dump: [json] pakchunk0
dump: [json] [pak] pakchunk0 dump: [json] [utoc] pakchunk0 track large files with lfs
This commit is contained in:
parent
a0202f19ac
commit
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5983 changed files with 1839706 additions and 0 deletions
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@ -0,0 +1,145 @@
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@ -0,0 +1,36 @@
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[
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{
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@ -0,0 +1,101 @@
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[
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{
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@ -0,0 +1,110 @@
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[
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{
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@ -0,0 +1,136 @@
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[
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{
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|
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||||
},
|
||||
{
|
||||
"BulkData": {
|
||||
"BulkDataFlags": "BULKDATA_SingleUse | BULKDATA_ForceInlinePayload",
|
||||
"ElementCount": 16,
|
||||
"SizeOnDisk": 16,
|
||||
"OffsetInFile": "0x1627"
|
||||
},
|
||||
"SizeX": 4,
|
||||
"SizeY": 4,
|
||||
"SizeZ": 1
|
||||
},
|
||||
{
|
||||
"BulkData": {
|
||||
"BulkDataFlags": "BULKDATA_SingleUse | BULKDATA_ForceInlinePayload",
|
||||
"ElementCount": 16,
|
||||
"SizeOnDisk": 16,
|
||||
"OffsetInFile": "0x1647"
|
||||
},
|
||||
"SizeX": 2,
|
||||
"SizeY": 2,
|
||||
"SizeZ": 1
|
||||
},
|
||||
{
|
||||
"BulkData": {
|
||||
"BulkDataFlags": "BULKDATA_SingleUse | BULKDATA_ForceInlinePayload",
|
||||
"ElementCount": 16,
|
||||
"SizeOnDisk": 16,
|
||||
"OffsetInFile": "0x1667"
|
||||
},
|
||||
"SizeX": 1,
|
||||
"SizeY": 1,
|
||||
"SizeZ": 1
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "FixRotateAboutAxisNormals",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Use this material function in conjunction with a rotate about axis based vertex shader to update the vertex normals so they rotate with and match the vertex shaders motion.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "20CB7094-472816F8-289DF892-F0CE035F"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "Fresnel_Function",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Fresnel with more properties exposed, less instructions and a cheap alternative falloff.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "72C547B3-457AA083-E55C2994-C3F1418D"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "HueShift",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Adjusts the hue of an image.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "B6067F67-4AC0092A-9D7DF581-EBEEE180"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "Lerp_3Color",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Lerps 3 inputs based on a single value.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "3200506D-40C4B9AA-51E341AE-B06709BA"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "Lerp_Multiple_Float3",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Lerps multiple inputs based on a single value.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "02A6AD3D-4A6E7EB7-463BE08F-653138C3"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "AddComponents",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Input a float 2, 3 or 4 and retrieve the sum of the component values.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "8189A4A8-40E739E1-E4FFE09C-1092124E"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "CreateThirdOrthogonalVector",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Takes two vectors and generates a third orthogonal vector from them. It also ensures that all of the vectors are orthogonal to each other. The first vectors directon is favored over the second.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "B404464D-42313D79-E67091AA-AD61BE51"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "InverseTransformMatrix",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Transform a vector into a new basis",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "057104BE-419EB8A2-40A62A8C-3874BCD2"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "MakeVectorsOrthogonal",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Makes vectors orthagonal by using the cross product of the vectors.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "C90913CC-475A15CC-96C0E383-A61AAE63"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "MultiplyAdd",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Modulate the \"add\" input by by the base input and then add the result to the base input.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "27042758-4D037C38-6A8326BA-756B6AEF"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "TimeWithSpeedVariable",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Time multiplied by speed with an option to use the remainder or time itself.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "3161742E-4800C603-B145E1AF-56D3BE63"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "Transform3x3Matrix",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Transform a vector into a new basis",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "C330DE33-4A86FAB2-7255B1AC-3A6AC1B4"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "TransformToZVector",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "This transforms a vector based on a Z vector and generated orthogonal X and Y vectors. Useful for transforming worldposition based on Hit normals etc.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "4A0C0323-41EFBE0F-65260B88-B780A3F3"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,11 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "ObjectLocalBounds",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StateId": "D4FF267E-42B33518-A58D09B5-1C9B387F"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,36 @@
|
|||
[
|
||||
{
|
||||
"Type": "Texture2D",
|
||||
"Name": "Black_1x1_EXR_Texture",
|
||||
"Class": "UScriptClass'Texture2D'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ImportedSize": {
|
||||
"X": 1,
|
||||
"Y": 1
|
||||
},
|
||||
"LightingGuid": "C2F68115-4343C8D4-CCEAA5B9-A2EA32FC",
|
||||
"CompressionSettings": "TextureCompressionSettings::TC_HDR",
|
||||
"Filter": "TextureFilter::TF_Nearest",
|
||||
"SRGB": false
|
||||
},
|
||||
"SizeX": 1,
|
||||
"SizeY": 1,
|
||||
"PackedData": 1,
|
||||
"PixelFormat": "PF_FloatRGBA",
|
||||
"FirstMipToSerialize": 0,
|
||||
"Mips": [
|
||||
{
|
||||
"BulkData": {
|
||||
"BulkDataFlags": "BULKDATA_SingleUse | BULKDATA_ForceInlinePayload",
|
||||
"ElementCount": 8,
|
||||
"SizeOnDisk": 8,
|
||||
"OffsetInFile": "0x7A"
|
||||
},
|
||||
"SizeX": 1,
|
||||
"SizeY": 1,
|
||||
"SizeZ": 1
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "SafeNormalize",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "If the input vectors length == 0 then return 0 else return the normalized vector by default. This avoids returning NAN or NULL. Optionally, one can pass in a default vector that should be used when the vector ",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "972EFAAA-4C1C2B16-4BC287A2-B11C51DA"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "ScreenResolution",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Retrieves the visible screen resolution and the render target size.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "391DDAD7-4E9DCC58-FD37D7B7-2AF07FC2"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,12 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "SplitComponents",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "A9E4F021-46161CC9-A22A4F96-722D7232"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,287 @@
|
|||
[
|
||||
{
|
||||
"Type": "BodySetup",
|
||||
"Name": "BodySetup_82",
|
||||
"Outer": "1x1x1BoxCenterAligned",
|
||||
"Class": "UScriptClass'BodySetup'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DefaultInstance": {
|
||||
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
|
||||
"CollisionEnabled": "ECollisionEnabled::NoCollision",
|
||||
"CollisionProfileName": "NoCollision",
|
||||
"CollisionResponses": {
|
||||
"ResponseArray": [
|
||||
{
|
||||
"Channel": "WorldStatic",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "WorldDynamic",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Pawn",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Visibility",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Camera",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "PhysicsBody",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Vehicle",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Destructible",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel2",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel3",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel4",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel5",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel6",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Trigger",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "RadiusItem",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel12",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel13",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel14",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel15",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel16",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel17",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel18",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"BodySetupGuid": "CF34FDFC4A5780C5633F3F8EC0DCD212",
|
||||
"CookedFormatData": {
|
||||
"PhysXPC": {
|
||||
"BulkDataFlags": "BULKDATA_SingleUse | BULKDATA_ForceInlinePayload",
|
||||
"ElementCount": 794,
|
||||
"SizeOnDisk": 794,
|
||||
"OffsetInFile": "0x135"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "NavCollision",
|
||||
"Name": "NavCollision_3938",
|
||||
"Outer": "1x1x1BoxCenterAligned",
|
||||
"Class": "UScriptClass'NavCollision'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AreaClass": {
|
||||
"ObjectName": "Class'NavArea_Null'",
|
||||
"ObjectPath": "/Script/NavigationSystem"
|
||||
}
|
||||
},
|
||||
"CookedFormatData": {
|
||||
"NavCollision_Chaos": {
|
||||
"BulkDataFlags": "BULKDATA_SingleUse | BULKDATA_ForceInlinePayload",
|
||||
"ElementCount": 21,
|
||||
"SizeOnDisk": 21,
|
||||
"OffsetInFile": "0x36"
|
||||
}
|
||||
},
|
||||
"AreaClass": {
|
||||
"ObjectName": "Class'NavArea_Null'",
|
||||
"ObjectPath": "/Script/NavigationSystem"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMesh",
|
||||
"Name": "1x1x1BoxCenterAligned",
|
||||
"Class": "UScriptClass'StaticMesh'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMaterials": [
|
||||
{
|
||||
"MaterialInterface": {
|
||||
"ObjectName": "Material'WorldGridMaterial'",
|
||||
"ObjectPath": "/Engine/EngineMaterials/WorldGridMaterial.0"
|
||||
},
|
||||
"MaterialSlotName": "WorldGridMaterial",
|
||||
"ImportedMaterialSlotName": "WorldGridMaterial",
|
||||
"UVChannelData": {
|
||||
"bInitialized": true,
|
||||
"bOverrideDensities": false,
|
||||
"LocalUVDensities": 1.0,
|
||||
"LocalUVDensities[1]": 0.0,
|
||||
"LocalUVDensities[2]": 0.0,
|
||||
"LocalUVDensities[3]": 0.0
|
||||
}
|
||||
}
|
||||
],
|
||||
"LightmapUVDensity": 1.0,
|
||||
"ExtendedBounds": {
|
||||
"BoxExtent": {
|
||||
"X": 0.5,
|
||||
"Y": 0.5,
|
||||
"Z": 0.5
|
||||
},
|
||||
"SphereRadius": 0.8660253882408142
|
||||
}
|
||||
},
|
||||
"BodySetup": {
|
||||
"ObjectName": "BodySetup'1x1x1BoxCenterAligned:BodySetup_82'",
|
||||
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions02/SupportFiles/1x1x1BoxCenterAligned.0"
|
||||
},
|
||||
"NavCollision": {
|
||||
"ObjectName": "NavCollision'1x1x1BoxCenterAligned:NavCollision_3938'",
|
||||
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions02/SupportFiles/1x1x1BoxCenterAligned.1"
|
||||
},
|
||||
"LightingGuid": "22C3D950-4E09B757-C0758790-1B414648",
|
||||
"RenderData": {
|
||||
"LODs": [
|
||||
{
|
||||
"Sections": [
|
||||
{
|
||||
"MaterialIndex": 0,
|
||||
"FirstIndex": 0,
|
||||
"NumTriangles": 12,
|
||||
"MinVertexIndex": 0,
|
||||
"MaxVertexIndex": 23,
|
||||
"bEnableCollision": true,
|
||||
"bCastShadow": true,
|
||||
"bForceOpaque": false,
|
||||
"bVisibleInRayTracing": true
|
||||
}
|
||||
],
|
||||
"MaxDeviation": 0.0,
|
||||
"PositionVertexBuffer": {
|
||||
"Stride": 12,
|
||||
"NumVertices": 24
|
||||
},
|
||||
"VertexBuffer": {
|
||||
"NumTexCoords": 2,
|
||||
"NumVertices": 24,
|
||||
"Strides": -1,
|
||||
"UseHighPrecisionTangentBasis": false,
|
||||
"UseFullPrecisionUVs": false
|
||||
},
|
||||
"ColorVertexBuffer": {
|
||||
"Stride": 0,
|
||||
"NumVertices": 0
|
||||
},
|
||||
"CardRepresentationData": {
|
||||
"Bounds": {
|
||||
"Min": {
|
||||
"X": -1.5,
|
||||
"Y": -1.5,
|
||||
"Z": -1.5
|
||||
},
|
||||
"Max": {
|
||||
"X": 1.5,
|
||||
"Y": 1.5,
|
||||
"Z": 1.5
|
||||
},
|
||||
"IsValid": 1
|
||||
},
|
||||
"MaxLodLevel": 0,
|
||||
"bMostlyTwoSided": false,
|
||||
"CardBuildData": []
|
||||
}
|
||||
}
|
||||
],
|
||||
"NaniteResources": {
|
||||
"RootData": null,
|
||||
"StreamablePages": {
|
||||
"BulkDataFlags": "BULKDATA_None",
|
||||
"ElementCount": 0,
|
||||
"SizeOnDisk": 0,
|
||||
"OffsetInFile": "0x51D"
|
||||
},
|
||||
"ImposterAtlas": [],
|
||||
"HierarchyNodes": [],
|
||||
"HierarchyRootOffsets": [],
|
||||
"PageStreamingStates": [],
|
||||
"PageDependencies": [],
|
||||
"NumRootPages": 0,
|
||||
"PositionPrecision": 0,
|
||||
"NormalPrecision": 0,
|
||||
"TangentPrecision": 0,
|
||||
"NumInputTriangles": 0,
|
||||
"NumInputVertices": 0,
|
||||
"NumInputMeshes": 0,
|
||||
"NumInputTexCoords": 0,
|
||||
"NumClusters": 0,
|
||||
"ResourceFlags": 0
|
||||
},
|
||||
"Bounds": {
|
||||
"Origin": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"BoxExtent": {
|
||||
"X": 0.5,
|
||||
"Y": 0.5,
|
||||
"Z": 0.5
|
||||
},
|
||||
"SphereRadius": 0.8660254
|
||||
},
|
||||
"bLODsShareStaticLighting": true,
|
||||
"ScreenSize": [
|
||||
2.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "CustomRotator",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Rotator with rotation center exposed and a rotation angle on 0-1 scale. A rotation angle value of 1 is equal to one full rotation.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "E572D701-496E6D38-CC53A5BD-C450B0ED"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "FlowMaps_Simple",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Pushes the Diffuse and Normal textures along the flow map vectors. See Material'/Engine/Functions/Engine_MaterialFunctions02/ExampleContent/FlowMaps.FlowMaps' for setting suggestions or additional techniques.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "F6745FF2-4B5889BF-BD1154AB-BB7C2986"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "ScreenAlignedPixelToPixelUVs",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Maps a texture to the screen without stretching any of the pixels. Each pixel on the screen will line up with a pixel from the sampled texture. Note that this will preview incorrectly in the material editor.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "71028A8D-47BF4037-3A3A0B8A-D7B60E53"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "ScreenAlignedUVs",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Maps the 0-1 uv range to the screen. Don't use as UV for SceneTexture material expression",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "8530673E-4E3F2FF5-ED3C5090-177441DA"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "FlipBook",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Animates a texture in a flipbook like fashion. ",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "CEA19503-4AFB6DD7-0ED556A0-0EFCD46F"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "BoundingBoxBased_0-1_UVW",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Creates a locally aligned 0-1 value on XY and Z.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "1421D2D3-4BD0D97E-22D725B8-1DAE6001"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "BlendAngleCorrectedNormals",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Corrects the normal direction of normal map that is overlayed on other normal maps. (Typically this would be a detail map.) ",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "F5C2D477-4BA63455-E32B4B96-0D7674B6"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "BreakOutFloat2Components",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Enter a float 2 vector into the function and retrieve individual channels back through the scalar outputs.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "2C1DDB6E-406BC9FC-1D4141A1-7C82122A"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "BreakOutFloat3Components",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Enter a float 3 vector into the function and retrieve individual channels back through the scalar outputs.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "5B938C50-440B6892-955AD79F-CD1A8337"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "BreakOutFloat4Components",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Enter a float 4 vector into the function and retrieve individual channels back through the scalar outputs.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "127A25CC-4BE0E6F9-0A2D99BF-43C74E15"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "CameraDirectionVector",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "World space vector of the camera direction. ",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "50EBF8C6-4FF5F3EF-E9520A92-C416A78F"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "CameraVectorWithWPOOptions",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Retrieves the camera vector with or without vertex shader offsets.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "B4E96314-41D6EFDA-C87DBB9C-4F9F03B5"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "DebugFloat2Values",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Plug a vector into the function and then preview the output to view the numeric values of the input vector.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "BBE5CE17-42600C40-DF0A77AF-DB6EC5B4"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "DebugFloat3Values",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Plug a vector into the function and then preview the output to view the numeric values of the input vector.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "6E393562-4EBBED69-A2B3C38F-39CB7F3C"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "DebugScalarValues",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Enter a value into the material function and read its return value as a number in uv space.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "2DA7361E-4ADEEDBC-9E251392-08DB9B40"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "DepthFromWorldPosition",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Returns the same value that Pixel Depth or Scene Depth Return but using an arbitrary world position.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "4A7F3D5E-4FFE4D98-4E76E593-9CC3F1F0"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "DitherTemporalAA",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Stipple pattern/Dither in screen space and time to work well with TemporalAA for things like masked translucency or anisotropic materials",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "DFD90C09-43807297-70171F8D-5940702C"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "DynamicBranch",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "The code connected to the \"Color Input 1\" will be executed if the alpha is greater than 0 and the \"Color Input 0\" input code will be evaluated if the alpha is 0. Dynamic branches are best used when masking 20 or more instructions or a texture sample.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "073623F3-4EECE6DA-9851CC96-5B49AE44"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "EnvironmentMask",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Returns value of 'Environment Mask' for selected channel and point in world space",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "51DC0BBB-456244D9-9D1742A5-283956D9"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "LinearSine",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "A sine-like function that transitions linearly in the 0-1 range using a period of 1.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "8AEA8FB3-4033A6EE-275AFFBB-348D9CAD"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "MakeFloat2",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Creates a float 2 vector from a series of scalar inputs.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "7560E2DA-4356343C-18E6818A-A015BAC5"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "MakeFloat3",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Creates a float 3 vector from a series of scalar inputs.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "E6A85460-4E707DD6-EBF457B4-A3E80A43"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "MakeFloat4",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Creates a float 4 vector from a series of scalar inputs.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "9266BF7A-41122BB3-EC5C82B7-A3E751C3"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,12 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "Swizzle",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "7A7CA8A8-4D2472CF-AA326387-EBA2DE06"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "VectorLength",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Returns a vectors length.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "6BB97146-49B75878-03A98399-9B3C01AF"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "VectorToRadialValue",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "The input coordinates or vector will be transformed into radial coordinates. In the case of a vector the angle will be output in one channel and the length of the vector in the other.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "5E28F255-4817E6E7-2D027C9A-2F7126C6"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,12 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "WorldAlignedNormals_HighQuality",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Applies normal maps to objects and correctly orients them. See WorldAlignedTexture_Complex for a more thorough implementation. This version of world aligned normals is ~20 instructions more. The Normals are in worldspace by default. Transform them from world to tangent. ",
|
||||
"StateId": "2BF7C43C-4A3799C4-F55B908F-E2320BF3"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "AlignMeshToTheCamera",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Aligns a static mesh to the camera and allows the user to rotate the mesh by altering the objects basis vectors.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "D2806C62-4E153523-0E19DD8D-030E3001"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "CameraOffset",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Offset objects in the direction of the camera to either make them appear in front or behind other objects. ",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "4B8EBF11-45D10188-C49EF894-8787AE93"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "ComponentPivotLocation",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Returns the world position of the components origin.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "2FC1AC50-4C60089A-FB4EEF83-8609245A"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,12 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "LocalPosition",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "DDB616F6-45461DBB-6B0367AD-CBAD6687"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "ObjectPivotPoint",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Returns the object's pivot point in world space. This is not compatible with the pixel shader.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "6021D76F-4F38B8C0-E7BDC681-51524B98"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,12 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "ObjectScale",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Returns the object's XYZ scale together and seperately.This is not compatible with the pixel shader.",
|
||||
"StateId": "4B52D44F-4BE5504D-4EEC6B98-A424C4C9"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "RotateAboutWorldAxis_cheap",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "This function cheaply rotates objects around world axes. Input the angle you would like to use and attach the output to world position offset.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "2D0687AC-44FC7922-CCA6CAAB-7795B940"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "StaticMeshMorphTargets",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Unpacks Morph Data From the 3ds Max Morph Packer Script",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "F225C3A8-4C8BB4DB-36D36C93-C398CA01"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "ObjectScale",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Returns the object's XYZ scale together and seperately.This is not compatible with the pixel shader. ",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "41E48A6E-4C65ABBC-54009EA3-2611D5C6"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "Wind",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Seperate outputs for wind strength, speed multiplied by time and a normalized wind vector.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "0B09F489-481C0BB0-69188088-DFB82BEC"
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue