dump: [json] pakchunk0
dump: [json] [pak] pakchunk0 dump: [json] [utoc] pakchunk0 track large files with lfs
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[
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{
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"Type": "MaterialFunction",
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"Name": "CustomRotator",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Description": "Rotator with rotation center exposed and a rotation angle on 0-1 scale. A rotation angle value of 1 is equal to one full rotation.",
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"bExposeToLibrary": true,
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"StateId": "E572D701-496E6D38-CC53A5BD-C450B0ED"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "FlowMaps_Simple",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Description": "Pushes the Diffuse and Normal textures along the flow map vectors. See Material'/Engine/Functions/Engine_MaterialFunctions02/ExampleContent/FlowMaps.FlowMaps' for setting suggestions or additional techniques.",
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"bExposeToLibrary": true,
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"StateId": "F6745FF2-4B5889BF-BD1154AB-BB7C2986"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "ScreenAlignedPixelToPixelUVs",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Description": "Maps a texture to the screen without stretching any of the pixels. Each pixel on the screen will line up with a pixel from the sampled texture. Note that this will preview incorrectly in the material editor.",
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"bExposeToLibrary": true,
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"StateId": "71028A8D-47BF4037-3A3A0B8A-D7B60E53"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "ScreenAlignedUVs",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Description": "Maps the 0-1 uv range to the screen. Don't use as UV for SceneTexture material expression",
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"bExposeToLibrary": true,
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"StateId": "8530673E-4E3F2FF5-ED3C5090-177441DA"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "FlipBook",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Description": "Animates a texture in a flipbook like fashion. ",
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"bExposeToLibrary": true,
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"StateId": "CEA19503-4AFB6DD7-0ED556A0-0EFCD46F"
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}
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}
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]
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