dump: [json] pakchunk0_s4
This commit is contained in:
parent
a0202f19ac
commit
184f12fe9d
2029 changed files with 13029077 additions and 0 deletions
1346
IntoTheRadius2/Content/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.json
Normal file
1346
IntoTheRadius2/Content/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.json
Normal file
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,515 @@
|
|||
[
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "SoundLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Ceiling01_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "AudioComponent'BP_LampLight_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": -2.7000624E-13,
|
||||
"Y": 2.3702614E-07,
|
||||
"Z": -50.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Lamp_Ceiling01_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Lamp_Ceiling01_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.15"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Lamp_Ceiling01_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.3"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "LightMovable",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "PointLight2",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "PointLight1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "PointLight",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "P_Light_Dust",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'ParticleSystemComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Lamp_Ceiling01_C'Default__BP_Lamp_Ceiling01_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.2"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Lamp_Ceiling01_C",
|
||||
"Name": "Default__BP_Lamp_Ceiling01_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.BP_Lamp_Ceiling01_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_LampLight_C'Default__BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BrokenMesh[5]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Ceiling_02_b'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Lamps/Ceiling/SM_Lamp_Ceiling_02_b.2"
|
||||
},
|
||||
"Mesh[6]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Ceiling_02_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Lamps/Ceiling/SM_Lamp_Ceiling_02_a.2"
|
||||
},
|
||||
"StaticIntensity[7]": 0.35,
|
||||
"TextureEmissionMultiplier[8]": 2.0,
|
||||
"MoveableIntensity[9]": 1.0,
|
||||
"Intensity[11]": 10.0,
|
||||
"LightColor[12]": {
|
||||
"R": 1.0,
|
||||
"G": 0.948633,
|
||||
"B": 0.568745,
|
||||
"A": 1.0,
|
||||
"Hex": "FFFAC7"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Lamp_Ceiling01_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Lamp_Ceiling01_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.17"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "LampMesh",
|
||||
"AssociatedGuid": "DD04F8FA-46B69A19-045E8EA8-030C8273"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "AudioComponent'BP_Lamp_Ceiling01_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.0"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "SoundLight",
|
||||
"AssociatedGuid": "EC94536D-46FF8438-5C973198-41E19121"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ParticleSystemComponent",
|
||||
"Name": "P_Light_Dust_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Ceiling01_C",
|
||||
"Class": "UScriptClass'ParticleSystemComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Template": {
|
||||
"ObjectName": "ParticleSystem'P_Light_Dust'",
|
||||
"ObjectPath": "/Game/ITR2/Art/VFX/Environment/Dust/P_Light_Dust.14"
|
||||
},
|
||||
"LDMaxDrawDistance": 600.0,
|
||||
"CachedMaxDrawDistance": 600.0,
|
||||
"RelativeLocation": {
|
||||
"X": 67.756325,
|
||||
"Y": -13.202703,
|
||||
"Z": -115.27279
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -0.0
|
||||
},
|
||||
"PrimaryComponentTick": {
|
||||
"bStartWithTickEnabled": false
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "PointLightComponent",
|
||||
"Name": "PointLight1_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Ceiling01_C",
|
||||
"Class": "UScriptClass'PointLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bUseInverseSquaredFalloff": false,
|
||||
"SourceRadius": 10.0,
|
||||
"Intensity": 500.0,
|
||||
"RelativeLocation": {
|
||||
"X": -36.933487,
|
||||
"Y": 2.1784184,
|
||||
"Z": -34.467545
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "PointLightComponent",
|
||||
"Name": "PointLight2_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Ceiling01_C",
|
||||
"Class": "UScriptClass'PointLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bUseInverseSquaredFalloff": false,
|
||||
"SourceRadius": 10.0,
|
||||
"Intensity": 500.0,
|
||||
"RelativeLocation": {
|
||||
"X": 15.575662,
|
||||
"Y": 32.877747,
|
||||
"Z": -32.301685
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "PointLightComponent",
|
||||
"Name": "PointLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Ceiling01_C",
|
||||
"Class": "UScriptClass'PointLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bUseInverseSquaredFalloff": false,
|
||||
"SourceRadius": 10.0,
|
||||
"Intensity": 500.0,
|
||||
"RelativeLocation": {
|
||||
"X": 18.8969,
|
||||
"Y": -34.296337,
|
||||
"Z": -34.801277
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Ceiling01_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Lamp_Ceiling01_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.8"
|
||||
},
|
||||
"VariableGuid": "B6C60F23-4614B759-6AF723AE-15E72107",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'ParticleSystemComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "ParticleSystemComponent'BP_Lamp_Ceiling01_C:P_Light_Dust_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.4"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "B5C8DA1D-45674415-CDE69B96-C85B2F48",
|
||||
"InternalVariableName": "P_Light_Dust"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_4",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "PointLightComponent'BP_Lamp_Ceiling01_C:PointLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.7"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "5E29C16C-4B540F74-63E4068E-E1267CE1",
|
||||
"InternalVariableName": "PointLight"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_5",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "PointLightComponent'BP_Lamp_Ceiling01_C:PointLight1_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.5"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "4A1A5B09-456E0153-2BD2C787-ED56B0D2",
|
||||
"InternalVariableName": "PointLight1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_6",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "PointLightComponent'BP_Lamp_Ceiling01_C:PointLight2_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.6"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "83812B46-424AB996-6C1F4B91-E39689D5",
|
||||
"InternalVariableName": "PointLight2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_7",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_Ceiling01_C:LightMovable_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.16"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "9702543F-47A3FE8B-109F668E-B802BC37",
|
||||
"InternalVariableName": "LightMovable"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Lamp_Ceiling01_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling01_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.10"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling01_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.11"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling01_C:SimpleConstructionScript_0.SCS_Node_5'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling01_C:SimpleConstructionScript_0.SCS_Node_6'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.13"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling01_C:SimpleConstructionScript_0.SCS_Node_7'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.14"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling01_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.10"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling01_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.11"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling01_C:SimpleConstructionScript_0.SCS_Node_5'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling01_C:SimpleConstructionScript_0.SCS_Node_6'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.13"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling01_C:SimpleConstructionScript_0.SCS_Node_7'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.14"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling01_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling01.9"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "LightMovable_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Ceiling01_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 360.0,
|
||||
"bUseInverseSquaredFalloff": false,
|
||||
"AttenuationRadius": 400.0,
|
||||
"MaxDrawDistance": 6000.0,
|
||||
"MaxDistanceFadeRange": 4000.0,
|
||||
"ShadowBias": 1.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": 0.0,
|
||||
"Y": -9.422953E-09,
|
||||
"Z": -59.431393
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "LampMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Ceiling01_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BP_LampLight_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Ceiling_02_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Lamps/Ceiling/SM_Lamp_Ceiling_02_a.2"
|
||||
}
|
||||
},
|
||||
"LODData": [
|
||||
{
|
||||
"MapBuildDataId": "00000000000000000000000000000000"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
|
@ -0,0 +1,325 @@
|
|||
[
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "SoundLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Ceiling02_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "AudioComponent'BP_LampLight_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 9.2597287E-07,
|
||||
"Y": -2.842171E-14,
|
||||
"Z": -46.63642
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Lamp_Ceiling02_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Lamp_Ceiling02_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.9"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Lamp_Ceiling02_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.3"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "SpotLight",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "PointLight",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Lamp_Ceiling02_C'Default__BP_Lamp_Ceiling02_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.2"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Lamp_Ceiling02_C",
|
||||
"Name": "Default__BP_Lamp_Ceiling02_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.BP_Lamp_Ceiling02_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_LampLight_C'Default__BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BrokenMesh[5]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Ceiling_01_b'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Lamps/Ceiling/SM_Lamp_Ceiling_01_b.2"
|
||||
},
|
||||
"Mesh[6]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Ceiling_01_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Lamps/Ceiling/SM_Lamp_Ceiling_01_a.2"
|
||||
},
|
||||
"StaticIntensity[7]": 1000.0,
|
||||
"TextureEmissionMultiplier[8]": 8.0,
|
||||
"MoveableIntensity[9]": 1000.0,
|
||||
"Intensity[11]": 10.0,
|
||||
"LightColor[12]": {
|
||||
"R": 1.0,
|
||||
"G": 0.540751,
|
||||
"B": 0.327984,
|
||||
"A": 1.0,
|
||||
"Hex": "FFC29B"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Lamp_Ceiling02_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Lamp_Ceiling02_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.11"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "LampMesh",
|
||||
"AssociatedGuid": "DD04F8FA-46B69A19-045E8EA8-030C8273"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "AudioComponent'BP_Lamp_Ceiling02_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.0"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "SoundLight",
|
||||
"AssociatedGuid": "EC94536D-46FF8438-5C973198-41E19121"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "PointLightComponent",
|
||||
"Name": "PointLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Ceiling02_C",
|
||||
"Class": "UScriptClass'PointLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AttenuationRadius": 2048.0,
|
||||
"Intensity": 2000.0,
|
||||
"RelativeLocation": {
|
||||
"X": 8.049624E-08,
|
||||
"Y": 5.7508146E-07,
|
||||
"Z": -69.14372
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Ceiling02_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Lamp_Ceiling02_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.5"
|
||||
},
|
||||
"VariableGuid": "B49751E1-4427E98D-936F83A8-CCCA3B73",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "PointLightComponent'BP_Lamp_Ceiling02_C:PointLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.4"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "7A015A89-428E3C5F-7E848388-ED40BA6D",
|
||||
"InternalVariableName": "PointLight"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_Ceiling02_C:SpotLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.10"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "F9321E38-4AC90430-2564CEBA-F7CFF107",
|
||||
"InternalVariableName": "SpotLight"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Lamp_Ceiling02_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling02_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling02_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.8"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling02_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling02_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.8"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Ceiling02_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Ceiling02.6"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "SpotLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Ceiling02_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 80.0,
|
||||
"AttenuationRadius": 1024.0,
|
||||
"MaxDrawDistance": 6000.0,
|
||||
"MaxDistanceFadeRange": 4000.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": -2.974077E-07,
|
||||
"Y": 1.3500312E-13,
|
||||
"Z": -65.48749
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": 0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "LampMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Ceiling02_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BP_LampLight_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": null
|
||||
},
|
||||
"LODData": [
|
||||
{
|
||||
"MapBuildDataId": "00000000000000000000000000000000"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
|
@ -0,0 +1,787 @@
|
|||
[
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "SoundLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Floodlight_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "AudioComponent'BP_LampLight_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"Sound": {
|
||||
"ObjectName": "MetaSoundSource'MS_Hub_Electric_Lamp_Loop'",
|
||||
"ObjectPath": "/Game/Sound/Ambience/Hub/Electric_Lamp/MS_Hub_Electric_Lamp_Loop.0"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Lamp_Floodlight_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Lamp_Floodlight_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.13"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Lamp_Floodlight_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.6"
|
||||
},
|
||||
"UberGraphFunction": {
|
||||
"ObjectName": "Function'BP_Lamp_Floodlight_C:ExecuteUbergraph_BP_Lamp_Floodlight'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.3"
|
||||
}
|
||||
},
|
||||
"Children": [
|
||||
{
|
||||
"ObjectName": "Function'BP_Lamp_Floodlight_C:TurnOnOff'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.5"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_Lamp_Floodlight_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.4"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_Lamp_Floodlight_C:ExecuteUbergraph_BP_Lamp_Floodlight'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.3"
|
||||
}
|
||||
],
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "UberGraphFrame",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 16,
|
||||
"PropertyFlags": "Transient | DuplicateTransient",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'PointerToUberGraphFrame'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "NS_LightCone",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'NiagaraComponent'",
|
||||
"ObjectPath": "/Script/Niagara"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "SM_LightCone",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "LightMovable",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "IsOnFloodlight",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
}
|
||||
],
|
||||
"FuncMap": {
|
||||
"ExecuteUbergraph_BP_Lamp_Floodlight": {
|
||||
"ObjectName": "Function'BP_Lamp_Floodlight_C:ExecuteUbergraph_BP_Lamp_Floodlight'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.3"
|
||||
},
|
||||
"ReceiveBeginPlay": {
|
||||
"ObjectName": "Function'BP_Lamp_Floodlight_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.4"
|
||||
},
|
||||
"TurnOnOff": {
|
||||
"ObjectName": "Function'BP_Lamp_Floodlight_C:TurnOnOff'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.5"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Lamp_Floodlight_C'Default__BP_Lamp_Floodlight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.2"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Lamp_Floodlight_C",
|
||||
"Name": "Default__BP_Lamp_Floodlight_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.BP_Lamp_Floodlight_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_LampLight_C'Default__BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UberGraphFrame": {},
|
||||
"IsOnFloodlight[4]": true,
|
||||
"BrokenMesh[5]": {
|
||||
"ObjectName": "StaticMesh'SM_electric_spotlight_01'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Environment/Props/Electrical/Spotlight_01/SM_electric_spotlight_01.2"
|
||||
},
|
||||
"Mesh[6]": {
|
||||
"ObjectName": "StaticMesh'SM_electric_spotlight_01'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Environment/Props/Electrical/Spotlight_01/SM_electric_spotlight_01.2"
|
||||
},
|
||||
"StaticIntensity[7]": 20000.0,
|
||||
"TextureEmissionMultiplier[8]": 0.03,
|
||||
"MoveableIntensity[9]": 10.0,
|
||||
"Intensity[11]": 15.0,
|
||||
"LightColor[12]": {
|
||||
"R": 0.807926,
|
||||
"G": 1.0,
|
||||
"B": 0.959892,
|
||||
"A": 1.0,
|
||||
"Hex": "E9FFFB"
|
||||
},
|
||||
"TurnOffDuringDay[13]": true,
|
||||
"OnMaterial[16]": {
|
||||
"ObjectName": "MaterialInstanceConstant'MLI_Electric_Spotlight'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Environment/Props/Electrical/Spotlight_01/Textures/MLI_Electric_Spotlight.0"
|
||||
},
|
||||
"OffMaterial[17]": {
|
||||
"ObjectName": "MaterialInstanceConstant'MLI_Electric_SpotlightOff'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Environment/Props/Electrical/Spotlight_01/Textures/MLI_Electric_SpotlightOff.0"
|
||||
},
|
||||
"LightSound[18]": {
|
||||
"ObjectName": "MetaSoundSource'MS_Hub_Electric_Lamp_Loop'",
|
||||
"ObjectPath": "/Game/Sound/Ambience/Hub/Electric_Lamp/MS_Hub_Electric_Lamp_Loop.0"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ExecuteUbergraph_BP_Lamp_Floodlight",
|
||||
"Outer": "BP_Lamp_Floodlight_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "EntryPoint",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ReceiveBeginPlay",
|
||||
"Outer": "BP_Lamp_Floodlight_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Super": {
|
||||
"ObjectName": "Function'BP_LampLight_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.5"
|
||||
},
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "TurnOnOff",
|
||||
"Outer": "BP_Lamp_Floodlight_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Super": {
|
||||
"ObjectName": "Function'BP_LampLight_C:TurnOnOff'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.7"
|
||||
},
