dump: [json] pakchunk0_s4
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@ -0,0 +1,491 @@
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[
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||||
{
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||||
"Type": "BlueprintGeneratedClass",
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"Name": "BP_Ak74_Handguard_Wood_C",
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"Class": "UScriptClass'BlueprintGeneratedClass'",
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"Super": {
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"ObjectName": "BlueprintGeneratedClass'BPA_WeaponModule_C'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.0"
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},
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SimpleConstructionScript": {
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"ObjectName": "SimpleConstructionScript'BP_Ak74_Handguard_Wood_C:SimpleConstructionScript_0'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Handguard_Wood.9"
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},
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"InheritableComponentHandler": {
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"ObjectName": "InheritableComponentHandler'BP_Ak74_Handguard_Wood_C:InheritableComponentHandler'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Handguard_Wood.4"
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}
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},
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"ChildProperties": [
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{
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"Type": "ObjectProperty",
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"Name": "HS_SecondaryBothHand_Handguard",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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"PropertyClass": {
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"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
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"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
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}
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}
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],
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"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
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"ClassWithin": {
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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},
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"ClassConfigName": "Engine",
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"bCooked": true,
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"ClassDefaultObject": {
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"ObjectName": "BP_Ak74_Handguard_Wood_C'Default__BP_Ak74_Handguard_Wood_C'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Handguard_Wood.1"
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},
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"EditorTags": {
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"BlueprintType": "BPTYPE_Normal"
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}
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},
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{
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"Type": "BP_Ak74_Handguard_Wood_C",
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"Name": "Default__BP_Ak74_Handguard_Wood_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Handguard_Wood.BP_Ak74_Handguard_Wood_C'",
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"Template": {
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"ObjectName": "BPA_WeaponModule_C'Default__BPA_WeaponModule_C'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.1"
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},
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"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"DataComponent": {
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"ObjectName": "RadiusDataComponent'Default__BP_Ak74_Handguard_Wood_C:Data Component'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Handguard_Wood.5"
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},
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"SyncTransfromComponent": {
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"ObjectName": "SyncTransformComponent'Default__BP_Ak74_Handguard_Wood_C:SyncTransformComponent'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Handguard_Wood.11"
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}
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}
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},
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{
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"Type": "HandSocketBase_C",
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"Name": "HS_BothHands_GEN_VARIABLE",
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"Outer": "BP_Ak74_Handguard_Wood_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
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"Template": {
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"ObjectName": "HandSocketBase_C'BPA_WeaponModule_C:HS_BothHands_GEN_VARIABLE'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.3"
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},
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
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"Properties": {
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"bDisabled": true
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}
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},
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{
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"Type": "HandSocketBase_C",
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"Name": "HS_SecondaryBothHand_Handguard_GEN_VARIABLE",
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"Outer": "BP_Ak74_Handguard_Wood_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
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"Template": {
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"ObjectName": "HandSocketBase_C'Default__HandSocketBase_C'",
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"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.7"
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},
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SocketPriority": 2,
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"AdditionalSlotTags": [
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"HandSlot.ActiveGrip",
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"HandSlot.CanRegrip",
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"HandSlot.CopyToRoot"
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],
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"bDenyDistanceGrip": true,
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"SystConfig": {
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"ObjectName": "SystemConfig'DA_SystemConfig'",
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"ObjectPath": "/Game/ITR2/Configurations/DA_SystemConfig.0"
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},
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"MirrorAxis": "EVRAxis::Y",
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"HandRelativePlacement": {
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"Rotation": {
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"X": -0.707107,
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"Y": 0.0,
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"IsNormalized": true,
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"Size": 1.0000001,
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"SizeSquared": 1.0000002
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},
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"Translation": {
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"X": 0.0,
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"Y": 4.0,
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"Z": 6.0
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}
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},
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"bAlwaysInRange": true,
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"bDisabled": true,
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"OverrideDistance": 10.0,
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"bUseCustomPoseDeltas": true,
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"CustomPoseDeltas": [
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{
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"BoneName": "thumb_01_r",
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"DeltaPose": {
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"IsNormalized": true,
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"Size": 0.9999999,
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"SizeSquared": 0.99999976
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}
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{
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}
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{
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},
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||||
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||||
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||||
}
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||||
}
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||||
},
|
||||
{
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||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Ak74_Handguard_Wood_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
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||||
"Records": [
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||||
{
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||||
"ComponentClass": {
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||||
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||||
},
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||||
"ComponentTemplate": {
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||||
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||||
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||||
},
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||||
"ComponentKey": {
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||||
"OwnerClass": {
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||||
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||||
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||||
},
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||||
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||||
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},
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||||
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||||
}
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||||
},
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||||
{
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||||
"ComponentClass": {
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||||
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||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
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||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_Ak74_Handguard_Wood_C:HS_BothHands_GEN_VARIABLE'",
|
||||
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|
||||
},
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||||
"ComponentKey": {
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||||
"OwnerClass": {
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||||
"ObjectName": "BlueprintGeneratedClass'BPA_WeaponModule_C'",
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.0"
|
||||
},
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
},
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||||
{
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||||
"Type": "RadiusDataComponent",
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||||
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||||
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||||
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||||
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||||
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.6"
|
||||
},
|
||||
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||||
},
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||||
{
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||||
"Type": "SceneComponent",
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||||
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||||
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||||
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||||
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||||
},
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||||
{
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Handguard_Wood.6"
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||||
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||||
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||||
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||||
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||||
{
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||||
"Type": "SCS_Node",
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||||
"Name": "SCS_Node_1",
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||||
"Outer": "SimpleConstructionScript_0",
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||||
"Class": "UScriptClass'SCS_Node'",
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||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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||||
"Properties": {
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||||
"ComponentClass": {
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||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
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||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
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||||
"ComponentTemplate": {
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||||
"ObjectName": "HandSocketBase_C'BP_Ak74_Handguard_Wood_C:HS_SecondaryBothHand_Handguard_GEN_VARIABLE'",
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Handguard_Wood.3"
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||||
},
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||||
"ParentComponentOrVariableName": "StaticMesh",
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||||
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
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||||
"VariableGuid": "7B8110B5-41359102-4D069380-24D5FCA0",
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||||
"InternalVariableName": "HS_SecondaryBothHand_Handguard"
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||||
}
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||||
},
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||||
{
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||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
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||||
"Outer": "BP_Ak74_Handguard_Wood_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
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||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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||||
"Properties": {
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||||
"RootNodes": [
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||||
{
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||||
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||||
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||||
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||||
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2.0
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|
|
@ -0,0 +1,574 @@
|
|||
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}
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
}
|
||||
]
|
|
@ -0,0 +1,172 @@
|
|||
[
|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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@ -0,0 +1,702 @@
|
|||
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||||
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|
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DataComponent": {
|
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"ObjectName": "RadiusDataComponent'Default__BP_Ak74_Stock_Wood_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Stock_Wood.4"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_Ak74_Stock_Wood_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Stock_Wood.9"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "HandSocketBase_C",
|
||||
"Name": "HS_BothHands_GEN_VARIABLE",
|
||||
"Outer": "BP_Ak74_Stock_Wood_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
|
||||
"Template": {
|
||||
"ObjectName": "HandSocketBase_C'BPA_WeaponModule_C:HS_BothHands_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.3"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"SystConfig": null,
|
||||
"MirrorAxis": "EVRAxis::X",
|
||||
"HandRelativePlacement": {
|
||||
"Rotation": {
|
||||
"X": -0.6963642,
|
||||
"Y": -0.1227878,
|
||||
"Z": -0.1227878,
|
||||
"W": 0.6963642,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.99999994,
|
||||
"SizeSquared": 0.99999994
|
||||
},
|
||||
"Translation": {
|
||||
"X": -3.0,
|
||||
"Y": 3.0,
|
||||
"Z": 7.0
|
||||
}
|
||||
},
|
||||
"bAlwaysInRange": false,
|
||||
"OverrideDistance": 20.0,
|
||||
"bUseCustomPoseDeltas": false,
|
||||
"CustomPoseDeltas": []
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Ak74_Stock_Wood_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Ak74_Stock_Wood_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Stock_Wood.8"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusStaticMeshItemBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.0"
|
||||
},
|
||||
"SCSVariableName": "StaticMesh",
|
||||
"AssociatedGuid": "E8FAC765-47E683F6-F95C549B-01A36E45"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_Ak74_Stock_Wood_C:HS_BothHands_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Stock_Wood.2"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_WeaponModule_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.0"
|
||||
},
|
||||
"SCSVariableName": "HS_BothHands",
|
||||
"AssociatedGuid": "5C26E4DF-4A4EB2B7-C52D22AB-BA273B74"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RadiusDataComponent",
|
||||
"Name": "Data Component",
|
||||
"Outer": "Default__BP_Ak74_Stock_Wood_C",
|
||||
"Class": "UScriptClass'RadiusDataComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BPA_WeaponModule_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.6"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Ak74_Stock_Wood_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Ak74_Stock_Wood_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Stock_Wood.5"
|
||||
},
|
||||
"VariableGuid": "720673A8-4AC476E2-64BCDE81-AD672A01",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Ak74_Stock_Wood_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Ak74_Stock_Wood_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/AK74Parts/BP_Ak74_Stock_Wood.6"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Ak74_Stock_Wood_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BPA_RadiusStaticMeshItemBase_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.29"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'WP_AK74_Parts_WP_AK74_Stock_Wood'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/AK74N/WP_AK74_Parts_WP_AK74_Stock_Wood.2"
|
||||
},
|
||||
"CustomPrimitiveData": {
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"Data": [
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5.0
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]
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_Ak74_Stock_Wood_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_WeaponModule_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.13"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,970 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_AK_74_Mag_Long_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_Mag_C'",
|
||||
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|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_AK_74_Mag_Long_C:SimpleConstructionScript_0'",
|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Long.8"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_LeftHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_RightHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "bIsAttached",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||||
"FieldSize": 1,
|
||||
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|
||||
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|
||||
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|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_AK_74_Mag_Long_C'Default__BP_AK_74_Mag_Long_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Long.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_AK_74_Mag_Long_C",
|
||||
"Name": "Default__BP_AK_74_Mag_Long_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Long.BP_AK_74_Mag_Long_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_Mag_C'Default__BPA_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_AK_74_Mag_Long_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Long.9"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_AK_74_Mag_Long_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Long.18"
|
||||
},
|
||||
"VRGripInterfaceSettings": {
|
||||
"FreeDefaultGripType": "EGripCollisionType::CustomGrip"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemMarker_C",
|
||||
"Name": "BPC_ItemMarker_GEN_VARIABLE",
|
||||
"Outer": "BP_AK_74_Mag_Long_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemMarker_C'BPA_Mag_C:BPC_ItemMarker_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 3.618319,
|
||||
"Y": -1.019145,
|
||||
"Z": 1.734314
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 20.000002,
|
||||
"Yaw": 180.0,
|
||||
"Roll": 90.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemStackComponent_C",
|
||||
"Name": "BPC_ItemStackComponent_GEN_VARIABLE",
|
||||
"Outer": "BP_AK_74_Mag_Long_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemStackComponent.BPC_ItemStackComponent_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemStackComponent_C'BPA_Mag_C:BPC_ItemStackComponent_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.3"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"SuckInDelay[3]": 0.3,
|
||||
"AmmoTag_DEV[4]": {
|
||||
"TagName": "Item.Ammo.5-45x39.FMJ"
|
||||
},
|
||||
"ExtractAmmoSound[11]": {
|
||||
"ObjectName": "SoundCue'A_SFX_Bullet_Eject_Rifle_Mag_Cue'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Bullets_Insert_Eject/Rifle_Mag_Bullet_Eject/A_SFX_Bullet_Eject_Rifle_Mag_Cue.0"
|
||||
},
|
||||
"InsertAmmoSound[12]": {
|
||||
"ObjectName": "SoundCue'A_SFX_Bullet_Insert_Rifle_Mag_Cue'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Bullets_Insert_Eject/Rifle_Mag_Bullet_Insert/A_SFX_Bullet_Insert_Rifle_Mag_Cue.0"
|
||||
},
|
||||
"BoxExtent": {
|
||||
"X": 4.126352,
|
||||
"Y": 1.320477,
|
||||
"Z": 1.468409
|
||||
},
|
||||
"RelativeLocation": {
|
||||
"X": 3.39376,
|
||||
"Y": 0.0,
|
||||
"Z": 1.8267394
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "HandSocketBase_C",
|
||||
"Name": "HS_LeftHand_Base_GEN_VARIABLE",
|
||||
"Outer": "BP_AK_74_Mag_Long_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
|
||||
"Template": {
|
||||
"ObjectName": "HandSocketBase_C'Default__HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.7"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AllowedHands": "EVRHand::Left",
|
||||
"SystConfig": {
|
||||
"ObjectName": "SystemConfig'DA_SystemConfig'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/DA_SystemConfig.0"
|
||||
},
|
||||
"FlipAxis": "EVRAxis::X",
|
||||
"SlotPrefix": "VRGripP_Left",
|
||||
"HandRelativePlacement": {
|
||||
"Rotation": {
|
||||
"X": -0.70710677,
|
||||
"Y": 1.7069679E-15,
|
||||
"Z": -0.061628416,
|
||||
"W": 0.70441604,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0,
|
||||
"SizeSquared": 1.0
|
||||
},
|
||||
"Translation": {
|
||||
"X": 0.0,
|
||||
"Y": 4.0,
|
||||
"Z": 6.0
|
||||
}
|
||||
},
|
||||
"bLeftHandDominant": true,
|
||||
"bFlipForLeftHand": false,
|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
},
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
{
|
||||
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|
||||
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BPC_ItemMarker_C'BP_AK_74_Mag_Long_C:BPC_ItemMarker_GEN_VARIABLE'",
|
||||
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|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
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||||
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|
||||
},
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
{
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||||
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||||
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||||
"Outer": "Default__BP_AK_74_Mag_Long_C",
|
||||
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|
||||
"Template": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BPA_Mag_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.20"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_AK_74_Mag_Long_C",
|
||||
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|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
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||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_AK_74_Mag_Long_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Long.10"
|
||||
},
|
||||
"VariableGuid": "762CC79A-4AA63059-07C7CC82-8938CA7D",
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||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_AK_74_Mag_Long_C:HS_RightHand_Base_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Long.5"
|
||||
},
|
||||
"ParentComponentOrVariableName": "SkeletalMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusSkeletalItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_AK_74_Mag_Long_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Long.13"
|
||||
}
|
||||
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|
||||
"VariableGuid": "02116E69-4439CD68-7CE46BB1-BC40CC49",
|
||||
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|
||||
}
|
||||
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|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
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|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
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|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HS_GrabLocation'BP_AK_74_Mag_Long_C:HS_GrabLocation_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Long.7"
|
||||
},
|
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|
||||
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|
||||
}
|
||||
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|
||||
{
|
||||
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|
||||
"Name": "SCS_Node_3",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Long.6"
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||||
},
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||||
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||||
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||||
}
|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
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|
||||
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|
||||
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|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
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"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
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||||
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|
||||
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||||
},
|
||||
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||||
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||||
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||||
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||||
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|
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|
||||
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||||
{
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Long.15"
|
||||
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|
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
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||||
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|
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|
||||
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|
||||
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||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.26"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
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||||
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|
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||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/AK74N/ABP_AK74_Mag_45.1"
|
||||
},
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||||
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|
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},
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||||
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||||
]
|
||||
},
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||||
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||||
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|
||||
"ObjectName": "PhysicalMaterial'PM_Weapon'",
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||||
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||||
}
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||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_AK_74_Mag_Long_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_Mag_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.27"
|
||||
},
|
||||
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|
||||
}
|
||||
]
|
|
@ -0,0 +1,967 @@
|
|||
[
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
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|
||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Red.1"
|
||||
},
|
||||
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|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_AK_74_Mag_Red_C",
|
||||
"Name": "Default__BP_AK_74_Mag_Red_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Red.BP_AK_74_Mag_Red_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_Mag_C'Default__BPA_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_AK_74_Mag_Red_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Red.9"
|
||||
},
|
||||
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|
||||
"ObjectName": "SyncTransformComponent'Default__BP_AK_74_Mag_Red_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/AK74/BP_AK_74_Mag_Red.18"
|
||||
},
|
||||
"VRGripInterfaceSettings": {
|
||||
"FreeDefaultGripType": "EGripCollisionType::CustomGrip"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemMarker_C",
|
||||
"Name": "BPC_ItemMarker_GEN_VARIABLE",
|
||||
"Outer": "BP_AK_74_Mag_Red_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'",
|
||||
"Template": {
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
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|
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|
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|
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{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
},
|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
1.0
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
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|
||||
"Name": "SyncTransformComponent",
|
||||
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|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,638 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Bizon_Mag_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
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|
||||
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||||
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|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"ElementSize": 8,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
{
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||||
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|
||||
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|
||||
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|
||||
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|
||||
"Template": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BPA_Mag_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.20"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Bizon_Mag_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Bizon_Mag_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Bizon/BP_Bizon_Mag.8"
|
||||
},
|
||||
"VariableGuid": "762CC79A-4AA63059-07C7CC82-8938CA7D",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_Bizon_Mag_C:HS_BothHand_Base_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Bizon/BP_Bizon_Mag.4"
|
||||
},
|
||||
"ParentComponentOrVariableName": "SkeletalMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusSkeletalItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Bizon_Mag_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Bizon/BP_Bizon_Mag.11"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "02116E69-4439CD68-7CE46BB1-BC40CC49",
|
||||
"InternalVariableName": "HS_BothHand_Base"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HS_GrabLocation'BP_Bizon_Mag_C:HS_GrabLocation_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Bizon/BP_Bizon_Mag.5"
|
||||
},
|
||||
"VariableGuid": "0AD7FFCC-455B7FA5-CF17B69B-57074494",
|
||||
"InternalVariableName": "HS_GrabLocation"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Bizon_Mag_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Bizon_Mag_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Bizon/BP_Bizon_Mag.10"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Bizon_Mag_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Bizon/BP_Bizon_Mag.10"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Bizon_Mag_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Bizon/BP_Bizon_Mag.11"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Bizon_Mag_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Bizon/BP_Bizon_Mag.9"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalMeshComponent",
|
||||
"Name": "SkeletalMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Bizon_Mag_C",
|
||||
"Class": "UScriptClass'SkeletalMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SkeletalMeshComponent'BPA_Mag_C:SkeletalMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.26"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"AnimClass": {
|
||||
"ObjectName": "AnimBlueprintGeneratedClass'ABP_Bizon_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/BIZON/Animations/Magazine/ABP_Bizon_Mag.1"
|
||||
},
|
||||
"SkeletalMesh": {
|
||||
"ObjectName": "SkeletalMesh'WP_Anim_BIZON_Mag_Idle'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/BIZON/Animations/Magazine/WP_Anim_BIZON_Mag_Idle.1"
|
||||
},
|
||||
"SkinnedAsset": {
|
||||
"ObjectName": "SkeletalMesh'WP_Anim_BIZON_Mag_Idle'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/BIZON/Animations/Magazine/WP_Anim_BIZON_Mag_Idle.1"
|
||||
},
|
||||
"CustomPrimitiveData": {
|
||||
"Data": [
|
||||
2.0
|
||||
]
|
||||
},
|
||||
"BodyInstance": {
|
||||
"PhysMaterialOverride": {
|
||||
"ObjectName": "PhysicalMaterial'PM_Weapon'",
|
||||
"ObjectPath": "/Game/PhysicalMaterials/PM_Weapon.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_Bizon_Mag_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_Mag_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.27"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,970 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Groza_Mag_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Groza_Mag_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.16"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Groza_Mag_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.8"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_LeftHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_RightHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "bIsAttached",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Groza_Mag_C'Default__BP_Groza_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Groza_Mag_C",
|
||||
"Name": "Default__BP_Groza_Mag_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.BP_Groza_Mag_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_Mag_C'Default__BPA_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_Groza_Mag_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.9"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_Groza_Mag_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.18"
|
||||
},
|
||||
"VRGripInterfaceSettings": {
|
||||
"FreeDefaultGripType": "EGripCollisionType::CustomGrip"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemMarker_C",
|
||||
"Name": "BPC_ItemMarker_GEN_VARIABLE",
|
||||
"Outer": "BP_Groza_Mag_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemMarker_C'BPA_Mag_C:BPC_ItemMarker_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 3.618319,
|
||||
"Y": -0.88524026,
|
||||
"Z": -4.8921986
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 20.000002,
|
||||
"Yaw": 180.0,
|
||||
"Roll": 90.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemStackComponent_C",
|
||||
"Name": "BPC_ItemStackComponent_GEN_VARIABLE",
|
||||
"Outer": "BP_Groza_Mag_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemStackComponent.BPC_ItemStackComponent_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemStackComponent_C'BPA_Mag_C:BPC_ItemStackComponent_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.3"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"SuckInDelay[3]": 0.3,
|
||||
"AmmoTag_DEV[4]": {
|
||||
"TagName": "Item.Ammo.5-45x39.FMJ"
|
||||
},
|
||||
"ExtractAmmoSound[11]": {
|
||||
"ObjectName": "SoundCue'A_SFX_Bullet_Eject_Rifle_Mag_Cue'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Bullets_Insert_Eject/Rifle_Mag_Bullet_Eject/A_SFX_Bullet_Eject_Rifle_Mag_Cue.0"
|
||||
},
|
||||
"InsertAmmoSound[12]": {
|
||||
"ObjectName": "SoundCue'A_SFX_Bullet_Insert_Rifle_Mag_Cue'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Bullets_Insert_Eject/Rifle_Mag_Bullet_Insert/A_SFX_Bullet_Insert_Rifle_Mag_Cue.0"
|
||||
},
|
||||
"BoxExtent": {
|
||||
"X": 4.126352,
|
||||
"Y": 1.320477,
|
||||
"Z": 1.468409
|
||||
},
|
||||
"RelativeLocation": {
|
||||
"X": 3.39376,
|
||||
"Y": 4.973799E-14,
|
||||
"Z": 0.6490501
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "HandSocketBase_C",
|
||||
"Name": "HS_LeftHand_Base_GEN_VARIABLE",
|
||||
"Outer": "BP_Groza_Mag_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
|
||||
"Template": {
|
||||
"ObjectName": "HandSocketBase_C'Default__HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.7"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AllowedHands": "EVRHand::Left",
|
||||
"SystConfig": {
|
||||
"ObjectName": "SystemConfig'DA_SystemConfig'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/DA_SystemConfig.0"
|
||||
},
|
||||
"FlipAxis": "EVRAxis::X",
|
||||
"SlotPrefix": "VRGripP_Left",
|
||||
"HandRelativePlacement": {
|
||||
"Rotation": {
|
||||
"X": -0.70710677,
|
||||
"Y": 1.7069679E-15,
|
||||
"Z": -0.061628416,
|
||||
"W": 0.70441604,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0,
|
||||
"SizeSquared": 1.0
|
||||
},
|
||||
"Translation": {
|
||||
"X": 0.0,
|
||||
"Y": 4.0,
|
||||
"Z": 6.0
|
||||
}
|
||||
},
|
||||
"bLeftHandDominant": true,
|
||||
"bFlipForLeftHand": false,
|
||||
"bOnlyFlipRotation": false,
|
||||
"bAlwaysInRange": true,
|
||||
"bUseCustomPoseDeltas": true,
|
||||
"CustomPoseDeltas": [
|
||||
{
|
||||
"BoneName": "thumb_02_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.43461463,
|
||||
"Y": -0.105405524,
|
||||
"Z": 0.048499685,
|
||||
"W": 0.8931114,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000002,
|
||||
"SizeSquared": 1.0000005
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "thumb_01_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.0036542,
|
||||
"Y": 0.061647203,
|
||||
"Z": -0.17360976,
|
||||
"W": 0.9828766,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000002,
|
||||
"SizeSquared": 1.0000005
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "thumb_03_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.0004124789,
|
||||
"Y": 0.0011031255,
|
||||
"Z": -0.014525474,
|
||||
"W": 0.9998937,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.9999999,
|
||||
"SizeSquared": 0.9999998
|
||||
}
|
||||
},
|
||||
{
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.0"
|
||||
},
|
||||
"SCSVariableName": "BPC_ItemMarker",
|
||||
"AssociatedGuid": "5D4550B2-4D4CE9C5-62B26B9D-BEE210F0"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RadiusDataComponent",
|
||||
"Name": "Data Component",
|
||||
"Outer": "Default__BP_Groza_Mag_C",
|
||||
"Class": "UScriptClass'RadiusDataComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BPA_Mag_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.20"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Groza_Mag_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Groza_Mag_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.10"
|
||||
},
|
||||
"VariableGuid": "762CC79A-4AA63059-07C7CC82-8938CA7D",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_Groza_Mag_C:HS_RightHand_Base_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.5"
|
||||
},
|
||||
"ParentComponentOrVariableName": "SkeletalMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusSkeletalItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Groza_Mag_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.13"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "02116E69-4439CD68-7CE46BB1-BC40CC49",
|
||||
"InternalVariableName": "HS_RightHand_Base"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HS_GrabLocation'BP_Groza_Mag_C:HS_GrabLocation_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.7"
|
||||
},
|
||||
"VariableGuid": "0AD7FFCC-455B7FA5-CF17B69B-57074494",
|
||||
"InternalVariableName": "HS_GrabLocation"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_3",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HS_GrabLocation'BP_Groza_Mag_C:HS_GrabLocation1_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.6"
|
||||
},
|
||||
"VariableGuid": "6DBEE38A-431EF020-EBAD2C83-F2936358",
|
||||
"InternalVariableName": "HS_GrabLocation1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_4",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_Groza_Mag_C:HS_LeftHand_Base_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.4"
|
||||
},
|
||||
"ParentComponentOrVariableName": "SkeletalMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusSkeletalItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Groza_Mag_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.14"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "ACE6B290-46AA3B1E-31278F9A-61AFEFAD",
|
||||
"InternalVariableName": "HS_LeftHand_Base"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Groza_Mag_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Groza_Mag_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Groza_Mag_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.15"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Groza_Mag_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Groza_Mag_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.15"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Groza_Mag_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.13"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Groza_Mag_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.14"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Groza_Mag_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Groza/BP_Groza_Mag.11"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalMeshComponent",
|
||||
"Name": "SkeletalMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Groza_Mag_C",
|
||||
"Class": "UScriptClass'SkeletalMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SkeletalMeshComponent'BPA_Mag_C:SkeletalMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.26"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"AnimClass": {
|
||||
"ObjectName": "AnimBlueprintGeneratedClass'ABP_Groza_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/Groza/Mag/ABP_Groza_Mag.1"
|
||||
},
|
||||
"SkeletalMesh": {
|
||||
"ObjectName": "SkeletalMesh'WP_Groza_Mag'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/Groza/Mag/WP_Groza_Mag.1"
|
||||
},
|
||||
"SkinnedAsset": {
|
||||
"ObjectName": "SkeletalMesh'WP_Groza_Mag'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/Groza/Mag/WP_Groza_Mag.1"
|
||||
},
|
||||
"OverrideMaterials": [
|
||||
null
|
||||
],
|
||||
"CustomPrimitiveData": {
|
||||
"Data": [
|
||||
1.0
|
||||
]
|
||||
},
|
||||
"BodyInstance": {
|
||||
"PhysMaterialOverride": {
|
||||
"ObjectName": "PhysicalMaterial'PM_Weapon'",
|
||||
"ObjectPath": "/Game/PhysicalMaterials/PM_Weapon.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_Groza_Mag_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_Mag_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.27"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,971 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Kedr_Mag_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Kedr_Mag_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.16"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Kedr_Mag_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.8"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_LeftHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_RightHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "bIsAttached",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Kedr_Mag_C'Default__BP_Kedr_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Kedr_Mag_C",
|
||||
"Name": "Default__BP_Kedr_Mag_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.BP_Kedr_Mag_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_Mag_C'Default__BPA_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_Kedr_Mag_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.9"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_Kedr_Mag_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.18"
|
||||
},
|
||||
"VRGripInterfaceSettings": {
|
||||
"FreeDefaultGripType": "EGripCollisionType::CustomGrip"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemMarker_C",
|
||||
"Name": "BPC_ItemMarker_GEN_VARIABLE",
|
||||
"Outer": "BP_Kedr_Mag_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemMarker_C'BPA_Mag_C:BPC_ItemMarker_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 1.9848421,
|
||||
"Y": -0.9561556,
|
||||
"Z": -2.7536268
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 20.000002,
|
||||
"Yaw": 180.0,
|
||||
"Roll": 90.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemStackComponent_C",
|
||||
"Name": "BPC_ItemStackComponent_GEN_VARIABLE",
|
||||
"Outer": "BP_Kedr_Mag_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemStackComponent.BPC_ItemStackComponent_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemStackComponent_C'BPA_Mag_C:BPC_ItemStackComponent_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.3"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"SuckInDelay[3]": 0.3,
|
||||
"AmmoTag_DEV[4]": {
|
||||
"TagName": "Item.Ammo.5-45x39.FMJ"
|
||||
},
|
||||
"ExtractAmmoSound[11]": {
|
||||
"ObjectName": "SoundCue'A_SFX_Bullet_Eject_Rifle_Mag_Cue'",
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||||
"Properties": {
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||||
"RelativeLocation": {
|
||||
"X": 3.948106,
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||||
"Y": 0.19784676,
|
||||
"Z": -2.4814446
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -82.65048,
|
||||
"Yaw": 156.84457,
|
||||
"Roll": -162.01962
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "HS_GrabLocation",
|
||||
"Name": "HS_GrabLocation_GEN_VARIABLE",
|
||||
"Outer": "BP_Kedr_Mag_C",
|
||||
"Class": "UScriptClass'HS_GrabLocation'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 4.376731,
|
||||
"Y": -2.1752956,
|
||||
"Z": -3.3508134
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -78.6633,
|
||||
"Yaw": 85.52975,
|
||||
"Roll": -91.917786
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_Kedr_Mag_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SkeletalMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SkeletalMeshComponent'BP_Kedr_Mag_C:SkeletalMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.17"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusSkeletalItemBase_C'",
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusSkeletalItemBase.0"
|
||||
},
|
||||
"SCSVariableName": "SkeletalMesh",
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||||
"AssociatedGuid": "CE86DE4D-41882965-F69BF3B1-D5EFB832"
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||||
},
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||||
"CookedComponentInstancingData": {
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||||
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||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPC_ItemStackComponent_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_ItemStackComponent.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.3"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.0"
|
||||
},
|
||||
"SCSVariableName": "BPC_ItemStackComponent",
|
||||
"AssociatedGuid": "4F3F77BF-4130E596-7EF375AD-5A853843"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
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|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPC_ItemMarker_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BPC_ItemMarker_C'BP_Kedr_Mag_C:BPC_ItemMarker_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.2"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.0"
|
||||
},
|
||||
"SCSVariableName": "BPC_ItemMarker",
|
||||
"AssociatedGuid": "5D4550B2-4D4CE9C5-62B26B9D-BEE210F0"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RadiusDataComponent",
|
||||
"Name": "Data Component",
|
||||
"Outer": "Default__BP_Kedr_Mag_C",
|
||||
"Class": "UScriptClass'RadiusDataComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BPA_Mag_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.20"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Kedr_Mag_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Kedr_Mag_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.10"
|
||||
},
|
||||
"VariableGuid": "762CC79A-4AA63059-07C7CC82-8938CA7D",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_Kedr_Mag_C:HS_RightHand_Base_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.5"
|
||||
},
|
||||
"ParentComponentOrVariableName": "SkeletalMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusSkeletalItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Kedr_Mag_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.14"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "02116E69-4439CD68-7CE46BB1-BC40CC49",
|
||||
"InternalVariableName": "HS_RightHand_Base"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HS_GrabLocation'BP_Kedr_Mag_C:HS_GrabLocation_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.7"
|
||||
},
|
||||
"VariableGuid": "0AD7FFCC-455B7FA5-CF17B69B-57074494",
|
||||
"InternalVariableName": "HS_GrabLocation"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_3",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HS_GrabLocation'BP_Kedr_Mag_C:HS_GrabLocation1_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.6"
|
||||
},
|
||||
"VariableGuid": "6DBEE38A-431EF020-EBAD2C83-F2936358",
|
||||
"InternalVariableName": "HS_GrabLocation1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_4",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_Kedr_Mag_C:HS_LeftHand_Base_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.4"
|
||||
},
|
||||
"ParentComponentOrVariableName": "SkeletalMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusSkeletalItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Kedr_Mag_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.13"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "ACE6B290-46AA3B1E-31278F9A-61AFEFAD",
|
||||
"InternalVariableName": "HS_LeftHand_Base"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Kedr_Mag_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Kedr_Mag_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Kedr_Mag_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.15"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Kedr_Mag_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Kedr_Mag_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.15"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Kedr_Mag_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.13"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Kedr_Mag_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.14"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Kedr_Mag_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Kedr/BP_Kedr_Mag.11"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalMeshComponent",
|
||||
"Name": "SkeletalMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Kedr_Mag_C",
|
||||
"Class": "UScriptClass'SkeletalMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SkeletalMeshComponent'BPA_Mag_C:SkeletalMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.26"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"AnimClass": {
|
||||
"ObjectName": "AnimBlueprintGeneratedClass'ABP_PP91_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Submachine/PP91/Mag/ABP_PP91_Mag.1"
|
||||
},
|
||||
"SkeletalMesh": {
|
||||
"ObjectName": "SkeletalMesh'WP_PP91_Mag'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Submachine/PP91/Mag/WP_PP91_Mag.1"
|
||||
},
|
||||
"SkinnedAsset": {
|
||||
"ObjectName": "SkeletalMesh'WP_PP91_Mag'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Submachine/PP91/Mag/WP_PP91_Mag.1"
|
||||
},
|
||||
"CustomPrimitiveData": {
|
||||
"Data": [
|
||||
1.0
|
||||
]
|
||||
},
|
||||
"BodyInstance": {
|
||||
"PhysMaterialOverride": {
|
||||
"ObjectName": "PhysicalMaterial'PM_Weapon'",
|
||||
"ObjectPath": "/Game/PhysicalMaterials/PM_Weapon.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_Kedr_Mag_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_Mag_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.27"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,970 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_SKS_Mag_Short_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_SKS_Mag_Short_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/SKS/BP_SKS_Mag_Short.16"
|
||||
},
|
||||
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|
||||
"ObjectName": "InheritableComponentHandler'BP_SKS_Mag_Short_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/SKS/BP_SKS_Mag_Short.8"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_LeftHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_RightHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "bIsAttached",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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}
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||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_SKS_Mag_Short_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_Mag_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.27"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,974 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_AS_Val_Mag_Med_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_AS_Val_Mag_Med_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.16"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_AS_Val_Mag_Med_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.8"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
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|
||||
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|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
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|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_LeftHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_RightHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "bIsAttached",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_AS_Val_Mag_Med_C'Default__BP_AS_Val_Mag_Med_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_AS_Val_Mag_Med_C",
|
||||
"Name": "Default__BP_AS_Val_Mag_Med_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.BP_AS_Val_Mag_Med_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_Mag_C'Default__BPA_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_AS_Val_Mag_Med_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.9"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_AS_Val_Mag_Med_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.18"
|
||||
},
|
||||
"VRGripInterfaceSettings": {
|
||||
"FreeDefaultGripType": "EGripCollisionType::CustomGrip"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemMarker_C",
|
||||
"Name": "BPC_ItemMarker_GEN_VARIABLE",
|
||||
"Outer": "BP_AS_Val_Mag_Med_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemMarker_C'BPA_Mag_C:BPC_ItemMarker_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 3.618319,
|
||||
"Y": -1.019145,
|
||||
"Z": -1.0117064
|
||||
},
|
||||
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|
||||
"Pitch": 20.000002,
|
||||
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|
||||
"Roll": 90.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemStackComponent_C",
|
||||
"Name": "BPC_ItemStackComponent_GEN_VARIABLE",
|
||||
"Outer": "BP_AS_Val_Mag_Med_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemStackComponent.BPC_ItemStackComponent_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemStackComponent_C'BPA_Mag_C:BPC_ItemStackComponent_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.3"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"SuckInDelay[3]": 0.3,
|
||||
"AmmoTag_DEV[4]": {
|
||||
"TagName": "Item.Ammo.5-45x39.FMJ"
|
||||
},
|
||||
"ExtractAmmoSound[11]": {
|
||||
"ObjectName": "SoundCue'A_SFX_Bullet_Eject_Rifle_Mag_Cue'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Bullets_Insert_Eject/Rifle_Mag_Bullet_Eject/A_SFX_Bullet_Eject_Rifle_Mag_Cue.0"
|
||||
},
|
||||
"InsertAmmoSound[12]": {
|
||||
"ObjectName": "SoundCue'A_SFX_Bullet_Insert_Rifle_Mag_Cue'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Bullets_Insert_Eject/Rifle_Mag_Bullet_Insert/A_SFX_Bullet_Insert_Rifle_Mag_Cue.0"
|
||||
},
|
||||
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|
||||
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||||
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|
||||
"Z": 1.468409
|
||||
},
|
||||
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|
||||
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|
||||
"Y": 1.7763568E-15,
|
||||
"Z": 1.388666
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "HandSocketBase_C",
|
||||
"Name": "HS_LeftHand_Base_GEN_VARIABLE",
|
||||
"Outer": "BP_AS_Val_Mag_Med_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
|
||||
"Template": {
|
||||
"ObjectName": "HandSocketBase_C'Default__HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.7"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
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|
||||
"AllowedHands": "EVRHand::Left",
|
||||
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|
||||
"ObjectName": "SystemConfig'DA_SystemConfig'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/DA_SystemConfig.0"
|
||||
},
|
||||
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|
||||
"SlotPrefix": "VRGripP_Left",
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
}
|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "middle_01_r",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "middle_02_r",
|
||||
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|
||||
"X": 3.3292957E-13,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "middle_03_r",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "ring_01_r",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
{
|
||||
"BoneName": "ring_02_r",
|
||||
"DeltaPose": {
|
||||
"X": 2.1956078E-12,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Size": 1.0000004,
|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "pinky_01_r",
|
||||
"DeltaPose": {
|
||||
"X": 0.0066263555,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "pinky_02_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.00015365022,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Size": 0.99999976,
|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "ring_03_r",
|
||||
"DeltaPose": {
|
||||
"X": 0.06762024,
|
||||
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|
||||
"Z": -0.4721899,
|
||||
"W": 0.8783531,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0,
|
||||
"SizeSquared": 1.0
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "index_01_r",
|
||||
"DeltaPose": {
|
||||
"X": 0.0,
|
||||
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|
||||
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|
||||
"W": 0.998936,
|
||||
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|
||||
"Size": 0.99999994,
|
||||
"SizeSquared": 0.9999999
|
||||
}
|
||||
}
|
||||
],
|
||||
"RelativeLocation": {
|
||||
"X": 4.1291027,
|
||||
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|
||||
"Z": -17.223501
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 60.0,
|
||||
"Yaw": 163.68845,
|
||||
"Roll": 180.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "HandSocketBase_C",
|
||||
"Name": "HS_RightHand_Base_GEN_VARIABLE",
|
||||
"Outer": "BP_AS_Val_Mag_Med_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
|
||||
"Template": {
|
||||
"ObjectName": "HandSocketBase_C'Default__HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.7"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AllowedHands": "EVRHand::Right",
|
||||
"SystConfig": {
|
||||
"ObjectName": "SystemConfig'DA_SystemConfig'",
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"ParentComponentOwnerClassName": "BPA_RadiusSkeletalItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_AS_Val_Mag_Med_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.14"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "ACE6B290-46AA3B1E-31278F9A-61AFEFAD",
|
||||
"InternalVariableName": "HS_LeftHand_Base"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_AS_Val_Mag_Med_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_AS_Val_Mag_Med_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_AS_Val_Mag_Med_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.15"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_AS_Val_Mag_Med_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_AS_Val_Mag_Med_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.15"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_AS_Val_Mag_Med_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.14"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_AS_Val_Mag_Med_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.13"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_AS_Val_Mag_Med_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_AS_Val_Mag_Med.11"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalMeshComponent",
|
||||
"Name": "SkeletalMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_AS_Val_Mag_Med_C",
|
||||
"Class": "UScriptClass'SkeletalMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SkeletalMeshComponent'BPA_Mag_C:SkeletalMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.26"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"AnimClass": {
|
||||
"ObjectName": "AnimBlueprintGeneratedClass'ABP_AS_Val_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/AS_Val/Mag/ABP_AS_Val_Mag.1"
|
||||
},
|
||||
"SkeletalMesh": {
|
||||
"ObjectName": "SkeletalMesh'WP_AS_Val_Mag'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/AS_Val/Mag/WP_AS_Val_Mag.1"
|
||||
},
|
||||
"SkinnedAsset": {
|
||||
"ObjectName": "SkeletalMesh'WP_AS_Val_Mag'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/AS_Val/Mag/WP_AS_Val_Mag.1"
|
||||
},
|
||||
"OverrideMaterials": [
|
||||
null
|
||||
],
|
||||
"CustomPrimitiveData": {
|
||||
"Data": [
|
||||
1.0
|
||||
]
|
||||
},
|
||||
"BodyInstance": {
|
||||
"PhysMaterialOverride": {
|
||||
"ObjectName": "PhysicalMaterial'PM_Weapon'",
|
||||
"ObjectPath": "/Game/PhysicalMaterials/PM_Weapon.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_AS_Val_Mag_Med_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_Mag_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.27"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,970 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_VSS_Mag_Short_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
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|
||||
"ObjectName": "SimpleConstructionScript'BP_VSS_Mag_Short_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.16"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_VSS_Mag_Short_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.8"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_LeftHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
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|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_RightHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "bIsAttached",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
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|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
}
|
||||
],
|
||||
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|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_VSS_Mag_Short_C'Default__BP_VSS_Mag_Short_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_VSS_Mag_Short_C",
|
||||
"Name": "Default__BP_VSS_Mag_Short_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.BP_VSS_Mag_Short_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_Mag_C'Default__BPA_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_VSS_Mag_Short_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.9"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_VSS_Mag_Short_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.18"
|
||||
},
|
||||
"VRGripInterfaceSettings": {
|
||||
"FreeDefaultGripType": "EGripCollisionType::CustomGrip"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemMarker_C",
|
||||
"Name": "BPC_ItemMarker_GEN_VARIABLE",
|
||||
"Outer": "BP_VSS_Mag_Short_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemMarker_C'BPA_Mag_C:BPC_ItemMarker_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
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|
||||
"X": 3.618319,
|
||||
"Y": -1.1696643,
|
||||
"Z": -1.255176
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
"Roll": 90.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemStackComponent_C",
|
||||
"Name": "BPC_ItemStackComponent_GEN_VARIABLE",
|
||||
"Outer": "BP_VSS_Mag_Short_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemStackComponent.BPC_ItemStackComponent_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemStackComponent_C'BPA_Mag_C:BPC_ItemStackComponent_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.3"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"SuckInDelay[3]": 0.3,
|
||||
"AmmoTag_DEV[4]": {
|
||||
"TagName": "Item.Ammo.5-45x39.FMJ"
|
||||
},
|
||||
"ExtractAmmoSound[11]": {
|
||||
"ObjectName": "SoundCue'A_SFX_Bullet_Eject_Rifle_Mag_Cue'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Bullets_Insert_Eject/Rifle_Mag_Bullet_Eject/A_SFX_Bullet_Eject_Rifle_Mag_Cue.0"
|
||||
},
|
||||
"InsertAmmoSound[12]": {
|
||||
"ObjectName": "SoundCue'A_SFX_Bullet_Insert_Rifle_Mag_Cue'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Bullets_Insert_Eject/Rifle_Mag_Bullet_Insert/A_SFX_Bullet_Insert_Rifle_Mag_Cue.0"
|
||||
},
|
||||
"BoxExtent": {
|
||||
"X": 4.126352,
|
||||
"Y": 1.320477,
|
||||
"Z": 1.468409
|
||||
},
|
||||
"RelativeLocation": {
|
||||
"X": 3.39376,
|
||||
"Y": -5.3290705E-15,
|
||||
"Z": 1.4143014
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "HandSocketBase_C",
|
||||
"Name": "HS_LeftHand_Base_GEN_VARIABLE",
|
||||
"Outer": "BP_VSS_Mag_Short_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
|
||||
"Template": {
|
||||
"ObjectName": "HandSocketBase_C'Default__HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.7"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AllowedHands": "EVRHand::Left",
|
||||
"SystConfig": {
|
||||
"ObjectName": "SystemConfig'DA_SystemConfig'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/DA_SystemConfig.0"
|
||||
},
|
||||
"FlipAxis": "EVRAxis::X",
|
||||
"SlotPrefix": "VRGripP_Left",
|
||||
"HandRelativePlacement": {
|
||||
"Rotation": {
|
||||
"X": -0.70710677,
|
||||
"Y": 1.7069679E-15,
|
||||
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|
||||
"W": 0.70441604,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0,
|
||||
"SizeSquared": 1.0
|
||||
},
|
||||
"Translation": {
|
||||
"X": 0.0,
|
||||
"Y": 4.0,
|
||||
"Z": 6.0
|
||||
}
|
||||
},
|
||||
"bLeftHandDominant": true,
|
||||
"bFlipForLeftHand": false,
|
||||
"bOnlyFlipRotation": false,
|
||||
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|
||||
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|
||||
"CustomPoseDeltas": [
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "middle_01_r",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "middle_02_r",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "middle_03_r",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
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|
||||
"VariableGuid": "762CC79A-4AA63059-07C7CC82-8938CA7D",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_VSS_Mag_Short_C:HS_RightHand_Base_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.5"
|
||||
},
|
||||
"ParentComponentOrVariableName": "SkeletalMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusSkeletalItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VSS_Mag_Short_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.13"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "02116E69-4439CD68-7CE46BB1-BC40CC49",
|
||||
"InternalVariableName": "HS_RightHand_Base"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HS_GrabLocation'BP_VSS_Mag_Short_C:HS_GrabLocation_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.7"
|
||||
},
|
||||
"VariableGuid": "0AD7FFCC-455B7FA5-CF17B69B-57074494",
|
||||
"InternalVariableName": "HS_GrabLocation"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_3",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HS_GrabLocation'BP_VSS_Mag_Short_C:HS_GrabLocation1_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.6"
|
||||
},
|
||||
"VariableGuid": "6DBEE38A-431EF020-EBAD2C83-F2936358",
|
||||
"InternalVariableName": "HS_GrabLocation1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_4",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_VSS_Mag_Short_C:HS_LeftHand_Base_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.4"
|
||||
},
|
||||
"ParentComponentOrVariableName": "SkeletalMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusSkeletalItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VSS_Mag_Short_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.14"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "ACE6B290-46AA3B1E-31278F9A-61AFEFAD",
|
||||
"InternalVariableName": "HS_LeftHand_Base"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_VSS_Mag_Short_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VSS_Mag_Short_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VSS_Mag_Short_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.15"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VSS_Mag_Short_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.12"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VSS_Mag_Short_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.15"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VSS_Mag_Short_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.13"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VSS_Mag_Short_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.14"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_VSS_Mag_Short_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/Primary/Val_and_VSS/BP_VSS_Mag_Short.11"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalMeshComponent",
|
||||
"Name": "SkeletalMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_VSS_Mag_Short_C",
|
||||
"Class": "UScriptClass'SkeletalMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SkeletalMeshComponent'BPA_Mag_C:SkeletalMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.26"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"AnimClass": {
|
||||
"ObjectName": "AnimBlueprintGeneratedClass'ABP_VSS_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.1"
|
||||
},
|
||||
"SkeletalMesh": {
|
||||
"ObjectName": "SkeletalMesh'WP_VSS_Mag'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Mag/WP_VSS_Mag.1"
|
||||
},
|
||||
"SkinnedAsset": {
|
||||
"ObjectName": "SkeletalMesh'WP_VSS_Mag'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Mag/WP_VSS_Mag.1"
|
||||
},
|
||||
"OverrideMaterials": [
|
||||
null
|
||||
],
|
||||
"CustomPrimitiveData": {
|
||||
"Data": [
|
||||
1.0
|
||||
]
|
||||
},
|
||||
"BodyInstance": {
|
||||
"PhysMaterialOverride": {
|
||||
"ObjectName": "PhysicalMaterial'PM_Weapon'",
|
||||
"ObjectPath": "/Game/PhysicalMaterials/PM_Weapon.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_VSS_Mag_Short_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_Mag_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.27"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
Loading…
Add table
Add a link
Reference in a new issue