dump: [json] pakchunk0
dump: [json] [pak] pakchunk0 dump: [json] [utoc] pakchunk0 track large files with lfs
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133
IntoTheRadius2/Config/DefaultDeviceProfiles.json
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133
IntoTheRadius2/Config/DefaultDeviceProfiles.json
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[Windows DeviceProfile]
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DeviceType=Windows
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BaseProfileName=
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bIsVisibleForAssets=True
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+CVars=foliage.LODDistanceScale=2
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+CVars=r.Streaming.PoolSize=3000
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+CVars=r.Streaming.MaxTextureUVDensity=0.1
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+CVars=r.Shadow.MaxCSMResolution=2048
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+CVars=D3D12.ZeroBufferSizeInMB=16
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+CVars=D3D11.ZeroBufferSizeInMB=16
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+TextureLODGroups=(Group=TEXTUREGROUP_World,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_Sharpen7,MinLODSize=1,MaxLODSize=16384,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_Sharpen7,MinLODSize=1,MaxLODSize=16384,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_Sharpen7,MinLODSize=1,MaxLODSize=16384,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_Character,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_Sharpen1,MinLODSize=1,MaxLODSize=16384,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_Sharpen1,MinLODSize=1,MaxLODSize=16384,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_Sharpen1,MinLODSize=1,MaxLODSize=16384,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_Weapon,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_Sharpen7,MinLODSize=1,MaxLODSize=16384,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_Sharpen7,MinLODSize=1,MaxLODSize=16384,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_Sharpen7,MinLODSize=1,MaxLODSize=16384,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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[Android DeviceProfile]
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DeviceType=Android
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BaseProfileName=
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bIsVisibleForAssets=True
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-CVars=r.MobileContentScaleFactor=1.0
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-CVars=slate.AbsoluteIndices=1
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-CVars=r.Vulkan.RobustBufferAccess=1
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-CVars=r.Vulkan.DescriptorSetLayoutMode=2
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-CVars=r.Android.DisableVulkanSupport=1
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-CVars=r.Android.DisableVulkanSM5Support=1
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-CVars=r.DefaultBackBufferPixelFormat=0
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-CVars=r.DistanceFields=0
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+CVars=r.MobileContentScaleFactor=1.0
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+CVars=slate.AbsoluteIndices=1
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+CVars=r.Vulkan.RobustBufferAccess=1
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+CVars=r.Vulkan.DescriptorSetLayoutMode=2
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+CVars=r.Android.DisableVulkanSupport=0
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+CVars=r.Android.DisableVulkanSM5Support=1
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+CVars=r.DefaultBackBufferPixelFormat=0
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+CVars=r.DistanceFields=0
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+CVars=r.VRS.Enable=false
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+CVars=r.ShaderPipelineCache.Enabled=0
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+CVars=r.Vulkan.DSetCacheTargetSetsPerPool=16384
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+CVars=r.AllowOcclusionQueries=0
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+TextureLODGroups=(Group=TEXTUREGROUP_World,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_Character,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_Weapon,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_Vehicle,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_Cinematic,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_Effects,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="linear",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_EffectsNotFiltered,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_Skybox,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_UI,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_NoMipmaps,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_MobileFlattened,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_ProcBuilding_Face,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="Aniso",MipFilter="Point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Heightmap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_Terrain_Weightmap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_Pixels2D,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="point",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
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+TextureLODGroups=(Group=TEXTUREGROUP_Impostor,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="Aniso",MipFilter="Point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_ImpostorNormalDepth,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="Aniso",MipFilter="Point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
|
||||
[Oculus_Quest DeviceProfile]
|
||||
DeviceType=Android
|
||||
BaseProfileName=Android
|
||||
bIsVisibleForAssets=False
|
||||
-CVars=xr.VRS.DynamicFoveation=1
|
||||
-CVars=r.Android.DisableVulkanSupport=0
|
||||
-CVars=fx.NiagaraAllowGPUParticles=0
|
||||
-CVars=FX.AllowGPUSorting=0
|
||||
-CVars=r.Vulkan.VRSFormat=3
|
||||
+CVars=xr.VRS.DynamicFoveation=1
|
||||
+CVars=r.Android.DisableVulkanSupport=0
|
||||
+CVars=fx.NiagaraAllowGPUParticles=0
|
||||
+CVars=FX.AllowGPUSorting=0
|
||||
+CVars=r.Vulkan.VRSFormat=3
|
||||
+CVars=xr.VRS.FoveationLevel=0
|
||||
|
||||
[Oculus_Quest2 DeviceProfile]
|
||||
DeviceType=Android
|
||||
BaseProfileName=Oculus_Quest
|
||||
bIsVisibleForAssets=False
|
||||
+CVars=r.Mobile.Oculus.ForceSymmetric=1
|
||||
+CVars=sg.TextureQuality=2
|
||||
+CVars=sg.AntiAliasingQuality=2
|
||||
+CVars=r.ViewDistanceScale=1
|
||||
+CVars=foliage.DensityScale=0.4
|
||||
+CVars=sg.EffectsQuality=2
|
||||
+CVars=r.SkeletalMeshLODBias=1
|
||||
+CVars=r.StaticMeshLODDistanceScale=0.5
|
||||
+CVars=foliage.LODDistanceScale=2
|
||||
|
||||
[Meta_Quest_3 DeviceProfile]
|
||||
DeviceType=Android
|
||||
BaseProfileName=Oculus_Quest2
|
||||
bIsVisibleForAssets=False
|
||||
|
||||
[Meta_Quest_Pro DeviceProfile]
|
||||
DeviceType=Android
|
||||
BaseProfileName=Oculus_Quest2
|
||||
bIsVisibleForAssets=False
|
||||
+CVars=r.Streaming.MipBias=-1
|
||||
+CVars=r.ViewDistanceScale=1
|
||||
+CVars=sg.TextureQuality=2
|
||||
+CVars=vr.PixelDensity=1
|
||||
+CVars=r.Streaming.PoolSize=1000
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_World,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=2048,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=2048,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_WorldSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=2048,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_Character,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=2048,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=2048,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_CharacterSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=2048,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_Weapon,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=2048,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=2048,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_WeaponSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=2048,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_Vehicle,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=2048,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=2048,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_VehicleSpecular,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=2048,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_Lightmap,LODBias=-4,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
+TextureLODGroups=(Group=TEXTUREGROUP_RenderTarget,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=2048,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default,CookPlatformTilingDisabled=False,MaxAniso=0)
|
||||
|
||||
[WindowsEditor DeviceProfile]
|
||||
DeviceType=Windows
|
||||
BaseProfileName=Windows
|
||||
bIsVisibleForAssets=False
|
||||
|
669
IntoTheRadius2/Config/DefaultEngine.json
Normal file
669
IntoTheRadius2/Config/DefaultEngine.json
Normal file
|
@ -0,0 +1,669 @@
|
|||
[HMDPluginPriority]
|
||||
OpenXRHMD=60
|
||||
WindowsMixedRealityHMD=40
|
||||
OculusHMD=20
|
||||
SteamVR=10
|
||||
|
||||
[/Script/EngineSettings.GameMapsSettings]
|
||||
GameDefaultMap=/Game/ITR2/Levels/L_Startup.L_Startup
|
||||
EditorStartupMap=/Game/EditorLevels/L_EditorStartup.L_EditorStartup
|
||||
GameInstanceClass=/Game/ITR2/BPs/Game/BP_RadiusGameInstance.BP_RadiusGameInstance_C
|
||||
bUseSplitscreen=False
|
||||
GlobalDefaultGameMode=/Game/ITR2/BPs/Game/BP_RadiusGameMode_Gameplay.BP_RadiusGameMode_Gameplay_C
|
||||
TransitionMap=/Game/ITR2/Levels/Transition/Transition.Transition
|
||||
|
||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||
-D3D12TargetedShaderFormats=PCD3D_SM5
|
||||
+D3D12TargetedShaderFormats=PCD3D_SM6
|
||||
-D3D11TargetedShaderFormats=PCD3D_SM5
|
||||
Compiler=Default
|
||||
AudioSampleRate=44100
|
||||
AudioCallbackBufferFrameSize=1024
|
||||
AudioNumBuffersToEnqueue=1
|
||||
AudioMaxChannels=64
|
||||
AudioNumSourceWorkers=4
|
||||
SpatializationPlugin=Resonance Audio
|
||||
SourceDataOverridePlugin=
|
||||
ReverbPlugin=Resonance Audio
|
||||
OcclusionPlugin=Built-in Occlusion
|
||||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
||||
CacheSizeKB=131072
|
||||
MaxChunkSizeOverrideKB=0
|
||||
bResampleForDevice=False
|
||||
MaxSampleRate=44100.000000
|
||||
HighSampleRate=32000.000000
|
||||
MedSampleRate=24000.000000
|
||||
LowSampleRate=12000.000000
|
||||
MinSampleRate=8000.000000
|
||||
CompressionQualityModifier=1.000000
|
||||
AutoStreamingThreshold=0.000000
|
||||
SoundCueCookQualityIndex=-1
|
||||
|
||||
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
||||
TargetedHardwareClass=Desktop
|
||||
AppliedTargetedHardwareClass=Desktop
|
||||
DefaultGraphicsPerformance=Maximum
|
||||
AppliedDefaultGraphicsPerformance=Maximum
|
||||
|
||||
[/Script/Engine.RendererSettings]
|
||||
|
||||
r.Mobile.FSR.Enabled=0
|
||||
vr.PixelDensity=1
|
||||
r.ScreenPercentage=100
|
||||
|
||||
r.CullInstances=0
|
||||
r.shadow.ShadowMapsRenderEarly=1
|
||||
r.Shadow.CSMCaching=True
|
||||
r.Shadow.Virtual.Enable=0
|
||||
CM.r.ParallelBeginOcclusionTests=1
|
||||
CM.r.AutoExposure.ForceDisableUpdateLastExposure=True
|
||||
r.TranslucentLightingVolume=0
|
||||
r.GPUSkin.UnlimitedBoneInfluences=1
|
||||
r.GPUSkin.UnlimitedBoneInfluencesThreshold=2
|
||||
vr.Experimental.UseOptimizedFramePace=1
|
||||
r.NumBufferedOcclusionQueries=2
|
||||
r.LOD.UseVrScreenSizeComputeMethod=1
|
||||
r.GenerateMeshDistanceFields=False
|
||||
r.DynamicGlobalIlluminationMethod=0
|
||||
r.ReflectionMethod=2
|
||||
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
||||
r.VirtualTextures=False
|
||||
r.Nanite.ProjectEnabled=False
|
||||
r.AllowStaticLighting=True
|
||||
r.DBuffer=False
|
||||
vr.VRS.HMDFixedFoveationLevel=2
|
||||
vr.RoundRobinOcclusion=True
|
||||
vr.InstancedStereo=True
|
||||
r.VelocityOutputPass=2
|
||||
r.SeparateTranslucency=False
|
||||
r.DefaultFeature.AutoExposure=False
|
||||
r.DefaultFeature.MotionBlur=False
|
||||
r.SelectiveBasePassOutputs=False
|
||||
r.SupportStationarySkylight=True
|
||||
r.SupportLowQualityLightmaps=True
|
||||
r.Mobile.EnableStaticAndCSMShadowReceivers=False
|
||||
r.Mobile.AllowDistanceFieldShadows=False
|
||||
r.Mobile.AllowMovableDirectionalLights=False
|
||||
r.AntiAliasingMethod=2
|
||||
r.EarlyZPass=0
|
||||
r.Velocity.EnableVertexDeformation=0
|
||||
r.MSAACount=1
|
||||
r.DefaultFeature.AmbientOcclusion=False
|
||||
r.DefaultFeature.AmbientOcclusionStaticFraction=False
|
||||
r.VT.EnableAutoImport=False
|
||||
|
||||
r.SkyAtmosphereASyncCompute=1
|
||||
r.VolumetricFog.HistoryWeight=0.98
|
||||
r.VolumetricFog.HistoryMissSupersampleCount=4
|
||||
r.VolumetricFog.GridPixelSize=32
|
||||
r.VolumetricFog.GridSizeZ=32
|
||||
r.VolumetricFog.DepthDistributionScale=16
|
||||
r.VolumetricFog.ConservativeDepth=1
|
||||
r.VolumetricFog.UpsampleJitterMultiplier=0.1
|
||||
r.VolumetricCloud.ViewRaySampleMaxCount=64
|
||||
r.VolumetricCloud.Shadow.ViewRaySampleMaxCount=4
|
||||
r.VolumetricCloud.ShadowMap=0
|
||||
r.VolumetricCloud.EnableAerialPerspectiveSampling=1
|
||||
r.SkyLight.RealTimeReflectionCapture.TimeSlice.SkyCloudCubeFacePerFrame=1
|
||||
r.Nanite=0
|
||||
r.Mobile.UseHWsRGBEncoding=True
|
||||
xr.VRS.FoveationLevel=3
|
||||
r.Mobile.AntiAliasing=3
|
||||
r.Mobile.SupportGPUScene=True
|
||||
r.Mobile.AllowDitheredLODTransition=True
|
||||
r.MobileHDR=False
|
||||
vr.MobileMultiView=True
|
||||
r.Mobile.SupportsGen4TAA=False
|
||||
EnvironmentMaskShapesTextureArrayPath=/Game/ITR2/Art/Textures/EnvironmentMasks/EnvironmentsMasks_Array.EnvironmentsMasks_Array
|
||||
CM.r.EnvironmentMask.BackfaceCulling.Enabled=True
|
||||
r.TemporalAA.R11G11B10History=0
|
||||
r.TemporalAA.Quality=2
|
||||
r.TemporalAA.Upsampling=0
|
||||
r.TemporalAACatmullRom=1
|
||||
r.TemporalAAFilterSize=0.25
|
||||
r.TemporalAACurrentFrameWeight=0.1
|
||||
r.TemporalAA.VarianceClipGamma=1.75
|
||||
r.TemporalAA.HistorySharpen=0.5
|
||||
CM.r.TemporalAA.DisocclusionThreshold=4.0
|
||||
CM.r.TemporalAA.UseCMVersion=0
|
||||
r.Tonemapper.Sharpen=1
|
||||
r.Tonemapper.Sharpen.Method=1
|
||||
r.Tonemapper.Sharpen.FadeOutBegin=10000
|
||||
r.Tonemapper.Sharpen.FadeOutEnd=25000
|
||||
r.Tonemapper.Sharpen.FadeOutMinFactor=-2
|
||||
r.Tonemapper.Sharpen.EdgeThreshold=50.0
|
||||
r.Tonemapper.Sharpen.EdgeMinFactor=0.7
|
||||
r.Tonemapper.Sharpen.MediaBlendWeight=0.25
|
||||
CM.r.Tonemapper.UseCMVersion=0
|
||||
r.Water.SingleLayer.DepthPrepass=0
|
||||
r.Water.SingleLayer.TiledComposite=0
|
||||
r.Water.SingleLayer.ShadersSupportDistanceFieldShadow=0
|
||||
r.Water.SingleLayer.DistanceFieldShadow=0
|
||||
r.Water.SingleLayer.SinglePassSSR=1
|
||||
r.Water.WaterMesh.TessFactorBias=-1
|
||||
r.Water.WaterMesh.LODCountBias=1
|
||||
r.ParallelShadowsNonWholeScene=1
|
||||
r.ShadowQuality=5
|
||||
CM.r.Shadow.PoissonDiskRadius=12
|
||||
CM.r.Shadow.PoissonDiskSamples=18
|
||||
CM.r.Shadow.DenoiserThreshold=0.5
|
||||
CM.r.Shadow.DenoiserThresholdFar=2
|
||||
r.Shadow.RadiusThreshold=0.01
|
||||
r.Shadow.DistanceScale=1.0
|
||||
r.Shadow.CSM.TransitionScale=1.0
|
||||
r.Shadow.MaxCSMResolution=2048
|
||||
r.Shadow.CSM.MaxCascades=2
|
||||
r.ForceLODShadow=-1
|
||||
a.URO.DisableInterpolation=1
|
||||
r.PSOPrecaching=1
|
||||
|
||||
p.ChaosSolverCollisionDefaultSleepCounterThreshold=3
|
||||
p.ChaosSolverCollisionDefaultAngularSleepThreshold=1
|
||||
p.ChaosSolverCollisionDefaultLinearSleepThreshold=10
|
||||
|
||||
r.CameraCutRotationThreshold=30
|
||||
|
||||
[SystemSettings]
|
||||
r.DumpShaderDebugShortNames=1
|
||||
|
||||
|
||||
net.AllowClientRemapCacheObject=True
|
||||
|
||||
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
|
||||
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
|
||||
|
||||
[/Script/Engine.Engine]
|
||||
bSmoothFrameRate=False
|
||||
bCanBlueprintsTickByDefault=False
|
||||
NearClipPlane=2.000000
|
||||
+ActiveClassRedirects=(OldClassName="/Script/LyraGame.LyraTaggedActor",NewClassName="/Script/IntoTheRadius2.LyraTaggedActor")
|
||||
+ActiveClassRedirects=(OldClassName="/Script/LyraGame.LyraAnimInstance",NewClassName="/Script/IntoTheRadius2.LyraAnimInstance")
|
||||
+ActiveClassRedirects=(OldClassName="/Script/LyraGame.PhysicalMaterialWithTags",NewClassName="/Script/IntoTheRadius2.PhysicalMaterialWithTags")
|
||||
|
||||
[/Script/Engine.EndUserSettings]
|
||||
bSendAnonymousUsageDataToEpic=False
|
||||
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
bAllowNetworkConnection=True
|
||||
SecurityToken=0A37FA1644D883BF0F4703980995B33A
|
||||
bIncludeInShipping=False
|
||||
bAllowExternalStartInShipping=False
|
||||
bCompileAFSProject=False
|
||||
bUseCompression=False
|
||||
bLogFiles=False
|
||||
bReportStats=False
|
||||
ConnectionType=USBOnly
|
||||
bUseManualIPAddress=False
|
||||
ManualIPAddress=
|
||||
|
||||
[/Script/Engine.GameEngine]
|
||||
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
|
||||
+NetDriverDefinitions=(DefName="GameNetDriver2",DriverClassName="OnlineSubsystemOculus.OculusNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
|
||||
+NetDriverDefinitions=(DefName="GameNetDriver3",DriverClassName="OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
|
||||
|
||||
[/Script/OnlineSubsystemSteam.SteamNetDriver]
|
||||
NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection
|
||||
|
||||
[/Script/OnlineSubsystemOculus.OculusNetDriver]
|
||||
NetConnectionClassName=/Script/OnlineSubsystemOculus.OculusNetConnection
|
||||
|
||||
[/Script/OnlineSubsystemSteam.IpNetDriver]
|
||||
MaxClientRate=150000
|
||||
MaxInternetClientRate=150000
|
||||
|
||||
[Voice]
|
||||
bEnabled=true
|
||||
|
||||
[TextureStreaming]
|
||||
MemoryMargin=128
|
||||
|
||||
[OnlineSubsystem]
|
||||
bHasVoiceEnabled=true
|
||||
DefaultPlatformService=Steam
|
||||
|
||||
[OnlineSubsystemSteam]
|
||||
bEnableSteam=true
|
||||
bEnabled=true
|
||||
SteamAppId=2987770
|
||||
SteamDevAppId=2987770
|
||||
GameServerQueryPort=27015
|
||||
bRelaunchInSteam=true
|
||||
GameVersion=0.12.0
|
||||
bVACEnabled=1
|
||||
bAllowP2PPacketRelay=true
|
||||
P2PConnectionTimeout=90
|
||||
|
||||
[OnlineSubsystemOculus]
|
||||
bEnabled=true
|
||||
OculusAppId=6605328856182465
|
||||
MobileAppId=6605328856182465
|
||||
|
||||
[/Script/OculusHMD.OculusHMDRuntimeSettings]
|
||||
XrApi=NativeOpenXR
|
||||
ColorSpace=Quest
|
||||
FFRLevel=FFR_Medium
|
||||
HandTrackingSupport=ControllersAndHands
|
||||
|
||||
[/Script/Engine.AudioSettings]
|
||||
DefaultSoundClassName=/Game/Sound/Mixer/Master_Out.Master_Out
|
||||
DefaultMediaSoundClassName=/Game/Sound/Mixer/Master_Out.Master_Out
|
||||
MasterSubmix=/Game/Sound/Mixer/SM_Master_Limiter.SM_Master_Limiter
|
||||
MaximumConcurrentStreams=2
|
||||
VoiPSoundClass=/Game/Sound/Mixer/SC_ALL_VoiceChat.SC_ALL_VoiceChat
|
||||
bAllowPlayWhenSilent=False
|
||||
|
||||
[/Script/Engine.PhysicsSettings]
|
||||
PhysicsPrediction=(bEnablePhysicsPrediction=False,bEnablePhysicsResimulation=False,ResimulationErrorThreshold=10.000000,MaxSupportedLatencyPrediction=1000.000000)
|
||||
PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
|
||||
DefaultDegreesOfFreedom=Full3D
|
||||
bSuppressFaceRemapTable=False
|
||||
bSupportUVFromHitResults=False
|
||||
bDisableActiveActors=False
|
||||
bDisableKinematicStaticPairs=False
|
||||
bDisableKinematicKinematicPairs=False
|
||||
bDisableCCD=False
|
||||
AnimPhysicsMinDeltaTime=0.000000
|
||||
bSimulateAnimPhysicsAfterReset=False
|
||||
MinPhysicsDeltaTime=0.000000
|
||||
MaxPhysicsDeltaTime=0.033333
|
||||
bSubstepping=True
|
||||
bSubsteppingAsync=False
|
||||
bTickPhysicsAsync=False
|
||||
AsyncFixedTimeStepSize=0.033333
|
||||
MaxSubstepDeltaTime=0.016667
|
||||
MaxSubsteps=3
|
||||
SyncSceneSmoothingFactor=0.000000
|
||||
InitialAverageFrameRate=0.016667
|
||||
PhysXTreeRebuildRate=10
|
||||
+PhysicalSurfaces=(Type=SurfaceType1,Name="Ash")
|
||||
+PhysicalSurfaces=(Type=SurfaceType2,Name="Asphalt")
|
||||
+PhysicalSurfaces=(Type=SurfaceType3,Name="Concrete")
|
||||
+PhysicalSurfaces=(Type=SurfaceType4,Name="Dirt")
|
||||
+PhysicalSurfaces=(Type=SurfaceType5,Name="Grass")
|
||||
+PhysicalSurfaces=(Type=SurfaceType6,Name="Metal")
|
||||
+PhysicalSurfaces=(Type=SurfaceType7,Name="Water")
|
||||
+PhysicalSurfaces=(Type=SurfaceType8,Name="Wood")
|
||||
+PhysicalSurfaces=(Type=SurfaceType9,Name="Brick")
|
||||
+PhysicalSurfaces=(Type=SurfaceType10,Name="Blood")
|
||||
+PhysicalSurfaces=(Type=SurfaceType11,Name="Black")
|
||||
+PhysicalSurfaces=(Type=SurfaceType12,Name="WaterDangerous")
|
||||
+PhysicalSurfaces=(Type=SurfaceType13,Name="Swamp")
|
||||
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=False),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=False),MBPNumSubdivs=2)
|
||||
MinDeltaVelocityForHitEvents=0.000000
|
||||
ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)
|
||||
SolverOptions=(PositionIterations=16,VelocityIterations=1,ProjectionIterations=1,CollisionMarginFraction=0.050000,CollisionMarginMax=10.000000,CollisionCullDistance=3.000000,CollisionMaxPushOutVelocity=1000.000000,ClusterConnectionFactor=1.000000,ClusterUnionConnectionType=DelaunayTriangulation,bGenerateCollisionData=False,CollisionFilterSettings=(FilterEnabled=False,MinMass=0.000000,MinSpeed=0.000000,MinImpulse=0.000000),bGenerateBreakData=False,BreakingFilterSettings=(FilterEnabled=False,MinMass=0.000000,MinSpeed=0.000000,MinVolume=0.000000),bGenerateTrailingData=False,TrailingFilterSettings=(FilterEnabled=False,MinMass=0.000000,MinSpeed=0.000000,MinVolume=0.000000))
|
||||
bEnableShapeSharing=False
|
||||
|
||||
[/Script/Engine.CollisionProfile]
|
||||
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
|
||||
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
|
||||
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
|
||||
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
|
||||
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
|
||||
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
|
||||
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
|
||||
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
|
||||
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
|
||||
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
|
||||
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
|
||||
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
|
||||
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
|
||||
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
|
||||
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
|
||||
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
|
||||
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
|
||||
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
|
||||
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Trigger",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Trigger object that is used for trigger. All other channels will be set to default.")
|
||||
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
|
||||
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
|
||||
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="UI",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="Hands",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Overlap)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="RadiusItemPreset",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="RadiusItem",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="Projectile"),(Channel="StackComponent")),HelpMessage="Needs description")
|
||||
+Profiles=(Name="PawnTrigger",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Trigger",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="Trigger",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Ignore),(Channel="LineOfFire",Response=ECR_Ignore)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="Projectile",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="Projectile",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="Trigger",Response=ECR_Ignore),(Channel="LineOfFire",Response=ECR_Ignore)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="RadiusItemAttached",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="RadiusItem",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Overlap)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="RustlingFoliage",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="Trigger",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Ignore),(Channel="Foliage",Response=ECR_Overlap)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="RustlingFoliageBlocked",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="Projectile"),(Channel="Foliage",Response=ECR_Overlap)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="Water",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap),(Channel="RadiusItem",Response=ECR_Overlap),(Channel="SoundOcclusion",Response=ECR_Overlap),(Channel="Projectile",Response=ECR_Overlap),(Channel="Water",Response=ECR_Overlap)),HelpMessage="Water")
|
||||
+Profiles=(Name="Climbable",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="Trigger",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Ignore)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="LeanOver",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="",CustomResponses=((Channel="Vehicle",Response=ECR_Overlap),(Channel="Projectile")),HelpMessage="Needs description")
|
||||
+Profiles=(Name="DistortionZone",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Overlap)),HelpMessage="Distortion Zone Collision")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Overlap,bTraceType=False,bStaticObject=False,Name="Trigger")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="3DUI")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Climbing")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="RadiusItem")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel5,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="SoundOcclusion")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel6,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="Projectile")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel7,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Foliage")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel8,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="LineOfFire")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel9,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Water")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel10,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="UI")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel11,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="StackComponent")
|
||||
+EditProfiles=(Name="NoCollision",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="EngineTraceChannel2",Response=ECR_Ignore),(Channel="EngineTraceChannel3",Response=ECR_Ignore),(Channel="EngineTraceChannel4",Response=ECR_Ignore),(Channel="EngineTraceChannel5",Response=ECR_Ignore),(Channel="EngineTraceChannel6",Response=ECR_Ignore),(Channel="Trigger",Response=ECR_Ignore),(Channel="GameTraceChannel2",Response=ECR_Ignore),(Channel="GameTraceChannel3",Response=ECR_Ignore),(Channel="GameTraceChannel4",Response=ECR_Ignore),(Channel="GameTraceChannel5",Response=ECR_Ignore),(Channel="GameTraceChannel6",Response=ECR_Ignore),(Channel="GameTraceChannel7",Response=ECR_Ignore),(Channel="GameTraceChannel8",Response=ECR_Ignore),(Channel="GameTraceChannel9",Response=ECR_Ignore),(Channel="GameTraceChannel10",Response=ECR_Ignore),(Channel="GameTraceChannel11",Response=ECR_Ignore),(Channel="GameTraceChannel12",Response=ECR_Ignore),(Channel="GameTraceChannel13",Response=ECR_Ignore),(Channel="GameTraceChannel14",Response=ECR_Ignore),(Channel="GameTraceChannel15",Response=ECR_Ignore),(Channel="GameTraceChannel16",Response=ECR_Ignore),(Channel="GameTraceChannel17",Response=ECR_Ignore),(Channel="GameTraceChannel18",Response=ECR_Ignore),(Channel="LineOfFire",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="OverlapAllDynamic",CustomResponses=((Channel="3DUI",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Overlap),(Channel="LineOfFire",Response=ECR_Overlap)))
|
||||
+EditProfiles=(Name="OverlapAll",CustomResponses=((Channel="3DUI",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Overlap),(Channel="LineOfFire",Response=ECR_Overlap)))
|
||||
+EditProfiles=(Name="Trigger",CustomResponses=((Channel="RadiusItem",Response=ECR_Overlap),(Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="BlockAll",CustomResponses=((Channel="Projectile"),(Channel="LineOfFire")))
|
||||
+EditProfiles=(Name="BlockAllDynamic",CustomResponses=((Channel="Projectile"),(Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="Pawn",CustomResponses=((Channel="Projectile",Response=ECR_Ignore),(Channel="LineOfFire")))
|
||||
+EditProfiles=(Name="Destructible",CustomResponses=((Channel="Projectile"),(Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="UI",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="Trigger",Response=ECR_Overlap),(Channel="RadiusItem",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="3DUI"),(Channel="LineOfFire",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="Spectator",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="CharacterMesh",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="Ragdoll",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="IgnoreOnlyPawn",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="OverlapOnlyPawn",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="PhysicsActor",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="InvisibleWall",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="InvisibleWallDynamic",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="Vehicle",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
||||
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
||||
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
||||
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
||||
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
||||
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
||||
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
|
||||
[/Script/VRExpansionPlugin.VRGlobalSettings]
|
||||
bUseGlobalLerpToHand=True
|
||||
MinDistanceForLerp=0.010000
|
||||
LerpDuration=0.150000
|
||||
MinSpeedForLerp=100.000000
|
||||
MaxSpeedForLerp=500.000000
|
||||
LerpInterpolationMode=EulerInterp
|
||||
bUseCurve=False
|
||||
OptionalCurveToFollow=(EditorCurveData=(Keys=,DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
|
||||
MaxCCDPasses=1
|
||||
+MeleeSurfaceSettings=(bSurfaceAllowsPenetration=True,BluntDamageScaler=1.000000,SharpDamageScaler=1.000000,StabVelocityScaler=1.000000,SurfaceType=SurfaceType2)
|
||||
+MeleeSurfaceSettings=(bSurfaceAllowsPenetration=True,BluntDamageScaler=1.000000,SharpDamageScaler=1.000000,StabVelocityScaler=2.000000,SurfaceType=SurfaceType1)
|
||||
VirtualStockSettings=(bUseDistanceBasedStockSnapping=True,StockSnapDistance=35.000000,StockSnapLerpThreshold=20.000000,StockLerpValue=0.000000,StockSnapOffset=(X=0.000000,Y=0.000000,Z=0.000000),bSmoothStockHand=True,SmoothingValueForStock=1.000000,StockHandSmoothing=(MinCutoff=0.100000,DeltaCutoff=10.000000,CutoffSlope=10.000000),bDebugDrawVirtualStock=False)
|
||||
OneEuroMinCutoff=0.100000
|
||||
OneEuroCutoffSlope=10.000000
|
||||
OneEuroDeltaCutoff=10.000000
|
||||
+ControllerProfiles=(ControllerName="Oculus_Touch_Steam",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="Oculus_Touch_Home",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="Vive_Wands",SocketOffsetTransform=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="Windows_MR",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=True,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="FPS_Pawn",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.573576,Z=0.000000,W=0.819152),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="KnucklesEV2",SocketOffsetTransform=(Rotation=(X=-0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=True,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
AngularDriveDampingScale=0.300000
|
||||
LinearDriveDampingScale=0.700000
|
||||
LinearDriveStiffnessScale=1.500000
|
||||
AngularDriveStiffnessScale=0.300000
|
||||
SoftLinearStiffnessScale=1.500000
|
||||
SoftLinearDampingScale=1.200000
|
||||
JointStiffness=1.000000
|
||||
bSetEngineChaosScalers=False
|
||||
bLerpHybridWithSweepGrips=False
|
||||
bHybridWithSweepUseDistanceBasedLerp=True
|
||||
HybridWithSweepLerpDuration=0.660000
|
||||
bUseChaosTranslationScalers=False
|
||||
bSkipLerpToHandIfHeld=False
|
||||
|
||||
[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
|
||||
PackageName=com.CMGames.IntoTheRadius2
|
||||
MobileAppId=6605328856182465
|
||||
StoreVersion=10
|
||||
StoreVersionOffsetArm64=0
|
||||
StoreVersionOffsetX8664=0
|
||||
ApplicationDisplayName=Into The Radius 2
|
||||
VersionDisplayName=0.12.0
|
||||
MinSDKVersion=32
|
||||
TargetSDKVersion=32
|
||||
InstallLocation=Auto
|
||||
bEnableLint=False
|
||||
bPackageDataInsideApk=False
|
||||
bCreateAllPlatformsInstall=False
|
||||
bDisableVerifyOBBOnStartUp=False
|
||||
bForceSmallOBBFiles=False
|
||||
bAllowLargeOBBFiles=True
|
||||
bAllowPatchOBBFile=True
|
||||
bAllowOverflowOBBFiles=True
|
||||
bUseExternalFilesDir=False
|
||||
bPublicLogFiles=True
|
||||
Orientation=Landscape
|
||||
MaxAspectRatio=2.100000
|
||||
bUseDisplayCutout=False
|
||||
bRestoreNotificationsOnReboot=False
|
||||
bFullScreen=True
|
||||
bEnableNewKeyboard=True
|
||||
DepthBufferPreference=Default
|
||||
bValidateTextureFormats=True
|
||||
bForceCompressNativeLibs=False
|
||||
bEnableAdvancedBinaryCompression=True
|
||||
bEnableBundle=False
|
||||
bEnableUniversalAPK=False
|
||||
bBundleABISplit=True
|
||||
bBundleLanguageSplit=True
|
||||
bBundleDensitySplit=True
|
||||
ExtraApplicationSettings=<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2|questpro" />
|
||||
ExtraActivitySettings=
|
||||
bAndroidVoiceEnabled=True
|
||||
bEnableMulticastSupport=False
|
||||
bPackageForMetaQuest=True
|
||||
bRemoveOSIG=True
|
||||
KeyStore=ITR2DevKey.keystore
|
||||
KeyAlias=ITR2DevKey
|
||||
bBuildForArm64=True
|
||||
bBuildForX8664=False
|
||||
bBuildForES31=False
|
||||
bSupportsVulkan=True
|
||||
bSupportsVulkanSM5=False
|
||||
DebugVulkanLayerDirectory=(Path="")
|
||||
bAndroidOpenGLSupportsBackbufferSampling=False
|
||||
bDetectVulkanByDefault=True
|
||||
bBuildWithHiddenSymbolVisibility=False
|
||||
bDisableStackProtector=False
|
||||
bDisableLibCppSharedDependencyValidation=False
|
||||
bSaveSymbols=False
|
||||
bStripShaderReflection=True
|
||||
bEnableGooglePlaySupport=False
|
||||
bUseGetAccounts=False
|
||||
GamesAppID=
|
||||
bEnableSnapshots=False
|
||||
bSupportAdMob=True
|
||||
AdMobAppID=
|
||||
TagForChildDirectedTreatment=TAG_FOR_CHILD_DIRECTED_TREATMENT_UNSPECIFIED
|
||||
TagForUnderAgeOfConsent=TAG_FOR_UNDER_AGE_OF_CONSENT_UNSPECIFIED
|
||||
MaxAdContentRating=MAX_AD_CONTENT_RATING_G
|
||||
AdMobAdUnitID=
|
||||
GooglePlayLicenseKey=
|
||||
GCMClientSenderID=
|
||||
bShowLaunchImage=True
|
||||
bAllowIMU=True
|
||||
bAllowControllers=True
|
||||
bBlockAndroidKeysOnControllers=False
|
||||
bControllersBlockDeviceFeedback=False
|
||||
AndroidAudio=OGG
|
||||
AudioSampleRate=44100
|
||||
AudioCallbackBufferFrameSize=1024
|
||||
AudioNumBuffersToEnqueue=4
|
||||
AudioMaxChannels=24
|
||||
AudioNumSourceWorkers=10
|
||||
SpatializationPlugin=Resonance Audio
|
||||
SourceDataOverridePlugin=
|
||||
ReverbPlugin=Resonance Audio
|
||||
OcclusionPlugin=Built-in Occlusion
|
||||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
||||
CacheSizeKB=0
|
||||
MaxChunkSizeOverrideKB=0
|
||||
bResampleForDevice=False
|
||||
SoundCueCookQualityIndex=-1
|
||||
MaxSampleRate=0.000000
|
||||
HighSampleRate=0.000000
|
||||
MedSampleRate=0.000000
|
||||
LowSampleRate=0.000000
|
||||
MinSampleRate=0.000000
|
||||
CompressionQualityModifier=0.000000
|
||||
AutoStreamingThreshold=0.000000
|
||||
AndroidGraphicsDebugger=Adreno
|
||||
MaliGraphicsDebuggerPath=(Path="")
|
||||
bEnableMaliPerfCounters=False
|
||||
bMultiTargetFormat_ETC2=True
|
||||
bMultiTargetFormat_DXT=True
|
||||
bMultiTargetFormat_ASTC=True
|
||||
TextureFormatPriority_ETC2=0.200000
|
||||
TextureFormatPriority_DXT=0.600000
|
||||
TextureFormatPriority_ASTC=0.900000
|
||||
SDKAPILevelOverride=
|
||||
NDKAPILevelOverride=
|
||||
BuildToolsOverride=
|
||||
bStreamLandscapeMeshLODs=False
|
||||
bEnableDomStorage=False
|
||||
|
||||
[CoreRedirects]
|
||||
+ClassRedirects=(OldName="/Script/IntoTheRadius2.ARadiusTutorial",NewName="/Script/IntoTheRadius2.RadiusTutorial")
|
||||
+ClassRedirects=(OldName="/Script/IntoTheRadius2.ARadiusTutorialStep",NewName="/Script/IntoTheRadius2.RadiusTutorialStep")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.ArtefactNestBase.UniqueId",NewName="/Script/IntoTheRadius2.ArtefactNestBase.NestUniqueId")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.PointSpawnDatas",NewName="/Script/IntoTheRadius2.PointSpawnDataContainer")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.RadiusNpcGameDatas",NewName="/Script/IntoTheRadius2.RadiusNpcGameDataContainer")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.RadiusAnomalyGameDatas",NewName="/Script/IntoTheRadius2.RadiusAnomalyGameDataContainer")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.LootSpawnPointDatas",NewName="/Script/IntoTheRadius2.LootSpawnPointDataContainer")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.LootSpawnGroupDatas",NewName="/Script/IntoTheRadius2.LootSpawnGroupDataContainer")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.ArtefactSpawnPointDatas",NewName="/Script/IntoTheRadius2.ArtefactSpawnPointDataContainer")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.GroupSpawnDatas",NewName="/Script/IntoTheRadius2.GroupSpawnDataContainer")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.GroupSpawnDataContainer.Datas",NewName="/Script/IntoTheRadius2.GroupSpawnDataContainer.SpawnData")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.PointSpawnDataContainer.Datas",NewName="/Script/IntoTheRadius2.PointSpawnDataContainer.PointData")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.LootSpawnGroupDataContainer.Datas",NewName="/Script/IntoTheRadius2.LootSpawnGroupDataContainer.SpawnData")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.ArtefactSpawnPointDataContainer.Datas",NewName="/Script/IntoTheRadius2.ArtefactSpawnPointDataContainer.PointData")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.LootSpawnPointDataContainer.Datas",NewName="/Script/IntoTheRadius2.LootSpawnPointDataContainer.PointData")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.RadiusNpcGameDataContainer.Datas",NewName="/Script/IntoTheRadius2.RadiusNpcGameDataContainer.NpcSaveData")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.RadiusAnomalyGameDataContainer.Datas",NewName="/Script/IntoTheRadius2.RadiusAnomalyGameDataContainer.AnomalySaveData")
|
||||
+ClassRedirects=(OldName="/Script/IntoTheRadius2.GripSelectrosController",NewName="/Script/IntoTheRadius2.GripSelectorsController")
|
||||
|
||||
[/Script/NavigationSystem.RecastNavMesh]
|
||||
bDrawPolyEdges=False
|
||||
bDistinctlyDrawTilesBeingBuilt=True
|
||||
DrawOffset=10.000000
|
||||
bFixedTilePoolSize=False
|
||||
TilePoolSize=1024
|
||||
TileSizeUU=2048.000000
|
||||
CellSize=8.000000
|
||||
CellHeight=15.000000
|
||||
NavMeshResolutionParams[0]=(CellSize=16.000000,CellHeight=15.000000,AgentMaxStepHeight=35.000000)
|
||||
NavMeshResolutionParams[1]=(CellSize=8.000000,CellHeight=15.000000,AgentMaxStepHeight=35.000000)
|
||||
NavMeshResolutionParams[2]=(CellSize=8.000000,CellHeight=15.000000,AgentMaxStepHeight=35.000000)
|
||||
AgentRadius=18.000000
|
||||
AgentHeight=200.000000
|
||||
AgentMaxSlope=44.000000
|
||||
AgentMaxStepHeight=35.000000
|
||||
MinRegionArea=50.000000
|
||||
MergeRegionSize=400.000000
|
||||
MaxSimplificationError=1.300000
|
||||
MaxSimultaneousTileGenerationJobsCount=1024
|
||||
TileNumberHardLimit=1048576
|
||||
DefaultDrawDistance=5000.000000
|
||||
DefaultMaxSearchNodes=2048.000000
|
||||
DefaultMaxHierarchicalSearchNodes=2048.000000
|
||||
RegionPartitioning=ChunkyMonotone
|
||||
LayerPartitioning=Watershed
|
||||
RegionChunkSplits=8
|
||||
LayerChunkSplits=2
|
||||
bSortNavigationAreasByCost=True
|
||||
bIsWorldPartitioned=False
|
||||
bPerformVoxelFiltering=True
|
||||
bMarkLowHeightAreas=False
|
||||
bUseExtraTopCellWhenMarkingAreas=True
|
||||
bFilterLowSpanSequences=False
|
||||
bFilterLowSpanFromTileCache=False
|
||||
bDoFullyAsyncNavDataGathering=False
|
||||
bUseBetterOffsetsFromCorners=True
|
||||
bStoreEmptyTileLayers=False
|
||||
bUseVirtualFilters=True
|
||||
bUseVirtualGeometryFilteringAndDirtying=False
|
||||
bAllowNavLinkAsPathEnd=False
|
||||
TimeSliceFilterLedgeSpansMaxYProcess=13
|
||||
TimeSliceLongDurationDebug=0.002000
|
||||
InvokerTilePriorityBumpDistanceThresholdInTileUnits=1
|
||||
InvokerTilePriorityBumpIncrease=1
|
||||
bUseVoxelCache=False
|
||||
TileSetUpdateInterval=1.000000
|
||||
HeuristicScale=0.999000
|
||||
VerticalDeviationFromGroundCompensation=0.000000
|
||||
|
||||
[/Script/NavigationSystem.NavigationSystemV1]
|
||||
DefaultAgentName=None
|
||||
CrowdManagerClass=/Script/AIModule.CrowdManager
|
||||
bAutoCreateNavigationData=False
|
||||
bSpawnNavDataInNavBoundsLevel=True
|
||||
bAllowClientSideNavigation=False
|
||||
bShouldDiscardSubLevelNavData=False
|
||||
bTickWhilePaused=False
|
||||
bInitialBuildingLocked=False
|
||||
bSkipAgentHeightCheckWhenPickingNavData=False
|
||||
GeometryExportTriangleCountWarningThreshold=200000
|
||||
bGenerateNavigationOnlyAroundNavigationInvokers=False
|
||||
ActiveTilesUpdateInterval=1.000000
|
||||
DataGatheringMode=Lazy
|
||||
DirtyAreaWarningSizeThreshold=-1.000000
|
||||
GatheringNavModifiersWarningLimitTime=-1.000000
|
||||
+SupportedAgents=(Name="Default",Color=(B=75,G=32,R=36,A=164),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=250.000000),NavDataClass="/Script/NavigationSystem.RecastNavMesh",AgentRadius=30.000000,AgentHeight=180.000000,AgentStepHeight=45.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData="/Script/NavigationSystem.RecastNavMesh",bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
|
||||
+SupportedAgents=(Name="Creep",Color=(B=0,G=75,R=38,A=164),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=250.000000),NavDataClass="/Script/NavigationSystem.RecastNavMesh",AgentRadius=30.000000,AgentHeight=40.000000,AgentStepHeight=10.000000,NavWalkingSearchHeightScale=3.000000,PreferredNavData="/Script/NavigationSystem.RecastNavMesh",bCanCrouch=False,bCanJump=True,bCanWalk=True,bCanSwim=True,bCanFly=False)
|
||||
SupportedAgentsMask=(bSupportsAgent0=True,bSupportsAgent1=True,bSupportsAgent2=True,bSupportsAgent3=True,bSupportsAgent4=True,bSupportsAgent5=True,bSupportsAgent6=True,bSupportsAgent7=True,bSupportsAgent8=True,bSupportsAgent9=True,bSupportsAgent10=True,bSupportsAgent11=True,bSupportsAgent12=True,bSupportsAgent13=True,bSupportsAgent14=True,bSupportsAgent15=True)
|
||||
|
||||
[Internationalization]
|
||||
+LocalizationPaths=%GAMEDIR%Content/Localization/Game
|
||||
|
||||
[/Script/Sentry.SentrySettings]
|
||||
Dsn="https://2a6ab30e9904066d81f1ed0ffa6311af@o1118561.ingest.us.sentry.io/4506937591267328"
|
||||
EnableAutoCrashCapturing=True
|
||||
EnableAutoLogAttachment=True
|
||||
AutomaticBreadcrumbs=(bOnMapLoadingStarted=True,bOnMapLoaded=True,bOnGameStateClassChanged=True,bOnGameSessionIDChanged=True,bOnUserActivityStringChanged=True)
|
||||
UploadSymbolsAutomatically=True
|
||||
|
||||
[CrashReportClient]
|
||||
CrashReportClientVersion=1.0
|
||||
DataRouterUrl="https://o1118561.ingest.us.sentry.io/api/4506937591267328/unreal/2a6ab30e9904066d81f1ed0ffa6311af/"
|
||||
|
||||
[Analytics]
|
||||
ProviderModuleName=CmAnalytics
|
||||
|
||||
[AnalyticsTest]
|
||||
ProviderModuleName=CmAnalytics
|
||||
|
||||
[AnalyticsDebug]
|
||||
ProviderModuleName=CmAnalytics
|
||||
|
||||
[AnalyticsDevelopment]
|
||||
ProviderModuleName=CmAnalytics
|
||||
|
||||
[/Script/AIModule.AISystem]
|
||||
PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem
|
||||
|
||||
[/Script/Engine.Player]
|
||||
ConfiguredInternetSpeed=150000
|
||||
ConfiguredLanSpeed=150000
|
||||
|
||||
[/Script/Engine.GarbageCollectionSettings]
|
||||
gc.AssetClustreringEnabled=True
|
||||
gc.ActorClusteringEnabled=True
|
||||
|
104
IntoTheRadius2/Config/DefaultGame.json
Normal file
104
IntoTheRadius2/Config/DefaultGame.json
Normal file
|
@ -0,0 +1,104 @@
|
|||
[/Script/EngineSettings.GeneralProjectSettings]
|
||||
ProjectID=A4295E1B4A0ECE1B624093BB94B27E1A
|
||||
bStartInVR=True
|
||||
bAllowWindowResize=False
|
||||
ProjectVersion=0.12.0
|
||||
|
||||
[/Script/Engine.GameUserSettings]
|
||||
bUseBorderlessWindow=True
|
||||
FullscreenMode=1
|
||||
|
||||
[/Script/UnrealEd.ProjectPackagingSettings]
|
||||
Build=IfProjectHasCode
|
||||
BuildConfiguration=PPBC_Development
|
||||
BuildTarget=
|
||||
FullRebuild=False
|
||||
ForDistribution=False
|
||||
IncludeDebugFiles=True
|
||||
BlueprintNativizationMethod=Disabled
|
||||
bIncludeNativizedAssetsInProjectGeneration=False
|
||||
bExcludeMonolithicEngineHeadersInNativizedCode=False
|
||||
UsePakFile=True
|
||||
bUseIoStore=True
|
||||
bUseZenStore=False
|
||||
bMakeBinaryConfig=True
|
||||
bGenerateChunks=True
|
||||
bGenerateNoChunks=False
|
||||
bChunkHardReferencesOnly=False
|
||||
bForceOneChunkPerFile=False
|
||||
MaxChunkSize=4000000000
|
||||
bBuildHttpChunkInstallData=False
|
||||
HttpChunkInstallDataDirectory=(Path="")
|
||||
WriteBackMetadataToAssetRegistry=Disabled
|
||||
bCompressed=True
|
||||
PackageCompressionFormat=Oodle
|
||||
bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
|
||||
PackageAdditionalCompressionOptions=
|
||||
PackageCompressionMethod=Kraken
|
||||
PackageCompressionLevel_DebugDevelopment=4
|
||||
PackageCompressionLevel_TestShipping=5
|
||||
PackageCompressionLevel_Distribution=7
|
||||
PackageCompressionMinBytesSaved=1024
|
||||
PackageCompressionMinPercentSaved=5
|
||||
bPackageCompressionEnableDDC=False
|
||||
PackageCompressionMinSizeToConsiderDDC=0
|
||||
HttpChunkInstallDataVersion=
|
||||
IncludePrerequisites=True
|
||||
IncludeAppLocalPrerequisites=False
|
||||
bShareMaterialShaderCode=True
|
||||
bDeterministicShaderCodeOrder=False
|
||||
bSharedMaterialNativeLibraries=True
|
||||
ApplocalPrerequisitesDirectory=(Path="")
|
||||
IncludeCrashReporter=True
|
||||
InternationalizationPreset=English
|
||||
-CulturesToStage=en
|
||||
+CulturesToStage=en
|
||||
LocalizationTargetCatchAllChunkId=0
|
||||
bCookAll=False
|
||||
bCookMapsOnly=False
|
||||
bSkipEditorContent=True
|
||||
bSkipMovies=False
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Pipelines")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Utilities")
|
||||
+DirectoriesToAlwaysCook=(Path="/Game/ITR2/Configurations")
|
||||
+DirectoriesToNeverCook=(Path="/Game/EditorLevels")
|
||||
+DirectoriesToNeverCook=(Path="/Game/Developers")
|
||||
+DirectoriesToNeverCook=(Path="/Game/Blutilities")
|
||||
+DirectoriesToAlwaysStageAsNonUFS=(Path="ITR2/IniSettings")
|
||||
|
||||
[/Script/Engine.AssetManagerSettings]
|
||||
-PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
|
||||
-PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
|
||||
+PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass="/Script/Engine.PrimaryAssetLabel",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
|
||||
+PrimaryAssetTypesToScan=(PrimaryAssetType="RadiusDataAsset",AssetBaseClass="/Script/IntoTheRadius2.RadiusConfigurationAssetBase",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/ITR2/Configurations")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
|
||||
bOnlyCookProductionAssets=False
|
||||
bShouldManagerDetermineTypeAndName=True
|
||||
bShouldGuessTypeAndNameInEditor=True
|
||||
bShouldAcquireMissingChunksOnLoad=False
|
||||
bShouldWarnAboutInvalidAssets=True
|
||||
MetaDataTagsForAssetRegistry=("AssetType")
|
||||
|
||||
[/Script/Engine.GameNetworkManager]
|
||||
ClientAuthorativePosition=true
|
||||
MAXPOSITIONERRORSQUARED=10000
|
||||
TotalNetBandwidth=64000
|
||||
MaxDynamicBandwidth=15000
|
||||
MinDynamicBandwidth=4000
|
||||
|
||||
[/Script/Engine.GameSession]
|
||||
bRequiresPushToTalk=true
|
||||
|
||||
[Staging]
|
||||
+AllowedDirectories=IntoTheRadius2/Content/ITR2/Art/Environment/Buildings/Windows
|
||||
|
||||
[Internationalization]
|
||||
-LocalizationPaths=%GAMEDIR%Content/Localization/Game
|
||||
|
||||
[/Script/IntoTheRadius2.RadiusAISense_Sight]
|
||||
MaxTimeSlicePerTick=0.0005
|
||||
MinQueriesPerTimeSliceCheck=3
|
||||
SightLimitQueryImportance=2
|
||||
MaxQueryImportance=12
|
1564
IntoTheRadius2/Config/DefaultGameplayTags.json
Normal file
1564
IntoTheRadius2/Config/DefaultGameplayTags.json
Normal file
File diff suppressed because it is too large
Load diff
141
IntoTheRadius2/Config/DefaultInput.json
Normal file
141
IntoTheRadius2/Config/DefaultInput.json
Normal file
|
@ -0,0 +1,141 @@
|
|||
[/Script/Engine.InputSettings]
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
bEnableMouseSmoothing=True
|
||||
bEnableFOVScaling=True
|
||||
bCaptureMouseOnLaunch=True
|
||||
bEnableLegacyInputScales=True
|
||||
bEnableMotionControls=True
|
||||
bFilterInputByPlatformUser=False
|
||||
bEnableInputDeviceSubsystem=True
|
||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||
bEnableDynamicComponentInputBinding=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
bUseAutocorrect=False
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=None
|
||||
-ConsoleKeys=Tilde
|
||||
+ConsoleKeys=Tilde
|
||||
|
||||
[/Script/OpenXRInput.OpenXRInputSettings]
|
||||
MappableInputConfig=/Game/ITR2/Configurations/Input/RadiusInputConfig.RadiusInputConfig
|
||||
|
||||
[/Script/Engine.PlayerInput]
|
||||
+DebugExecBindings=(Key=Zero,Command="ShowDebug",Shift=True)
|
||||
+DebugExecBindings=(Key=One,Command="ShowDebug Als.Curves",Shift=True)
|
||||
+DebugExecBindings=(Key=Two,Command="ShowDebug Als.State",Shift=True)
|
||||
+DebugExecBindings=(Key=Three,Command="ShowDebug Als.Shapes",Shift=True)
|
||||
+DebugExecBindings=(Key=Four,Command="ShowDebug Als.Traces",Shift=True)
|
||||
+DebugExecBindings=(Key=Five,Command="ShowDebug Als.Mantling",Shift=True)
|
||||
+DebugExecBindings=(Key=Six,Command="ShowDebug Als.CameraCurves",Shift=True)
|
||||
+DebugExecBindings=(Key=Seven,Command="ShowDebug Als.CameraShapes",Shift=True)
|
||||
+DebugExecBindings=(Key=Eight,Command="ShowDebug Als.CameraTraces",Shift=True)
|
||||
|
||||
[/Script/EngineSettings.ConsoleSettings]
|
||||
+ManualAutoCompleteList=(Command="Stat Als",Desc="Displays ALS performance statistics.")
|
||||
+ManualAutoCompleteList=(Command="ShowDebug Als.Curves",Desc="Displays animation curves.")
|
||||
+ManualAutoCompleteList=(Command="ShowDebug Als.State",Desc="Displays character state.")
|
||||
+ManualAutoCompleteList=(Command="ShowDebug Als.Shapes",Desc="Displays debug shapes.")
|
||||
+ManualAutoCompleteList=(Command="ShowDebug Als.Traces",Desc="Displays animation traces.")
|
||||
+ManualAutoCompleteList=(Command="ShowDebug Als.Mantling",Desc="Displays mantling traces.")
|
||||
+ManualAutoCompleteList=(Command="ShowDebug Als.CameraCurves",Desc="Displays camera animation curves.")
|
||||
+ManualAutoCompleteList=(Command="ShowDebug Als.CameraShapes",Desc="Displays camera debug shapes.")
|
||||
+ManualAutoCompleteList=(Command="ShowDebug Als.CameraTraces",Desc="Displays camera traces.")
|
653
IntoTheRadius2/Config/Engine.Base.json
Normal file
653
IntoTheRadius2/Config/Engine.Base.json
Normal file
|
@ -0,0 +1,653 @@
|
|||
[/Script/EngineSettings.GameMapsSettings]
|
||||
GameDefaultMap=/Game/ITR2/Levels/L_Startup.L_Startup
|
||||
EditorStartupMap=/Game/EditorLevels/L_EditorStartup.L_EditorStartup
|
||||
GameInstanceClass=/Game/ITR2/BPs/Game/BP_RadiusGameInstance.BP_RadiusGameInstance_C
|
||||
bUseSplitscreen=False
|
||||
GlobalDefaultGameMode=/Game/ITR2/BPs/Game/BP_RadiusGameMode_Gameplay.BP_RadiusGameMode_Gameplay_C
|
||||
TransitionMap=/Game/ITR2/Levels/Transition/Transition.Transition
|
||||
|
||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||
-D3D12TargetedShaderFormats=PCD3D_SM5
|
||||
+D3D12TargetedShaderFormats=PCD3D_SM6
|
||||
-D3D11TargetedShaderFormats=PCD3D_SM5
|
||||
Compiler=Default
|
||||
AudioSampleRate=44100
|
||||
AudioCallbackBufferFrameSize=1024
|
||||
AudioNumBuffersToEnqueue=1
|
||||
AudioMaxChannels=64
|
||||
AudioNumSourceWorkers=4
|
||||
SpatializationPlugin=Resonance Audio
|
||||
SourceDataOverridePlugin=
|
||||
ReverbPlugin=Resonance Audio
|
||||
OcclusionPlugin=Built-in Occlusion
|
||||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
||||
CacheSizeKB=131072
|
||||
MaxChunkSizeOverrideKB=0
|
||||
bResampleForDevice=False
|
||||
MaxSampleRate=44100.000000
|
||||
HighSampleRate=32000.000000
|
||||
MedSampleRate=24000.000000
|
||||
LowSampleRate=12000.000000
|
||||
MinSampleRate=8000.000000
|
||||
CompressionQualityModifier=1.000000
|
||||
AutoStreamingThreshold=0.000000
|
||||
SoundCueCookQualityIndex=-1
|
||||
|
||||
[/Script/Engine.RendererSettings]
|
||||
|
||||
r.Mobile.FSR.Enabled=0
|
||||
vr.PixelDensity=1
|
||||
r.ScreenPercentage=100
|
||||
|
||||
r.CullInstances=0
|
||||
r.shadow.ShadowMapsRenderEarly=1
|
||||
r.Shadow.CSMCaching=False
|
||||
r.Shadow.Virtual.Enable=0
|
||||
CM.r.ParallelBeginOcclusionTests=1
|
||||
CM.r.AutoExposure.ForceDisableUpdateLastExposure=True
|
||||
r.TranslucentLightingVolume=0
|
||||
r.GPUSkin.UnlimitedBoneInfluences=1
|
||||
r.GPUSkin.UnlimitedBoneInfluencesThreshold=2
|
||||
vr.Experimental.UseOptimizedFramePace=1
|
||||
r.NumBufferedOcclusionQueries=2
|
||||
r.LOD.UseVrScreenSizeComputeMethod=1
|
||||
r.GenerateMeshDistanceFields=False
|
||||
r.DynamicGlobalIlluminationMethod=0
|
||||
r.ReflectionMethod=2
|
||||
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
||||
r.VirtualTextures=False
|
||||
r.Nanite.ProjectEnabled=False
|
||||
r.AllowStaticLighting=True
|
||||
r.DBuffer=False
|
||||
vr.VRS.HMDFixedFoveationLevel=2
|
||||
vr.RoundRobinOcclusion=True
|
||||
vr.InstancedStereo=True
|
||||
r.VelocityOutputPass=2
|
||||
r.SeparateTranslucency=False
|
||||
r.DefaultFeature.AutoExposure=False
|
||||
r.DefaultFeature.MotionBlur=False
|
||||
r.SelectiveBasePassOutputs=False
|
||||
r.SupportStationarySkylight=True
|
||||
r.SupportLowQualityLightmaps=True
|
||||
r.Mobile.EnableStaticAndCSMShadowReceivers=False
|
||||
r.Mobile.AllowDistanceFieldShadows=False
|
||||
r.Mobile.AllowMovableDirectionalLights=False
|
||||
r.AntiAliasingMethod=2
|
||||
r.EarlyZPass=0
|
||||
r.Velocity.EnableVertexDeformation=0
|
||||
r.MSAACount=1
|
||||
r.DefaultFeature.AmbientOcclusion=False
|
||||
r.DefaultFeature.AmbientOcclusionStaticFraction=False
|
||||
r.VT.EnableAutoImport=False
|
||||
|
||||
r.SkyAtmosphereASyncCompute=1
|
||||
r.VolumetricFog.HistoryWeight=0.98
|
||||
r.VolumetricFog.HistoryMissSupersampleCount=4
|
||||
r.VolumetricFog.GridPixelSize=32
|
||||
r.VolumetricFog.GridSizeZ=32
|
||||
r.VolumetricFog.DepthDistributionScale=16
|
||||
r.VolumetricFog.ConservativeDepth=1
|
||||
r.VolumetricFog.UpsampleJitterMultiplier=0.1
|
||||
r.VolumetricCloud.ViewRaySampleMaxCount=64
|
||||
r.VolumetricCloud.Shadow.ViewRaySampleMaxCount=4
|
||||
r.VolumetricCloud.ShadowMap=0
|
||||
r.VolumetricCloud.EnableAerialPerspectiveSampling=1
|
||||
r.SkyLight.RealTimeReflectionCapture.TimeSlice.SkyCloudCubeFacePerFrame=1
|
||||
r.Nanite=0
|
||||
r.Mobile.UseHWsRGBEncoding=True
|
||||
xr.VRS.FoveationLevel=3
|
||||
r.Mobile.AntiAliasing=3
|
||||
r.Mobile.SupportGPUScene=True
|
||||
r.Mobile.AllowDitheredLODTransition=True
|
||||
r.MobileHDR=False
|
||||
vr.MobileMultiView=True
|
||||
r.Mobile.SupportsGen4TAA=False
|
||||
EnvironmentMaskShapesTextureArrayPath=/Game/ITR2/Art/Textures/EnvironmentMasks/EnvironmentsMasks_Array.EnvironmentsMasks_Array
|
||||
CM.r.EnvironmentMask.BackfaceCulling.Enabled=True
|
||||
r.TemporalAA.R11G11B10History=0
|
||||
r.TemporalAA.Quality=2
|
||||
r.TemporalAA.Upsampling=0
|
||||
r.TemporalAACatmullRom=1
|
||||
r.TemporalAAFilterSize=0.25
|
||||
r.TemporalAACurrentFrameWeight=0.1
|
||||
r.TemporalAA.VarianceClipGamma=1.75
|
||||
r.TemporalAA.HistorySharpen=0.5
|
||||
CM.r.TemporalAA.DisocclusionThreshold=4.0
|
||||
CM.r.TemporalAA.UseCMVersion=0
|
||||
r.Tonemapper.Sharpen=1
|
||||
r.Tonemapper.Sharpen.Method=1
|
||||
r.Tonemapper.Sharpen.FadeOutBegin=10000
|
||||
r.Tonemapper.Sharpen.FadeOutEnd=25000
|
||||
r.Tonemapper.Sharpen.FadeOutMinFactor=-2
|
||||
r.Tonemapper.Sharpen.EdgeThreshold=50.0
|
||||
r.Tonemapper.Sharpen.EdgeMinFactor=0.7
|
||||
r.Tonemapper.Sharpen.MediaBlendWeight=0.25
|
||||
CM.r.Tonemapper.UseCMVersion=0
|
||||
r.Water.SingleLayer.DepthPrepass=0
|
||||
r.Water.SingleLayer.TiledComposite=0
|
||||
r.Water.SingleLayer.ShadersSupportDistanceFieldShadow=0
|
||||
r.Water.SingleLayer.DistanceFieldShadow=0
|
||||
r.Water.SingleLayer.SinglePassSSR=1
|
||||
r.Water.WaterMesh.TessFactorBias=-1
|
||||
r.Water.WaterMesh.LODCountBias=1
|
||||
r.ParallelShadowsNonWholeScene=1
|
||||
r.ShadowQuality=5
|
||||
CM.r.Shadow.PoissonDiskRadius=12
|
||||
CM.r.Shadow.PoissonDiskSamples=18
|
||||
CM.r.Shadow.DenoiserThreshold=0.5
|
||||
CM.r.Shadow.DenoiserThresholdFar=2
|
||||
r.Shadow.RadiusThreshold=0.01
|
||||
r.Shadow.DistanceScale=1.0
|
||||
r.Shadow.CSM.TransitionScale=1.0
|
||||
r.Shadow.MaxCSMResolution=2048
|
||||
r.Shadow.CSM.MaxCascades=2
|
||||
r.ForceLODShadow=-1
|
||||
a.URO.DisableInterpolation=1
|
||||
r.PSOPrecaching=1
|
||||
|
||||
p.ChaosSolverCollisionDefaultSleepCounterThreshold=3
|
||||
p.ChaosSolverCollisionDefaultAngularSleepThreshold=1
|
||||
p.ChaosSolverCollisionDefaultLinearSleepThreshold=10
|
||||
|
||||
r.CameraCutRotationThreshold=30
|
||||
|
||||
[SystemSettings]
|
||||
r.DumpShaderDebugShortNames=1
|
||||
|
||||
|
||||
net.AllowClientRemapCacheObject=True
|
||||
|
||||
[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
|
||||
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
|
||||
|
||||
[/Script/Engine.Engine]
|
||||
bSmoothFrameRate=False
|
||||
bCanBlueprintsTickByDefault=False
|
||||
NearClipPlane=2.000000
|
||||
+ActiveClassRedirects=(OldClassName="/Script/LyraGame.LyraTaggedActor",NewClassName="/Script/IntoTheRadius2.LyraTaggedActor")
|
||||
+ActiveClassRedirects=(OldClassName="/Script/LyraGame.LyraAnimInstance",NewClassName="/Script/IntoTheRadius2.LyraAnimInstance")
|
||||
+ActiveClassRedirects=(OldClassName="/Script/LyraGame.PhysicalMaterialWithTags",NewClassName="/Script/IntoTheRadius2.PhysicalMaterialWithTags")
|
||||
|
||||
[/Script/Engine.EndUserSettings]
|
||||
bSendAnonymousUsageDataToEpic=False
|
||||
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
bAllowNetworkConnection=True
|
||||
SecurityToken=0A37FA1644D883BF0F4703980995B33A
|
||||
bIncludeInShipping=False
|
||||
bAllowExternalStartInShipping=False
|
||||
bCompileAFSProject=False
|
||||
bUseCompression=False
|
||||
bLogFiles=False
|
||||
bReportStats=False
|
||||
ConnectionType=USBOnly
|
||||
bUseManualIPAddress=False
|
||||
ManualIPAddress=
|
||||
|
||||
[/Script/Engine.GameEngine]
|
||||
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
|
||||
+NetDriverDefinitions=(DefName="GameNetDriver2",DriverClassName="OnlineSubsystemOculus.OculusNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
|
||||
+NetDriverDefinitions=(DefName="GameNetDriver3",DriverClassName="OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
|
||||
|
||||
[/Script/OnlineSubsystemSteam.SteamNetDriver]
|
||||
NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection
|
||||
|
||||
[/Script/OnlineSubsystemOculus.OculusNetDriver]
|
||||
NetConnectionClassName=/Script/OnlineSubsystemOculus.OculusNetConnection
|
||||
|
||||
[/Script/OnlineSubsystemSteam.IpNetDriver]
|
||||
MaxClientRate=150000
|
||||
MaxInternetClientRate=150000
|
||||
|
||||
[Voice]
|
||||
bEnabled=true
|
||||
|
||||
[TextureStreaming]
|
||||
MemoryMargin=128
|
||||
|
||||
[OnlineSubsystem]
|
||||
bHasVoiceEnabled=true
|
||||
DefaultPlatformService=Steam
|
||||
|
||||
[OnlineSubsystemSteam]
|
||||
bEnableSteam=true
|
||||
bEnabled=true
|
||||
SteamAppId=2307350
|
||||
SteamDevAppId=2307350
|
||||
GameServerQueryPort=27015
|
||||
bRelaunchInSteam=true
|
||||
GameVersion=0.12.0
|
||||
bVACEnabled=1
|
||||
bAllowP2PPacketRelay=true
|
||||
P2PConnectionTimeout=90
|
||||
|
||||
[OnlineSubsystemOculus]
|
||||
bEnabled=true
|
||||
OculusAppId=6605328856182465
|
||||
MobileAppId=6605328856182465
|
||||
|
||||
[/Script/OculusHMD.OculusHMDRuntimeSettings]
|
||||
XrApi=NativeOpenXR
|
||||
ColorSpace=Quest
|
||||
FFRLevel=FFR_Medium
|
||||
HandTrackingSupport=ControllersAndHands
|
||||
|
||||
[/Script/Engine.AudioSettings]
|
||||
DefaultSoundClassName=/Game/Sound/Mixer/Master_Out.Master_Out
|
||||
DefaultMediaSoundClassName=/Game/Sound/Mixer/Master_Out.Master_Out
|
||||
MasterSubmix=/Game/Sound/Mixer/SM_Master_Limiter.SM_Master_Limiter
|
||||
MaximumConcurrentStreams=2
|
||||
VoiPSoundClass=/Game/Sound/Mixer/SC_ALL_VoiceChat.SC_ALL_VoiceChat
|
||||
bAllowPlayWhenSilent=False
|
||||
|
||||
[/Script/Engine.PhysicsSettings]
|
||||
PhysicsPrediction=(bEnablePhysicsPrediction=False,bEnablePhysicsResimulation=False,ResimulationErrorThreshold=10.000000,MaxSupportedLatencyPrediction=1000.000000)
|
||||
PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
|
||||
DefaultDegreesOfFreedom=Full3D
|
||||
bSuppressFaceRemapTable=False
|
||||
bSupportUVFromHitResults=False
|
||||
bDisableActiveActors=False
|
||||
bDisableKinematicStaticPairs=False
|
||||
bDisableKinematicKinematicPairs=False
|
||||
bDisableCCD=False
|
||||
AnimPhysicsMinDeltaTime=0.000000
|
||||
bSimulateAnimPhysicsAfterReset=False
|
||||
MinPhysicsDeltaTime=0.000000
|
||||
MaxPhysicsDeltaTime=0.033333
|
||||
bSubstepping=True
|
||||
bSubsteppingAsync=False
|
||||
bTickPhysicsAsync=False
|
||||
AsyncFixedTimeStepSize=0.033333
|
||||
MaxSubstepDeltaTime=0.016667
|
||||
MaxSubsteps=3
|
||||
SyncSceneSmoothingFactor=0.000000
|
||||
InitialAverageFrameRate=0.016667
|
||||
PhysXTreeRebuildRate=10
|
||||
+PhysicalSurfaces=(Type=SurfaceType1,Name="Ash")
|
||||
+PhysicalSurfaces=(Type=SurfaceType2,Name="Asphalt")
|
||||
+PhysicalSurfaces=(Type=SurfaceType3,Name="Concrete")
|
||||
+PhysicalSurfaces=(Type=SurfaceType4,Name="Dirt")
|
||||
+PhysicalSurfaces=(Type=SurfaceType5,Name="Grass")
|
||||
+PhysicalSurfaces=(Type=SurfaceType6,Name="Metal")
|
||||
+PhysicalSurfaces=(Type=SurfaceType7,Name="Water")
|
||||
+PhysicalSurfaces=(Type=SurfaceType8,Name="Wood")
|
||||
+PhysicalSurfaces=(Type=SurfaceType9,Name="Brick")
|
||||
+PhysicalSurfaces=(Type=SurfaceType10,Name="Blood")
|
||||
+PhysicalSurfaces=(Type=SurfaceType11,Name="Black")
|
||||
+PhysicalSurfaces=(Type=SurfaceType12,Name="WaterDangerous")
|
||||
+PhysicalSurfaces=(Type=SurfaceType13,Name="Swamp")
|
||||
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=False),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=False),MBPNumSubdivs=2)
|
||||
MinDeltaVelocityForHitEvents=0.000000
|
||||
ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)
|
||||
SolverOptions=(PositionIterations=16,VelocityIterations=1,ProjectionIterations=1,CollisionMarginFraction=0.050000,CollisionMarginMax=10.000000,CollisionCullDistance=3.000000,CollisionMaxPushOutVelocity=100.000000,ClusterConnectionFactor=1.000000,ClusterUnionConnectionType=DelaunayTriangulation,bGenerateCollisionData=False,CollisionFilterSettings=(FilterEnabled=False,MinMass=0.000000,MinSpeed=0.000000,MinImpulse=0.000000),bGenerateBreakData=False,BreakingFilterSettings=(FilterEnabled=False,MinMass=0.000000,MinSpeed=0.000000,MinVolume=0.000000),bGenerateTrailingData=False,TrailingFilterSettings=(FilterEnabled=False,MinMass=0.000000,MinSpeed=0.000000,MinVolume=0.000000))
|
||||
bEnableShapeSharing=False
|
||||
|
||||
[/Script/Engine.CollisionProfile]
|
||||
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
|
||||
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
|
||||
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
|
||||
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
|
||||
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
|
||||
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
|
||||
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
|
||||
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
|
||||
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
|
||||
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
|
||||
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
|
||||
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
|
||||
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
|
||||
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
|
||||
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
|
||||
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
|
||||
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
|
||||
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
|
||||
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Trigger",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Trigger object that is used for trigger. All other channels will be set to default.")
|
||||
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
|
||||
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
|
||||
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="UI",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="Hands",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Overlap)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="RadiusItemPreset",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="RadiusItem",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="Projectile"),(Channel="StackComponent")),HelpMessage="Needs description")
|
||||
+Profiles=(Name="PawnTrigger",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="Trigger",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="Trigger",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Ignore),(Channel="LineOfFire",Response=ECR_Ignore)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="Projectile",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="Projectile",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="Trigger",Response=ECR_Ignore),(Channel="LineOfFire",Response=ECR_Ignore)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="RadiusItemAttached",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="RadiusItem",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Overlap)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="RustlingFoliage",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="Trigger",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Ignore),(Channel="Foliage",Response=ECR_Overlap)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="RustlingFoliageBlocked",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="Projectile"),(Channel="Foliage",Response=ECR_Overlap)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="Water",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap),(Channel="RadiusItem",Response=ECR_Overlap),(Channel="SoundOcclusion",Response=ECR_Overlap),(Channel="Projectile",Response=ECR_Overlap),(Channel="Water",Response=ECR_Overlap)),HelpMessage="Water")
|
||||
+Profiles=(Name="Climbable",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="Trigger",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Ignore)),HelpMessage="Needs description")
|
||||
+Profiles=(Name="LeanOver",CollisionEnabled=QueryAndPhysics,bCanModify=True,ObjectTypeName="",CustomResponses=((Channel="Vehicle",Response=ECR_Overlap),(Channel="Projectile")),HelpMessage="Needs description")
|
||||
+Profiles=(Name="DistortionZone",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Overlap)),HelpMessage="Distortion Zone Collision")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Overlap,bTraceType=False,bStaticObject=False,Name="Trigger")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="3DUI")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Climbing")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="RadiusItem")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel5,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="SoundOcclusion")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel6,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="Projectile")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel7,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Foliage")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel8,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="LineOfFire")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel9,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Water")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel10,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="UI")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel11,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="StackComponent")
|
||||
+EditProfiles=(Name="NoCollision",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="EngineTraceChannel2",Response=ECR_Ignore),(Channel="EngineTraceChannel3",Response=ECR_Ignore),(Channel="EngineTraceChannel4",Response=ECR_Ignore),(Channel="EngineTraceChannel5",Response=ECR_Ignore),(Channel="EngineTraceChannel6",Response=ECR_Ignore),(Channel="Trigger",Response=ECR_Ignore),(Channel="GameTraceChannel2",Response=ECR_Ignore),(Channel="GameTraceChannel3",Response=ECR_Ignore),(Channel="GameTraceChannel4",Response=ECR_Ignore),(Channel="GameTraceChannel5",Response=ECR_Ignore),(Channel="GameTraceChannel6",Response=ECR_Ignore),(Channel="GameTraceChannel7",Response=ECR_Ignore),(Channel="GameTraceChannel8",Response=ECR_Ignore),(Channel="GameTraceChannel9",Response=ECR_Ignore),(Channel="GameTraceChannel10",Response=ECR_Ignore),(Channel="GameTraceChannel11",Response=ECR_Ignore),(Channel="GameTraceChannel12",Response=ECR_Ignore),(Channel="GameTraceChannel13",Response=ECR_Ignore),(Channel="GameTraceChannel14",Response=ECR_Ignore),(Channel="GameTraceChannel15",Response=ECR_Ignore),(Channel="GameTraceChannel16",Response=ECR_Ignore),(Channel="GameTraceChannel17",Response=ECR_Ignore),(Channel="GameTraceChannel18",Response=ECR_Ignore),(Channel="LineOfFire",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="OverlapAllDynamic",CustomResponses=((Channel="3DUI",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Overlap),(Channel="LineOfFire",Response=ECR_Overlap)))
|
||||
+EditProfiles=(Name="OverlapAll",CustomResponses=((Channel="3DUI",Response=ECR_Ignore),(Channel="RadiusItem",Response=ECR_Overlap),(Channel="LineOfFire",Response=ECR_Overlap)))
|
||||
+EditProfiles=(Name="Trigger",CustomResponses=((Channel="RadiusItem",Response=ECR_Overlap),(Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="BlockAll",CustomResponses=((Channel="Projectile"),(Channel="LineOfFire")))
|
||||
+EditProfiles=(Name="BlockAllDynamic",CustomResponses=((Channel="Projectile"),(Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="Pawn",CustomResponses=((Channel="Projectile",Response=ECR_Ignore),(Channel="LineOfFire")))
|
||||
+EditProfiles=(Name="Destructible",CustomResponses=((Channel="Projectile"),(Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="UI",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="Trigger",Response=ECR_Overlap),(Channel="RadiusItem",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="3DUI"),(Channel="LineOfFire",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="Spectator",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="CharacterMesh",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="Ragdoll",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="IgnoreOnlyPawn",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="OverlapOnlyPawn",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="PhysicsActor",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="InvisibleWall",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="InvisibleWallDynamic",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="Vehicle",CustomResponses=((Channel="LineOfFire",Response=ECR_Ignore)))
|
||||
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
||||
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
||||
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
||||
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
||||
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
||||
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
||||
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
|
||||
[/Script/VRExpansionPlugin.VRGlobalSettings]
|
||||
bUseGlobalLerpToHand=True
|
||||
MinDistanceForLerp=0.010000
|
||||
LerpDuration=0.150000
|
||||
MinSpeedForLerp=100.000000
|
||||
MaxSpeedForLerp=500.000000
|
||||
LerpInterpolationMode=EulerInterp
|
||||
bUseCurve=False
|
||||
OptionalCurveToFollow=(EditorCurveData=(Keys=,DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
|
||||
MaxCCDPasses=1
|
||||
+MeleeSurfaceSettings=(bSurfaceAllowsPenetration=True,BluntDamageScaler=1.000000,SharpDamageScaler=1.000000,StabVelocityScaler=1.000000,SurfaceType=SurfaceType2)
|
||||
+MeleeSurfaceSettings=(bSurfaceAllowsPenetration=True,BluntDamageScaler=1.000000,SharpDamageScaler=1.000000,StabVelocityScaler=2.000000,SurfaceType=SurfaceType1)
|
||||
VirtualStockSettings=(bUseDistanceBasedStockSnapping=True,StockSnapDistance=35.000000,StockSnapLerpThreshold=20.000000,StockLerpValue=0.000000,StockSnapOffset=(X=0.000000,Y=0.000000,Z=0.000000),bSmoothStockHand=True,SmoothingValueForStock=1.000000,StockHandSmoothing=(MinCutoff=0.100000,DeltaCutoff=10.000000,CutoffSlope=10.000000),bDebugDrawVirtualStock=False)
|
||||
OneEuroMinCutoff=0.100000
|
||||
OneEuroCutoffSlope=10.000000
|
||||
OneEuroDeltaCutoff=10.000000
|
||||
+ControllerProfiles=(ControllerName="Oculus_Touch_Steam",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="Oculus_Touch_Home",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="Vive_Wands",SocketOffsetTransform=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="Windows_MR",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=True,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="FPS_Pawn",SocketOffsetTransform=(Rotation=(X=0.000000,Y=-0.573576,Z=0.000000,W=0.819152),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=False,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
+ControllerProfiles=(ControllerName="KnucklesEV2",SocketOffsetTransform=(Rotation=(X=-0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),bUseSeperateHandOffsetTransforms=True,SocketOffsetTransformRightHand=(Rotation=(X=0.000000,Y=-0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)))
|
||||
AngularDriveDampingScale=0.300000
|
||||
LinearDriveDampingScale=0.700000
|
||||
LinearDriveStiffnessScale=1.500000
|
||||
AngularDriveStiffnessScale=0.300000
|
||||
SoftLinearStiffnessScale=1.500000
|
||||
SoftLinearDampingScale=1.200000
|
||||
JointStiffness=1.000000
|
||||
bSetEngineChaosScalers=False
|
||||
bLerpHybridWithSweepGrips=False
|
||||
bHybridWithSweepUseDistanceBasedLerp=True
|
||||
HybridWithSweepLerpDuration=0.660000
|
||||
bUseChaosTranslationScalers=False
|
||||
bSkipLerpToHandIfHeld=False
|
||||
|
||||
[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
|
||||
PackageName=com.CMGames.IntoTheRadius2
|
||||
MobileAppId=6605328856182465
|
||||
StoreVersion=10
|
||||
StoreVersionOffsetArm64=0
|
||||
StoreVersionOffsetX8664=0
|
||||
ApplicationDisplayName=Into The Radius 2
|
||||
VersionDisplayName=0.12.0
|
||||
MinSDKVersion=32
|
||||
TargetSDKVersion=32
|
||||
InstallLocation=Auto
|
||||
bEnableLint=False
|
||||
bPackageDataInsideApk=False
|
||||
bCreateAllPlatformsInstall=False
|
||||
bDisableVerifyOBBOnStartUp=False
|
||||
bForceSmallOBBFiles=False
|
||||
bAllowLargeOBBFiles=True
|
||||
bAllowPatchOBBFile=True
|
||||
bAllowOverflowOBBFiles=True
|
||||
bUseExternalFilesDir=False
|
||||
bPublicLogFiles=True
|
||||
Orientation=Landscape
|
||||
MaxAspectRatio=2.100000
|
||||
bUseDisplayCutout=False
|
||||
bRestoreNotificationsOnReboot=False
|
||||
bFullScreen=True
|
||||
bEnableNewKeyboard=True
|
||||
DepthBufferPreference=Default
|
||||
bValidateTextureFormats=True
|
||||
bForceCompressNativeLibs=False
|
||||
bEnableAdvancedBinaryCompression=True
|
||||
bEnableBundle=False
|
||||
bEnableUniversalAPK=False
|
||||
bBundleABISplit=True
|
||||
bBundleLanguageSplit=True
|
||||
bBundleDensitySplit=True
|
||||
ExtraApplicationSettings=<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2|questpro" />
|
||||
ExtraActivitySettings=
|
||||
bAndroidVoiceEnabled=True
|
||||
bEnableMulticastSupport=False
|
||||
bPackageForMetaQuest=True
|
||||
bRemoveOSIG=True
|
||||
KeyStore=ITR2DevKey.keystore
|
||||
KeyAlias=ITR2DevKey
|
||||
bBuildForArm64=True
|
||||
bBuildForX8664=False
|
||||
bBuildForES31=False
|
||||
bSupportsVulkan=True
|
||||
bSupportsVulkanSM5=False
|
||||
DebugVulkanLayerDirectory=(Path="")
|
||||
bAndroidOpenGLSupportsBackbufferSampling=False
|
||||
bDetectVulkanByDefault=True
|
||||
bBuildWithHiddenSymbolVisibility=False
|
||||
bDisableStackProtector=False
|
||||
bDisableLibCppSharedDependencyValidation=False
|
||||
bSaveSymbols=False
|
||||
bStripShaderReflection=True
|
||||
bEnableGooglePlaySupport=False
|
||||
bUseGetAccounts=False
|
||||
GamesAppID=
|
||||
bEnableSnapshots=False
|
||||
bSupportAdMob=True
|
||||
AdMobAppID=
|
||||
TagForChildDirectedTreatment=TAG_FOR_CHILD_DIRECTED_TREATMENT_UNSPECIFIED
|
||||
TagForUnderAgeOfConsent=TAG_FOR_UNDER_AGE_OF_CONSENT_UNSPECIFIED
|
||||
MaxAdContentRating=MAX_AD_CONTENT_RATING_G
|
||||
AdMobAdUnitID=
|
||||
GooglePlayLicenseKey=
|
||||
GCMClientSenderID=
|
||||
bShowLaunchImage=True
|
||||
bAllowIMU=True
|
||||
bAllowControllers=True
|
||||
bBlockAndroidKeysOnControllers=False
|
||||
bControllersBlockDeviceFeedback=False
|
||||
AndroidAudio=OGG
|
||||
AudioSampleRate=44100
|
||||
AudioCallbackBufferFrameSize=1024
|
||||
AudioNumBuffersToEnqueue=4
|
||||
AudioMaxChannels=24
|
||||
AudioNumSourceWorkers=10
|
||||
SpatializationPlugin=Resonance Audio
|
||||
SourceDataOverridePlugin=
|
||||
ReverbPlugin=Resonance Audio
|
||||
OcclusionPlugin=Built-in Occlusion
|
||||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
||||
CacheSizeKB=0
|
||||
MaxChunkSizeOverrideKB=0
|
||||
bResampleForDevice=False
|
||||
SoundCueCookQualityIndex=-1
|
||||
MaxSampleRate=0.000000
|
||||
HighSampleRate=0.000000
|
||||
MedSampleRate=0.000000
|
||||
LowSampleRate=0.000000
|
||||
MinSampleRate=0.000000
|
||||
CompressionQualityModifier=0.000000
|
||||
AutoStreamingThreshold=0.000000
|
||||
AndroidGraphicsDebugger=Adreno
|
||||
MaliGraphicsDebuggerPath=(Path="")
|
||||
bEnableMaliPerfCounters=False
|
||||
bMultiTargetFormat_ETC2=True
|
||||
bMultiTargetFormat_DXT=True
|
||||
bMultiTargetFormat_ASTC=True
|
||||
TextureFormatPriority_ETC2=0.200000
|
||||
TextureFormatPriority_DXT=0.600000
|
||||
TextureFormatPriority_ASTC=0.900000
|
||||
SDKAPILevelOverride=
|
||||
NDKAPILevelOverride=
|
||||
BuildToolsOverride=
|
||||
bStreamLandscapeMeshLODs=False
|
||||
bEnableDomStorage=False
|
||||
|
||||
[CoreRedirects]
|
||||
+ClassRedirects=(OldName="/Script/IntoTheRadius2.ARadiusTutorial",NewName="/Script/IntoTheRadius2.RadiusTutorial")
|
||||
+ClassRedirects=(OldName="/Script/IntoTheRadius2.ARadiusTutorialStep",NewName="/Script/IntoTheRadius2.RadiusTutorialStep")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.ArtefactNestBase.UniqueId",NewName="/Script/IntoTheRadius2.ArtefactNestBase.NestUniqueId")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.PointSpawnDatas",NewName="/Script/IntoTheRadius2.PointSpawnDataContainer")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.RadiusNpcGameDatas",NewName="/Script/IntoTheRadius2.RadiusNpcGameDataContainer")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.RadiusAnomalyGameDatas",NewName="/Script/IntoTheRadius2.RadiusAnomalyGameDataContainer")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.LootSpawnPointDatas",NewName="/Script/IntoTheRadius2.LootSpawnPointDataContainer")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.LootSpawnGroupDatas",NewName="/Script/IntoTheRadius2.LootSpawnGroupDataContainer")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.ArtefactSpawnPointDatas",NewName="/Script/IntoTheRadius2.ArtefactSpawnPointDataContainer")
|
||||
+StructRedirects=(OldName="/Script/IntoTheRadius2.GroupSpawnDatas",NewName="/Script/IntoTheRadius2.GroupSpawnDataContainer")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.GroupSpawnDataContainer.Datas",NewName="/Script/IntoTheRadius2.GroupSpawnDataContainer.SpawnData")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.PointSpawnDataContainer.Datas",NewName="/Script/IntoTheRadius2.PointSpawnDataContainer.PointData")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.LootSpawnGroupDataContainer.Datas",NewName="/Script/IntoTheRadius2.LootSpawnGroupDataContainer.SpawnData")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.ArtefactSpawnPointDataContainer.Datas",NewName="/Script/IntoTheRadius2.ArtefactSpawnPointDataContainer.PointData")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.LootSpawnPointDataContainer.Datas",NewName="/Script/IntoTheRadius2.LootSpawnPointDataContainer.PointData")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.RadiusNpcGameDataContainer.Datas",NewName="/Script/IntoTheRadius2.RadiusNpcGameDataContainer.NpcSaveData")
|
||||
+PropertyRedirects=(OldName="/Script/IntoTheRadius2.RadiusAnomalyGameDataContainer.Datas",NewName="/Script/IntoTheRadius2.RadiusAnomalyGameDataContainer.AnomalySaveData")
|
||||
+ClassRedirects=(OldName="/Script/IntoTheRadius2.GripSelectrosController",NewName="/Script/IntoTheRadius2.GripSelectorsController")
|
||||
|
||||
[/Script/NavigationSystem.RecastNavMesh]
|
||||
bDrawPolyEdges=False
|
||||
bDistinctlyDrawTilesBeingBuilt=True
|
||||
DrawOffset=10.000000
|
||||
bFixedTilePoolSize=False
|
||||
TilePoolSize=1024
|
||||
TileSizeUU=2048.000000
|
||||
CellSize=8.000000
|
||||
CellHeight=15.000000
|
||||
NavMeshResolutionParams[0]=(CellSize=16.000000,CellHeight=15.000000,AgentMaxStepHeight=35.000000)
|
||||
NavMeshResolutionParams[1]=(CellSize=8.000000,CellHeight=15.000000,AgentMaxStepHeight=35.000000)
|
||||
NavMeshResolutionParams[2]=(CellSize=8.000000,CellHeight=15.000000,AgentMaxStepHeight=35.000000)
|
||||
AgentRadius=18.000000
|
||||
AgentHeight=200.000000
|
||||
AgentMaxSlope=44.000000
|
||||
AgentMaxStepHeight=35.000000
|
||||
MinRegionArea=50.000000
|
||||
MergeRegionSize=400.000000
|
||||
MaxSimplificationError=1.300000
|
||||
MaxSimultaneousTileGenerationJobsCount=1024
|
||||
TileNumberHardLimit=1048576
|
||||
DefaultDrawDistance=5000.000000
|
||||
DefaultMaxSearchNodes=2048.000000
|
||||
DefaultMaxHierarchicalSearchNodes=2048.000000
|
||||
RegionPartitioning=ChunkyMonotone
|
||||
LayerPartitioning=Watershed
|
||||
RegionChunkSplits=8
|
||||
LayerChunkSplits=2
|
||||
bSortNavigationAreasByCost=True
|
||||
bIsWorldPartitioned=False
|
||||
bPerformVoxelFiltering=True
|
||||
bMarkLowHeightAreas=False
|
||||
bUseExtraTopCellWhenMarkingAreas=True
|
||||
bFilterLowSpanSequences=False
|
||||
bFilterLowSpanFromTileCache=False
|
||||
bDoFullyAsyncNavDataGathering=False
|
||||
bUseBetterOffsetsFromCorners=True
|
||||
bStoreEmptyTileLayers=False
|
||||
bUseVirtualFilters=True
|
||||
bUseVirtualGeometryFilteringAndDirtying=False
|
||||
bAllowNavLinkAsPathEnd=False
|
||||
TimeSliceFilterLedgeSpansMaxYProcess=13
|
||||
TimeSliceLongDurationDebug=0.002000
|
||||
InvokerTilePriorityBumpDistanceThresholdInTileUnits=1
|
||||
InvokerTilePriorityBumpIncrease=1
|
||||
bUseVoxelCache=False
|
||||
TileSetUpdateInterval=1.000000
|
||||
HeuristicScale=0.999000
|
||||
VerticalDeviationFromGroundCompensation=0.000000
|
||||
|
||||
[/Script/NavigationSystem.NavigationSystemV1]
|
||||
DefaultAgentName=None
|
||||
CrowdManagerClass=/Script/AIModule.CrowdManager
|
||||
bAutoCreateNavigationData=False
|
||||
bSpawnNavDataInNavBoundsLevel=True
|
||||
bAllowClientSideNavigation=False
|
||||
bShouldDiscardSubLevelNavData=False
|
||||
bTickWhilePaused=False
|
||||
bInitialBuildingLocked=False
|
||||
bSkipAgentHeightCheckWhenPickingNavData=False
|
||||
GeometryExportTriangleCountWarningThreshold=200000
|
||||
bGenerateNavigationOnlyAroundNavigationInvokers=False
|
||||
ActiveTilesUpdateInterval=1.000000
|
||||
DataGatheringMode=Lazy
|
||||
DirtyAreaWarningSizeThreshold=-1.000000
|
||||
GatheringNavModifiersWarningLimitTime=-1.000000
|
||||
+SupportedAgents=(Name="Default",Color=(B=75,G=32,R=36,A=164),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=250.000000),NavDataClass="/Script/NavigationSystem.RecastNavMesh",AgentRadius=30.000000,AgentHeight=180.000000,AgentStepHeight=45.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData="/Script/NavigationSystem.RecastNavMesh",bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
|
||||
+SupportedAgents=(Name="Creep",Color=(B=0,G=75,R=38,A=164),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=250.000000),NavDataClass="/Script/NavigationSystem.RecastNavMesh",AgentRadius=30.000000,AgentHeight=40.000000,AgentStepHeight=10.000000,NavWalkingSearchHeightScale=3.000000,PreferredNavData="/Script/NavigationSystem.RecastNavMesh",bCanCrouch=False,bCanJump=True,bCanWalk=True,bCanSwim=True,bCanFly=False)
|
||||
SupportedAgentsMask=(bSupportsAgent0=True,bSupportsAgent1=True,bSupportsAgent2=True,bSupportsAgent3=True,bSupportsAgent4=True,bSupportsAgent5=True,bSupportsAgent6=True,bSupportsAgent7=True,bSupportsAgent8=True,bSupportsAgent9=True,bSupportsAgent10=True,bSupportsAgent11=True,bSupportsAgent12=True,bSupportsAgent13=True,bSupportsAgent14=True,bSupportsAgent15=True)
|
||||
|
||||
[Internationalization]
|
||||
+LocalizationPaths=%GAMEDIR%Content/Localization/Game
|
||||
|
||||
[/Script/Sentry.SentrySettings]
|
||||
Dsn="https://2a6ab30e9904066d81f1ed0ffa6311af@o1118561.ingest.us.sentry.io/4506937591267328"
|
||||
EnableAutoCrashCapturing=False
|
||||
EnableAutoLogAttachment=True
|
||||
AutomaticBreadcrumbs=(bOnMapLoadingStarted=True,bOnMapLoaded=True,bOnGameStateClassChanged=True,bOnGameSessionIDChanged=True,bOnUserActivityStringChanged=True)
|
||||
UploadSymbolsAutomatically=True
|
||||
|
||||
[CrashReportClient]
|
||||
CrashReportClientVersion=1.0
|
||||
DataRouterUrl="https://o1118561.ingest.us.sentry.io/api/4506937591267328/unreal/2a6ab30e9904066d81f1ed0ffa6311af/"
|
||||
|
||||
[Analytics]
|
||||
ProviderModuleName=CmAnalytics
|
||||
|
||||
[AnalyticsTest]
|
||||
ProviderModuleName=CmAnalytics
|
||||
|
||||
[AnalyticsDebug]
|
||||
ProviderModuleName=CmAnalytics
|
||||
|
||||
[AnalyticsDevelopment]
|
||||
ProviderModuleName=CmAnalytics
|
||||
|
||||
[/Script/AIModule.AISystem]
|
||||
PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem
|
||||
|
||||
[/Script/Engine.Player]
|
||||
ConfiguredInternetSpeed=150000
|
||||
ConfiguredLanSpeed=150000
|
||||
|
0
IntoTheRadius2/Config/Engine.Mobile.json
Normal file
0
IntoTheRadius2/Config/Engine.Mobile.json
Normal file
11
IntoTheRadius2/Config/Engine.PC.json
Normal file
11
IntoTheRadius2/Config/Engine.PC.json
Normal file
|
@ -0,0 +1,11 @@
|
|||
[HMDPluginPriority]
|
||||
OpenXRHMD=60
|
||||
WindowsMixedRealityHMD=40
|
||||
OculusHMD=20
|
||||
SteamVR=10
|
||||
|
||||
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
||||
TargetedHardwareClass=Desktop
|
||||
AppliedTargetedHardwareClass=Desktop
|
||||
DefaultGraphicsPerformance=Maximum
|
||||
AppliedDefaultGraphicsPerformance=Maximum
|
0
IntoTheRadius2/Config/Engine.Quest.json
Normal file
0
IntoTheRadius2/Config/Engine.Quest.json
Normal file
0
IntoTheRadius2/Config/Engine.Steam.json
Normal file
0
IntoTheRadius2/Config/Engine.Steam.json
Normal file
Loading…
Add table
Add a link
Reference in a new issue