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "NewOn",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "InterfaceProperty",
|
||||
"Name": "CallFunc_SetTriggerParameter_self_CastInput",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 16,
|
||||
"InterfaceClass": {
|
||||
"ObjectName": "Class'AudioParameterControllerInterface'",
|
||||
"ObjectPath": "/Script/AudioExtensions"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Protected | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Lamp_Floodlight_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Lamp_Floodlight_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.15"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "LampMesh",
|
||||
"AssociatedGuid": "DD04F8FA-46B69A19-045E8EA8-030C8273"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "AudioComponent'BP_Lamp_Floodlight_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.0"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "SoundLight",
|
||||
"AssociatedGuid": "EC94536D-46FF8438-5C973198-41E19121"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "NiagaraComponent",
|
||||
"Name": "NS_LightCone_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Floodlight_C",
|
||||
"Class": "UScriptClass'NiagaraComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Asset": {
|
||||
"ObjectName": "NiagaraSystem'NS_LightCone'",
|
||||
"ObjectPath": "/Game/ITR2/Art/VFX/LightCone/NS_LightCone.34"
|
||||
},
|
||||
"OverrideParameters": {
|
||||
"UserParameterRedirects": [
|
||||
{
|
||||
"Key": {
|
||||
"VarData": "",
|
||||
"Name": "Color",
|
||||
"TypeDef": {
|
||||
"ClassStructOrEnum": {
|
||||
"ObjectName": "Class'LinearColor'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"UnderlyingType": 2,
|
||||
"Flags": 0
|
||||
}
|
||||
},
|
||||
"Value": {
|
||||
"VarData": "",
|
||||
"Name": "User.Color",
|
||||
"TypeDef": {
|
||||
"ClassStructOrEnum": {
|
||||
"ObjectName": "Class'LinearColor'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"UnderlyingType": 2,
|
||||
"Flags": 0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Key": {
|
||||
"VarData": "",
|
||||
"Name": "DustSpawnRate",
|
||||
"TypeDef": {
|
||||
"ClassStructOrEnum": {
|
||||
"ObjectName": "Class'NiagaraFloat'",
|
||||
"ObjectPath": "/Script/Niagara"
|
||||
},
|
||||
"UnderlyingType": 2,
|
||||
"Flags": 0
|
||||
}
|
||||
},
|
||||
"Value": {
|
||||
"VarData": "",
|
||||
"Name": "User.DustSpawnRate",
|
||||
"TypeDef": {
|
||||
"ClassStructOrEnum": {
|
||||
"ObjectName": "Class'NiagaraFloat'",
|
||||
"ObjectPath": "/Script/Niagara"
|
||||
},
|
||||
"UnderlyingType": 2,
|
||||
"Flags": 0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Key": {
|
||||
"VarData": "",
|
||||
"Name": "Size",
|
||||
"TypeDef": {
|
||||
"ClassStructOrEnum": {
|
||||
"ObjectName": "Class'NiagaraFloat'",
|
||||
"ObjectPath": "/Script/Niagara"
|
||||
},
|
||||
"UnderlyingType": 2,
|
||||
"Flags": 0
|
||||
}
|
||||
},
|
||||
"Value": {
|
||||
"VarData": "",
|
||||
"Name": "User.Size",
|
||||
"TypeDef": {
|
||||
"ClassStructOrEnum": {
|
||||
"ObjectName": "Class'NiagaraFloat'",
|
||||
"ObjectPath": "/Script/Niagara"
|
||||
},
|
||||
"UnderlyingType": 2,
|
||||
"Flags": 0
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"SortedParameterOffsets": [
|
||||
{
|
||||
"Offset": 0,
|
||||
"Name": "User.Color",
|
||||
"TypeDef": {
|
||||
"ClassStructOrEnum": {
|
||||
"ObjectName": "Class'LinearColor'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"UnderlyingType": 2,
|
||||
"Flags": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"Offset": 16,
|
||||
"Name": "User.DustSpawnRate",
|
||||
"TypeDef": {
|
||||
"ClassStructOrEnum": {
|
||||
"ObjectName": "Class'NiagaraFloat'",
|
||||
"ObjectPath": "/Script/Niagara"
|
||||
},
|
||||
"UnderlyingType": 2,
|
||||
"Flags": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"Offset": 20,
|
||||
"Name": "User.Size",
|
||||
"TypeDef": {
|
||||
"ClassStructOrEnum": {
|
||||
"ObjectName": "Class'NiagaraFloat'",
|
||||
"ObjectPath": "/Script/Niagara"
|
||||
},
|
||||
"UnderlyingType": 2,
|
||||
"Flags": 0
|
||||
}
|
||||
}
|
||||
],
|
||||
"ParameterData": [
|
||||
0,
|
||||
0,
|
||||
128,
|
||||
63,
|
||||
0,
|
||||
0,
|
||||
128,
|
||||
63,
|
||||
0,
|
||||
0,
|
||||
128,
|
||||
63,
|
||||
0,
|
||||
0,
|
||||
128,
|
||||
63,
|
||||
0,
|
||||
0,
|
||||
128,
|
||||
64,
|
||||
205,
|
||||
204,
|
||||
140,
|
||||
63
|
||||
]
|
||||
},
|
||||
"LDMaxDrawDistance": 7000.0,
|
||||
"CachedMaxDrawDistance": 7000.0,
|
||||
"RelativeLocation": {
|
||||
"X": 0.0,
|
||||
"Y": 20.0,
|
||||
"Z": 0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Floodlight_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Lamp_Floodlight_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.8"
|
||||
},
|
||||
"VariableGuid": "8F5819A8-443A8531-0F248286-F942860E",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_Floodlight_C:LightMovable_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.14"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "DC58B041-4AB5F1B2-EE78CF99-9BB11768",
|
||||
"InternalVariableName": "LightMovable"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_3",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Lamp_Floodlight_C:SM_LightCone_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.16"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "8E02C2E2-4C1AF385-36B17C85-AD4B4829",
|
||||
"InternalVariableName": "SM_LightCone"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_5",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'NiagaraComponent'",
|
||||
"ObjectPath": "/Script/Niagara"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "NiagaraComponent'BP_Lamp_Floodlight_C:NS_LightCone_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.7"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "5151C45D-481DA9FB-1EA6F09D-F0673936",
|
||||
"InternalVariableName": "NS_LightCone"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Lamp_Floodlight_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Floodlight_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.10"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Floodlight_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.11"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Floodlight_C:SimpleConstructionScript_0.SCS_Node_5'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.12"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Floodlight_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.10"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Floodlight_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.11"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Floodlight_C:SimpleConstructionScript_0.SCS_Node_5'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.12"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Floodlight_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Floodlight.9"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "LightMovable_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Floodlight_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"InnerConeAngle": 8.584,
|
||||
"OuterConeAngle": 18.696001,
|
||||
"NearClipPlane": 28.0,
|
||||
"bUseInverseSquaredFalloff": false,
|
||||
"LightFalloffExponent": 7.376,
|
||||
"AttenuationRadius": 3515.3628,
|
||||
"MaxDrawDistance": 10000.0,
|
||||
"MaxDistanceFadeRange": 6000.0,
|
||||
"ShadowBias": 1.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeRotation": {
|
||||
"Pitch": 0.0,
|
||||
"Yaw": 90.0,
|
||||
"Roll": 0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "LampMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Floodlight_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BP_LampLight_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Lamppost_01_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/LampPost_01/SM_Lamp_Lamppost_01_a.2"
|
||||
},
|
||||
"OverrideMaterials": [
|
||||
null,
|
||||
null
|
||||
],
|
||||
"LDMaxDrawDistance": 15000.0,
|
||||
"CachedMaxDrawDistance": 15000.0,
|
||||
"bAllowCullDistanceVolume": false
|
||||
},
|
||||
"LODData": [
|
||||
{
|
||||
"MapBuildDataId": "00000000000000000000000000000000"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "SM_LightCone_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Floodlight_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_LightCone'",
|
||||
"ObjectPath": "/Game/ITR2/Art/VFX/LightCone/SM_LightCone.2"
|
||||
},
|
||||
"LDMaxDrawDistance": 7000.0,
|
||||
"CachedMaxDrawDistance": 7000.0,
|
||||
"BodyInstance": {
|
||||
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
|
||||
"CollisionEnabled": "ECollisionEnabled::NoCollision",
|
||||
"CollisionProfileName": "NoCollision",
|
||||
"CollisionResponses": {
|
||||
"ResponseArray": [
|
||||
{
|
||||
"Channel": "WorldStatic",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "WorldDynamic",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Pawn",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Visibility",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Camera",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "PhysicsBody",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Vehicle",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Destructible",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel2",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel3",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel4",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel5",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel6",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Trigger",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "RadiusItem",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel12",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel13",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel14",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel15",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel16",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel17",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel18",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"RelativeLocation": {
|
||||
"X": 0.0,
|
||||
"Y": -80.0,
|
||||
"Z": 9.734374E-07
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 0.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -90.0
|
||||
},
|
||||
"RelativeScale3D": {
|
||||
"X": 4.1,
|
||||
"Y": 4.1,
|
||||
"Z": 8.6
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,408 @@
|
|||
[
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "SoundLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial01_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "AudioComponent'BP_LampLight_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 2.7710478E-06,
|
||||
"Y": 37.05822,
|
||||
"Z": -58.54394
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Lamp_Industrial01_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Lamp_Industrial01_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.10"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Lamp_Industrial01_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.3"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "LightStatic",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "LightMovable",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "P_Light_Dust",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'ParticleSystemComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Lamp_Industrial01_C'Default__BP_Lamp_Industrial01_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.2"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Lamp_Industrial01_C",
|
||||
"Name": "Default__BP_Lamp_Industrial01_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.BP_Lamp_Industrial01_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_LampLight_C'Default__BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BrokenMesh[5]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Industrial_02_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Industrial_Lump_01/SM_Lamp_Industrial_02_a.2"
|
||||
},
|
||||
"Mesh[6]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Industrial_02_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Industrial_Lump_01/SM_Lamp_Industrial_02_a.2"
|
||||
},
|
||||
"TextureEmissionMultiplier[8]": 20.0,
|
||||
"Intensity[11]": 10.0,
|
||||
"LightColor[12]": {
|
||||
"R": 1.0,
|
||||
"G": 0.583431,
|
||||
"B": 0.188569,
|
||||
"A": 1.0,
|
||||
"Hex": "FFC978"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Lamp_Industrial01_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Lamp_Industrial01_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.13"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "LampMesh",
|
||||
"AssociatedGuid": "DD04F8FA-46B69A19-045E8EA8-030C8273"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "AudioComponent'BP_Lamp_Industrial01_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.0"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "SoundLight",
|
||||
"AssociatedGuid": "EC94536D-46FF8438-5C973198-41E19121"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ParticleSystemComponent",
|
||||
"Name": "P_Light_Dust_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial01_C",
|
||||
"Class": "UScriptClass'ParticleSystemComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Template": {
|
||||
"ObjectName": "ParticleSystem'P_Light_Dust'",
|
||||
"ObjectPath": "/Game/ITR2/Art/VFX/Environment/Dust/P_Light_Dust.14"
|
||||
},
|
||||
"LDMaxDrawDistance": 500.0,
|
||||
"CachedMaxDrawDistance": 500.0,
|
||||
"RelativeLocation": {
|
||||
"X": 50.623116,
|
||||
"Y": 34.672764,
|
||||
"Z": -70.46154
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -0.0
|
||||
},
|
||||
"RelativeScale3D": {
|
||||
"X": 2.0,
|
||||
"Y": 2.0,
|
||||
"Z": 2.0
|
||||
},
|
||||
"PrimaryComponentTick": {
|
||||
"bStartWithTickEnabled": false
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial01_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Lamp_Industrial01_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.5"
|
||||
},
|
||||
"VariableGuid": "04F29CC3-4235BDF1-9F42BB99-888F5B1A",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_Industrial01_C:LightMovable_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.11"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "F3A8E49B-4C796171-467A7893-A391B5AB",
|
||||
"InternalVariableName": "LightMovable"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'ParticleSystemComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "ParticleSystemComponent'BP_Lamp_Industrial01_C:P_Light_Dust_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.4"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "E9E07F84-4C91FA0E-4DD001A3-C1BEE9F1",
|
||||
"InternalVariableName": "P_Light_Dust"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_3",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_Industrial01_C:LightStatic_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.12"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "A343320C-4F0669F1-0F18B6A2-891726F0",
|
||||
"InternalVariableName": "LightStatic"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Lamp_Industrial01_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial01_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.8"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial01_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial01_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.9"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial01_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.8"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial01_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial01_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.9"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial01_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial01.6"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "LightMovable_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial01_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 52.824,
|
||||
"NearClipPlane": 28.0,
|
||||
"AttenuationRadius": 256.0,
|
||||
"MaxDrawDistance": 6000.0,
|
||||
"MaxDistanceFadeRange": 4000.0,
|
||||
"ShadowBias": 1.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": 0.11267805,
|
||||
"Y": 37.49926,
|
||||
"Z": -21.116718
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "LightStatic_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial01_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 360.0,
|
||||
"SourceRadius": 16.0,
|
||||
"ShadowBias": 1.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": 0.11267791,
|
||||
"Y": 37.49926,
|
||||
"Z": -38.84409
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": 0.0
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "LampMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial01_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BP_LampLight_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Industrial_03_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Industrial_Lump_01/SM_Lamp_Industrial_03_a.2"
|
||||
}
|
||||
},
|
||||
"LODData": [
|
||||
{
|
||||
"MapBuildDataId": "00000000000000000000000000000000"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
|
@ -0,0 +1,488 @@
|
|||
[
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "SoundLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial02_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "AudioComponent'BP_LampLight_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 2.742846E-06,
|
||||
"Y": -4.6327386E-12,
|
||||
"Z": -168.27724
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Lamp_Industrial02_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Lamp_Industrial02_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.11"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Lamp_Industrial02_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.3"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "SpotLight1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "SpotLight",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "P_Light_Dust",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'ParticleSystemComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Leg",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Lamp_Industrial02_C'Default__BP_Lamp_Industrial02_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.2"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Lamp_Industrial02_C",
|
||||
"Name": "Default__BP_Lamp_Industrial02_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.BP_Lamp_Industrial02_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_LampLight_C'Default__BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BrokenMesh[5]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Industrial_03_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Industrial_Lump_01/SM_Lamp_Industrial_03_a.2"
|
||||
},
|
||||
"Mesh[6]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Industrial_03_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Industrial_Lump_01/SM_Lamp_Industrial_03_a.2"
|
||||
},
|
||||
"TextureEmissionMultiplier[8]": 0.05,
|
||||
"Intensity[11]": 10.0,
|
||||
"LightColor[12]": {
|
||||
"R": 0.946304,
|
||||
"G": 1.0,
|
||||
"B": 0.852686,
|
||||
"A": 1.0,
|
||||
"Hex": "F9FFEE"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Lamp_Industrial02_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Lamp_Industrial02_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.14"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "LampMesh",
|
||||
"AssociatedGuid": "DD04F8FA-46B69A19-045E8EA8-030C8273"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "AudioComponent'BP_Lamp_Industrial02_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.0"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "SoundLight",
|
||||
"AssociatedGuid": "EC94536D-46FF8438-5C973198-41E19121"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ParticleSystemComponent",
|
||||
"Name": "P_Light_Dust_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial02_C",
|
||||
"Class": "UScriptClass'ParticleSystemComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Template": {
|
||||
"ObjectName": "ParticleSystem'P_Light_Dust'",
|
||||
"ObjectPath": "/Game/ITR2/Art/VFX/Environment/Dust/P_Light_Dust.14"
|
||||
},
|
||||
"LDMaxDrawDistance": 600.0,
|
||||
"CachedMaxDrawDistance": 600.0,
|
||||
"RelativeLocation": {
|
||||
"X": 84.999405,
|
||||
"Y": -13.2027025,
|
||||
"Z": -252.61034
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -0.0
|
||||
},
|
||||
"RelativeScale3D": {
|
||||
"X": 2.0,
|
||||
"Y": 2.0,
|
||||
"Z": 2.0
|
||||
},
|
||||
"PrimaryComponentTick": {
|
||||
"bStartWithTickEnabled": false
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial02_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Lamp_Industrial02_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.5"
|
||||
},
|
||||
"VariableGuid": "04F29CC3-4235BDF1-9F42BB99-888F5B1A",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Lamp_Industrial02_C:Leg_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.15"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "9D16B026-4D24BFDD-BD27AF8E-40CFE264",
|
||||
"InternalVariableName": "Leg"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'ParticleSystemComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "ParticleSystemComponent'BP_Lamp_Industrial02_C:P_Light_Dust_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.4"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "E9E07F84-4C91FA0E-4DD001A3-C1BEE9F1",
|
||||
"InternalVariableName": "P_Light_Dust"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_3",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_Industrial02_C:SpotLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.13"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "1BEBFE10-4D55DD4F-4F356B85-5CBFD2D2",
|
||||
"InternalVariableName": "SpotLight"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_4",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_Industrial02_C:SpotLight1_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.12"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "AE716FB6-4B812992-012A02A0-EE8091E0",
|
||||
"InternalVariableName": "SpotLight1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Lamp_Industrial02_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial02_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial02_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.8"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial02_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.9"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial02_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.10"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial02_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial02_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.8"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial02_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.9"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial02_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.10"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial02_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial02.6"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "SpotLight1_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial02_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 52.824,
|
||||
"NearClipPlane": 47.2,
|
||||
"AttenuationRadius": 256.0,
|
||||
"MaxDrawDistance": 6000.0,
|
||||
"MaxDistanceFadeRange": 4000.0,
|
||||
"ShadowBias": 1.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": 1.7803051E-05,
|
||||
"Y": -5.684342E-14,
|
||||
"Z": -138.18866
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "SpotLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial02_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 360.0,
|
||||
"SourceRadius": 25.0,
|
||||
"ShadowBias": 1.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": 1.896749E-05,
|
||||
"Y": -5.684342E-14,
|
||||
"Z": -167.94357
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": 0.0
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "LampMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial02_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BP_LampLight_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Industrial_03_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Industrial_Lump_01/SM_Lamp_Industrial_03_a.2"
|
||||
}
|
||||
},
|
||||
"LODData": [
|
||||
{
|
||||
"MapBuildDataId": "00000000000000000000000000000000"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "Leg_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial02_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Industrial_03_c'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Industrial_Lump_01/SM_Lamp_Industrial_03_c.2"
|
||||
},
|
||||
"BodyInstance": {
|
||||
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
|
||||
"CollisionProfileName": "BlockAll",
|
||||
"CollisionResponses": {
|
||||
"ResponseArray": [
|
||||
{
|
||||
"Channel": "Projectile",
|
||||
"Response": "ECollisionResponse::ECR_Block"
|
||||
},
|
||||
{
|
||||
"Channel": "LineOfFire",
|
||||
"Response": "ECollisionResponse::ECR_Block"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"RelativeLocation": {
|
||||
"X": 1.0359189E-07,
|
||||
"Y": 9.2370556E-14,
|
||||
"Z": -1.9674277
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 0.0,
|
||||
"Yaw": -56.311974,
|
||||
"Roll": 0.0
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,408 @@
|
|||
[
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "SoundLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial03_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "AudioComponent'BP_LampLight_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 3.3906938E-06,
|
||||
"Y": -4.6327386E-12,
|
||||
"Z": -83.892746
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Lamp_Industrial03_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Lamp_Industrial03_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.10"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Lamp_Industrial03_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.3"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "SpotLight1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "SpotLight",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "P_Light_Dust",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'ParticleSystemComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Lamp_Industrial03_C'Default__BP_Lamp_Industrial03_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.2"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Lamp_Industrial03_C",
|
||||
"Name": "Default__BP_Lamp_Industrial03_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.BP_Lamp_Industrial03_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_LampLight_C'Default__BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BrokenMesh[5]": {
|
||||
"ObjectName": "StaticMesh'SM_Basement_Lamp_03'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Industrial_Lump_01/SM_Basement_Lamp_03.2"
|
||||
},
|
||||
"Mesh[6]": {
|
||||
"ObjectName": "StaticMesh'SM_Basement_Lamp_03'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Industrial_Lump_01/SM_Basement_Lamp_03.2"
|
||||
},
|
||||
"TextureEmissionMultiplier[8]": 10.0,
|
||||
"Intensity[11]": 10.0,
|
||||
"LightColor[12]": {
|
||||
"R": 1.0,
|
||||
"G": 0.854185,
|
||||
"B": 0.388603,
|
||||
"A": 1.0,
|
||||
"Hex": "FFEEA8"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Lamp_Industrial03_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Lamp_Industrial03_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.13"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "LampMesh",
|
||||
"AssociatedGuid": "DD04F8FA-46B69A19-045E8EA8-030C8273"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "AudioComponent'BP_Lamp_Industrial03_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.0"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "SoundLight",
|
||||
"AssociatedGuid": "EC94536D-46FF8438-5C973198-41E19121"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ParticleSystemComponent",
|
||||
"Name": "P_Light_Dust_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial03_C",
|
||||
"Class": "UScriptClass'ParticleSystemComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Template": {
|
||||
"ObjectName": "ParticleSystem'P_Light_Dust'",
|
||||
"ObjectPath": "/Game/ITR2/Art/VFX/Environment/Dust/P_Light_Dust.14"
|
||||
},
|
||||
"LDMaxDrawDistance": 600.0,
|
||||
"CachedMaxDrawDistance": 600.0,
|
||||
"RelativeLocation": {
|
||||
"X": 84.999405,
|
||||
"Y": -13.2027025,
|
||||
"Z": -117.17714
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -0.0
|
||||
},
|
||||
"RelativeScale3D": {
|
||||
"X": 2.0,
|
||||
"Y": 2.0,
|
||||
"Z": 2.0
|
||||
},
|
||||
"PrimaryComponentTick": {
|
||||
"bStartWithTickEnabled": false
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial03_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Lamp_Industrial03_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.5"
|
||||
},
|
||||
"VariableGuid": "04F29CC3-4235BDF1-9F42BB99-888F5B1A",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_Industrial03_C:SpotLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.12"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "3D844686-43513171-FB28CE8B-9737AB6A",
|
||||
"InternalVariableName": "SpotLight"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'ParticleSystemComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "ParticleSystemComponent'BP_Lamp_Industrial03_C:P_Light_Dust_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.4"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "E9E07F84-4C91FA0E-4DD001A3-C1BEE9F1",
|
||||
"InternalVariableName": "P_Light_Dust"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_3",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_Industrial03_C:SpotLight1_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.11"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "5CA80D68-4A87E158-79E9E58F-78FB6A6C",
|
||||
"InternalVariableName": "SpotLight1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Lamp_Industrial03_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial03_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.8"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial03_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial03_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.9"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial03_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.8"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial03_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial03_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.9"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial03_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial03.6"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "SpotLight1_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial03_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 360.0,
|
||||
"SourceRadius": 16.0,
|
||||
"ShadowBias": 1.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": -64.393074
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": 0.0
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "SpotLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial03_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 52.824,
|
||||
"NearClipPlane": 28.0,
|
||||
"AttenuationRadius": 256.0,
|
||||
"MaxDrawDistance": 6000.0,
|
||||
"MaxDistanceFadeRange": 4000.0,
|
||||
"ShadowBias": 1.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": -2.1316282E-13,
|
||||
"Y": -4.8541324E-07,
|
||||
"Z": -29.909422
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "LampMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial03_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BP_LampLight_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Basement_Lamp_03'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Industrial_Lump_01/SM_Basement_Lamp_03.2"
|
||||
}
|
||||
},
|
||||
"LODData": [
|
||||
{
|
||||
"MapBuildDataId": "00000000000000000000000000000000"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
|
@ -0,0 +1,414 @@
|
|||
[
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "SoundLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial04_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "AudioComponent'BP_LampLight_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 2.7710478E-06,
|
||||
"Y": -2.94178,
|
||||
"Z": -38.54394
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Lamp_Industrial04_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Lamp_Industrial04_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.11"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Lamp_Industrial04_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.3"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "RectLight",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'RectLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "LightMovable",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "P_Light_Dust",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'ParticleSystemComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Lamp_Industrial04_C'Default__BP_Lamp_Industrial04_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.2"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Lamp_Industrial04_C",
|
||||
"Name": "Default__BP_Lamp_Industrial04_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.BP_Lamp_Industrial04_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_LampLight_C'Default__BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BrokenMesh[5]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Garage_02_b'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Garage_Lump_01/SM_Lamp_Garage_02_b.2"
|
||||
},
|
||||
"Mesh[6]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Garage_02_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Garage_Lump_01/SM_Lamp_Garage_02_a.2"
|
||||
},
|
||||
"StaticIntensity[7]": 3000.0,
|
||||
"TextureEmissionMultiplier[8]": 10.0,
|
||||
"MoveableIntensity[9]": 100.0,
|
||||
"Intensity[11]": 10.0,
|
||||
"LightColor[12]": {
|
||||
"R": 1.0,
|
||||
"G": 0.679141,
|
||||
"B": 0.375,
|
||||
"A": 1.0,
|
||||
"Hex": "FFD7A5"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Lamp_Industrial04_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Lamp_Industrial04_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.13"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "LampMesh",
|
||||
"AssociatedGuid": "DD04F8FA-46B69A19-045E8EA8-030C8273"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "AudioComponent'BP_Lamp_Industrial04_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.0"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "SoundLight",
|
||||
"AssociatedGuid": "EC94536D-46FF8438-5C973198-41E19121"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ParticleSystemComponent",
|
||||
"Name": "P_Light_Dust_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial04_C",
|
||||
"Class": "UScriptClass'ParticleSystemComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Template": {
|
||||
"ObjectName": "ParticleSystem'P_Light_Dust'",
|
||||
"ObjectPath": "/Game/ITR2/Art/VFX/Environment/Dust/P_Light_Dust.14"
|
||||
},
|
||||
"LDMaxDrawDistance": 600.0,
|
||||
"CachedMaxDrawDistance": 600.0,
|
||||
"RelativeLocation": {
|
||||
"X": -0.57838494,
|
||||
"Y": -9.233941,
|
||||
"Z": -18.637192
|
||||
},
|
||||
"RelativeScale3D": {
|
||||
"X": 2.0,
|
||||
"Y": 2.0,
|
||||
"Z": 2.0
|
||||
},
|
||||
"PrimaryComponentTick": {
|
||||
"bStartWithTickEnabled": false
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RectLightComponent",
|
||||
"Name": "RectLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial04_C",
|
||||
"Class": "UScriptClass'RectLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SourceWidth": 8.0,
|
||||
"SourceHeight": 32.0,
|
||||
"BarnDoorAngle": 43.920002,
|
||||
"BarnDoorLength": 19.337912,
|
||||
"AttenuationRadius": 500.0,
|
||||
"Intensity": 1875.0,
|
||||
"LightColor": {
|
||||
"B": 200,
|
||||
"G": 240,
|
||||
"R": 255,
|
||||
"A": 255,
|
||||
"Hex": "FFF0C8"
|
||||
},
|
||||
"RelativeLocation": {
|
||||
"X": 0.81708616,
|
||||
"Y": 6.802532E-09,
|
||||
"Z": -12.494139
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": -1.1178462E-08,
|
||||
"Roll": 90.0
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial04_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Lamp_Industrial04_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.6"
|
||||
},
|
||||
"VariableGuid": "04F29CC3-4235BDF1-9F42BB99-888F5B1A",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_Industrial04_C:LightMovable_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.12"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "F3A8E49B-4C796171-467A7893-A391B5AB",
|
||||
"InternalVariableName": "LightMovable"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'ParticleSystemComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "ParticleSystemComponent'BP_Lamp_Industrial04_C:P_Light_Dust_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.4"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "E9E07F84-4C91FA0E-4DD001A3-C1BEE9F1",
|
||||
"InternalVariableName": "P_Light_Dust"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_4",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'RectLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "RectLightComponent'BP_Lamp_Industrial04_C:RectLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.5"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "A0426CA0-4C13FE8A-3A45E083-88BE7817",
|
||||
"InternalVariableName": "RectLight"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Lamp_Industrial04_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial04_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.9"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial04_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.8"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial04_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.10"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial04_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.9"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial04_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.8"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial04_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.10"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Industrial04_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Industrial04.7"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "LightMovable_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial04_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 52.824,
|
||||
"NearClipPlane": 28.0,
|
||||
"AttenuationRadius": 256.0,
|
||||
"MaxDrawDistance": 6000.0,
|
||||
"MaxDistanceFadeRange": 4000.0,
|
||||
"ShadowBias": 1.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": -1.3481506,
|
||||
"Y": 4.642482,
|
||||
"Z": 13.914085
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "LampMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Industrial04_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BP_LampLight_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Industrial_03_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Industrial_Lump_01/SM_Lamp_Industrial_03_a.2"
|
||||
}
|
||||
},
|
||||
"LODData": [
|
||||
{
|
||||
"MapBuildDataId": "00000000000000000000000000000000"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
|
@ -0,0 +1,274 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Lamp_LightBulb_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Lamp_LightBulb_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulb.8"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Lamp_LightBulb_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulb.2"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "SpotLight",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "PointLight",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Lamp_LightBulb_C'Default__BP_Lamp_LightBulb_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulb.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Lamp_LightBulb_C",
|
||||
"Name": "Default__BP_Lamp_LightBulb_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulb.BP_Lamp_LightBulb_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_LampLight_C'Default__BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticIntensity[7]": 1000.0,
|
||||
"TextureEmissionMultiplier[8]": 25.0,
|
||||
"MoveableIntensity[9]": 1000.0,
|
||||
"Intensity[11]": 0.25,
|
||||
"LightColor[12]": {
|
||||
"R": 0.960695,
|
||||
"G": 1.0,
|
||||
"B": 0.468852,
|
||||
"A": 1.0,
|
||||
"Hex": "FBFFB6"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Lamp_LightBulb_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Lamp_LightBulb_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulb.10"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "LampMesh",
|
||||
"AssociatedGuid": "DD04F8FA-46B69A19-045E8EA8-030C8273"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "PointLightComponent",
|
||||
"Name": "PointLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_LightBulb_C",
|
||||
"Class": "UScriptClass'PointLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AttenuationRadius": 512.0,
|
||||
"Intensity": 2000.0,
|
||||
"RelativeLocation": {
|
||||
"X": 1.0585915E-06,
|
||||
"Y": 3.5300238E-07,
|
||||
"Z": -31.407732
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_LightBulb_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Lamp_LightBulb_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulb.4"
|
||||
},
|
||||
"VariableGuid": "B49751E1-4427E98D-936F83A8-CCCA3B73",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "PointLightComponent'BP_Lamp_LightBulb_C:PointLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulb.3"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "7A015A89-428E3C5F-7E848388-ED40BA6D",
|
||||
"InternalVariableName": "PointLight"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_LightBulb_C:SpotLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulb.9"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "F9321E38-4AC90430-2564CEBA-F7CFF107",
|
||||
"InternalVariableName": "SpotLight"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Lamp_LightBulb_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_LightBulb_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulb.6"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_LightBulb_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulb.7"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_LightBulb_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulb.6"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_LightBulb_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulb.7"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Lamp_LightBulb_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulb.5"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "SpotLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_LightBulb_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 80.0,
|
||||
"AttenuationRadius": 1500.0,
|
||||
"MaxDrawDistance": 4000.0,
|
||||
"MaxDistanceFadeRange": 3000.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": -1.9616937E-07,
|
||||
"Y": 1.0658141E-13,
|
||||
"Z": -20.81701
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": 0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "LampMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_LightBulb_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BP_LampLight_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"LODData": [
|
||||
{
|
||||
"MapBuildDataId": "00000000000000000000000000000000"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
|
@ -0,0 +1,325 @@
|
|||
[
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "SoundLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_LightBulbWire_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "AudioComponent'BP_LampLight_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 9.2597287E-07,
|
||||
"Y": -2.842171E-14,
|
||||
"Z": -46.63642
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Lamp_LightBulbWire_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Lamp_LightBulbWire_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.9"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Lamp_LightBulbWire_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.3"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "SpotLight",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "PointLight",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Lamp_LightBulbWire_C'Default__BP_Lamp_LightBulbWire_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.2"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Lamp_LightBulbWire_C",
|
||||
"Name": "Default__BP_Lamp_LightBulbWire_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.BP_Lamp_LightBulbWire_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_LampLight_C'Default__BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BrokenMesh[5]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Lightbulb_02_b'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Lighbulb_01/SM_Lamp_Lightbulb_02_b.2"
|
||||
},
|
||||
"Mesh[6]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Lightbulb_02_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Lighbulb_01/SM_Lamp_Lightbulb_02_a.2"
|
||||
},
|
||||
"StaticIntensity[7]": 1000.0,
|
||||
"TextureEmissionMultiplier[8]": 25.0,
|
||||
"MoveableIntensity[9]": 1000.0,
|
||||
"Intensity[11]": 0.25,
|
||||
"LightColor[12]": {
|
||||
"R": 0.960695,
|
||||
"G": 1.0,
|
||||
"B": 0.468852,
|
||||
"A": 1.0,
|
||||
"Hex": "FBFFB6"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Lamp_LightBulbWire_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Lamp_LightBulbWire_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.11"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "LampMesh",
|
||||
"AssociatedGuid": "DD04F8FA-46B69A19-045E8EA8-030C8273"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "AudioComponent'BP_Lamp_LightBulbWire_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.0"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "SoundLight",
|
||||
"AssociatedGuid": "EC94536D-46FF8438-5C973198-41E19121"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "PointLightComponent",
|
||||
"Name": "PointLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_LightBulbWire_C",
|
||||
"Class": "UScriptClass'PointLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AttenuationRadius": 2048.0,
|
||||
"Intensity": 2000.0,
|
||||
"RelativeLocation": {
|
||||
"X": 9.872692E-07,
|
||||
"Y": 5.7508174E-07,
|
||||
"Z": -65.49218
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_LightBulbWire_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Lamp_LightBulbWire_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.5"
|
||||
},
|
||||
"VariableGuid": "B49751E1-4427E98D-936F83A8-CCCA3B73",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "PointLightComponent'BP_Lamp_LightBulbWire_C:PointLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.4"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "7A015A89-428E3C5F-7E848388-ED40BA6D",
|
||||
"InternalVariableName": "PointLight"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_LightBulbWire_C:SpotLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.10"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "F9321E38-4AC90430-2564CEBA-F7CFF107",
|
||||
"InternalVariableName": "SpotLight"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Lamp_LightBulbWire_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_LightBulbWire_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_LightBulbWire_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.8"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_LightBulbWire_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_LightBulbWire_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.8"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Lamp_LightBulbWire_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_LightBulbWire.6"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "SpotLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_LightBulbWire_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 80.0,
|
||||
"AttenuationRadius": 1024.0,
|
||||
"MaxDrawDistance": 4000.0,
|
||||
"MaxDistanceFadeRange": 3000.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": -1.9954834E-07,
|
||||
"Y": 1.3500312E-13,
|
||||
"Z": -52.14737
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": 0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "LampMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_LightBulbWire_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BP_LampLight_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": null
|
||||
},
|
||||
"LODData": [
|
||||
{
|
||||
"MapBuildDataId": "00000000000000000000000000000000"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
|
@ -0,0 +1,332 @@
|
|||
[
|
||||
{
|
||||
"Type": "AudioComponent",
|
||||
"Name": "SoundLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Office01_C",
|
||||
"Class": "UScriptClass'AudioComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "AudioComponent'BP_LampLight_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 29.965542,
|
||||
"Y": 2.842171E-14,
|
||||
"Z": 1.9061486E-07
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Lamp_Office01_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Lamp_Office01_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.9"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Lamp_Office01_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.3"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "PointLight",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "LightMovable",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Lamp_Office01_C'Default__BP_Lamp_Office01_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.2"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Lamp_Office01_C",
|
||||
"Name": "Default__BP_Lamp_Office01_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.BP_Lamp_Office01_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_LampLight_C'Default__BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BrokenMesh[5]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Office_01_b'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Lamp_Office_01/SM_Lamp_Office_01_b.2"
|
||||
},
|
||||
"Mesh[6]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Office_01_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Lamp_Office_01/SM_Lamp_Office_01_a.2"
|
||||
},
|
||||
"StaticIntensity[7]": 2000.0,
|
||||
"TextureEmissionMultiplier[8]": 1.0,
|
||||
"LightColor[12]": {
|
||||
"R": 1.0,
|
||||
"G": 0.93217,
|
||||
"B": 0.75682,
|
||||
"A": 1.0,
|
||||
"Hex": "FFF8E2"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Lamp_Office01_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Lamp_Office01_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.11"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "LampMesh",
|
||||
"AssociatedGuid": "DD04F8FA-46B69A19-045E8EA8-030C8273"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "AudioComponent'BP_Lamp_Office01_C:SoundLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.0"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "SoundLight",
|
||||
"AssociatedGuid": "EC94536D-46FF8438-5C973198-41E19121"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "PointLightComponent",
|
||||
"Name": "PointLight_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Office01_C",
|
||||
"Class": "UScriptClass'PointLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SourceRadius": 24.0,
|
||||
"RelativeLocation": {
|
||||
"X": 82.30041,
|
||||
"Y": 7.1054274E-15,
|
||||
"Z": 3.4983614E-07
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Office01_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Lamp_Office01_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.5"
|
||||
},
|
||||
"VariableGuid": "0BD83866-442D6B55-D841DA98-C0E05F41",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_5",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_Office01_C:LightMovable_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.10"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "30A18A7B-406AE1B8-89B283A3-A9BC6A47",
|
||||
"InternalVariableName": "LightMovable"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_7",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'PointLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "PointLightComponent'BP_Lamp_Office01_C:PointLight_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.4"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "8EB20514-40CA3F9A-C27558B5-22E57244",
|
||||
"InternalVariableName": "PointLight"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Lamp_Office01_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Office01_C:SimpleConstructionScript_0.SCS_Node_5'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Office01_C:SimpleConstructionScript_0.SCS_Node_7'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.8"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Office01_C:SimpleConstructionScript_0.SCS_Node_5'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Office01_C:SimpleConstructionScript_0.SCS_Node_7'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.8"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Office01_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Office01.6"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "LightMovable_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Office01_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 71.784004,
|
||||
"NearClipPlane": 6.4,
|
||||
"AttenuationRadius": 200.0,
|
||||
"MaxDrawDistance": 7000.0,
|
||||
"MaxDistanceFadeRange": 5000.0,
|
||||
"ShadowBias": 1.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": 0.3694124,
|
||||
"Y": 0.054435506,
|
||||
"Z": 0.03618048
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -6.971726E-07,
|
||||
"Yaw": 0.0,
|
||||
"Roll": 0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "LampMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Office01_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BP_LampLight_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Office_01_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Lamp_Office_01/SM_Lamp_Office_01_a.2"
|
||||
},
|
||||
"LightmassSettings": {
|
||||
"bUseEmissiveForStaticLighting": true,
|
||||
"EmissiveBoost": 1000.0
|
||||
},
|
||||
"bEmissiveLightSource": true
|
||||
},
|
||||
"LODData": [
|
||||
{
|
||||
"MapBuildDataId": "00000000000000000000000000000000"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
|
@ -0,0 +1,296 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Lamp_Roadside01_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Lamp_Roadside01_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Roadside01.7"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Lamp_Roadside01_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Roadside01.2"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "LightStatic",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "LightMovable",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Lamp_Roadside01_C'Default__BP_Lamp_Roadside01_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Roadside01.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Lamp_Roadside01_C",
|
||||
"Name": "Default__BP_Lamp_Roadside01_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Roadside01.BP_Lamp_Roadside01_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_LampLight_C'Default__BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BrokenMesh[5]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Lamppost_01_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/LampPost_01/SM_Lamp_Lamppost_01_a.2"
|
||||
},
|
||||
"Mesh[6]": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Lamppost_01_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/LampPost_01/SM_Lamp_Lamppost_01_a.2"
|
||||
},
|
||||
"TextureEmissionMultiplier[8]": 0.03
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Lamp_Roadside01_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Lamp_Roadside01_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Roadside01.10"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_LampLight_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.1"
|
||||
},
|
||||
"SCSVariableName": "LampMesh",
|
||||
"AssociatedGuid": "DD04F8FA-46B69A19-045E8EA8-030C8273"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Roadside01_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Lamp_Roadside01_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Roadside01.3"
|
||||
},
|
||||
"VariableGuid": "8F5819A8-443A8531-0F248286-F942860E",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_Roadside01_C:LightMovable_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Roadside01.8"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "DC58B041-4AB5F1B2-EE78CF99-9BB11768",
|
||||
"InternalVariableName": "LightMovable"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SpotLightComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SpotLightComponent'BP_Lamp_Roadside01_C:LightStatic_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Roadside01.9"
|
||||
},
|
||||
"ParentComponentOrVariableName": "LampMesh",
|
||||
"ParentComponentOwnerClassName": "BP_LampLight_C",
|
||||
"VariableGuid": "BCC02773-4412EDAD-9A8AF7AD-4D36D794",
|
||||
"InternalVariableName": "LightStatic"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Lamp_Roadside01_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Roadside01_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Roadside01.5"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Roadside01_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Roadside01.6"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Roadside01_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Roadside01.5"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Roadside01_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Roadside01.6"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Lamp_Roadside01_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_Lamp_Roadside01.4"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "LightMovable_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Roadside01_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 29.44,
|
||||
"NearClipPlane": 28.0,
|
||||
"MaxDrawDistance": 8000.0,
|
||||
"MaxDistanceFadeRange": 5000.0,
|
||||
"ShadowBias": 1.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": 0.112678,
|
||||
"Y": 133.45068,
|
||||
"Z": 741.8263
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SpotLightComponent",
|
||||
"Name": "LightStatic_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Roadside01_C",
|
||||
"Class": "UScriptClass'SpotLightComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"OuterConeAngle": 360.0,
|
||||
"SourceRadius": 16.0,
|
||||
"ShadowBias": 1.0,
|
||||
"Intensity": 2500.0,
|
||||
"RelativeLocation": {
|
||||
"X": 0.112678,
|
||||
"Y": 133.45068,
|
||||
"Z": 724.0989
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -70.0,
|
||||
"Yaw": 90.0,
|
||||
"Roll": -90.0
|
||||
},
|
||||
"Mobility": "EComponentMobility::Static"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "LampMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Lamp_Roadside01_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BP_LampLight_C:LampMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/LevelObjects/Lamps/BP_LampLight.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Lamp_Lamppost_01_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/LampPost_01/SM_Lamp_Lamppost_01_a.2"
|
||||
},
|
||||
"OverrideMaterials": [
|
||||
{
|
||||
"ObjectName": "MaterialInstanceConstant'MLI_Lamp_Industrial_01_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/Industrial_Lump_01/MLI_Lamp_Industrial_01_a.0"
|
||||
},
|
||||
{
|
||||
"ObjectName": "MaterialInstanceConstant'MI_Concrete'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Electrical/ElectricTower/MI_Concrete.0"
|
||||
}
|
||||
]
|
||||
},
|
||||
"LODData": [
|
||||
{
|
||||
"MapBuildDataId": "00000000000000000000000000000000"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue