"bHasPerInstanceRandom": false,
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"bHasVertexInterpolator": false,
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},
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"CachedData": {
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-1,
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-1
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]
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}
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}
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]
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