dump: [json] pakchunk0_s4
This commit is contained in:
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2029 changed files with 13029077 additions and 0 deletions
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@ -0,0 +1,536 @@
|
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[
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||||
{
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"Type": "BlueprintGeneratedClass",
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},
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},
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},
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{
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},
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{
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"ObjectName": "Function'BPA_ArmorPlateBase_C:ExecuteUbergraph_BPA_ArmorPlateBase'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.5"
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}
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{
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"Name": "BreakingSound",
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},
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},
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"OnDataLinked": {
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"ObjectName": "Function'BPA_ArmorPlateBase_C:OnDataLinked'",
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},
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.4"
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},
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"ObjectName": "Function'BPA_ArmorPlateBase_C:CREATEDELEGATE_PROXYFUNCTION_1'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.3"
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},
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"CREATEDELEGATE_PROXYFUNCTION_0": {
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"ObjectName": "Function'BPA_ArmorPlateBase_C:CREATEDELEGATE_PROXYFUNCTION_0'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.2"
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}
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},
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"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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},
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"ClassConfigName": "Engine",
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"bCooked": true,
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"ClassDefaultObject": {
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"ObjectName": "BPA_ArmorPlateBase_C'Default__BPA_ArmorPlateBase_C'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.1"
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},
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"EditorTags": {
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"BlueprintType": "BPTYPE_Normal"
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}
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},
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{
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"Type": "BPA_ArmorPlateBase_C",
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"Name": "Default__BPA_ArmorPlateBase_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.BPA_ArmorPlateBase_C'",
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"Template": {
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"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.1"
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},
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"Properties": {
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"ObjectName": "SoundWave'A_SFX_BulletProof_Damage_Reg_01'",
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"ObjectPath": "/Game/Sound/Player/Armor_Damage/BulletProof_Vest_Damage/Regular/A_SFX_BulletProof_Damage_Reg_01.0"
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},
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"DataComponent": {
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"ObjectName": "RadiusDataComponent'Default__BPA_ArmorPlateBase_C:Data Component'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.10"
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},
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}
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}
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},
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{
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"Type": "Function",
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"Name": "CREATEDELEGATE_PROXYFUNCTION_0",
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"Class": "UScriptClass'Function'",
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},
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"Type": "DoubleProperty",
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"Name": "CallFunc_OnDurabilityChanged_Delta_ImplicitCast",
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}
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{
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"Type": "Function",
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'RadiusItemDynamicData'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "OnDurabilityChanged",
|
||||
"Outer": "BPA_ArmorPlateBase_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "Delta",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BPA_ArmorPlateBase_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "RadiusDataComponent",
|
||||
"Name": "Data Component",
|
||||
"Outer": "Default__BPA_ArmorPlateBase_C",
|
||||
"Class": "UScriptClass'RadiusDataComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BPA_RadiusStaticMeshItemBase_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.19"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BPA_ArmorPlateBase_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BPA_ArmorPlateBase_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.11"
|
||||
},
|
||||
"VariableGuid": "41C095D3-4A508D6B-87A399B1-9761FDA1",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BPA_ArmorPlateBase_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BPA_ArmorPlateBase_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.12"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BPA_ArmorPlateBase_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_RadiusStaticMeshItemBase_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.30"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,866 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_ArmorPlate_Heavy_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_ArmorPlateBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_ArmorPlate_Heavy_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Heavy.15"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_ArmorPlate_Heavy_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Heavy.7"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_LeftHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_RightHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_ArmorPlate_Heavy_C'Default__BP_ArmorPlate_Heavy_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Heavy.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_ArmorPlate_Heavy_C",
|
||||
"Name": "Default__BP_ArmorPlate_Heavy_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Heavy.BP_ArmorPlate_Heavy_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_ArmorPlateBase_C'Default__BPA_ArmorPlateBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BreakingSound[1]": {
|
||||
"ObjectName": "MetaSoundSource'MS_BulletProof_Vest_Damage_Rico'",
|
||||
"ObjectPath": "/Game/Sound/Player/Armor_Damage/BulletProof_Vest_Damage/Rico/MS_BulletProof_Vest_Damage_Rico.0"
|
||||
},
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_ArmorPlate_Heavy_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Heavy.8"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_ArmorPlate_Heavy_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Heavy.17"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemSounds_C",
|
||||
"Name": "BPC_ItemSounds_GEN_VARIABLE",
|
||||
"Outer": "BP_ArmorPlate_Heavy_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.BPC_ItemSounds_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemSounds_C'BPA_RadiusStaticMeshItemBase_C:BPC_ItemSounds_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.3"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"DropSoundMap[5]": [
|
||||
{
|
||||
"Key": "0",
|
||||
"Value": {
|
||||
"ObjectName": "MetaSoundSource'MS_Armor_Plate_Drop'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Impacts/Armor_Plate_Drop/MS_Armor_Plate_Drop.0"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "HandSocketBase_C",
|
||||
"Name": "HS_LeftHand_Base_GEN_VARIABLE",
|
||||
"Outer": "BP_ArmorPlate_Heavy_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
|
||||
"Template": {
|
||||
"ObjectName": "HandSocketBase_C'Default__HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.7"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AllowedHands": "EVRHand::Left",
|
||||
"SystConfig": {
|
||||
"ObjectName": "SystemConfig'DA_SystemConfig'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/DA_SystemConfig.0"
|
||||
},
|
||||
"MirrorAxis": "EVRAxis::Z",
|
||||
"SlotPrefix": "VRGripP_Left",
|
||||
"HandRelativePlacement": {
|
||||
"Rotation": {
|
||||
"X": -0.707107,
|
||||
"Y": 0.0,
|
||||
"Z": -0.061628,
|
||||
"W": 0.704416,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000001,
|
||||
"SizeSquared": 1.0000002
|
||||
},
|
||||
"Translation": {
|
||||
"X": 0.0,
|
||||
"Y": 4.0,
|
||||
"Z": 6.0
|
||||
}
|
||||
},
|
||||
"bLeftHandDominant": true,
|
||||
"bFlipForLeftHand": false,
|
||||
"bOnlyFlipRotation": false,
|
||||
"bAlwaysInRange": true,
|
||||
"bUseCustomPoseDeltas": true,
|
||||
"CustomPoseDeltas": [
|
||||
{
|
||||
"BoneName": "thumb_01_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.001891,
|
||||
"Y": 0.083375,
|
||||
"Z": -0.097278,
|
||||
"W": 0.991757,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.99999994,
|
||||
"SizeSquared": 0.9999999
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "middle_01_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.019225,
|
||||
"Y": -0.109889,
|
||||
"Z": -0.265979,
|
||||
"W": 0.957502,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0,
|
||||
"SizeSquared": 1.0000001
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "middle_02_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.0,
|
||||
"Y": -0.0,
|
||||
"Z": -0.123566,
|
||||
"W": 0.992336,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.9999996,
|
||||
"SizeSquared": 0.9999992
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "ring_01_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.05892,
|
||||
"Y": -0.098902,
|
||||
"Z": -0.34166,
|
||||
"W": 0.932746,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.9999999,
|
||||
"SizeSquared": 0.9999998
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "ring_02_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.0,
|
||||
"Y": -0.0,
|
||||
"Z": -0.161302,
|
||||
"W": 0.986906,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000008,
|
||||
"SizeSquared": 1.0000018
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "pinky_01_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.167752,
|
||||
"Y": -0.158982,
|
||||
"Z": -0.353115,
|
||||
"W": 0.906584,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000004,
|
||||
"SizeSquared": 1.0000008
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "pinky_02_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.02863,
|
||||
"Y": 0.048999,
|
||||
"Z": -0.120608,
|
||||
"W": 0.991077,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000002,
|
||||
"SizeSquared": 1.0000005
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "pinky_03_r",
|
||||
"DeltaPose": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": -0.127774,
|
||||
"W": 0.991803,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.99999964,
|
||||
"SizeSquared": 0.99999934
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "middle_03_r",
|
||||
"DeltaPose": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": -0.269734,
|
||||
"W": 0.962935,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000001,
|
||||
"SizeSquared": 1.0000002
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "thumb_02_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.020034,
|
||||
"Y": -0.000546,
|
||||
"Z": -0.014464,
|
||||
"W": 0.999694,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.99999946,
|
||||
"SizeSquared": 0.999999
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "index_02_r",
|
||||
"DeltaPose": {
|
||||
"X": 0.000118,
|
||||
"Y": -0.001301,
|
||||
"Z": -0.090286,
|
||||
"W": 0.995915,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.99999994,
|
||||
"SizeSquared": 0.99999994
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "index_01_r",
|
||||
"DeltaPose": {
|
||||
"X": 0.016716,
|
||||
"Y": -0.07968,
|
||||
"Z": -0.204641,
|
||||
"W": 0.975445,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.9999996,
|
||||
"SizeSquared": 0.99999917
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "thumb_03_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.0,
|
||||
"Y": 0.0,
|
||||
"Z": -0.020202,
|
||||
"W": 0.999796,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0,
|
||||
"SizeSquared": 1.0000001
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "index_03_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.0,
|
||||
"Y": -0.0,
|
||||
"Z": -0.291039,
|
||||
"W": 0.956711,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.99999976,
|
||||
"SizeSquared": 0.9999996
|
||||
}
|
||||
}
|
||||
],
|
||||
"RelativeLocation": {
|
||||
"X": 9.808307,
|
||||
"Y": -1.379573,
|
||||
"Z": 8.538226
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 29.880444,
|
||||
"Yaw": 201.64456,
|
||||
"Roll": 98.47133
|
||||
}
|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
|
@ -0,0 +1,860 @@
|
|||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
}
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||||
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||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
{
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||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_LeftHand_Base",
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
},
|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
},
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
"Properties": {
|
||||
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|
||||
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Light.11"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_ArmorPlate_Light_C:SimpleConstructionScript_0.SCS_Node_7'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Light.13"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_ArmorPlate_Light_C:SimpleConstructionScript_0.SCS_Node_8'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Light.14"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_ArmorPlate_Light_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Light.12"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_ArmorPlate_Light_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Light.10"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_ArmorPlate_Light_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BPA_RadiusStaticMeshItemBase_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.29"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Vest_Armor_Plates_02_a'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Characters/ArmorPlates/SM_Vest_Armor_Plates_02_a.2"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_ArmorPlate_Light_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_ArmorPlateBase_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
|
@ -0,0 +1,860 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_ArmorPlate_Medium_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_ArmorPlateBase_C'",
|
||||
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|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
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|
||||
"ObjectName": "SimpleConstructionScript'BP_ArmorPlate_Medium_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Medium.15"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_ArmorPlate_Medium_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Medium.7"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_LeftHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_RightHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_ArmorPlate_Medium_C'Default__BP_ArmorPlate_Medium_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Medium.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_ArmorPlate_Medium_C",
|
||||
"Name": "Default__BP_ArmorPlate_Medium_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Medium.BP_ArmorPlate_Medium_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_ArmorPlateBase_C'Default__BPA_ArmorPlateBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BreakingSound[1]": {
|
||||
"ObjectName": "MetaSoundSource'MS_BulletProof_Vest_Damage_Reg'",
|
||||
"ObjectPath": "/Game/Sound/Player/Armor_Damage/BulletProof_Vest_Damage/Regular/MS_BulletProof_Vest_Damage_Reg.0"
|
||||
},
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_ArmorPlate_Medium_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Medium.8"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_ArmorPlate_Medium_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Medium.17"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemSounds_C",
|
||||
"Name": "BPC_ItemSounds_GEN_VARIABLE",
|
||||
"Outer": "BP_ArmorPlate_Medium_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.BPC_ItemSounds_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemSounds_C'BPA_RadiusStaticMeshItemBase_C:BPC_ItemSounds_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.3"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"DropSoundMap[5]": [
|
||||
{
|
||||
"Key": "0",
|
||||
"Value": {
|
||||
"ObjectName": "MetaSoundSource'MS_Armor_Plate_Drop'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Impacts/Armor_Plate_Drop/MS_Armor_Plate_Drop.0"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "HandSocketBase_C",
|
||||
"Name": "HS_LeftHand_Base_GEN_VARIABLE",
|
||||
"Outer": "BP_ArmorPlate_Medium_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
|
||||
"Template": {
|
||||
"ObjectName": "HandSocketBase_C'Default__HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.7"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AllowedHands": "EVRHand::Left",
|
||||
"SystConfig": {
|
||||
"ObjectName": "SystemConfig'DA_SystemConfig'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/DA_SystemConfig.0"
|
||||
},
|
||||
"MirrorAxis": "EVRAxis::Z",
|
||||
"SlotPrefix": "VRGripP_Left",
|
||||
"HandRelativePlacement": {
|
||||
"Rotation": {
|
||||
"X": -0.707107,
|
||||
"Y": 0.0,
|
||||
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|
||||
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|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000001,
|
||||
"SizeSquared": 1.0000002
|
||||
},
|
||||
"Translation": {
|
||||
"X": 0.0,
|
||||
"Y": 4.0,
|
||||
"Z": 6.0
|
||||
}
|
||||
},
|
||||
"bLeftHandDominant": true,
|
||||
"bFlipForLeftHand": false,
|
||||
"bOnlyFlipRotation": false,
|
||||
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|
||||
"bUseCustomPoseDeltas": true,
|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
{
|
||||
"BoneName": "middle_02_r",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
"BoneName": "ring_01_r",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "ring_02_r",
|
||||
"DeltaPose": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "pinky_01_r",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "thumb_03_r",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"SizeSquared": 1.0000001
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "index_03_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.0,
|
||||
"Y": -0.0,
|
||||
"Z": -0.291039,
|
||||
"W": 0.956711,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.99999976,
|
||||
"SizeSquared": 0.9999996
|
||||
}
|
||||
}
|
||||
],
|
||||
"RelativeLocation": {
|
||||
"X": 9.808307,
|
||||
"Y": -1.379573,
|
||||
"Z": 8.538226
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 29.880444,
|
||||
"Yaw": 201.64456,
|
||||
"Roll": 98.47133
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "HandSocketBase_C",
|
||||
"Name": "HS_RightHand_Base_GEN_VARIABLE",
|
||||
"Outer": "BP_ArmorPlate_Medium_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
|
||||
"Template": {
|
||||
"ObjectName": "HandSocketBase_C'Default__HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.7"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AllowedHands": "EVRHand::Right",
|
||||
"SystConfig": {
|
||||
"ObjectName": "SystemConfig'DA_SystemConfig'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/DA_SystemConfig.0"
|
||||
},
|
||||
"MirrorAxis": "EVRAxis::Z",
|
||||
"SlotPrefix": "VRGripP_Right",
|
||||
"HandRelativePlacement": {
|
||||
"Rotation": {
|
||||
"X": -0.707107,
|
||||
"Y": 0.0,
|
||||
"Z": -0.061628,
|
||||
"W": 0.704416,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000001,
|
||||
"SizeSquared": 1.0000002
|
||||
},
|
||||
"Translation": {
|
||||
"X": 0.0,
|
||||
"Y": 4.0,
|
||||
"Z": 6.0
|
||||
}
|
||||
},
|
||||
"bFlipForLeftHand": false,
|
||||
"bOnlyFlipRotation": false,
|
||||
"bAlwaysInRange": true,
|
||||
"bUseCustomPoseDeltas": true,
|
||||
"CustomPoseDeltas": [
|
||||
{
|
||||
"BoneName": "thumb_01_r",
|
||||
"DeltaPose": {
|
||||
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||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_ArmorPlate_Medium_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BPA_RadiusStaticMeshItemBase_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.29"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Vest_Armor_Plates_01_a'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Characters/ArmorPlates/SM_Vest_Armor_Plates_01_a.2"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_ArmorPlate_Medium_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_ArmorPlateBase_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue