dump: [json] pakchunk0
dump: [json] [pak] pakchunk0 dump: [json] [utoc] pakchunk0 track large files with lfs
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5983 changed files with 1839706 additions and 0 deletions
25
Engine/Plugins/Runtime/Metasound/Config/BaseMetasound.json
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25
Engine/Plugins/Runtime/Metasound/Config/BaseMetasound.json
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[CoreRedirects]
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+PropertyRedirects=(OldName="MetaSoundSettings.AutoUpdateBlacklist",NewName="AutoUpdateDenylist")
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+PropertyRedirects=(OldName="MetaSoundSettings.AutoUpdateAssetBlacklist",NewName="AutoUpdateDenylist")
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+StructRedirects=(OldName="MetasoundEditorGraphInputBoolRef",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultBoolRef")
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+StructRedirects=(OldName="MetasoundEditorGraphInputIntRef",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultIntRef")
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+StructRedirects=(OldName="MetasoundEditorGraphInputObjectRef",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultObjectRef")
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+ClassRedirects=(OldName="MetasoundEditorGraphInputLiteral",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultLiteral")
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+ClassRedirects=(OldName="MetasoundEditorGraphInputBool",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultBool")
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+ClassRedirects=(OldName="MetasoundEditorGraphInputBoolArray",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultBoolArray")
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+ClassRedirects=(OldName="MetasoundEditorGraphInputInt",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultInt")
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+ClassRedirects=(OldName="MetasoundEditorGraphInputIntArray",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultIntArray")
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+ClassRedirects=(OldName="MetasoundEditorGraphInputFloat",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultFloat")
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+ClassRedirects=(OldName="MetasoundEditorGraphInputFloatArray",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultFloatArray")
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+ClassRedirects=(OldName="MetasoundEditorGraphInputString",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultString")
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+ClassRedirects=(OldName="MetasoundEditorGraphInputStringArray",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultStringArray")
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+ClassRedirects=(OldName="MetasoundEditorGraphInputObject",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultObject")
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+ClassRedirects=(OldName="MetasoundEditorGraphInputObjectArray",NewName="/Script/MetasoundEditor.MetasoundEditorGraphMemberDefaultObjectArray")
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+ClassRedirects=(OldName="MetaSound",NewName="/Script/MetasoundEngine.MetaSoundPatch")
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+PropertyRedirects=(OldName="MetasoundEditorSettings.bPinMetaSoundInAssetMenu",NewName="bPinMetaSoundPatchInAssetMenu")
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+EnumRedirects=(OldName="MetasoundSourceAudioFormat",NewName="/Script/MetasoundEngine.MetaSoundOutputAudioFormat")
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68
Engine/Plugins/Runtime/Metasound/Metasound.json
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68
Engine/Plugins/Runtime/Metasound/Metasound.json
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{
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"FileVersion": 3,
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"Version": 1,
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"VersionName": "1.0",
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"FriendlyName": "MetaSound",
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"Description": "A high-performance audio system that enables sound designers to have complete control over audio DSP graph generation of sound sources, via sample-accurate control and modulation of sound using audio parameters and audio events from game data and Blueprints",
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"Category": "Audio",
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"CreatedBy": "Epic Games, Inc.",
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"CreatedByURL": "https://epicgames.com",
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"DocsURL": "",
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"MarketplaceURL": "",
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"SupportURL": "",
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"EnabledByDefault": true,
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"CanContainContent": true,
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"IsBetaVersion": true,
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"Installed": false,
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"Modules": [
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{
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"Name": "MetasoundGraphCore",
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"Type": "Runtime",
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"LoadingPhase": "PreDefault"
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},
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{
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"Name": "MetasoundGenerator",
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"Type": "Runtime",
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"LoadingPhase": "PreDefault"
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},
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{
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"Name": "MetasoundFrontend",
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"Type": "Runtime",
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"LoadingPhase": "PreDefault"
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},
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{
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"Name": "MetasoundStandardNodes",
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"Type": "Runtime",
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"LoadingPhase": "PreDefault"
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},
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{
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"Name": "MetasoundEngine",
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"Type": "Runtime",
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"LoadingPhase": "PreDefault"
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},
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{
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"Name": "MetasoundEngineTest",
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"Type": "Runtime",
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"LoadingPhase": "PreDefault"
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},
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{
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"Name": "MetasoundEditor",
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"Type": "UncookedOnly",
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"LoadingPhase": "PreDefault"
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}
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],
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"Plugins": [
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{
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"Name": "AudioWidgets",
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"Enabled": true
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},
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{
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"Name": "AudioSynesthesia",
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"Enabled": true
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},
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{
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"Name": "WaveTable",
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"Enabled": true
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}
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]
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}
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