dump: [json] pakchunk0_s4
This commit is contained in:
parent
a0202f19ac
commit
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2029 changed files with 13029077 additions and 0 deletions
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[
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||||
{
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||||
"Type": "ObjectiveCfg_GoToLocation",
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"Name": "ObjectiveCfg_GoToLocation_0",
|
||||
"Outer": "DA_MissionForest_Scout1",
|
||||
"Class": "UScriptClass'ObjectiveCfg_GoToLocation'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ObjectiveDescription": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "21254F2C4184F5C2E978CAB899B36DA1",
|
||||
"SourceString": "Return to Facility 27.",
|
||||
"LocalizedString": "Return to Facility 27."
|
||||
},
|
||||
"FullObjectiveDescription": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "F0742340460B1998A81E848EB04E4B8A",
|
||||
"SourceString": "Return to Facility 27 to finish scouting.",
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"LocalizedString": "Return to Facility 27 to finish scouting."
|
||||
},
|
||||
"MapPoints": [
|
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{
|
||||
"TagName": "Mission.HUB.TermianlPoint"
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||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectiveCfg_GoToLocation",
|
||||
"Name": "ObjectiveCfg_GoToLocation_2",
|
||||
"Outer": "DA_MissionForest_Scout1",
|
||||
"Class": "UScriptClass'ObjectiveCfg_GoToLocation'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ObjectiveDescription": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "402907E94F07A2A751186F8629FB7D82",
|
||||
"SourceString": "Investigate the highly abnormal Cluster.",
|
||||
"LocalizedString": "Investigate the highly abnormal Cluster."
|
||||
},
|
||||
"FullObjectiveDescription": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "ED16D8E34A18D1AA9C0D58833C5A6ACE",
|
||||
"SourceString": "Use the Map to reach the Cluster and explore it.",
|
||||
"LocalizedString": "You've lost the item. Find it on the map and pick it up."
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||||
},
|
||||
"MapPoints": [
|
||||
{
|
||||
"TagName": "Mission.Forest.Scout.Mission1.Marker1"
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||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectiveCfg_GoToLocation",
|
||||
"Name": "ObjectiveCfg_GoToLocation_3",
|
||||
"Outer": "DA_MissionForest_Scout1",
|
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"Class": "UScriptClass'ObjectiveCfg_GoToLocation'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
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"Properties": {
|
||||
"ObjectiveDescription": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "BDDFC5EE44CB041B458F76B96597E93F",
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"SourceString": "Investigate the situation at the Train Station.",
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"LocalizedString": "Investigate the situation at the Train Station."
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},
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"FullObjectiveDescription": {
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||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "FCB839534A45F300273CB1AE216B7AA5",
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"SourceString": "Use the Map to reach the Train Station and explore it.",
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"LocalizedString": "You've lost the item. Find it on the map and pick it up."
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},
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"MapPoints": [
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{
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"TagName": "Mission.Forest.Scout.Mission1.Marker2"
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}
|
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]
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}
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},
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{
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"Type": "ObjectiveCfg_GoToLocation",
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"Name": "ObjectiveCfg_GoToLocation_5",
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"Outer": "DA_MissionForest_Scout1",
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"Class": "UScriptClass'ObjectiveCfg_GoToLocation'",
|
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
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"Properties": {
|
||||
"ObjectiveDescription": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
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"Key": "0F8A3A3A4CBD6F21D3B3B4992AC20565",
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"SourceString": "Investigate the situation in the Campsite.",
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"LocalizedString": "Investigate the situation in the Campsite."
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},
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"FullObjectiveDescription": {
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"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
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"Key": "7174A1FA495D3023B98AF4B742C5E7F7",
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"SourceString": "Use the Map to reach the Campsite and explore it.",
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"LocalizedString": "You've lost the item. Use map to navigate it's location and pick it up."
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},
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"MapPoints": [
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{
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"TagName": "Mission.Forest.Scout.Mission1.Marker3"
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}
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]
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}
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},
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{
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"Type": "ObjectiveCfg_GoToLocation",
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"Name": "ObjectiveCfg_GoToLocation_6",
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"Outer": "DA_MissionForest_Scout1",
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"Class": "UScriptClass'ObjectiveCfg_GoToLocation'",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
|
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"ObjectiveDescription": {
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"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
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"Key": "14FB862942B2C4188C9C2D9C3217DE05",
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"SourceString": "Investigate the situation at the Anomalous House",
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"LocalizedString": "Go to the location"
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},
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"FullObjectiveDescription": {
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"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
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"Key": "0EFFB96245C49D4CA8BF8780C19D50D9",
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"SourceString": "Use the Map to reach the Anomalous House and explore it.",
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"LocalizedString": "You've lost the item. Find it on the map and pick it up."
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},
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"MapPoints": [
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{
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"TagName": "Mission.Forest.Scout.Mission1.Marker4"
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}
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]
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}
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},
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{
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"Type": "RadiusCondition_MissionCheck",
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"Name": "RadiusCondition_MissionCheck_0",
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"Outer": "DA_MissionForest_Scout1",
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"Class": "UScriptClass'RadiusCondition_MissionCheck'",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"TriggerTag": {
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"TagName": "Mission.Forest.TopPriority.Mission3"
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}
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}
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},
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{
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"Type": "RadiusCondition_MissionCheck",
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"Name": "RadiusCondition_MissionCheck_1",
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"Outer": "DA_MissionForest_Scout1",
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"Class": "UScriptClass'RadiusCondition_MissionCheck'",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bIsFinished": false,
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"TriggerTag": {
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"TagName": "Mission.Forest.Scout.Mission1"
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}
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}
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},
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{
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"Type": "SingleMissionConfig",
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"Name": "DA_MissionForest_Scout1",
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"Class": "UScriptClass'SingleMissionConfig'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"MissionId": {
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"TagName": "Mission.Forest.Scout.Mission1"
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},
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"Conditions": [
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{
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"ObjectName": "RadiusCondition_MissionCheck'DA_MissionForest_Scout1:RadiusCondition_MissionCheck_0'",
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"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout1.5"
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},
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{
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"ObjectName": "RadiusCondition_MissionCheck'DA_MissionForest_Scout1:RadiusCondition_MissionCheck_1'",
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"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout1.6"
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}
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],
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"MissionLocation": {
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"TagName": "Level.Radius.Forest"
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},
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"MissionName": {
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"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
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"Key": "BC6787E14C66976EB9C2209957C3CA03",
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"SourceString": "Forest Scouting (South)",
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"LocalizedString": "Forest Scout 1"
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},
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"Description": {
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"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
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"Key": "CBEC6F3E4B2AFACFB7F5CEA36678DD03",
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"SourceString": "Scout a set of locations to access new Missions.",
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"LocalizedString": "Conditions: TopPriority 3 = Done, Scout 1 = Not Done"
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},
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"MissionReward": {
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"AccessLevelPoints": 10,
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"RewardItemTags": [
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{
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"TagName": "Item.Consumable.Injector.SlowHeal"
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},
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{
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"TagName": "Item.Consumable.Injector.SlowHeal"
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}
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],
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"Money": 1200
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},
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"MissionIcon": {
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"AssetPathName": "/Game/ITR2/Art/UI/MissionTypes/S_Icon_Mission_Lookup.S_Icon_Mission_Lookup",
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"SubPathString": ""
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},
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"ObjectiveConfigs": [
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{
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"ObjectName": "ObjectiveCfg_GoToLocation'DA_MissionForest_Scout1:ObjectiveCfg_GoToLocation_2'",
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"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout1.1"
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},
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{
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"ObjectName": "ObjectiveCfg_GoToLocation'DA_MissionForest_Scout1:ObjectiveCfg_GoToLocation_3'",
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"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout1.2"
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},
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{
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"ObjectName": "ObjectiveCfg_GoToLocation'DA_MissionForest_Scout1:ObjectiveCfg_GoToLocation_5'",
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"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout1.3"
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},
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{
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"ObjectName": "ObjectiveCfg_GoToLocation'DA_MissionForest_Scout1:ObjectiveCfg_GoToLocation_6'",
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"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout1.4"
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},
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{
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"ObjectName": "ObjectiveCfg_GoToLocation'DA_MissionForest_Scout1:ObjectiveCfg_GoToLocation_0'",
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"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout1.0"
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}
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]
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}
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}
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]
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@ -0,0 +1,247 @@
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[
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{
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"Type": "ObjectiveCfg_GoToLocation",
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"Name": "ObjectiveCfg_GoToLocation_0",
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"Outer": "DA_MissionForest_Scout2",
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"Class": "UScriptClass'ObjectiveCfg_GoToLocation'",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"ObjectiveDescription": {
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"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
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"Key": "3E5888DA46F73D25F0E1B58D0EF22E72",
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"SourceString": "Return to Facility 27.",
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"LocalizedString": "Return to Facility 27."
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},
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"FullObjectiveDescription": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
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"Key": "EB4D10D4450A96E677DAB0A896D46A71",
|
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"SourceString": "Return to Facility 27 to finish scouting.",
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"LocalizedString": "Return to Facility 27 to finish scouting."
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},
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"MapPoints": [
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{
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"TagName": "Mission.HUB.TermianlPoint"
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}
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]
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}
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},
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{
|
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"Type": "ObjectiveCfg_GoToLocation",
|
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"Name": "ObjectiveCfg_GoToLocation_1",
|
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"Outer": "DA_MissionForest_Scout2",
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"Class": "UScriptClass'ObjectiveCfg_GoToLocation'",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
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"Properties": {
|
||||
"ObjectiveDescription": {
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"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
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"Key": "233D57FF4A31B4E98E2127BA3A6BB694",
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"SourceString": "Investigate the condition of the Boat House.",
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"LocalizedString": "Investigate the condition of the Boat House."
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},
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"FullObjectiveDescription": {
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"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
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"Key": "ADD09F0E4AED26167F223796F4A2D9FF",
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"SourceString": "Use the Map to reach the Boat House and explore it.",
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"LocalizedString": "Use the Map to reach the Boat House and explore it."
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},
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"MapPoints": [
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{
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"TagName": "Mission.Forest.Scout.Mission2.Marker1"
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}
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]
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}
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},
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{
|
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"Type": "ObjectiveCfg_GoToLocation",
|
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"Name": "ObjectiveCfg_GoToLocation_2",
|
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"Outer": "DA_MissionForest_Scout2",
|
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"Class": "UScriptClass'ObjectiveCfg_GoToLocation'",
|
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ObjectiveDescription": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "73750D8A465C2B2C4D7EA4A48FF44843",
|
||||
"SourceString": "Investigate the condition of the North Shelter.",
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"LocalizedString": "Investigate the condition of the North Shelter."
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},
|
||||
"FullObjectiveDescription": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "14E91A8646F259E7EEF592BAAE9E00C1",
|
||||
"SourceString": "Use the Map to reach the North Shelter and explore it.",
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||||
"LocalizedString": "Use the Map to reach the North Shelter and explore it."
|
||||
},
|
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"MapPoints": [
|
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{
|
||||
"TagName": "Mission.Forest.Scout.Mission2.Marker2"
|
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}
|
||||
]
|
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}
|
||||
},
|
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{
|
||||
"Type": "ObjectiveCfg_GoToLocation",
|
||||
"Name": "ObjectiveCfg_GoToLocation_3",
|
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"Outer": "DA_MissionForest_Scout2",
|
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"Class": "UScriptClass'ObjectiveCfg_GoToLocation'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ObjectiveDescription": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "2EC17D2E4FB1998F809591B3271C1BC3",
|
||||
"SourceString": "Investigate the condition of roads.",
|
||||
"LocalizedString": "Investigate the condition of roads."
|
||||
},
|
||||
"FullObjectiveDescription": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "B1150E15472C992E8A6F73A2CB3BC0FF",
|
||||
"SourceString": "Use the Map to reach the specified road section and explore it.",
|
||||
"LocalizedString": "Use the Map to reach the specified road section and explore it."
|
||||
},
|
||||
"MapPoints": [
|
||||
{
|
||||
"TagName": "Mission.Forest.Scout.Mission2.Marker3"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectiveCfg_GoToLocation",
|
||||
"Name": "ObjectiveCfg_GoToLocation_6",
|
||||
"Outer": "DA_MissionForest_Scout2",
|
||||
"Class": "UScriptClass'ObjectiveCfg_GoToLocation'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ObjectiveDescription": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "D06CAFA84867763F907728AED5DD0206",
|
||||
"SourceString": "Investigate a possibility of rebuilding the Bridge.",
|
||||
"LocalizedString": "Investigate a possibility of rebuilding the Bridge."
|
||||
},
|
||||
"FullObjectiveDescription": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "828EE2204CDA6844605817BF8062CE09",
|
||||
"SourceString": "Use the Map to reach the Bridge and explore it.",
|
||||
"LocalizedString": "Use the Map to reach the Bridge and explore it."
|
||||
},
|
||||
"MapPoints": [
|
||||
{
|
||||
"TagName": "Mission.Forest.Scout.Mission2.Marker4"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RadiusCondition_MissionCheck",
|
||||
"Name": "RadiusCondition_MissionCheck_0",
|
||||
"Outer": "DA_MissionForest_Scout2",
|
||||
"Class": "UScriptClass'RadiusCondition_MissionCheck'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"TriggerTag": {
|
||||
"TagName": "Mission.Forest.TopPriority.Mission5_1"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RadiusCondition_MissionCheck",
|
||||
"Name": "RadiusCondition_MissionCheck_1",
|
||||
"Outer": "DA_MissionForest_Scout2",
|
||||
"Class": "UScriptClass'RadiusCondition_MissionCheck'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"TriggerTag": {
|
||||
"TagName": "Mission.Forest.Scout.Mission1"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RadiusCondition_MissionCheck",
|
||||
"Name": "RadiusCondition_MissionCheck_2",
|
||||
"Outer": "DA_MissionForest_Scout2",
|
||||
"Class": "UScriptClass'RadiusCondition_MissionCheck'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bIsFinished": false,
|
||||
"TriggerTag": {
|
||||
"TagName": "Mission.Forest.Scout.Mission2"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SingleMissionConfig",
|
||||
"Name": "DA_MissionForest_Scout2",
|
||||
"Class": "UScriptClass'SingleMissionConfig'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"MissionId": {
|
||||
"TagName": "Mission.Forest.Scout.Mission2"
|
||||
},
|
||||
"Conditions": [
|
||||
{
|
||||
"ObjectName": "RadiusCondition_MissionCheck'DA_MissionForest_Scout2:RadiusCondition_MissionCheck_0'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout2.5"
|
||||
},
|
||||
{
|
||||
"ObjectName": "RadiusCondition_MissionCheck'DA_MissionForest_Scout2:RadiusCondition_MissionCheck_1'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout2.6"
|
||||
},
|
||||
{
|
||||
"ObjectName": "RadiusCondition_MissionCheck'DA_MissionForest_Scout2:RadiusCondition_MissionCheck_2'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout2.7"
|
||||
}
|
||||
],
|
||||
"MissionLocation": {
|
||||
"TagName": "Level.Radius.Forest"
|
||||
},
|
||||
"MissionName": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "29CD8EBC430AEEE1BA142DB723238180",
|
||||
"SourceString": "Forest Scouting (North)",
|
||||
"LocalizedString": "Forest Scout 1"
|
||||
},
|
||||
"Description": {
|
||||
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
|
||||
"Key": "44F89D62493EEA9C63A4F4BB2B061C2B",
|
||||
"SourceString": "Scout a set of locations to access new Missions.",
|
||||
"LocalizedString": "Conditions: TopPriority 3 = Done, Scout 1 = Not Done"
|
||||
},
|
||||
"MissionReward": {
|
||||
"AccessLevelPoints": 10,
|
||||
"RewardItemTags": [
|
||||
{
|
||||
"TagName": "Item.Consumable.Injector.SlowHeal"
|
||||
},
|
||||
{
|
||||
"TagName": "Item.Consumable.Injector.SlowHeal"
|
||||
}
|
||||
],
|
||||
"Money": 2200
|
||||
},
|
||||
"MissionIcon": {
|
||||
"AssetPathName": "/Game/ITR2/Art/UI/MissionTypes/S_Icon_Mission_Lookup.S_Icon_Mission_Lookup",
|
||||
"SubPathString": ""
|
||||
},
|
||||
"ObjectiveConfigs": [
|
||||
{
|
||||
"ObjectName": "ObjectiveCfg_GoToLocation'DA_MissionForest_Scout2:ObjectiveCfg_GoToLocation_1'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout2.1"
|
||||
},
|
||||
{
|
||||
"ObjectName": "ObjectiveCfg_GoToLocation'DA_MissionForest_Scout2:ObjectiveCfg_GoToLocation_2'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout2.2"
|
||||
},
|
||||
{
|
||||
"ObjectName": "ObjectiveCfg_GoToLocation'DA_MissionForest_Scout2:ObjectiveCfg_GoToLocation_3'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout2.3"
|
||||
},
|
||||
{
|
||||
"ObjectName": "ObjectiveCfg_GoToLocation'DA_MissionForest_Scout2:ObjectiveCfg_GoToLocation_6'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout2.4"
|
||||
},
|
||||
{
|
||||
"ObjectName": "ObjectiveCfg_GoToLocation'DA_MissionForest_Scout2:ObjectiveCfg_GoToLocation_0'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/Missions/Forest/Scout/DA_MissionForest_Scout2.0"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue