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IntoTheRadius2/Plugins/ALS-Refactored/ALS.json
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IntoTheRadius2/Plugins/ALS-Refactored/ALS.json
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{
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"FileVersion": 3,
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"Version": 13,
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"VersionName": "4.12",
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"FriendlyName": "Advanced Locomotion System Refactored",
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"Description": "Completely reworked and improved version of the Community Version of Advanced Locomotion System V4.",
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"Category": "Animation",
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"CreatedBy": "Sixze",
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"CreatedByURL": "https://github.com/Sixze",
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"DocsURL": "https://github.com/Sixze/ALS-Refactored",
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"MarketplaceURL": "https://www.unrealengine.com/marketplace/en-US/product/advanced-locomotion-system-v1",
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"SupportURL": "https://github.com/Sixze/ALS-Refactored/discussions",
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"EnabledByDefault": true,
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"CanContainContent": true,
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"IsBetaVersion": false,
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"IsExperimentalVersion": false,
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"Installed": false,
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"Modules": [
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{
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"Name": "ALS",
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"Type": "Runtime",
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"LoadingPhase": "Default"
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},
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{
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"Name": "ALSCamera",
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"Type": "Runtime",
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"LoadingPhase": "Default"
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},
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{
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"Name": "ALSExtras",
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"Type": "Runtime",
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"LoadingPhase": "Default"
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},
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{
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"Name": "ALSEditor",
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"Type": "UncookedOnly",
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"LoadingPhase": "PreDefault"
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}
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],
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"Plugins": [
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{
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"Name": "ControlRig",
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"Enabled": true
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},
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{
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"Name": "EnhancedInput",
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"Enabled": true
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},
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{
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"Name": "GameplayCameras",
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"Enabled": true
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},
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{
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"Name": "GameplayTagsEditor",
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"Enabled": true
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},
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{
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"Name": "Metasound",
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"Enabled": true
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},
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{
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"Name": "Niagara",
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"Enabled": true
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},
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{
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"Name": "PropertyAccessNode",
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"Enabled": true
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}
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]
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}
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[CoreRedirects]
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+StructRedirects=(OldName="/Script/ALS.AlsLookTowardsCameraState",NewName="/Script/ALS.AlsLookState")
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+PropertyRedirects=(OldName="/Script/ALS.AlsViewAnimationState.LookTowardsCamera",NewName="/Script/ALS.AlsViewAnimationState.Look")
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+FunctionRedirects=(OldName="/Script/ALS.AlsLinkedAnimationInstance.ReinitializeLookTowardsCamera",NewName="/Script/ALS.AlsLinkedAnimationInstance.ReinitializeLook")
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+FunctionRedirects=(OldName="/Script/ALS.AlsLinkedAnimationInstance.RefreshLookTowardsCamera",NewName="/Script/ALS.AlsLinkedAnimationInstance.RefreshLook")
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+FunctionRedirects=(OldName="/Script/ALS.AlsAnimationInstance.ReinitializeLookTowardsCamera",NewName="/Script/ALS.AlsAnimationInstance.ReinitializeLook")
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+FunctionRedirects=(OldName="/Script/ALS.AlsAnimationInstance.RefreshLookTowardsCamera",NewName="/Script/ALS.AlsAnimationInstance.RefreshLook")
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[SystemSettings]
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Net.IsPushModelEnabled=1 ; Required for more efficient properties replication on the server.
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p.NetUsePackedMovementRPCs=1 ; Required for view network smoothing on the listen server.
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a.URO.DisableInterpolation=1 ; If interpolation is enabled, the character may jitter during rotation and foot locking will not be able to work properly.
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[/Script/Engine.PhysicsSettings]
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bTickPhysicsAsync=False ; If enabled, the character may fall through the ground when landing while the ragdoll is active.
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[/Script/Engine.InputSettings]
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bEnableLegacyInputScales=False
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DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
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DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
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[/Script/Engine.PlayerInput]
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+DebugExecBindings=(Key=Zero,Command="ShowDebug",Shift=True)
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+DebugExecBindings=(Key=One,Command="ShowDebug Als.Curves",Shift=True)
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+DebugExecBindings=(Key=Two,Command="ShowDebug Als.State",Shift=True)
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+DebugExecBindings=(Key=Three,Command="ShowDebug Als.Shapes",Shift=True)
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+DebugExecBindings=(Key=Four,Command="ShowDebug Als.Traces",Shift=True)
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+DebugExecBindings=(Key=Five,Command="ShowDebug Als.Mantling",Shift=True)
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+DebugExecBindings=(Key=Six,Command="ShowDebug Als.CameraCurves",Shift=True)
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+DebugExecBindings=(Key=Seven,Command="ShowDebug Als.CameraShapes",Shift=True)
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+DebugExecBindings=(Key=Eight,Command="ShowDebug Als.CameraTraces",Shift=True)
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[/Script/EngineSettings.ConsoleSettings]
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+ManualAutoCompleteList=(Command="Stat Als",Desc="Displays ALS performance statistics.")
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+ManualAutoCompleteList=(Command="ShowDebug Als.Curves",Desc="Displays animation curves.")
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+ManualAutoCompleteList=(Command="ShowDebug Als.State",Desc="Displays character state.")
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+ManualAutoCompleteList=(Command="ShowDebug Als.Shapes",Desc="Displays debug shapes.")
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+ManualAutoCompleteList=(Command="ShowDebug Als.Traces",Desc="Displays animation traces.")
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+ManualAutoCompleteList=(Command="ShowDebug Als.Mantling",Desc="Displays mantling traces.")
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+ManualAutoCompleteList=(Command="ShowDebug Als.CameraCurves",Desc="Displays camera animation curves.")
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+ManualAutoCompleteList=(Command="ShowDebug Als.CameraShapes",Desc="Displays camera debug shapes.")
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+ManualAutoCompleteList=(Command="ShowDebug Als.CameraTraces",Desc="Displays camera traces.")
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