dump: [json] pakchunk0_s4
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2029 changed files with 13029077 additions and 0 deletions
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@ -0,0 +1,989 @@
|
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[
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"Type": "BlueprintGeneratedClass",
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},
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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},
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}
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"Name": "HS_LeftHand_Base",
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"Type": "ObjectProperty",
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"Name": "HS_RightHand_Base",
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}
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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},
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"ClassConfigName": "Engine",
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"bCooked": true,
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"ClassDefaultObject": {
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"ObjectName": "BP_Mag_PM_C'Default__BP_Mag_PM_C'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM.1"
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},
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"EditorTags": {
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"BlueprintType": "BPTYPE_Normal"
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}
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},
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{
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"Type": "BP_Mag_PM_C",
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"Name": "Default__BP_Mag_PM_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM.BP_Mag_PM_C'",
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"Template": {
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"ObjectName": "BPA_Mag_C'Default__BPA_Mag_C'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.1"
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},
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"Properties": {
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"DataComponent": {
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"ObjectName": "RadiusDataComponent'Default__BP_Mag_PM_C:Data Component'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM.9"
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},
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"ObjectName": "SyncTransformComponent'Default__BP_Mag_PM_C:SyncTransformComponent'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM.18"
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}
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}
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},
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{
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"Type": "BPC_ItemMarker_C",
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"Name": "BPC_ItemMarker_GEN_VARIABLE",
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"Outer": "BP_Mag_PM_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'",
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"Template": {
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"ObjectName": "BPC_ItemMarker_C'BPA_Mag_C:BPC_ItemMarker_GEN_VARIABLE'",
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},
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}
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}
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},
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{
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"Type": "BPC_ItemStackComponent_C",
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"Name": "BPC_ItemStackComponent_GEN_VARIABLE",
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"Outer": "BP_Mag_PM_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemStackComponent.BPC_ItemStackComponent_C'",
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"Template": {
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"ObjectName": "BPC_ItemStackComponent_C'BPA_Mag_C:BPC_ItemStackComponent_GEN_VARIABLE'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.3"
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},
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
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"Properties": {
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"TagName": "Item.Ammo.9x18.FMJ"
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},
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"ObjectName": "SoundCue'A_SFX_Bullet_Eject_Pistol_Mag_Cue'",
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"ObjectPath": "/Game/Sound/SFX/Bullets_Insert_Eject/Pistol_Mag_Bullet_Eject/A_SFX_Bullet_Eject_Pistol_Mag_Cue.0"
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},
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"InsertAmmoSound[12]": {
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"ObjectName": "SoundCue'A_SFX_Bullet_Insert_Pistol_Mag_Cue'",
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"ObjectPath": "/Game/Sound/SFX/Bullets_Insert_Eject/Pistol_Mag_Bullet_Insert/A_SFX_Bullet_Insert_Pistol_Mag_Cue.0"
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}
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}
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},
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{
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"Type": "HandSocketBase_C",
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||||
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||||
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||||
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||||
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||||
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||||
"Name": "SkeletalMesh_GEN_VARIABLE",
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||||
"Outer": "BP_Mag_PM_C",
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||||
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}
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@ -0,0 +1,994 @@
|
|||
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{
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||||
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||||
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|
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|
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{
|
||||
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|
||||
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|
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_Mag_PM_Long_C:HS_RightHand_Base_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM_Long.5"
|
||||
},
|
||||
"ParentComponentOrVariableName": "SkeletalMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusSkeletalItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Mag_PM_Long_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM_Long.13"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "33DED3E2-42BBCD47-11E00E8A-ABF0D81D",
|
||||
"InternalVariableName": "HS_RightHand_Base"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HS_GrabLocation'BP_Mag_PM_Long_C:HS_GrabLocation_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM_Long.7"
|
||||
},
|
||||
"VariableGuid": "DF320412-4D4D5F5A-449990BD-1E655A68",
|
||||
"InternalVariableName": "HS_GrabLocation"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_3",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_Mag_PM_Long_C:HS_LeftHand_Base_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM_Long.4"
|
||||
},
|
||||
"ParentComponentOrVariableName": "SkeletalMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusSkeletalItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Mag_PM_Long_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM_Long.15"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "AD03B327-4F9F7CB3-81D81BBE-A7F0EC53",
|
||||
"InternalVariableName": "HS_LeftHand_Base"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_4",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HS_GrabLocation'BP_Mag_PM_Long_C:HS_GrabLocation1_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM_Long.6"
|
||||
},
|
||||
"VariableGuid": "9CA7B5F8-4031DF10-60AB12B6-3711124E",
|
||||
"InternalVariableName": "HS_GrabLocation1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Mag_PM_Long_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Mag_PM_Long_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM_Long.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Mag_PM_Long_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM_Long.14"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Mag_PM_Long_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM_Long.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Mag_PM_Long_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM_Long.13"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Mag_PM_Long_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM_Long.14"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Mag_PM_Long_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM_Long.15"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Mag_PM_Long_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Secondary/PM/BP_Mag_PM_Long.11"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalMeshComponent",
|
||||
"Name": "SkeletalMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Mag_PM_Long_C",
|
||||
"Class": "UScriptClass'SkeletalMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SkeletalMeshComponent'BPA_Mag_C:SkeletalMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.26"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"AnimClass": {
|
||||
"ObjectName": "AnimBlueprintGeneratedClass'ABP_PM_MagLong_C'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Pistols/PM/Mag_Enlarged/ABP_PM_MagLong.1"
|
||||
},
|
||||
"SkeletalMesh": {
|
||||
"ObjectName": "SkeletalMesh'WP_PM_MagEnlarged'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Pistols/PM/Mag_Enlarged/Animations/WP_PM_MagEnlarged.1"
|
||||
},
|
||||
"SkinnedAsset": {
|
||||
"ObjectName": "SkeletalMesh'WP_PM_MagEnlarged'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Pistols/PM/Mag_Enlarged/Animations/WP_PM_MagEnlarged.1"
|
||||
},
|
||||
"CustomPrimitiveData": {
|
||||
"Data": [
|
||||
1.0
|
||||
]
|
||||
},
|
||||
"BodyInstance": {
|
||||
"PhysMaterialOverride": {
|
||||
"ObjectName": "PhysicalMaterial'PM_Weapon'",
|
||||
"ObjectPath": "/Game/PhysicalMaterials/PM_Weapon.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_Mag_PM_Long_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_Mag_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.27"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
Loading…
Add table
Add a link
Reference in a new issue