dump: [json] pakchunk0_s4
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2029 changed files with 13029077 additions and 0 deletions
497
IntoTheRadius2/Content/ITR2/BPs/QA/BP_ButtonToSpawn.json
Normal file
497
IntoTheRadius2/Content/ITR2/BPs/QA/BP_ButtonToSpawn.json
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@ -0,0 +1,497 @@
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[
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{
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"Type": "AudioComponent",
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"Name": "Audio_GEN_VARIABLE",
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"Outer": "BP_ButtonToSpawn_C",
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"Class": "UScriptClass'AudioComponent'",
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||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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||||
"Properties": {
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||||
"Sound": {
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||||
"ObjectName": "SoundWave'A_SFX_Detector_Click_Beep'",
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||||
"ObjectPath": "/Game/Sound/SFX/Detector_MS/Detector_Sounds/A_SFX_Detector_Click_Beep.0"
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||||
},
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||||
"VolumeModulationMin": 0.5,
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"VolumeModulationMax": 0.5,
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||||
"AttenuationSettings": {
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"ObjectName": "SoundAttenuation'Att_Detector'",
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"ObjectPath": "/Game/Sound/Attenuation/Att_Detector.0"
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}
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}
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},
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{
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"Type": "BlueprintGeneratedClass",
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"Name": "BP_ButtonToSpawn_C",
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"Class": "UScriptClass'BlueprintGeneratedClass'",
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"Super": {
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"ObjectName": "BlueprintGeneratedClass'BP_ResetButton_C'",
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"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.0"
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},
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||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"DynamicBindingObjects": [
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{
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||||
"ObjectName": "ComponentDelegateBinding'BP_ButtonToSpawn_C:ComponentDelegateBinding_0'",
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"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.5"
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}
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],
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"SimpleConstructionScript": {
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||||
"ObjectName": "SimpleConstructionScript'BP_ButtonToSpawn_C:SimpleConstructionScript_0'",
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||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.14"
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},
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"InheritableComponentHandler": {
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"ObjectName": "InheritableComponentHandler'BP_ButtonToSpawn_C:InheritableComponentHandler'",
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"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.9"
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},
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"UberGraphFunction": {
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"ObjectName": "Function'BP_ButtonToSpawn_C:ExecuteUbergraph_BP_ButtonToSpawn'",
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"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.7"
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}
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},
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"Children": [
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{
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"ObjectName": "Function'BP_ButtonToSpawn_C:ReceiveBeginPlay'",
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"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.8"
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},
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{
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"ObjectName": "Function'BP_ButtonToSpawn_C:BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature'",
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"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.6"
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},
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{
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"ObjectName": "Function'BP_ButtonToSpawn_C:ExecuteUbergraph_BP_ButtonToSpawn'",
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"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.7"
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}
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],
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"ChildProperties": [
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{
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"Type": "StructProperty",
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"Name": "UberGraphFrame",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 16,
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"PropertyFlags": "Transient | DuplicateTransient",
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"Struct": {
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||||
"ObjectName": "Class'PointerToUberGraphFrame'",
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||||
"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "Audio",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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"PropertyClass": {
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"ObjectName": "Class'AudioComponent'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "Spawn Point (Move where you want to spawn items)",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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"PropertyClass": {
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"ObjectName": "Class'ChildActorComponent'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "ClassProperty",
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"Name": "OBJECT TO SPAWN",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "Edit | BlueprintVisible",
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"PropertyClass": {
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"ObjectName": "Class'Class'",
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"ObjectPath": "/Script/CoreUObject"
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},
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"MetaClass": {
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"ObjectName": "Class'Actor'",
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"ObjectPath": "/Script/Engine"
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}
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}
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],
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"FuncMap": {
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"ExecuteUbergraph_BP_ButtonToSpawn": {
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"ObjectName": "Function'BP_ButtonToSpawn_C:ExecuteUbergraph_BP_ButtonToSpawn'",
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"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.7"
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},
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"BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature": {
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"ObjectName": "Function'BP_ButtonToSpawn_C:BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature'",
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"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.6"
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},
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"ReceiveBeginPlay": {
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"ObjectName": "Function'BP_ButtonToSpawn_C:ReceiveBeginPlay'",
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"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.8"
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}
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},
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"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
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"ClassWithin": {
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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},
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"ClassConfigName": "Engine",
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"bCooked": true,
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"ClassDefaultObject": {
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"ObjectName": "BP_ButtonToSpawn_C'Default__BP_ButtonToSpawn_C'",
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"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.2"
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},
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"EditorTags": {
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"BlueprintType": "BPTYPE_Normal"
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}
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},
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{
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"Type": "BP_ButtonToSpawn_C",
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"Name": "Default__BP_ButtonToSpawn_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/QA/BP_ButtonToSpawn.BP_ButtonToSpawn_C'",
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"Template": {
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"ObjectName": "BP_ResetButton_C'Default__BP_ResetButton_C'",
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"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.1"
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},
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"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"UberGraphFrame": {},
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"OBJECT TO SPAWN[3]": {
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"ObjectName": "BlueprintGeneratedClass'BP_RadiusNPCCharacterMimicAssault_C'",
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"ObjectPath": "/Game/ITR2/BPs/AI/Enemies/Mimic/BP_RadiusNPCCharacterMimicAssault.1"
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},
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"bCanBeDamaged": false
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}
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},
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{
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"Type": "ChildActorComponent",
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"Name": "Spawn Point (Move where you want to spawn items)_GEN_VARIABLE",
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"Outer": "BP_ButtonToSpawn_C",
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"Class": "UScriptClass'ChildActorComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"RelativeLocation": {
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"X": 0.0,
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"Y": -500.0,
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"Z": 0.0
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},
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"Mobility": "EComponentMobility::Static"
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}
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},
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{
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"Type": "ColorChangingButtonComponent_C",
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"Name": "ButtonComp_GEN_VARIABLE",
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"Outer": "BP_ButtonToSpawn_C",
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"Class": "BlueprintGeneratedClass'/Game/_VRE/Grippables/Misc/Examples/Button/ColorChangingButtonComponent.ColorChangingButtonComponent_C'",
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"Template": {
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"ObjectName": "ColorChangingButtonComponent_C'BP_ResetButton_C:ButtonComp_GEN_VARIABLE'",
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"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.2"
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},
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
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"Properties": {
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||||
"OnComponentBeginOverlap": {
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"InvocationList": []
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},
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"OnComponentEndOverlap": {
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"InvocationList": []
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},
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"Mobility": "EComponentMobility::Movable"
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}
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},
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{
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"Type": "ComponentDelegateBinding",
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"Name": "ComponentDelegateBinding_0",
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"Outer": "BP_ButtonToSpawn_C",
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"Class": "UScriptClass'ComponentDelegateBinding'",
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"Flags": "RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"ComponentDelegateBindings": [
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{
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"ComponentPropertyName": "ButtonComp",
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"DelegatePropertyName": "OnButtonStateChanged",
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"FunctionNameToBind": "BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature"
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}
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]
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}
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},
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{
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"Type": "Function",
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"Name": "BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature",
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"Outer": "BP_ButtonToSpawn_C",
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"Class": "UScriptClass'Function'",
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"Super": {
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||||
"ObjectName": "Function'BP_ResetButton_C:BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.4"
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||||
},
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||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"ChildProperties": [
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{
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||||
"Type": "BoolProperty",
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||||
"Name": "ButtonState",
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||||
"Flags": "RF_Public",
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||||
"ElementSize": 1,
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||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
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||||
"FieldSize": 1,
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||||
"ByteOffset": 0,
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||||
"ByteMask": 1,
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||||
"FieldMask": 255,
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||||
"BoolSize": 1,
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||||
"bIsNativeBool": true
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||||
},
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||||
{
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||||
"Type": "ObjectProperty",
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||||
"Name": "InteractingActor",
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||||
"Flags": "RF_Public",
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||||
"ElementSize": 8,
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||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
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||||
"PropertyClass": {
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||||
"ObjectName": "Class'Actor'",
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||||
"ObjectPath": "/Script/Engine"
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||||
}
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||||
},
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||||
{
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||||
"Type": "ObjectProperty",
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||||
"Name": "InteractingComponent",
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||||
"Flags": "RF_Public",
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||||
"ElementSize": 8,
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||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
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||||
"PropertyClass": {
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||||
"ObjectName": "Class'PrimitiveComponent'",
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||||
"ObjectPath": "/Script/Engine"
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||||
}
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||||
}
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||||
],
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"FunctionFlags": "FUNC_BlueprintEvent"
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},
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{
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"Type": "Function",
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"Name": "ExecuteUbergraph_BP_ButtonToSpawn",
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"Outer": "BP_ButtonToSpawn_C",
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"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "EntryPoint",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "K2Node_ComponentBoundEvent_ButtonState",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "K2Node_ComponentBoundEvent_InteractingActor",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "K2Node_ComponentBoundEvent_InteractingComponent",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "InstancedReference",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'PrimitiveComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_K2_GetComponentLocation_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 24,
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_Conv_VectorToTransform_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 96,
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Transform'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CallFunc_FinishSpawningActor_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction | FUNC_HasDefaults"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ReceiveBeginPlay",
|
||||
"Outer": "BP_ButtonToSpawn_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'Actor:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_ButtonToSpawn_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'ColorChangingButtonComponent_C'",
|
||||
"ObjectPath": "/Game/_VRE/Grippables/Misc/Examples/Button/ColorChangingButtonComponent.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "ColorChangingButtonComponent_C'BP_ButtonToSpawn_C:ButtonComp_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.4"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_ResetButton_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.0"
|
||||
},
|
||||
"SCSVariableName": "ButtonComp",
|
||||
"AssociatedGuid": "9CF238CE-41D665BB-34EAA19C-1723566C"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_ButtonToSpawn_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_ButtonToSpawn_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.10"
|
||||
},
|
||||
"VariableGuid": "FA2DA051-4347D187-BE2F5E9F-0FE7D0AD",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'ChildActorComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "ChildActorComponent'BP_ButtonToSpawn_C:Spawn Point (Move where you want to spawn items)_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.3"
|
||||
},
|
||||
"ParentComponentOrVariableName": "StaticMesh",
|
||||
"ParentComponentOwnerClassName": "BP_ResetButton_C",
|
||||
"VariableGuid": "20472D5C-46275E54-D6FCCA8E-8A535B19",
|
||||
"InternalVariableName": "Spawn Point (Move where you want to spawn items)"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_4",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "AudioComponent'BP_ButtonToSpawn_C:Audio_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.0"
|
||||
},
|
||||
"ParentComponentOrVariableName": "StaticMesh",
|
||||
"ParentComponentOwnerClassName": "BP_ResetButton_C",
|
||||
"VariableGuid": "5941433B-4E181AE5-B31C3693-C9ADD925",
|
||||
"InternalVariableName": "Audio"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_ButtonToSpawn_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_ButtonToSpawn_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_ButtonToSpawn_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.13"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_ButtonToSpawn_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_ButtonToSpawn_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.13"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_ButtonToSpawn_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.11"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
1540
IntoTheRadius2/Content/ITR2/BPs/QA/BP_QARangefinder.json
Normal file
1540
IntoTheRadius2/Content/ITR2/BPs/QA/BP_QARangefinder.json
Normal file
File diff suppressed because it is too large
Load diff
343
IntoTheRadius2/Content/ITR2/BPs/QA/BP_StimuliTestTrigger.json
Normal file
343
IntoTheRadius2/Content/ITR2/BPs/QA/BP_StimuliTestTrigger.json
Normal file
|
@ -0,0 +1,343 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_StimuliTestTrigger_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_StimuliTestTrigger_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_StimuliTestTrigger.6"
|
||||
}
|
||||
},
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"Children": [
|
||||
{
|
||||
"ObjectName": "Function'BP_StimuliTestTrigger_C:Call noise'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_StimuliTestTrigger.2"
|
||||
}
|
||||
],
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Cube",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "DefaultSceneRoot",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "Stimuli",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 12,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'GameplayTag'",
|
||||
"ObjectPath": "/Script/GameplayTags"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FuncMap": {
|
||||
"Call noise": {
|
||||
"ObjectName": "Function'BP_StimuliTestTrigger_C:Call noise'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_StimuliTestTrigger.2"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_StimuliTestTrigger_C'Default__BP_StimuliTestTrigger_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_StimuliTestTrigger.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_StimuliTestTrigger_C",
|
||||
"Name": "Default__BP_StimuliTestTrigger_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/QA/BP_StimuliTestTrigger.BP_StimuliTestTrigger_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Stimuli[2]": {
|
||||
"TagName": "NPC.Stimuli.Hearing.Footsteps"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "Call noise",
|
||||
"Outer": "BP_StimuliTestTrigger_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'RadiusConfigurationSubsystem'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_GetStimulusDataByTag_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 96,
|
||||
"PropertyFlags": "ConstParm",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'StimuliData'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_MakeLiteralGameplayTag_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 12,
|
||||
"Struct": {
|
||||
"ObjectName": "Class'GameplayTag'",
|
||||
"ObjectPath": "/Script/GameplayTags"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "NameProperty",
|
||||
"Name": "CallFunc_GetTagName_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 12
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_K2_GetActorLocation_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 24,
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Public | FUNC_HasDefaults | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_StimuliTestTrigger_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_StimuliTestTrigger_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_StimuliTestTrigger.3"
|
||||
},
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_StimuliTestTrigger_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_StimuliTestTrigger.5"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "69A907CB-43EBB356-CDDAEC9A-64077B3A",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_StimuliTestTrigger_C:Cube_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_StimuliTestTrigger.7"
|
||||
},
|
||||
"VariableGuid": "76AB9DCF-46C3404C-012B648A-A26C053B",
|
||||
"InternalVariableName": "Cube"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_StimuliTestTrigger_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_StimuliTestTrigger_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_StimuliTestTrigger.4"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_StimuliTestTrigger_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_StimuliTestTrigger.4"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_StimuliTestTrigger_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_StimuliTestTrigger.5"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_StimuliTestTrigger_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/QA/BP_StimuliTestTrigger.4"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "Cube_GEN_VARIABLE",
|
||||
"Outer": "BP_StimuliTestTrigger_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'Cube'",
|
||||
"ObjectPath": "/Engine/BasicShapes/Cube.2"
|
||||
},
|
||||
"OverrideMaterials": [
|
||||
{
|
||||
"ObjectName": "Material'BasicShapeMaterial'",
|
||||
"ObjectPath": "/Engine/BasicShapes/BasicShapeMaterial.0"
|
||||
}
|
||||
],
|
||||
"BodyInstance": {
|
||||
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
|
||||
"CollisionEnabled": "ECollisionEnabled::NoCollision",
|
||||
"CollisionProfileName": "NoCollision",
|
||||
"CollisionResponses": {
|
||||
"ResponseArray": [
|
||||
{
|
||||
"Channel": "WorldStatic",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "WorldDynamic",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Pawn",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Visibility",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Camera",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "PhysicsBody",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Vehicle",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Destructible",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel2",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel3",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel4",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel5",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel6",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Trigger",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "RadiusItem",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel12",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel13",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel14",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel15",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel16",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel17",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel18",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue