dump: [json] pakchunk0
dump: [json] [pak] pakchunk0 dump: [json] [utoc] pakchunk0 track large files with lfs
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[
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{
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"Type": "SkeletalMeshLODSettings",
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"Name": "HumanEnemy_LODSettings",
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"Class": "UScriptClass'SkeletalMeshLODSettings'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"LODGroups": [
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{
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"ScreenSize": {
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"bCooked": true,
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"Default": 1.0,
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"Value": 1.0
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},
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"LODHysteresis": 0.02,
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"BoneFilterActionOption": "EBoneFilterActionOption::Remove",
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"BoneList": [],
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"BonesToPrioritize": [],
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"SectionsToPrioritize": [],
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"WeightOfPrioritization": 1.0,
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"BakePose": null,
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"ReductionSettings": {
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"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
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"NumOfTrianglesPercentage": 1.0,
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"NumOfVertPercentage": 1.0,
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"MaxNumOfTriangles": 4,
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"MaxNumOfVerts": 6,
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"MaxDeviationPercentage": 0.0,
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"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
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"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"bRemapMorphTargets": false,
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"bRecalcNormals": true,
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"WeldingThreshold": 0.1,
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"NormalsThreshold": 60.0,
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"MaxBonesPerVertex": 4,
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"bEnforceBoneBoundaries": false,
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"bMergeCoincidentVertBones": true,
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"VolumeImportance": 1.0,
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"bLockEdges": true,
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"bLockColorBounaries": true,
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"BaseLOD": 0
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}
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},
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{
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"ScreenSize": {
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"bCooked": true,
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"Default": 0.6,
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"Value": 0.6
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},
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"LODHysteresis": 0.02,
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"BoneFilterActionOption": "EBoneFilterActionOption::Remove",
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"BoneList": [],
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"BonesToPrioritize": [],
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"SectionsToPrioritize": [],
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"WeightOfPrioritization": 1.0,
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"BakePose": null,
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"ReductionSettings": {
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"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfVerts",
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"NumOfTrianglesPercentage": 0.5,
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"NumOfVertPercentage": 0.5,
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"MaxNumOfTriangles": 4,
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"MaxNumOfVerts": 6,
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"MaxDeviationPercentage": 0.5,
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"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
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"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"bRemapMorphTargets": false,
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"bRecalcNormals": true,
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"WeldingThreshold": 0.1,
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"NormalsThreshold": 60.0,
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"MaxBonesPerVertex": 3,
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"bEnforceBoneBoundaries": false,
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"bMergeCoincidentVertBones": false,
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"VolumeImportance": 1.0,
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"bLockEdges": true,
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"bLockColorBounaries": true,
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"BaseLOD": 0
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}
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},
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{
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"ScreenSize": {
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"bCooked": true,
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"Default": 0.2,
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"Value": 0.2
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},
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"LODHysteresis": 0.03,
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"BoneFilterActionOption": "EBoneFilterActionOption::Remove",
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"BoneList": [],
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"BonesToPrioritize": [],
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"SectionsToPrioritize": [],
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"WeightOfPrioritization": 1.0,
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"BakePose": null,
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"ReductionSettings": {
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"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfVerts",
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"NumOfTrianglesPercentage": 0.3,
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"NumOfVertPercentage": 0.25,
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"MaxNumOfTriangles": 4,
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"MaxNumOfVerts": 6,
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"MaxDeviationPercentage": 0.75,
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"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
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"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"bRemapMorphTargets": false,
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"bRecalcNormals": true,
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"WeldingThreshold": 0.1,
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"NormalsThreshold": 60.0,
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"MaxBonesPerVertex": 2,
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"bEnforceBoneBoundaries": false,
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"bMergeCoincidentVertBones": false,
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"VolumeImportance": 1.0,
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"bLockEdges": true,
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"bLockColorBounaries": true,
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"BaseLOD": 0
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}
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},
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{
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"ScreenSize": {
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"bCooked": true,
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"Default": 0.05,
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"Value": 0.05
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},
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"LODHysteresis": 0.015,
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"BoneFilterActionOption": "EBoneFilterActionOption::Remove",
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"BoneList": [],
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"BonesToPrioritize": [],
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"SectionsToPrioritize": [],
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"WeightOfPrioritization": 1.0,
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"BakePose": null,
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"ReductionSettings": {
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"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfVerts",
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"NumOfTrianglesPercentage": 0.1,
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"NumOfVertPercentage": 0.1,
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"MaxNumOfTriangles": 4,
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"MaxNumOfVerts": 6,
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"MaxDeviationPercentage": 0.5,
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"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
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"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"bRemapMorphTargets": false,
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"bRecalcNormals": true,
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"WeldingThreshold": 0.1,
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"NormalsThreshold": 60.0,
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"MaxBonesPerVertex": 2,
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"bEnforceBoneBoundaries": false,
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"bMergeCoincidentVertBones": false,
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"VolumeImportance": 1.0,
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"bLockEdges": true,
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"bLockColorBounaries": true,
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"BaseLOD": 0
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}
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}
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]
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}
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}
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]
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