dump: [json] pakchunk0_s4
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[
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||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Interactive_ShootingTarget.8"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Interactive_ShootingTarget_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Interactive_ShootingTarget.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Interactive_ShootingTarget_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Interactive_ShootingTarget.10"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Interactive_ShootingTarget_C:SimpleConstructionScript_0.SCS_Node_5'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Interactive_ShootingTarget.11"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Interactive_ShootingTarget_C:SimpleConstructionScript_0.SCS_Node_6'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Interactive_ShootingTarget.12"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Interactive_ShootingTarget_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Interactive_ShootingTarget.6"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "SM_BodyTarget_upper_A_GEN_VARIABLE",
|
||||
"Outer": "BP_Interactive_ShootingTarget_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_BodyTarget_upper_A'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Environment/ShootingTargets/SM_BodyTarget_upper_A.2"
|
||||
},
|
||||
"OverrideMaterials": [
|
||||
null
|
||||
],
|
||||
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
|
||||
"BodyInstance": {
|
||||
"bNotifyRigidBodyCollision": true
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "SM_BodyTarget_upper_B_GEN_VARIABLE",
|
||||
"Outer": "BP_Interactive_ShootingTarget_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_BodyTarget_upper_B'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Environment/ShootingTargets/SM_BodyTarget_upper_B.2"
|
||||
},
|
||||
"OverrideMaterials": [
|
||||
null
|
||||
],
|
||||
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
|
||||
"BodyInstance": {
|
||||
"bNotifyRigidBodyCollision": true
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "SM_BodyTarget_upper_C_GEN_VARIABLE",
|
||||
"Outer": "BP_Interactive_ShootingTarget_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_BodyTarget_upper_C'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Environment/ShootingTargets/SM_BodyTarget_upper_C.2"
|
||||
},
|
||||
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
|
||||
"BodyInstance": {
|
||||
"bNotifyRigidBodyCollision": true
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "SM_BodyTarget_upper_D_GEN_VARIABLE",
|
||||
"Outer": "BP_Interactive_ShootingTarget_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_BodyTarget_upper_D'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Environment/ShootingTargets/SM_BodyTarget_upper_D.2"
|
||||
},
|
||||
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
|
||||
"BodyInstance": {
|
||||
"bNotifyRigidBodyCollision": true
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Interactive_ShootingTarget_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_BodyTarget_upper'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Environment/ShootingTargets/SM_BodyTarget_upper.2"
|
||||
},
|
||||
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
|
||||
"BodyInstance": {
|
||||
"bNotifyRigidBodyCollision": true
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,511 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_ResetButton_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DynamicBindingObjects": [
|
||||
{
|
||||
"ObjectName": "ComponentDelegateBinding'BP_ResetButton_C:ComponentDelegateBinding_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.3"
|
||||
}
|
||||
],
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_ResetButton_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.11"
|
||||
},
|
||||
"UberGraphFunction": {
|
||||
"ObjectName": "Function'BP_ResetButton_C:ExecuteUbergraph_BP_ResetButton'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.6"
|
||||
}
|
||||
},
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"Children": [
|
||||
{
|
||||
"ObjectName": "Function'BP_ResetButton_C:BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.4"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_ResetButton_C:ExecuteUbergraph_BP_ResetButton'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.6"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_ResetButton_C:ButtonPressed__DelegateSignature'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.5"
|
||||
}
|
||||
],
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "UberGraphFrame",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 16,
|
||||
"PropertyFlags": "Transient | DuplicateTransient",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'PointerToUberGraphFrame'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "ButtonComp",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'ColorChangingButtonComponent_C'",
|
||||
"ObjectPath": "/Game/_VRE/Grippables/Misc/Examples/Button/ColorChangingButtonComponent.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "StaticMesh",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CurrentInteractionObject",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | InstancedReference",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "MulticastInlineDelegateProperty",
|
||||
"Name": "ButtonPressed",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 24,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | BlueprintAssignable | BlueprintCallable",
|
||||
"SignatureFunction": {
|
||||
"ObjectName": "Function'BP_ResetButton_C:ButtonPressed__DelegateSignature'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.5"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ArrayProperty",
|
||||
"Name": "Targets",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 16,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnTemplate | ExposeOnSpawn",
|
||||
"Inner": {
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Targets",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_ShootingTarget_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BPA_ShootingTarget.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"FuncMap": {
|
||||
"ButtonPressed__DelegateSignature": {
|
||||
"ObjectName": "Function'BP_ResetButton_C:ButtonPressed__DelegateSignature'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.5"
|
||||
},
|
||||
"ExecuteUbergraph_BP_ResetButton": {
|
||||
"ObjectName": "Function'BP_ResetButton_C:ExecuteUbergraph_BP_ResetButton'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.6"
|
||||
},
|
||||
"BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature": {
|
||||
"ObjectName": "Function'BP_ResetButton_C:BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.4"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_ResetButton_C'Default__BP_ResetButton_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_ResetButton_C",
|
||||
"Name": "Default__BP_ResetButton_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/ShootingRange/BP_ResetButton.BP_ResetButton_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UberGraphFrame": {},
|
||||
"ButtonPressed[4]": {
|
||||
"InvocationList": []
|
||||
},
|
||||
"PrimaryActorTick": {
|
||||
"bStartWithTickEnabled": false
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ColorChangingButtonComponent_C",
|
||||
"Name": "ButtonComp_GEN_VARIABLE",
|
||||
"Outer": "BP_ResetButton_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/_VRE/Grippables/Misc/Examples/Button/ColorChangingButtonComponent.ColorChangingButtonComponent_C'",
|
||||
"Template": {
|
||||
"ObjectName": "ColorChangingButtonComponent_C'Default__ColorChangingButtonComponent_C'",
|
||||
"ObjectPath": "/Game/_VRE/Grippables/Misc/Examples/Button/ColorChangingButtonComponent.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DepressDistance": 0.6,
|
||||
"ButtonEngageDepth": 0.5,
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'Sphere'",
|
||||
"ObjectPath": "/Engine/BasicShapes/Sphere.2"
|
||||
},
|
||||
"bEvaluateWorldPositionOffsetInRayTracing": true,
|
||||
"OverrideMaterials": [
|
||||
{
|
||||
"ObjectName": "Material'01_-_Default'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/probes/01_-_Default.0"
|
||||
}
|
||||
],
|
||||
"BodyInstance": {
|
||||
"ObjectType": "ECollisionChannel::ECC_WorldDynamic",
|
||||
"CollisionProfileName": "BlockAllDynamic",
|
||||
"CollisionResponses": {
|
||||
"ResponseArray": [
|
||||
{
|
||||
"Channel": "Projectile",
|
||||
"Response": "ECollisionResponse::ECR_Block"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"OnComponentBeginOverlap": {
|
||||
"InvocationList": [
|
||||
{
|
||||
"Object": {
|
||||
"ObjectName": "ColorChangingButtonComponent_C'BP_ResetButton_C:ButtonComp_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.2"
|
||||
},
|
||||
"FunctionName": "OnOverlapBegin"
|
||||
}
|
||||
]
|
||||
},
|
||||
"OnComponentEndOverlap": {
|
||||
"InvocationList": [
|
||||
{
|
||||
"Object": {
|
||||
"ObjectName": "ColorChangingButtonComponent_C'BP_ResetButton_C:ButtonComp_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.2"
|
||||
},
|
||||
"FunctionName": "OnOverlapEnd"
|
||||
}
|
||||
]
|
||||
},
|
||||
"RelativeLocation": {
|
||||
"X": 0.0,
|
||||
"Y": 4.637383E-08,
|
||||
"Z": 130.0
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ComponentDelegateBinding",
|
||||
"Name": "ComponentDelegateBinding_0",
|
||||
"Outer": "BP_ResetButton_C",
|
||||
"Class": "UScriptClass'ComponentDelegateBinding'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentDelegateBindings": [
|
||||
{
|
||||
"ComponentPropertyName": "ButtonComp",
|
||||
"DelegatePropertyName": "OnButtonStateChanged",
|
||||
"FunctionNameToBind": "BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature",
|
||||
"Outer": "BP_ResetButton_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "ButtonState",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "InteractingActor",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "InteractingComponent",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'PrimitiveComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ButtonPressed__DelegateSignature",
|
||||
"Outer": "BP_ResetButton_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"FunctionFlags": "FUNC_Public | FUNC_Delegate | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ExecuteUbergraph_BP_ResetButton",
|
||||
"Outer": "BP_ResetButton_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "EntryPoint",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
},
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "CallFunc_Array_Length_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4
|
||||
},
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "Temp_int_Array_Index_Variable",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4
|
||||
},
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "Temp_int_Loop_Counter_Variable",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CallFunc_Array_Get_Item",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_ShootingTarget_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BPA_ShootingTarget.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "CallFunc_Less_IntInt_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "CallFunc_Add_IntInt_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "K2Node_ComponentBoundEvent_ButtonState",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "K2Node_ComponentBoundEvent_InteractingActor",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "K2Node_ComponentBoundEvent_InteractingComponent",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "InstancedReference",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'PrimitiveComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_ResetButton_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bVisible": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_ResetButton_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.7"
|
||||
},
|
||||
"VariableGuid": "EF14A878-42318D51-C2D74EB1-0B44D2AD",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_ResetButton_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.12"
|
||||
},
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_ResetButton_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.10"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "9854207C-48F97D81-827654BB-249327B5",
|
||||
"InternalVariableName": "StaticMesh"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'ColorChangingButtonComponent_C'",
|
||||
"ObjectPath": "/Game/_VRE/Grippables/Misc/Examples/Button/ColorChangingButtonComponent.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "ColorChangingButtonComponent_C'BP_ResetButton_C:ButtonComp_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.2"
|
||||
},
|
||||
"VariableGuid": "9CF238CE-41D665BB-34EAA19C-1723566C",
|
||||
"InternalVariableName": "ButtonComp"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_ResetButton_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_ResetButton_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.9"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_ResetButton_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.9"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_ResetButton_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.10"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_ResetButton_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.8"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_ResetButton_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'Cube'",
|
||||
"ObjectPath": "/Engine/BasicShapes/Cube.2"
|
||||
},
|
||||
"RelativeScale3D": {
|
||||
"X": 0.2,
|
||||
"Y": 0.2,
|
||||
"Z": 0.1
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,215 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_SteelPlateTarget_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_ShootingTarget_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BPA_ShootingTarget.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_SteelPlateTarget_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_SteelPlateTarget.6"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_SteelPlateTarget_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_SteelPlateTarget.2"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "SteelPlate",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_SteelPlateTarget_C'Default__BP_SteelPlateTarget_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_SteelPlateTarget.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_SteelPlateTarget_C",
|
||||
"Name": "Default__BP_SteelPlateTarget_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/ShootingRange/BP_SteelPlateTarget.BP_SteelPlateTarget_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_ShootingTarget_C'Default__BPA_ShootingTarget_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BPA_ShootingTarget.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RemoteRole": "ENetRole::ROLE_SimulatedProxy"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_SteelPlateTarget_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_SteelPlateTarget_C:body_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_SteelPlateTarget.7"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_ShootingTarget_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BPA_ShootingTarget.0"
|
||||
},
|
||||
"SCSVariableName": "body",
|
||||
"AssociatedGuid": "41F459E5-4A6A576B-9EE171A6-AEF48E35"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_SteelPlateTarget_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_SteelPlateTarget_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_SteelPlateTarget.3"
|
||||
},
|
||||
"VariableGuid": "21153B7B-4E48283B-C8AF4BBD-6648B59A",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_SteelPlateTarget_C:SteelPlate_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_SteelPlateTarget.8"
|
||||
},
|
||||
"ParentComponentOrVariableName": "Scene",
|
||||
"ParentComponentOwnerClassName": "BPA_ShootingTarget_C",
|
||||
"VariableGuid": "DD936CF5-46AE71F2-CA6795A7-493B8299",
|
||||
"InternalVariableName": "SteelPlate"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_SteelPlateTarget_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_SteelPlateTarget_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_SteelPlateTarget.5"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_SteelPlateTarget_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_SteelPlateTarget.5"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_SteelPlateTarget_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_SteelPlateTarget.4"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "body_GEN_VARIABLE",
|
||||
"Outer": "BP_SteelPlateTarget_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BPA_ShootingTarget_C:body_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BPA_ShootingTarget.23"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_Owner",
|
||||
"BodyInstance": {
|
||||
"ObjectType": "ECollisionChannel::ECC_GameTraceChannel6",
|
||||
"bNotifyRigidBodyCollision": true,
|
||||
"CollisionProfileName": "Projectile",
|
||||
"CollisionResponses": {
|
||||
"ResponseArray": [
|
||||
{
|
||||
"Channel": "Visibility",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Camera",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Trigger",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "SteelPlate_GEN_VARIABLE",
|
||||
"Outer": "BP_SteelPlateTarget_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_StellPlateTarget_upper'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Environment/ShootingTargets/SM_StellPlateTarget_upper.2"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
793
IntoTheRadius2/Content/ITR2/BPs/ShootingRange/BP_Target.json
Normal file
793
IntoTheRadius2/Content/ITR2/BPs/ShootingRange/BP_Target.json
Normal file
|
@ -0,0 +1,793 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Target_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentTemplates": [
|
||||
{
|
||||
"ObjectName": "StaticMeshComponent'BP_Target_C:NODE_AddStaticMeshComponent-0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.12"
|
||||
}
|
||||
],
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Target_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.11"
|
||||
},
|
||||
"UberGraphFunction": {
|
||||
"ObjectName": "Function'BP_Target_C:ExecuteUbergraph_BP_Target'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.3"
|
||||
}
|
||||
},
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"Children": [
|
||||
{
|
||||
"ObjectName": "Function'BP_Target_C:ReceivePointDamage'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.4"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_Target_C:ExecuteUbergraph_BP_Target'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.3"
|
||||
}
|
||||
],
|
||||
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|
||||
{
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
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||||
{
|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
}
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||||
},
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||||
{
|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
"ObjectName": "Class'BoxComponent'",
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||||
"ObjectPath": "/Script/Engine"
|
||||
}
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||||
},
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||||
{
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||||
"Type": "ObjectProperty",
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||||
"Name": "LastShotDistance",
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||||
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||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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||||
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|
||||
"ObjectName": "Class'TextRenderComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
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||||
{
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||||
"Type": "ObjectProperty",
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||||
"Name": "Plane",
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||||
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||||
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||||
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|
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"ObjectName": "Class'StaticMeshComponent'",
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"ObjectPath": "/Script/Engine"
|
||||
}
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},
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||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "DefaultSceneRoot",
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||||
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"ObjectName": "Class'SceneComponent'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "DoubleProperty",
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|
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"PropertyFlags": "Edit | BlueprintVisible"
|
||||
}
|
||||
],
|
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"ExecuteUbergraph_BP_Target": {
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"ObjectName": "Function'BP_Target_C:ExecuteUbergraph_BP_Target'",
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},
|
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"ObjectName": "Function'BP_Target_C:ReceivePointDamage'",
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"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.4"
|
||||
}
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},
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||||
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||||
"ClassWithin": {
|
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
|
||||
},
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"ClassConfigName": "Engine",
|
||||
"bCooked": true,
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||||
"ClassDefaultObject": {
|
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"ObjectName": "BP_Target_C'Default__BP_Target_C'",
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"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.2"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoxComponent",
|
||||
"Name": "Box_GEN_VARIABLE",
|
||||
"Outer": "BP_Target_C",
|
||||
"Class": "UScriptClass'BoxComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BodyInstance": {
|
||||
"CollisionEnabled": "ECollisionEnabled::QueryAndPhysics",
|
||||
"CollisionProfileName": "BlockAllDynamic",
|
||||
"CollisionResponses": {
|
||||
"ResponseArray": [
|
||||
{
|
||||
"Channel": "Projectile",
|
||||
"Response": "ECollisionResponse::ECR_Block"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"RelativeLocation": {
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||||
"X": -4.6,
|
||||
"Y": 0.0,
|
||||
"Z": 75.0
|
||||
},
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||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
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"Roll": 0.0
|
||||
},
|
||||
"RelativeScale3D": {
|
||||
"X": 2.35,
|
||||
"Y": 2.35,
|
||||
"Z": 0.15
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Target_C",
|
||||
"Name": "Default__BP_Target_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/ShootingRange/BP_Target.BP_Target_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UberGraphFrame": {},
|
||||
"HitSize[6]": 0.04
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ExecuteUbergraph_BP_Target",
|
||||
"Outer": "BP_Target_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
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|
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{
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"Type": "IntProperty",
|
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|
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"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_K2_GetActorLocation_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 24,
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_GetTransform_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 96,
|
||||
"PropertyFlags": "ConstParm",
|
||||
"Struct": {
|
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"ObjectName": "Class'Transform'",
|
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"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "FloatProperty",
|
||||
"Name": "K2Node_Event_Damage",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4
|
||||
},
|
||||
{
|
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"Type": "ObjectProperty",
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"ObjectName": "Class'DamageType'",
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"ObjectPath": "/Script/Engine"
|
||||
}
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},
|
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{
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||||
"Type": "StructProperty",
|
||||
"Name": "K2Node_Event_HitLocation",
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||||
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|
||||
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|
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|
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"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
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}
|
||||
},
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||||
{
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"Type": "StructProperty",
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
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||||
{
|
||||
"Type": "ObjectProperty",
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
}
|
||||
},
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||||
{
|
||||
"Type": "NameProperty",
|
||||
"Name": "K2Node_Event_BoneName",
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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||||
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||||
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|
||||
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|
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|
||||
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|
||||
}
|
||||
},
|
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{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "K2Node_Event_InstigatedBy",
|
||||
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||||
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||||
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|
||||
"ObjectName": "Class'Controller'",
|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "K2Node_Event_DamageCauser",
|
||||
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|
||||
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|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "K2Node_Event_HitInfo",
|
||||
"Flags": "RF_Public",
|
||||
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|
||||
"PropertyFlags": "ConstParm | ContainsInstancedReference",
|
||||
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||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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}
|
||||
},
|
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{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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}
|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"Name": "CallFunc_Conv_TextToString_ReturnValue",
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
"Type": "StrProperty",
|
||||
"Name": "CallFunc_Concat_StrStr_ReturnValue",
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
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|
||||
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|
||||
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|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
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|
||||
"Name": "CallFunc_Conv_StringToText_ReturnValue",
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction | FUNC_HasDefaults"
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'Actor:ReceivePointDamage'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
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|
||||
{
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"Name": "DamageType",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "DamageCauser",
|
||||
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|
||||
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|
||||
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|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Struct": {
|
||||
"ObjectName": "Class'HitResult'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_BlueprintAuthorityOnly | FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Target_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Target_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.5"
|
||||
},
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Target_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Target_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.8"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Target_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.9"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Target_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.10"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "021551F1-4A1D0390-51B4CC9A-762DED48",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Target_C:Plane_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.13"
|
||||
},
|
||||
"VariableGuid": "EDF4F27B-44A68400-947A0B8A-4501D45C",
|
||||
"InternalVariableName": "Plane"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'TextRenderComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "TextRenderComponent'BP_Target_C:LastShotDistance_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.15"
|
||||
},
|
||||
"VariableGuid": "22D2E189-487C2424-6FB6EB85-35B9343C",
|
||||
"InternalVariableName": "LastShotDistance"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_3",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'BoxComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BoxComponent'BP_Target_C:Box_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.1"
|
||||
},
|
||||
"VariableGuid": "5AF0C59B-473F9C09-6A5AAEAA-66C3CDCC",
|
||||
"InternalVariableName": "Box"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_4",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Target_C:TextBackground_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.14"
|
||||
},
|
||||
"VariableGuid": "F1EE3EC8-4D8D08B7-CB5AC3B8-3340A78E",
|
||||
"InternalVariableName": "TextBackground"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Target_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Target_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.6"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Target_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.6"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Target_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Target_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.8"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Target_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.9"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Target_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.10"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Target_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_Target.6"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "NODE_AddStaticMeshComponent-0",
|
||||
"Outer": "BP_Target_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "Plane_GEN_VARIABLE",
|
||||
"Outer": "BP_Target_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'Plane'",
|
||||
"ObjectPath": "/Engine/BasicShapes/Plane.2"
|
||||
},
|
||||
"OverrideMaterials": [
|
||||
{
|
||||
"ObjectName": "MaterialInstanceConstant'MI_Target'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Misc/Target/MI_Target.0"
|
||||
}
|
||||
],
|
||||
"RelativeLocation": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 75.0
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": 0.0
|
||||
},
|
||||
"RelativeScale3D": {
|
||||
"X": 1.5,
|
||||
"Y": 1.5,
|
||||
"Z": 1.5
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "TextBackground_GEN_VARIABLE",
|
||||
"Outer": "BP_Target_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'Plane'",
|
||||
"ObjectPath": "/Engine/BasicShapes/Plane.2"
|
||||
},
|
||||
"OverrideMaterials": [
|
||||
{
|
||||
"ObjectName": "Material'BlackUnlitMaterial'",
|
||||
"ObjectPath": "/Engine/EngineDebugMaterials/BlackUnlitMaterial.0"
|
||||
}
|
||||
],
|
||||
"RelativeLocation": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 195.0
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": 0.0
|
||||
},
|
||||
"RelativeScale3D": {
|
||||
"X": 0.59999996,
|
||||
"Y": 1.9,
|
||||
"Z": 1.5
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "TextRenderComponent",
|
||||
"Name": "LastShotDistance_GEN_VARIABLE",
|
||||
"Outer": "BP_Target_C",
|
||||
"Class": "UScriptClass'TextRenderComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Text": {
|
||||
"Namespace": "",
|
||||
"Key": "5AEE8579415750E32973F9BB203598C4",
|
||||
"SourceString": "0m",
|
||||
"LocalizedString": "0m"
|
||||
},
|
||||
"TextMaterial": {
|
||||
"ObjectName": "Material'DefaultTextMaterialOpaque'",
|
||||
"ObjectPath": "/Engine/EditorResources/FieldNodes/_Resources/DefaultTextMaterialOpaque.0"
|
||||
},
|
||||
"HorizontalAlignment": "EHorizTextAligment::EHTA_Center",
|
||||
"WorldSize": 60.0,
|
||||
"RelativeLocation": {
|
||||
"X": 3.0,
|
||||
"Y": 0.0,
|
||||
"Z": 165.0
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
717
IntoTheRadius2/Content/ITR2/BPs/ShootingRange/BP_TestTarget.json
Normal file
717
IntoTheRadius2/Content/ITR2/BPs/ShootingRange/BP_TestTarget.json
Normal file
|
@ -0,0 +1,717 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_TestTarget_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Timelines": [
|
||||
{
|
||||
"ObjectName": "TimelineTemplate'BP_TestTarget_C:Timeline_Template'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.15"
|
||||
}
|
||||
],
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_TestTarget_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.12"
|
||||
},
|
||||
"UberGraphFunction": {
|
||||
"ObjectName": "Function'BP_TestTarget_C:ExecuteUbergraph_BP_TestTarget'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.3"
|
||||
}
|
||||
},
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"Children": [
|
||||
{
|
||||
"ObjectName": "Function'BP_TestTarget_C:Timeline__FinishedFunc'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.6"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_TestTarget_C:Timeline__UpdateFunc'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_TestTarget_C:ReceivePointDamage'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.5"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_TestTarget_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.4"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_TestTarget_C:ExecuteUbergraph_BP_TestTarget'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.3"
|
||||
}
|
||||
],
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "UberGraphFrame",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 16,
|
||||
"PropertyFlags": "Transient | DuplicateTransient",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'PointerToUberGraphFrame'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "TextRender",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'TextRenderComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "StaticMesh",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "DefaultSceneRoot",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "FloatProperty",
|
||||
"Name": "Timeline_Alpha_7B5FF334485F67F477EBD8B8E2D334C0",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 4
|
||||
},
|
||||
{
|
||||
"Type": "ByteProperty",
|
||||
"Name": "Timeline__Direction_7B5FF334485F67F477EBD8B8E2D334C0",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"Enum": {
|
||||
"ObjectName": "Class'ETimelineDirection'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Timeline",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'TimelineComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FuncMap": {
|
||||
"ExecuteUbergraph_BP_TestTarget": {
|
||||
"ObjectName": "Function'BP_TestTarget_C:ExecuteUbergraph_BP_TestTarget'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.3"
|
||||
},
|
||||
"ReceiveBeginPlay": {
|
||||
"ObjectName": "Function'BP_TestTarget_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.4"
|
||||
},
|
||||
"ReceivePointDamage": {
|
||||
"ObjectName": "Function'BP_TestTarget_C:ReceivePointDamage'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.5"
|
||||
},
|
||||
"Timeline__UpdateFunc": {
|
||||
"ObjectName": "Function'BP_TestTarget_C:Timeline__UpdateFunc'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.7"
|
||||
},
|
||||
"Timeline__FinishedFunc": {
|
||||
"ObjectName": "Function'BP_TestTarget_C:Timeline__FinishedFunc'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.6"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_TestTarget_C'Default__BP_TestTarget_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_TestTarget_C",
|
||||
"Name": "Default__BP_TestTarget_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/ShootingRange/BP_TestTarget.BP_TestTarget_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UberGraphFrame": {},
|
||||
"bReplicates": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "CurveFloat",
|
||||
"Name": "CurveFloat_0",
|
||||
"Outer": "BP_TestTarget_C",
|
||||
"Class": "UScriptClass'CurveFloat'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"FloatCurve": {
|
||||
"Keys": [
|
||||
{
|
||||
"InterpMode": "RCIM_Cubic",
|
||||
"TangentMode": "RCTM_Auto",
|
||||
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||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "TextRenderComponent",
|
||||
"Name": "TextRender_GEN_VARIABLE",
|
||||
"Outer": "BP_TestTarget_C",
|
||||
"Class": "UScriptClass'TextRenderComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Text": {
|
||||
"CultureInvariantString": "Damage"
|
||||
},
|
||||
"HorizontalAlignment": "EHorizTextAligment::EHTA_Center",
|
||||
"VerticalAlignment": "EVerticalTextAligment::EVRTA_TextCenter",
|
||||
"TextRenderColor": {
|
||||
"B": 0,
|
||||
"G": 0,
|
||||
"R": 255,
|
||||
"A": 255,
|
||||
"Hex": "FF0000"
|
||||
},
|
||||
"WorldSize": 30.0,
|
||||
"RelativeLocation": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 45.0
|
||||
},
|
||||
"bVisible": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "TimelineTemplate",
|
||||
"Name": "Timeline_Template",
|
||||
"Outer": "BP_TestTarget_C",
|
||||
"Class": "UScriptClass'TimelineTemplate'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"TimelineLength": 3.0,
|
||||
"FloatTracks": [
|
||||
{
|
||||
"CurveFloat": {
|
||||
"ObjectName": "CurveFloat'BP_TestTarget_C:CurveFloat_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_TestTarget.2"
|
||||
},
|
||||
"PropertyName": "Timeline_Alpha_7B5FF334485F67F477EBD8B8E2D334C0",
|
||||
"TrackName": "Alpha",
|
||||
"bIsExternalCurve": false
|
||||
}
|
||||
],
|
||||
"TimelineGuid": "7B5FF334-485F67F4-77EBD8B8-E2D334C0",
|
||||
"VariableName": "Timeline",
|
||||
"DirectionPropertyName": "Timeline__Direction_7B5FF334485F67F477EBD8B8E2D334C0",
|
||||
"UpdateFunctionName": "Timeline__UpdateFunc",
|
||||
"FinishedFunctionName": "Timeline__FinishedFunc"
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue