dump: [json] pakchunk0_s4
This commit is contained in:
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2029 changed files with 13029077 additions and 0 deletions
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@ -0,0 +1,613 @@
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[
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|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CallFunc_GetOwner_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CallFunc_K2_GetRootComponent_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "InstancedReference",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_K2_GetComponentLocation_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 24,
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction | FUNC_HasDefaults"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "GetThrowVelocity",
|
||||
"Outer": "BPC_ThrowAssist_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "Mult",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "LinVel",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 24,
|
||||
"PropertyFlags": "Parm | OutParm",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "AnglVel",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 24,
|
||||
"PropertyFlags": "Parm | OutParm",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_Multiply_VectorFloat_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 24,
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_Multiply_VectorFloat_ReturnValue_1",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 24,
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_ClampVectorSize_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 24,
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_ClampVectorSize_ReturnValue_1",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 24,
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "StartCacheVelocity",
|
||||
"Outer": "BPC_ThrowAssist_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "StopCacheVeloclity",
|
||||
"Outer": "BPC_ThrowAssist_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
}
|
||||
]
|
1847
IntoTheRadius2/Content/ITR2/BPs/Items/Probes/BP_ProbeSack.json
Normal file
1847
IntoTheRadius2/Content/ITR2/BPs/Items/Probes/BP_ProbeSack.json
Normal file
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,343 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_RadiusAmmo_Probe_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusAmmoBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BPA_RadiusAmmoBase.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_RadiusAmmo_Probe_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.12"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_RadiusAmmo_Probe_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.7"
|
||||
},
|
||||
"UberGraphFunction": {
|
||||
"ObjectName": "Function'BP_RadiusAmmo_Probe_C:ExecuteUbergraph_BP_RadiusAmmo_Probe'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.3"
|
||||
}
|
||||
},
|
||||
"Children": [
|
||||
{
|
||||
"ObjectName": "Function'BP_RadiusAmmo_Probe_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.4"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_RadiusAmmo_Probe_C:ThrowProbe'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.5"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_RadiusAmmo_Probe_C:ExecuteUbergraph_BP_RadiusAmmo_Probe'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.3"
|
||||
}
|
||||
],
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "UberGraphFrame",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 16,
|
||||
"PropertyFlags": "Transient | DuplicateTransient",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'PointerToUberGraphFrame'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "probe00",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SkeletalMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FuncMap": {
|
||||
"ExecuteUbergraph_BP_RadiusAmmo_Probe": {
|
||||
"ObjectName": "Function'BP_RadiusAmmo_Probe_C:ExecuteUbergraph_BP_RadiusAmmo_Probe'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.3"
|
||||
},
|
||||
"ThrowProbe": {
|
||||
"ObjectName": "Function'BP_RadiusAmmo_Probe_C:ThrowProbe'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.5"
|
||||
},
|
||||
"ReceiveBeginPlay": {
|
||||
"ObjectName": "Function'BP_RadiusAmmo_Probe_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.4"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_RadiusAmmo_Probe_C'Default__BP_RadiusAmmo_Probe_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_RadiusAmmo_Probe_C",
|
||||
"Name": "Default__BP_RadiusAmmo_Probe_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.BP_RadiusAmmo_Probe_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_RadiusAmmoBase_C'Default__BPA_RadiusAmmoBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BPA_RadiusAmmoBase.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UberGraphFrame": {},
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_RadiusAmmo_Probe_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.8"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_RadiusAmmo_Probe_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.14"
|
||||
},
|
||||
"GripLogicScripts": [
|
||||
{
|
||||
"ObjectName": "GS_LerpToHand'Default__BP_RadiusAmmo_Probe_C:GS_LerpToHand_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.6"
|
||||
}
|
||||
],
|
||||
"GameplayTags": [
|
||||
"Item.Ammo.TestCaliber.TestType",
|
||||
"Item.NotAffectShop"
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemSounds_C",
|
||||
"Name": "BPC_ItemSounds_GEN_VARIABLE",
|
||||
"Outer": "BP_RadiusAmmo_Probe_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.BPC_ItemSounds_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemSounds_C'BPA_RadiusAmmoBase_C:BPC_ItemSounds_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BPA_RadiusAmmoBase.3"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"DropSoundMap[5]": [
|
||||
{
|
||||
"Key": "0",
|
||||
"Value": {
|
||||
"ObjectName": "SoundCue'A_SFX_Bullet_Shell_Concrete_Cue'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Bullet_Shells/762_Shells/Concrete/A_SFX_Bullet_Shell_Concrete_Cue.0"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ExecuteUbergraph_BP_RadiusAmmo_Probe",
|
||||
"Outer": "BP_RadiusAmmo_Probe_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "EntryPoint",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ReceiveBeginPlay",
|
||||
"Outer": "BP_RadiusAmmo_Probe_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Super": {
|
||||
"ObjectName": "Function'BPA_RadiusAmmoBase_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BPA_RadiusAmmoBase.5"
|
||||
},
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ThrowProbe",
|
||||
"Outer": "BP_RadiusAmmo_Probe_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "GS_LerpToHand",
|
||||
"Name": "GS_LerpToHand_0",
|
||||
"Outer": "Default__BP_RadiusAmmo_Probe_C",
|
||||
"Class": "UScriptClass'GS_LerpToHand'",
|
||||
"Flags": "RF_Public | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_RadiusAmmo_Probe_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPC_ItemSounds_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BPC_ItemSounds_C'BP_RadiusAmmo_Probe_C:BPC_ItemSounds_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.2"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusStaticMeshItemBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.0"
|
||||
},
|
||||
"SCSVariableName": "BPC_ItemSounds",
|
||||
"AssociatedGuid": "4A0F1273-457DD8BC-D4F4AE80-264964E9"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RadiusDataComponent",
|
||||
"Name": "Data Component",
|
||||
"Outer": "Default__BP_RadiusAmmo_Probe_C",
|
||||
"Class": "UScriptClass'RadiusDataComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BPA_RadiusAmmoBase_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BPA_RadiusAmmoBase.7"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_RadiusAmmo_Probe_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_RadiusAmmo_Probe_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.9"
|
||||
},
|
||||
"VariableGuid": "CEAA94AE-43098EF0-5133B480-72E9B6E7",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SkeletalMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SkeletalMeshComponent'BP_RadiusAmmo_Probe_C:probe00_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.13"
|
||||
},
|
||||
"ParentComponentOrVariableName": "StaticMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
|
||||
"VariableGuid": "3F44AFAB-4E0C1BAC-D79BF39D-2C8C184A",
|
||||
"InternalVariableName": "probe00"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_RadiusAmmo_Probe_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_RadiusAmmo_Probe_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.11"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_RadiusAmmo_Probe_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.11"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_RadiusAmmo_Probe_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Probes/BP_RadiusAmmo_Probe.10"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalMeshComponent",
|
||||
"Name": "probe00_GEN_VARIABLE",
|
||||
"Outer": "BP_RadiusAmmo_Probe_C",
|
||||
"Class": "UScriptClass'SkeletalMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SkeletalMesh": {
|
||||
"ObjectName": "SkeletalMesh'SKM_Probes_Missle_01_a'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Characters/Player/Probes/Probes_Missle/SKM_Probes_Missle_01_a.4"
|
||||
},
|
||||
"SkinnedAsset": {
|
||||
"ObjectName": "SkeletalMesh'SKM_Probes_Missle_01_a'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Characters/Player/Probes/Probes_Missle/SKM_Probes_Missle_01_a.4"
|
||||
},
|
||||
"RelativeLocation": {
|
||||
"X": 2.645706,
|
||||
"Y": -0.03429767,
|
||||
"Z": -1.2434498E-14
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 5.724998E-14,
|
||||
"Yaw": 90.0,
|
||||
"Roll": 0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_RadiusAmmo_Probe_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_RadiusAmmoBase_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BPA_RadiusAmmoBase.12"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue