dump: [json] pakchunk0_s4

This commit is contained in:
merith-tk 2024-11-27 22:17:42 -08:00
parent a0202f19ac
commit 184f12fe9d
2029 changed files with 13029077 additions and 0 deletions

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[
{
"Type": "InputAction",
"Name": "IA_Button1_Left",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bConsumeInput": false,
"Triggers": [
{
"ObjectName": "InputTriggerTap'IA_Button1_Left:InputTriggerTap_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button1_Left.1"
}
]
}
},
{
"Type": "InputTriggerTap",
"Name": "InputTriggerTap_0",
"Outer": "IA_Button1_Left",
"Class": "UScriptClass'InputTriggerTap'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"TapReleaseTimeThreshold": 0.02
}
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Button1_Left_Hold",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Triggers": [
{
"ObjectName": "InputTriggerHold'IA_Button1_Left_Hold:InputTriggerHold_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button1_Left_Hold.1"
}
]
}
},
{
"Type": "InputTriggerHold",
"Name": "InputTriggerHold_0",
"Outer": "IA_Button1_Left_Hold",
"Class": "UScriptClass'InputTriggerHold'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"HoldTimeThreshold": 0.2
}
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Button1_Right",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Triggers": [
{
"ObjectName": "InputTriggerPressed'IA_Button1_Right:InputTriggerPressed_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button1_Right.1"
}
]
}
},
{
"Type": "InputTriggerPressed",
"Name": "InputTriggerPressed_0",
"Outer": "IA_Button1_Right",
"Class": "UScriptClass'InputTriggerPressed'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Button1_Right_Hold",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Triggers": [
{
"ObjectName": "InputTriggerHold'IA_Button1_Right_Hold:InputTriggerHold_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button1_Right_Hold.1"
}
]
}
},
{
"Type": "InputTriggerHold",
"Name": "InputTriggerHold_0",
"Outer": "IA_Button1_Right_Hold",
"Class": "UScriptClass'InputTriggerHold'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Button2_Left",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Button2_Right",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Crouch_Toggle",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bConsumeInput": false,
"ValueType": "EInputActionValueType::Axis1D",
"Triggers": [
{
"ObjectName": "RadiusInputTrigger_Crouch'IA_Crouch_Toggle:RadiusInputTrigger_Crouch_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Crouch_Toggle.1"
}
]
}
},
{
"Type": "RadiusInputTrigger_Crouch",
"Name": "RadiusInputTrigger_Crouch_0",
"Outer": "IA_Crouch_Toggle",
"Class": "UScriptClass'RadiusInputTrigger_Crouch'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_ExitGame",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_GripForce_Left",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D",
"Triggers": [
{
"ObjectName": "InputTriggerDown'IA_GripForce_Left:InputTriggerDown_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_GripForce_Left.1"
}
]
}
},
{
"Type": "InputTriggerDown",
"Name": "InputTriggerDown_0",
"Outer": "IA_GripForce_Left",
"Class": "UScriptClass'InputTriggerDown'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_GripForce_Right",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D",
"Triggers": [
{
"ObjectName": "InputTriggerDown'IA_GripForce_Right:InputTriggerDown_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_GripForce_Right.1"
}
]
}
},
{
"Type": "InputTriggerDown",
"Name": "InputTriggerDown_0",
"Outer": "IA_GripForce_Right",
"Class": "UScriptClass'InputTriggerDown'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Grip_Left",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D",
"Triggers": [
{
"ObjectName": "InputTriggerDown'IA_Grip_Left:InputTriggerDown_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Grip_Left.1"
}
]
}
},
{
"Type": "InputTriggerDown",
"Name": "InputTriggerDown_0",
"Outer": "IA_Grip_Left",
"Class": "UScriptClass'InputTriggerDown'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ActuationThreshold": 0.4
}
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Grip_Right",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D",
"Triggers": [
{
"ObjectName": "InputTriggerDown'IA_Grip_Right:InputTriggerDown_2'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Grip_Right.1"
}
]
}
},
{
"Type": "InputTriggerDown",
"Name": "InputTriggerDown_2",
"Outer": "IA_Grip_Right",
"Class": "UScriptClass'InputTriggerDown'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ActuationThreshold": 0.4
}
}
]

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[
{
"Type": "InputAction",
"Name": "IA_IngameMenu",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_IngameMenu_Close",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_IngameMenu_Open",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Jump",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bConsumeInput": false,
"ValueType": "EInputActionValueType::Axis1D",
"Triggers": [
{
"ObjectName": "RadiusInputTrigger_Jump'IA_Jump:RadiusInputTrigger_Jump_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Jump.1"
}
]
}
},
{
"Type": "RadiusInputTrigger_Jump",
"Name": "RadiusInputTrigger_Jump_0",
"Outer": "IA_Jump",
"Class": "UScriptClass'RadiusInputTrigger_Jump'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ActuationThreshold": 0.0
}
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Move_Turn",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ActionDescription": {
"TableId": "/Game/ITR2/Configurations/Localization/EnglishSource.EnglishSource",
"Key": "C4DD767B49904C205E8AA0B8B1CB53E1",
"SourceString": "Turn horizontally",
"LocalizedString": "Turn horizontally"
},
"ValueType": "EInputActionValueType::Axis1D",
"Triggers": [
{
"ObjectName": "RadiusInputTrigger_Turn'IA_Move_Turn:RadiusInputTrigger_Turn_2'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Move_Turn.2"
}
],
"Modifiers": [
{
"ObjectName": "RadiusInputModifier_TurnDeadZone'IA_Move_Turn:RadiusInputModifier_TurnDeadZone_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Move_Turn.1"
}
]
}
},
{
"Type": "RadiusInputModifier_TurnDeadZone",
"Name": "RadiusInputModifier_TurnDeadZone_0",
"Outer": "IA_Move_Turn",
"Class": "UScriptClass'RadiusInputModifier_TurnDeadZone'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
},
{
"Type": "RadiusInputTrigger_Turn",
"Name": "RadiusInputTrigger_Turn_2",
"Outer": "IA_Move_Turn",
"Class": "UScriptClass'RadiusInputTrigger_Turn'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Interval": 0.5,
"ActuationThreshold": 0.9
}
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Move_TurnSmooth",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D",
"Modifiers": [
{
"ObjectName": "RadiusInputModifier_TurnDeadZone'IA_Move_TurnSmooth:RadiusInputModifier_TurnDeadZone_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Move_TurnSmooth.1"
}
]
}
},
{
"Type": "RadiusInputModifier_TurnDeadZone",
"Name": "RadiusInputModifier_TurnDeadZone_0",
"Outer": "IA_Move_TurnSmooth",
"Class": "UScriptClass'RadiusInputModifier_TurnDeadZone'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Movement",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis2D",
"Modifiers": [
{
"ObjectName": "RadiusInputModifier_WalkDeadZone'IA_Movement:RadiusInputModifier_WalkDeadZone_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Movement.1"
}
]
}
},
{
"Type": "RadiusInputModifier_WalkDeadZone",
"Name": "RadiusInputModifier_WalkDeadZone_0",
"Outer": "IA_Movement",
"Class": "UScriptClass'RadiusInputModifier_WalkDeadZone'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Run_Toggle",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D"
}
}
]

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[
{
"Type": "InputAction",
"Name": "IA_TestButton_Space",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Triggers": [
{
"ObjectName": "InputTriggerPressed'IA_TestButton_Space:InputTriggerPressed_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_TestButton_Space.1"
}
]
}
},
{
"Type": "InputTriggerPressed",
"Name": "InputTriggerPressed_0",
"Outer": "IA_TestButton_Space",
"Class": "UScriptClass'InputTriggerPressed'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_ToggleConsole",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_TriggerClick_Left",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_TriggerClick_Right",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Trigger_Left",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D",
"Triggers": [
{
"ObjectName": "InputTriggerDown'IA_Trigger_Left:InputTriggerDown_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Trigger_Left.1"
}
]
}
},
{
"Type": "InputTriggerDown",
"Name": "InputTriggerDown_0",
"Outer": "IA_Trigger_Left",
"Class": "UScriptClass'InputTriggerDown'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ActuationThreshold": 0.4
}
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Trigger_Right",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D",
"Triggers": [
{
"ObjectName": "InputTriggerDown'IA_Trigger_Right:InputTriggerDown_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Trigger_Right.1"
}
]
}
},
{
"Type": "InputTriggerDown",
"Name": "InputTriggerDown_0",
"Outer": "IA_Trigger_Right",
"Class": "UScriptClass'InputTriggerDown'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ActuationThreshold": 0.4
}
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Trigger_Touch_Left",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_Trigger_Touch_Right",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_UnGrip_Left",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D",
"Triggers": [
{
"ObjectName": "InputTriggerReleased'IA_UnGrip_Left:InputTriggerReleased_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_UnGrip_Left.1"
}
]
}
},
{
"Type": "InputTriggerReleased",
"Name": "InputTriggerReleased_0",
"Outer": "IA_UnGrip_Left",
"Class": "UScriptClass'InputTriggerReleased'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ActuationThreshold": 0.2
}
}
]

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[
{
"Type": "InputAction",
"Name": "IA_UnGrip_Right",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D",
"Triggers": [
{
"ObjectName": "InputTriggerReleased'IA_UnGrip_Right:InputTriggerReleased_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_UnGrip_Right.1"
}
]
}
},
{
"Type": "InputTriggerReleased",
"Name": "InputTriggerReleased_0",
"Outer": "IA_UnGrip_Right",
"Class": "UScriptClass'InputTriggerReleased'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ActuationThreshold": 0.2
}
}
]

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[
{
"Type": "InputAction",
"Name": "IA_UnTrigger_Left",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D",
"Triggers": [
{
"ObjectName": "InputTriggerReleased'IA_UnTrigger_Left:InputTriggerReleased_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_UnTrigger_Left.1"
}
]
}
},
{
"Type": "InputTriggerReleased",
"Name": "InputTriggerReleased_0",
"Outer": "IA_UnTrigger_Left",
"Class": "UScriptClass'InputTriggerReleased'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ActuationThreshold": 0.2
}
}
]

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[
{
"Type": "InputAction",
"Name": "IA_UnTrigger_Right",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D",
"Triggers": [
{
"ObjectName": "InputTriggerReleased'IA_UnTrigger_Right:InputTriggerReleased_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_UnTrigger_Right.1"
}
]
}
},
{
"Type": "InputTriggerReleased",
"Name": "InputTriggerReleased_0",
"Outer": "IA_UnTrigger_Right",
"Class": "UScriptClass'InputTriggerReleased'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ActuationThreshold": 0.2
}
}
]

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[
{
"Type": "InputAction",
"Name": "IA_WidgetInteract_Left_End",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Triggers": [
{
"ObjectName": "InputTriggerReleased'IA_WidgetInteract_Left_End:InputTriggerReleased_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_WidgetInteract_Left_End.1"
}
]
}
},
{
"Type": "InputTriggerReleased",
"Name": "InputTriggerReleased_0",
"Outer": "IA_WidgetInteract_Left_End",
"Class": "UScriptClass'InputTriggerReleased'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_WidgetInteract_Left_Start",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Triggers": [
{
"ObjectName": "InputTriggerPressed'IA_WidgetInteract_Left_Start:InputTriggerPressed_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_WidgetInteract_Left_Start.1"
}
]
}
},
{
"Type": "InputTriggerPressed",
"Name": "InputTriggerPressed_0",
"Outer": "IA_WidgetInteract_Left_Start",
"Class": "UScriptClass'InputTriggerPressed'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_WidgetInteract_Right_End",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Triggers": [
{
"ObjectName": "InputTriggerReleased'IA_WidgetInteract_Right_End:InputTriggerReleased_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_WidgetInteract_Right_End.1"
}
]
}
},
{
"Type": "InputTriggerReleased",
"Name": "InputTriggerReleased_0",
"Outer": "IA_WidgetInteract_Right_End",
"Class": "UScriptClass'InputTriggerReleased'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

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[
{
"Type": "InputAction",
"Name": "IA_WidgetInteract_Right_Start",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Triggers": [
{
"ObjectName": "InputTriggerPressed'IA_WidgetInteract_Right_Start:InputTriggerPressed_0'",
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_WidgetInteract_Right_Start.1"
}
]
}
},
{
"Type": "InputTriggerPressed",
"Name": "InputTriggerPressed_0",
"Outer": "IA_WidgetInteract_Right_Start",
"Class": "UScriptClass'InputTriggerPressed'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

View file

@ -0,0 +1,11 @@
[
{
"Type": "InputAction",
"Name": "IA_WidgetScroll_Left",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D"
}
}
]

View file

@ -0,0 +1,11 @@
[
{
"Type": "InputAction",
"Name": "IA_WidgetScroll_Right",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ValueType": "EInputActionValueType::Axis1D"
}
}
]

View file

@ -0,0 +1,8 @@
[
{
"Type": "InputAction",
"Name": "_DEV_IA_SwitchHand",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]

View file

@ -0,0 +1,8 @@
[
{
"Type": "InputAction",
"Name": "_DEV_IA_SwitchWalkMode",
"Class": "UScriptClass'InputAction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
}
]