dump: [json] pakchunk0_s4
This commit is contained in:
parent
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2029 changed files with 13029077 additions and 0 deletions
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@ -0,0 +1,788 @@
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|||
[
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
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||||
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|
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
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||||
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||||
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||||
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||||
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||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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||||
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|
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|
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|
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|
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|
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}
|
||||
]
|
|
@ -0,0 +1,227 @@
|
|||
[
|
||||
{
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Music_BG_Menu.3"
|
||||
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|
||||
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|
||||
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{
|
||||
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||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Music_BG_Cue",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | ExposeOnSpawn",
|
||||
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|
||||
"ObjectName": "Class'SoundCue'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
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|
||||
"ExecuteUbergraph_BP_Music_BG_Menu": {
|
||||
"ObjectName": "Function'BP_Music_BG_Menu_C:ExecuteUbergraph_BP_Music_BG_Menu'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Music_BG_Menu.3"
|
||||
},
|
||||
"ReceiveBeginPlay": {
|
||||
"ObjectName": "Function'BP_Music_BG_Menu_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Music_BG_Menu.4"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Music_BG_Menu_C'Default__BP_Music_BG_Menu_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Music_BG_Menu.2"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Music_BG_Menu_C",
|
||||
"Name": "Default__BP_Music_BG_Menu_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Music_BG_Menu.BP_Music_BG_Menu_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UberGraphFrame": {}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ExecuteUbergraph_BP_Music_BG_Menu",
|
||||
"Outer": "BP_Music_BG_Menu_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "EntryPoint",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ReceiveBeginPlay",
|
||||
"Outer": "BP_Music_BG_Menu_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'Actor:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Music_BG_Menu_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Music_BG_Menu_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Music_BG_Menu.5"
|
||||
},
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Music_BG_Menu_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Music_BG_Menu.7"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "889EF154-411FFB65-6C1E3BA1-3B80A1DD",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "AudioComponent'BP_Music_BG_Menu_C:Audio_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Music_BG_Menu.0"
|
||||
},
|
||||
"VariableGuid": "DCB5EF8B-49FD62A8-459D6BBB-034D6E9C",
|
||||
"InternalVariableName": "Audio"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Music_BG_Menu_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Music_BG_Menu_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Music_BG_Menu.6"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Music_BG_Menu_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Music_BG_Menu.6"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Music_BG_Menu_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Music_BG_Menu.7"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Music_BG_Menu_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Music_BG_Menu.6"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,908 @@
|
|||
[
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "AC_Looping_Sound_GEN_VARIABLE",
|
||||
"Outer": "BP_Spline_Sound_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bAutoActivate": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "AC_OneShot_Sound_GEN_VARIABLE",
|
||||
"Outer": "BP_Spline_Sound_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bAutoActivate": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Spline_Sound_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DynamicBindingObjects": [
|
||||
{
|
||||
"ObjectName": "ComponentDelegateBinding'BP_Spline_Sound_C:ComponentDelegateBinding_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.5"
|
||||
}
|
||||
],
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Spline_Sound_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.18"
|
||||
},
|
||||
"UberGraphFunction": {
|
||||
"ObjectName": "Function'BP_Spline_Sound_C:ExecuteUbergraph_BP_Spline_Sound'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.7"
|
||||
}
|
||||
},
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"Children": [
|
||||
{
|
||||
"ObjectName": "Function'BP_Spline_Sound_C:GetClosestPlayer'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.9"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_Spline_Sound_C:FindClosePoint'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.8"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_Spline_Sound_C:ReceiveTick'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.11"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_Spline_Sound_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.10"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_Spline_Sound_C:BndEvt__BP_Spline_Sound_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.6"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_Spline_Sound_C:ExecuteUbergraph_BP_Spline_Sound'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.7"
|
||||
}
|
||||
],
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "UberGraphFrame",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 16,
|
||||
"PropertyFlags": "Transient | DuplicateTransient",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'PointerToUberGraphFrame'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "BPC_Relevance",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPC_Relevance_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_Relevance.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "AC_OneShot_Sound",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "AC_Looping_Sound",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Spline",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SplineComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "DefaultSceneRoot",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "One_Shot_Initial_Delay",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible"
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "Apply_Parameter",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "NameProperty",
|
||||
"Name": "Parameter_Name",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 12,
|
||||
"PropertyFlags": "Edit | BlueprintVisible"
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "Debug?",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Looping_Sound_Cue",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SoundBase'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "One_Shot_Sound_Cue",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SoundBase'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Att_Looping_Sound",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SoundAttenuation'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Att_OneShot_Sound",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SoundAttenuation'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "FloatProperty",
|
||||
"Name": "Volume",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "Edit | BlueprintVisible"
|
||||
},
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "MaxDistance",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible"
|
||||
}
|
||||
],
|
||||
"FuncMap": {
|
||||
"ExecuteUbergraph_BP_Spline_Sound": {
|
||||
"ObjectName": "Function'BP_Spline_Sound_C:ExecuteUbergraph_BP_Spline_Sound'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.7"
|
||||
},
|
||||
"BndEvt__BP_Spline_Sound_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature": {
|
||||
"ObjectName": "Function'BP_Spline_Sound_C:BndEvt__BP_Spline_Sound_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.6"
|
||||
},
|
||||
"ReceiveBeginPlay": {
|
||||
"ObjectName": "Function'BP_Spline_Sound_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.10"
|
||||
},
|
||||
"ReceiveTick": {
|
||||
"ObjectName": "Function'BP_Spline_Sound_C:ReceiveTick'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.11"
|
||||
},
|
||||
"FindClosePoint": {
|
||||
"ObjectName": "Function'BP_Spline_Sound_C:FindClosePoint'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.8"
|
||||
},
|
||||
"GetClosestPlayer": {
|
||||
"ObjectName": "Function'BP_Spline_Sound_C:GetClosestPlayer'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.9"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Spline_Sound_C'Default__BP_Spline_Sound_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.3"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Spline_Sound_C",
|
||||
"Name": "Default__BP_Spline_Sound_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.BP_Spline_Sound_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UberGraphFrame": {},
|
||||
"Volume[14]": 1.0,
|
||||
"MaxDistance[15]": 10000.0,
|
||||
"PrimaryActorTick": {
|
||||
"TickGroup": "ETickingGroup::TG_DuringPhysics",
|
||||
"bCanEverTick": true,
|
||||
"bStartWithTickEnabled": false,
|
||||
"TickInterval": 1.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_Relevance_C",
|
||||
"Name": "BPC_Relevance_GEN_VARIABLE",
|
||||
"Outer": "BP_Spline_Sound_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_Relevance.BPC_Relevance_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_Relevance_C'Default__BPC_Relevance_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_Relevance.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "ComponentDelegateBinding",
|
||||
"Name": "ComponentDelegateBinding_0",
|
||||
"Outer": "BP_Spline_Sound_C",
|
||||
"Class": "UScriptClass'ComponentDelegateBinding'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentDelegateBindings": [
|
||||
{
|
||||
"ComponentPropertyName": "BPC_Relevance",
|
||||
"DelegatePropertyName": "ToggleRelevance",
|
||||
"FunctionNameToBind": "BndEvt__BP_Spline_Sound_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "BndEvt__BP_Spline_Sound_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature",
|
||||
"Outer": "BP_Spline_Sound_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "BoolProperty",
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "AudioComponent'BP_Spline_Sound_C:AC_OneShot_Sound_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.1"
|
||||
},
|
||||
"VariableGuid": "91340F79-498A3864-94716F9C-6213F523",
|
||||
"InternalVariableName": "AC_OneShot_Sound"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_4",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPC_Relevance_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_Relevance.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BPC_Relevance_C'BP_Spline_Sound_C:BPC_Relevance_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.4"
|
||||
},
|
||||
"VariableGuid": "1122BDC3-4FC9B97D-FDBFB9B0-688DACB6",
|
||||
"InternalVariableName": "BPC_Relevance"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Spline_Sound_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Spline_Sound_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.13"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Spline_Sound_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.17"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Spline_Sound_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.13"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Spline_Sound_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.14"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Spline_Sound_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.15"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Spline_Sound_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.16"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Spline_Sound_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.17"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Spline_Sound_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound.13"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SplineComponent",
|
||||
"Name": "Spline_GEN_VARIABLE",
|
||||
"Outer": "BP_Spline_Sound_C",
|
||||
"Class": "UScriptClass'SplineComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
|
@ -0,0 +1,631 @@
|
|||
[
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "AC_Looping_Sound_GEN_VARIABLE",
|
||||
"Outer": "BP_Spline_Sound_Windows_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bAutoActivate": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "AC_OneShot_Sound_GEN_VARIABLE",
|
||||
"Outer": "BP_Spline_Sound_Windows_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bAutoActivate": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Spline_Sound_Windows_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Spline_Sound_Windows_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.14"
|
||||
},
|
||||
"UberGraphFunction": {
|
||||
"ObjectName": "Function'BP_Spline_Sound_Windows_C:ExecuteUbergraph_BP_Spline_Sound_Windows'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.5"
|
||||
}
|
||||
},
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"Children": [
|
||||
{
|
||||
"ObjectName": "Function'BP_Spline_Sound_Windows_C:FindClosePoint'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.6"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_Spline_Sound_Windows_C:ReceiveTick'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.8"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_Spline_Sound_Windows_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_Spline_Sound_Windows_C:CheckDistanceToPlayer'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.4"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_Spline_Sound_Windows_C:ExecuteUbergraph_BP_Spline_Sound_Windows'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.5"
|
||||
}
|
||||
],
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "UberGraphFrame",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 16,
|
||||
"PropertyFlags": "Transient | DuplicateTransient",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'PointerToUberGraphFrame'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "AC_OneShot_Sound",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "AC_Looping_Sound",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Spline",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SplineComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "DefaultSceneRoot",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "Tick_Interval",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
|
||||
},
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "One_Shot_Initial_Delay",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible"
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "Apply_Parameter",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "NameProperty",
|
||||
"Name": "Parameter_Name",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 12,
|
||||
"PropertyFlags": "Edit | BlueprintVisible"
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "Debug?",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Looping_Sound_Cue",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SoundBase'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "One_Shot_Sound_Cue",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SoundBase'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Att_Looping_Sound",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SoundAttenuation'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Att_OneShot_Sound",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SoundAttenuation'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "FloatProperty",
|
||||
"Name": "Volume",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "Edit | BlueprintVisible"
|
||||
},
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "AttendistSqr",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
|
||||
},
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "MaxDistance",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
|
||||
}
|
||||
],
|
||||
"FuncMap": {
|
||||
"ExecuteUbergraph_BP_Spline_Sound_Windows": {
|
||||
"ObjectName": "Function'BP_Spline_Sound_Windows_C:ExecuteUbergraph_BP_Spline_Sound_Windows'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.5"
|
||||
},
|
||||
"CheckDistanceToPlayer": {
|
||||
"ObjectName": "Function'BP_Spline_Sound_Windows_C:CheckDistanceToPlayer'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.4"
|
||||
},
|
||||
"ReceiveBeginPlay": {
|
||||
"ObjectName": "Function'BP_Spline_Sound_Windows_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.7"
|
||||
},
|
||||
"ReceiveTick": {
|
||||
"ObjectName": "Function'BP_Spline_Sound_Windows_C:ReceiveTick'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.8"
|
||||
},
|
||||
"FindClosePoint": {
|
||||
"ObjectName": "Function'BP_Spline_Sound_Windows_C:FindClosePoint'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.6"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Spline_Sound_Windows_C'Default__BP_Spline_Sound_Windows_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.3"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Spline_Sound_Windows_C",
|
||||
"Name": "Default__BP_Spline_Sound_Windows_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Spline_Sound_Windows.BP_Spline_Sound_Windows_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UberGraphFrame": {},
|
||||
"Tick_Interval[5]": 0.2,
|
||||
"MaxDistance[16]": 10000.0,
|
||||
"PrimaryActorTick": {
|
||||
"TickGroup": "ETickingGroup::TG_DuringPhysics",
|
||||
"bCanEverTick": true,
|
||||
"bStartWithTickEnabled": false
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "CheckDistanceToPlayer",
|
||||
"Outer": "BP_Spline_Sound_Windows_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ExecuteUbergraph_BP_Spline_Sound_Windows",
|
||||
"Outer": "BP_Spline_Sound_Windows_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "EntryPoint",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
},
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "CallFunc_Square_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8
|
||||
},
|
||||
{
|
||||
"Type": "FloatProperty",
|
||||
"Name": "K2Node_Event_DeltaSeconds",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CallFunc_GetPlayerPawn_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'Pawn'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CallFunc_GetPlayerPawn_ReturnValue_1",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'Pawn'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_K2_GetActorLocation_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 24,
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "CallFunc_IsValid_ReturnValue",
|
||||
"Flags": "RF_Public",
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||||
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|
@ -0,0 +1,530 @@
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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@ -0,0 +1,213 @@
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|
||||
"ObjectType": "ECollisionChannel::ECC_GameTraceChannel1",
|
||||
"CollisionProfileName": "PawnTrigger",
|
||||
"CollisionResponses": {
|
||||
"ResponseArray": [
|
||||
{
|
||||
"Channel": "WorldStatic",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "WorldDynamic",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Pawn",
|
||||
"Response": "ECollisionResponse::ECR_Overlap"
|
||||
},
|
||||
{
|
||||
"Channel": "Visibility",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Camera",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "PhysicsBody",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Vehicle",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Destructible",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Trigger",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "RadiusItem",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Weapon_Tails_C",
|
||||
"Name": "Default__BP_Weapon_Tails_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Weapon_Tails.BP_Weapon_Tails_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Weapon_Tails_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Weapon_Tails_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Weapon_Tails.3"
|
||||
},
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Weapon_Tails_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Weapon_Tails.5"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "5236D387-4E84C523-7A97698F-66D8EA21",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'BoxComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BoxComponent'BP_Weapon_Tails_C:Box_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Weapon_Tails.1"
|
||||
},
|
||||
"VariableGuid": "76EDE34B-4E0E1857-D6E7B298-2761505C",
|
||||
"InternalVariableName": "Box"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Weapon_Tails_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Weapon_Tails_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Weapon_Tails.4"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Weapon_Tails_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Weapon_Tails.4"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Weapon_Tails_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Weapon_Tails.5"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Weapon_Tails_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/BP_Weapon_Tails.4"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,852 @@
|
|||
[
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "AudioComponent0",
|
||||
"Outer": "Default__PSRangedAmbientSound_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Sound": {
|
||||
"ObjectName": "SoundCue'A_SFX_House_Wood_Creak_Forest_Cue'",
|
||||
"ObjectPath": "/Game/Sound/Ambience/Wood_Creak/A_SFX_House_Wood_Creak_Forest_Cue.0"
|
||||
},
|
||||
"bAutoActivate": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "PSRangedAmbientSound_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'PSRangedAmbientSound_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.12"
|
||||
},
|
||||
"UberGraphFunction": {
|
||||
"ObjectName": "Function'PSRangedAmbientSound_C:ExecuteUbergraph_PSRangedAmbientSound'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.4"
|
||||
}
|
||||
},
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'AmbientSound'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"Children": [
|
||||
{
|
||||
"ObjectName": "Function'PSRangedAmbientSound_C:IsItDay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.5"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'PSRangedAmbientSound_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'PSRangedAmbientSound_C:AudioFinished'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.3"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'PSRangedAmbientSound_C:OnDayNightChanged'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.6"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'PSRangedAmbientSound_C:ExecuteUbergraph_PSRangedAmbientSound'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.4"
|
||||
}
|
||||
],
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "UberGraphFrame",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 16,
|
||||
"PropertyFlags": "Transient | DuplicateTransient",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'PointerToUberGraphFrame'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Sound Area",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'BoxComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "RandomPosition",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "pauseMin",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible"
|
||||
},
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "pauseMax",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible"
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "initialWorldTransform",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 96,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Transform'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "ActiveDuringDay",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "ActiveDuringNight",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "shouldPlay",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "debugSphere",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "Start Delay Min",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible"
|
||||
},
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "Start Delay Max",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible"
|
||||
}
|
||||
],
|
||||
"FuncMap": {
|
||||
"ExecuteUbergraph_PSRangedAmbientSound": {
|
||||
"ObjectName": "Function'PSRangedAmbientSound_C:ExecuteUbergraph_PSRangedAmbientSound'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.4"
|
||||
},
|
||||
"OnDayNightChanged": {
|
||||
"ObjectName": "Function'PSRangedAmbientSound_C:OnDayNightChanged'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.6"
|
||||
},
|
||||
"AudioFinished": {
|
||||
"ObjectName": "Function'PSRangedAmbientSound_C:AudioFinished'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.3"
|
||||
},
|
||||
"ReceiveBeginPlay": {
|
||||
"ObjectName": "Function'PSRangedAmbientSound_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.7"
|
||||
},
|
||||
"IsItDay": {
|
||||
"ObjectName": "Function'PSRangedAmbientSound_C:IsItDay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.5"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "PSRangedAmbientSound_C'Default__PSRangedAmbientSound_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.8"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoxComponent",
|
||||
"Name": "Sound Area_GEN_VARIABLE",
|
||||
"Outer": "PSRangedAmbientSound_C",
|
||||
"Class": "UScriptClass'BoxComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AreaClassOverride": {
|
||||
"ObjectName": "Class'NavArea_Obstacle'",
|
||||
"ObjectPath": "/Script/NavigationSystem"
|
||||
},
|
||||
"bUseSystemDefaultObstacleAreaClass": false,
|
||||
"BodyInstance": {
|
||||
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
|
||||
"CollisionEnabled": "ECollisionEnabled::NoCollision",
|
||||
"bLockXRotation": true,
|
||||
"bLockYRotation": true,
|
||||
"CollisionProfileName": "NoCollision",
|
||||
"CollisionResponses": {
|
||||
"ResponseArray": [
|
||||
{
|
||||
"Channel": "WorldStatic",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "WorldDynamic",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Pawn",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Visibility",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Camera",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "PhysicsBody",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Vehicle",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Destructible",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel2",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel3",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel4",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel5",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel6",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Trigger",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "RadiusItem",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel12",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel13",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel14",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel15",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel16",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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},
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
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|
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||||
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||||
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||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
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|
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||||
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||||
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|
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||||
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||||
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|
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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||||
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||||
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|
||||
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|
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||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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||||
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|
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|
||||
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|
||||
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||||
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||||
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||||
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|
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||||
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|
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"Name": "Default__PSRangedAmbientSound_C",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
"Z": 1.0
|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
"debugSphere[9]": true,
|
||||
"Start Delay Min[10]": 5.0,
|
||||
"Start Delay Max[11]": 15.0,
|
||||
"AudioComponent": {
|
||||
"ObjectName": "AudioComponent'Default__PSRangedAmbientSound_C:AudioComponent0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.0"
|
||||
},
|
||||
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|
||||
"ObjectName": "AudioComponent'Default__PSRangedAmbientSound_C:AudioComponent0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.0"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "PSRangedAmbientSound_C",
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'PSRangedAmbientSound_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.9"
|
||||
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|
||||
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|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'BoxComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BoxComponent'PSRangedAmbientSound_C:Sound Area_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.2"
|
||||
},
|
||||
"ParentComponentOrVariableName": "AudioComponent0",
|
||||
"bIsParentComponentNative": true,
|
||||
"VariableGuid": "B83AE6D0-4170991B-22C31DB4-CD309CFD",
|
||||
"InternalVariableName": "Sound Area"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "PSRangedAmbientSound_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'PSRangedAmbientSound_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.11"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'PSRangedAmbientSound_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.11"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'PSRangedAmbientSound_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BPs_Audio/PSRangedAmbientSound.10"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue