dump: [json] pakchunk0

dump: [json] [pak]  pakchunk0
dump: [json] [utoc] pakchunk0
track large files with lfs
This commit is contained in:
merith-tk 2024-11-29 17:06:31 -08:00
parent a0202f19ac
commit 6c5b2d22ac
5983 changed files with 1839706 additions and 0 deletions

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[
{
"Type": "MaterialFunction",
"Name": "Blend_Darken",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Returns the darker of the two values for each pixel.",
"bExposeToLibrary": true,
"StateId": "E6BF1B67-44570321-064A4886-074D0785"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "Blend_Lighten",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Returns the lighter of the two values for each pixel.",
"bExposeToLibrary": true,
"StateId": "CE3417FB-4BB8B6EB-D31EB698-1F4925FA"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "Blend_LinearDodge",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Adds the base and blend together.",
"bExposeToLibrary": true,
"StateId": "7FAB4BB5-402958B6-2A446CAA-D4707626"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "Blend_Overlay",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Emulates Photoshop's overlay blend mode. Lighter pixels will become lighter, darker will become darker.",
"bExposeToLibrary": true,
"StateId": "12B6F73F-4D5D4FF9-D2FBF18B-43945D5B"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "Blend_Screen",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Inverts each texture, multiplies them together, then re-inverts the results.",
"bExposeToLibrary": true,
"StateId": "12FFCDB2-438A2E19-C8130A85-41323D8A"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "Blend_SoftLight",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Softer version of Overlay, solid white or black as blend will not result in solid color.",
"bExposeToLibrary": true,
"StateId": "FE260955-4D5B9631-22B54991-44F0693C"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "RemapValueRange",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Generalized remapping function to explicitly remap an input range to an output range.",
"bExposeToLibrary": true,
"StateId": "F1A8C6A9-4D37E691-BD787485-98A34AB8"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "RemapValueRangeNormalized",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Generalized remapping function to explicitly remap an input range to 0 - 1.",
"bExposeToLibrary": true,
"StateId": "E6EF41E3-4AA8C2E8-BCCD89BB-265A2462"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "Distance_Blend",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Sets a distance and range to blend from 0 to 1",
"bExposeToLibrary": true,
"StateId": "D02F734A-4F6EBB97-3997FF9D-BF3D9432"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "GeneratedBand",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Procedurally generates a horizontal or vertical band from the default TextureCoordinates.",
"bExposeToLibrary": true,
"StateId": "26C105A5-4DBE01D8-26CFF3B1-322B02C2"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "SubUV_Function",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Allows SubUV blending of multiple texture frames in a single texture",
"bExposeToLibrary": true,
"StateId": "0CE18CEC-480C6E79-CA8373B4-F2511C8D"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "TextureVariation",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Gives Texture UV variation that can be used to break up tiling of repetitive textures. It is designed to use displacement maps to create an intersection based on height, and then does a temporal dither. This avoids needing to pass in every texture to be randomized as a texture object and instead the \"Shifted UVs\" output can be used for regular texture samples. Make sure to set texture samples to MipValueMode: Derivative. Additional Parameters such as Dithering and Scale Variance can be adjusted by creating a material instance of this material.",
"bExposeToLibrary": true,
"StateId": "98AFD978-40E8B97B-46FE2780-86A0F2BE"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "TextureVariation_RotateUV",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StateId": "9E572803-4C56D854-0B20ED8C-BE3B1F45"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "TwoSidedTexturing",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Gives independent texturing control for both sides of a two-sided material. Will have no effect on non-two sided materials.",
"bExposeToLibrary": true,
"StateId": "16D46096-4CCE2E69-D19112B5-CB1C8ED7"
}
}
]