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[
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"Type": "MaterialInstanceConstant",
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"Name": "MI_Hose01_1",
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"Class": "UScriptClass'MaterialInstanceConstant'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"PhysMaterial": {
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"ObjectName": "PhysicalMaterial'PM_Plastic'",
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"ObjectName": "Material'M_base'",
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"ObjectPath": "/Game/ITR1/ART/IndustryPropsPack6/Materials/BaseMaterial/M_base.0"
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{
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"A": 1.0,
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"Hex": "4F4F4F"
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{
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"Index": -1
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{
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"Value": true,
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"Name": "Add Color Settings",
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{
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{
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{
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"TextureName": "T_Hose_N"
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{
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}
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]
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@ -0,0 +1,840 @@
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[
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{
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"Type": "MaterialInstanceConstant",
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"Name": "MI_Tarp01_1",
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"Class": "UScriptClass'MaterialInstanceConstant'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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},
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||||
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|
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||||
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||||
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|
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|
||||
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|
||||
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{
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"Association": "EMaterialParameterAssociation::LayerParameter",
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"Index": 0
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},
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{
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||||
"Name": "----Slope Falloff Power",
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||||
"Association": "EMaterialParameterAssociation::LayerParameter",
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||||
"Index": 0
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||||
},
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{
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"Name": "----Slope Contrast",
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"Index": 0
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{
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"Association": "EMaterialParameterAssociation::LayerParameter",
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"Index": 0
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{
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"Name": "----VCol Offset",
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"Association": "EMaterialParameterAssociation::LayerParameter",
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"Index": 0
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},
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{
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"Name": "Mask Edge Min",
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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"StateId": "6BB97146-49B75878-03A98399-9B3C01AF",
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"Function": {
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||||
"ObjectName": "MaterialFunction'VectorLength'",
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"Function": {
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"ObjectName": "MaterialFunction'ObjectScale'",
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||||
}
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{
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"StateId": "FD9E7824-4BAF2815-4293A9BF-7B56BC5D",
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"Function": {
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"ObjectName": "MaterialFunctionMaterialLayer'ML_TexturesWithMask'",
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"ObjectPath": "/Game/ITR2/MaterialLibrary/Landscape/Layered/ML_TexturesWithMask.0"
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}
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}
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"FunctionInfosStateCRC": 1384258800,
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||||
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||||
"Layers": [
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||||
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"ObjectName": "MaterialFunctionMaterialLayer'ML_TexturesWithMask'",
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||||
"ObjectPath": "/Game/ITR2/MaterialLibrary/Landscape/Layered/ML_TexturesWithMask.0"
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||||
}
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||||
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||||
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||||
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||||
],
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||||
"bHasMaterialLayers": true,
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||||
"bHasRuntimeVirtualTextureOutput": false,
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||||
"bHasSceneColor": false,
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||||
"bHasPerInstanceCustomData": false,
|
||||
"bHasPerInstanceRandom": false,
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||||
"bHasVertexInterpolator": true,
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||||
"PropertyConnectedMask": 263652
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},
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-1
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}
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}
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]
|
|
@ -0,0 +1,109 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialInstanceConstant",
|
||||
"Name": "MI_TrafficBarrel01_1",
|
||||
"Class": "UScriptClass'MaterialInstanceConstant'",
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||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"PhysMaterial": {
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"ObjectName": "PhysicalMaterial'PM_Plastic'",
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||||
"ObjectPath": "/Game/PhysicalMaterials/PM_Plastic.0"
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||||
},
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||||
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"ObjectName": "Material'M_Base'",
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"ObjectPath": "/Game/ITR2/MaterialLibrary/MasterMaterials/M_Base.0"
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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"ParameterValue": {
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"R": 1.0,
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"ParameterValue": {
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"ObjectPath": "/Game/ITR1/ART/IndustryPropsPack6/Textures/T_TrafficBarrel01_D.0"
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"ParameterValue": {
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"ObjectName": "Texture2D'T_TrafficBarrel01_SRM'",
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|
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},
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"ObjectName": "Texture2D'T_TrafficBarrel01_N'",
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||||
},
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"ExpressionGUID": "E505AEDA-49E3574D-DB4F3999-20343422"
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"BasePropertyOverrides": {
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"OpacityMaskClipValue": 0.3333
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},
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"bIncludedInBaseGame": true,
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"TextureStreamingData": [
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{
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"UVChannelIndex": 0,
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|
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},
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{
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"SamplingScale": 1.0,
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"UVChannelIndex": 0,
|
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"TextureName": "T_TrafficBarrel01_N"
|
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},
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{
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"UVChannelIndex": 0,
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"TextureName": "T_TrafficBarrel01_SRM"
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}
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}
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||||
]
|
|
@ -0,0 +1,101 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialInstanceConstant",
|
||||
"Name": "MI_WaterTank01",
|
||||
"Class": "UScriptClass'MaterialInstanceConstant'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"PhysMaterial": {
|
||||
"ObjectName": "PhysicalMaterial'PM_Plastic'",
|
||||
"ObjectPath": "/Game/PhysicalMaterials/PM_Plastic.0"
|
||||
},
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||||
"Parent": {
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||||
"ObjectName": "Material'M_Base'",
|
||||
"ObjectPath": "/Game/ITR2/MaterialLibrary/MasterMaterials/M_Base.0"
|
||||
},
|
||||
"ScalarParameterValues": [
|
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{
|
||||
"ParameterInfo": {
|
||||
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||||
"Association": "EMaterialParameterAssociation::GlobalParameter",
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"ParameterValue": -0.176,
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|
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|
||||
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},
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},
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||||
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||||
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|
||||
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|
||||
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|
||||
},
|
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{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
"TextureName": "T_WaterTank01_SRM"
|
||||
}
|
||||
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|
||||
},
|
||||
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|
||||
"CachedData": {
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||||
"ParentLayerIndexRemap": []
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue