dump: [json] pakchunk0_s4
This commit is contained in:
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2029 changed files with 13029077 additions and 0 deletions
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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]
|
File diff suppressed because it is too large
Load diff
569
IntoTheRadius2/Content/ITR2/BPs/Misc/Projectile/DT_Impacts.json
Normal file
569
IntoTheRadius2/Content/ITR2/BPs/Misc/Projectile/DT_Impacts.json
Normal file
|
@ -0,0 +1,569 @@
|
|||
[
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
},
|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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||||
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|
||||
},
|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
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||||
"VolumeMulti": 1.0
|
||||
},
|
||||
"Weapon": {
|
||||
"PhysicalMaterial": {
|
||||
"AssetPathName": "/Game/PhysicalMaterials/PM_Weapon.PM_Weapon",
|
||||
"SubPathString": ""
|
||||
},
|
||||
"Particle": null,
|
||||
"ParticleScale": 1.0,
|
||||
"Decal": null,
|
||||
"DecalScale": 1.0,
|
||||
"Sound": {
|
||||
"ObjectName": "MetaSoundSource'MS_Bullet_Impact_Armor'",
|
||||
"ObjectPath": "/Game/Sound/Player/Armor_Damage/Bullet_Impact_Armor/MS_Bullet_Impact_Armor.0"
|
||||
},
|
||||
"SoundDelay": 0.0,
|
||||
"VolumeMulti": 1.0
|
||||
},
|
||||
"Rubber": {
|
||||
"PhysicalMaterial": {
|
||||
"AssetPathName": "/Game/PhysicalMaterials/PM_Rubber.PM_Rubber",
|
||||
"SubPathString": ""
|
||||
},
|
||||
"Particle": {
|
||||
"ObjectName": "ParticleSystem'Rubber_impact_Dyn'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/VFX/BallisticFX/ImpactsVROptimal/DynamicImpacts/Rubber/Rubber_impact_Dyn.64"
|
||||
},
|
||||
"ParticleScale": 1.0,
|
||||
"Decal": null,
|
||||
"DecalScale": 1.0,
|
||||
"Sound": {
|
||||
"ObjectName": "MetaSoundSource'MS_Bullet_Impact_Rubber'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Impacts/Bullet_Impacts/Rubber/MS_Bullet_Impact_Rubber.0"
|
||||
},
|
||||
"SoundDelay": 0.0,
|
||||
"VolumeMulti": 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,36 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "DT_Fall_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'RadiusDamageType'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ClassFlags": "CLASS_ReplicationDataIsSetUp | CLASS_Const | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "DT_Fall_C'Default__DT_Fall_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Projectile/DamageType/DT_Fall.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Const"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "DT_Fall_C",
|
||||
"Name": "Default__DT_Fall_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Misc/Projectile/DamageType/DT_Fall.DT_Fall_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DamageCategory": "EDamageCategory::Water",
|
||||
"bCausedByWorld": true
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,35 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "DT_Physical_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'RadiusDamageType'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ClassFlags": "CLASS_ReplicationDataIsSetUp | CLASS_Const | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "DT_Physical_C'Default__DT_Physical_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Projectile/DamageType/DT_Physical.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Const"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "DT_Physical_C",
|
||||
"Name": "Default__DT_Physical_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Misc/Projectile/DamageType/DT_Physical.DT_Physical_C'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DamageCategory": "EDamageCategory::Physical"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,36 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "DT_Water_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'RadiusDamageType'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ClassFlags": "CLASS_ReplicationDataIsSetUp | CLASS_Const | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "DT_Water_C'Default__DT_Water_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Projectile/DamageType/DT_Water.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Const"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "DT_Water_C",
|
||||
"Name": "Default__DT_Water_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Misc/Projectile/DamageType/DT_Water.DT_Water_C'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DamageCategory": "EDamageCategory::EDamageCategory_MAX",
|
||||
"bCausedByWorld": true
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue