dump: [json] pakchunk0_s4
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@ -0,0 +1,967 @@
|
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[
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||||
{
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||||
"Type": "BlueprintGeneratedClass",
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"Name": "BP_ADH_1_C",
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"Class": "UScriptClass'BlueprintGeneratedClass'",
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"Super": {
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"ObjectName": "BlueprintGeneratedClass'BPA_ADH_C'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BPA_ADH.0"
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},
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SimpleConstructionScript": {
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"ObjectName": "SimpleConstructionScript'BP_ADH_1_C:SimpleConstructionScript_0'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.21"
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||||
},
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"InheritableComponentHandler": {
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"ObjectName": "InheritableComponentHandler'BP_ADH_1_C:InheritableComponentHandler'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.10"
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||||
},
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"UberGraphFunction": {
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"ObjectName": "Function'BP_ADH_1_C:ExecuteUbergraph_BP_ADH_1'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.5"
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}
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},
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"Children": [
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{
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"ObjectName": "Function'BP_ADH_1_C:Wear'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.7"
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},
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{
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"ObjectName": "Function'BP_ADH_1_C:Gripped'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.6"
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},
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{
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"ObjectName": "Function'BP_ADH_1_C:ExecuteUbergraph_BP_ADH_1'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.5"
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}
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],
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"ChildProperties": [
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{
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"Type": "StructProperty",
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"Name": "UberGraphFrame",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 16,
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"PropertyFlags": "Transient | DuplicateTransient",
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"Struct": {
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"ObjectName": "Class'PointerToUberGraphFrame'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "PointOnHead",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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"PropertyClass": {
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"ObjectName": "Class'SceneComponent'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "BP_AS_HelmetAttachment",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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"PropertyClass": {
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"ObjectName": "BlueprintGeneratedClass'BP_AS_HelmetAttachment_C'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_HelmetAttachment.0"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "Point_Folded",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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"PropertyClass": {
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"ObjectName": "Class'SceneComponent'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "HS_GrabLocation1",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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"PropertyClass": {
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"ObjectName": "Class'HS_GrabLocation'",
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"ObjectPath": "/Script/IntoTheRadius2"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "HS_BothHand_Edge",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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"PropertyClass": {
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"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
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"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
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}
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}
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],
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"FuncMap": {
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"ExecuteUbergraph_BP_ADH_1": {
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"ObjectName": "Function'BP_ADH_1_C:ExecuteUbergraph_BP_ADH_1'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.5"
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},
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"Gripped": {
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"ObjectName": "Function'BP_ADH_1_C:Gripped'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.6"
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},
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"Wear": {
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||||
"ObjectName": "Function'BP_ADH_1_C:Wear'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.7"
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}
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},
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"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
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"ClassWithin": {
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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},
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"ClassConfigName": "Engine",
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"bCooked": true,
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"ClassDefaultObject": {
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"ObjectName": "BP_ADH_1_C'Default__BP_ADH_1_C'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.1"
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},
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"EditorTags": {
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"BlueprintType": "BPTYPE_Normal"
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}
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},
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{
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"Type": "BP_ADH_1_C",
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"Name": "Default__BP_ADH_1_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.BP_ADH_1_C'",
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"Template": {
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"ObjectName": "BPA_ADH_C'Default__BPA_ADH_C'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BPA_ADH.1"
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},
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"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"UberGraphFrame": {},
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"WorkingTime[2]": 120.0,
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"FullRechargeTime[3]": 10.0,
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"PackedMesh[10]": {
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"ObjectName": "StaticMesh'SM_AntiDistortionHelmet_Shop_01_a'",
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"ObjectPath": "/Game/ITR2/Art/Items/Equipment/Helmet_Anti_Distortion/SM_AntiDistortionHelmet_Shop_01_a.2"
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},
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"OnHeadMesh[11]": {
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"ObjectName": "StaticMesh'SM_AntiDistortionHelmet_01_a'",
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"ObjectPath": "/Game/ITR2/Art/Items/Equipment/Helmet_Anti_Distortion/SM_AntiDistortionHelmet_01_a.2"
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},
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"OnPlayerHead[12]": {
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"ObjectName": "SkeletalMesh'SKM_AntiDistortionHelmet_01_a'",
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"ObjectPath": "/Game/ITR2/Art/Items/Equipment/Helmet_Anti_Distortion/SKM_AntiDistortionHelmet_01_a.1"
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},
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"DataComponent": {
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"ObjectName": "RadiusDataComponent'Default__BP_ADH_1_C:Data Component'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.11"
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},
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"SyncTransfromComponent": {
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"ObjectName": "SyncTransformComponent'Default__BP_ADH_1_C:SyncTransformComponent'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.23"
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}
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}
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},
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{
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"Type": "BP_AS_HelmetAttachment_C",
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"Name": "BP_AS_HelmetAttachment_GEN_VARIABLE",
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"Outer": "BP_ADH_1_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_HelmetAttachment.BP_AS_HelmetAttachment_C'",
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"Template": {
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"ObjectName": "BP_AS_HelmetAttachment_C'Default__BP_AS_HelmetAttachment_C'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_HelmetAttachment.1"
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},
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"RelativeRotation": {
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"Pitch": 7.951387E-16,
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"Yaw": 1.9083329E-14,
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"Roll": -2.385416E-15
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}
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||||
}
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||||
},
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{
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||||
"Type": "BPC_ItemMarker_C",
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||||
"Name": "BPC_ItemMarker_GEN_VARIABLE",
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||||
"Outer": "BP_ADH_1_C",
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||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'",
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"Template": {
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"ObjectName": "BPC_ItemMarker_C'BPA_Helmet_C:BPC_ItemMarker_GEN_VARIABLE'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.2"
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},
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
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||||
"Properties": {
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||||
"RelativeLocation": {
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||||
"X": 1.1293598,
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||||
"Y": 6.427618,
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||||
"Z": 6.162644
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},
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||||
"RelativeRotation": {
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||||
"Pitch": 1.0491714,
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||||
"Yaw": -13.544232,
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||||
"Roll": 81.02654
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||||
}
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||||
}
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||||
},
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||||
{
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||||
"Type": "BPC_ItemSounds_C",
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||||
"Name": "BPC_ItemSounds_GEN_VARIABLE",
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||||
"Outer": "BP_ADH_1_C",
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||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.BPC_ItemSounds_C'",
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"Template": {
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"ObjectName": "BPC_ItemSounds_C'BPA_RadiusStaticMeshItemBase_C:BPC_ItemSounds_GEN_VARIABLE'",
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.3"
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||||
},
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||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
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||||
"Properties": {
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"DropSoundMap[5]": [
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{
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||||
"Key": "0",
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||||
"Value": {
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"ObjectName": "MetaSoundSource'MS_Backpack_Drop'",
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"ObjectPath": "/Game/Sound/SFX/Item/Backpack_Drop/MS_Backpack_Drop.0"
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}
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||||
}
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||||
]
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||||
}
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||||
},
|
||||
{
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||||
"Type": "Function",
|
||||
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|
||||
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||||
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||||
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||||
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{
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{
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}
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||||
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{
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||||
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"PropertyFlags": "InstancedReference",
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"PropertyClass": {
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"ObjectPath": "/Script/VRExpansionPlugin"
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||||
}
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||||
},
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||||
{
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||||
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||||
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||||
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"PropertyFlags": "ConstParm | ContainsInstancedReference",
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||||
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||||
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||||
}
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||||
},
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||||
{
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||||
"Type": "BoolProperty",
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||||
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||||
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||||
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{
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||||
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||||
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||||
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||||
}
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||||
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||||
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|
||||
},
|
||||
{
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||||
"Type": "Function",
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||||
"Name": "Gripped",
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||||
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|
||||
"Class": "UScriptClass'Function'",
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||||
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||||
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{
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
}
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||||
},
|
||||
{
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||||
"Type": "StructProperty",
|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
},
|
||||
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|
||||
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||||
{
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
}
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||||
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|
||||
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||||
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|
||||
{
|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
"HandSlot.MainGrip"
|
||||
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||||
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||||
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||||
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|
||||
},
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
"Z": 6.0
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
"Outer": "BP_ADH_1_C",
|
||||
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||||
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||||
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||||
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{
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||||
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{
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||||
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||||
}
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||||
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||||
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},
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||||
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},
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{
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||||
},
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{
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||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.15"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_ADH_1_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BPA_ADH_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BPA_ADH.29"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_AntiDistortionHelmet_Shop_01_a'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Equipment/Helmet_Anti_Distortion/SM_AntiDistortionHelmet_Shop_01_a.2"
|
||||
},
|
||||
"OverrideMaterials": [
|
||||
null
|
||||
],
|
||||
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|
||||
"BodyInstance": {
|
||||
"PhysMaterialOverride": {
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||||
"ObjectName": "PhysicalMaterial'PM_Rubber'",
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||||
"ObjectPath": "/Game/PhysicalMaterials/PM_Rubber.0"
|
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}
|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_ADH_1_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_ADH_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BPA_ADH.30"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
|
@ -0,0 +1,179 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_ADH_1_Prototype_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
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|
||||
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||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1_Prototype.2"
|
||||
}
|
||||
},
|
||||
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|
||||
"ClassWithin": {
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||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_ADH_1_Prototype_C'Default__BP_ADH_1_Prototype_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1_Prototype.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_ADH_1_Prototype_C",
|
||||
"Name": "Default__BP_ADH_1_Prototype_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1_Prototype.BP_ADH_1_Prototype_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_ADH_1_C'Default__BP_ADH_1_C'",
|
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"PackedMesh[10]": {
|
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"ObjectName": "StaticMesh'SM_AntiDistortionHelmet_Prototype_01_a'",
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||||
"ObjectPath": "/Game/ITR2/Art/Items/Equipment/Helmet_Anti_Distortion_Prototype/SM_AntiDistortionHelmet_Prototype_01_a.2"
|
||||
},
|
||||
"OnHeadMesh[11]": {
|
||||
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|
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"ObjectPath": "/Game/ITR2/Art/Items/Equipment/Helmet_Anti_Distortion_Prototype/SM_AntiDistortionHelmet_01_Prototype.2"
|
||||
},
|
||||
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||||
"ObjectPath": "/Game/ITR2/Art/Items/Equipment/Helmet_Anti_Distortion_Prototype/SKM_AntiDistortionHelmet_01_Prototype.1"
|
||||
},
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||||
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|
||||
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1_Prototype.3"
|
||||
},
|
||||
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|
||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Anti_Distortion_Helmets/BP_ADH_1_Prototype.8"
|
||||
}
|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
"Name": "InheritableComponentHandler",
|
||||
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|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
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|
||||
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|
||||
"ObjectPath": "/Script/Engine"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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||||
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|
||||
},
|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
}
|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RadiusDataComponent",
|
||||
"Name": "Data Component",
|
||||
"Outer": "Default__BP_ADH_1_Prototype_C",
|
||||
"Class": "UScriptClass'RadiusDataComponent'",
|
||||
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|
||||
"ObjectName": "RadiusDataComponent'Default__BP_ADH_1_C:Data Component'",
|
||||
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|
||||
},
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||||
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||||
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||||
{
|
||||
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|
||||
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|
||||
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|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
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|
||||
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|
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{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
},
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_ADH_1_Prototype_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
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|
||||
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||||
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|
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|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
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|
||||
"Outer": "BP_ADH_1_Prototype_C",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
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|
||||
"Outer": "Default__BP_ADH_1_Prototype_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_ADH_1_C:SyncTransformComponent'",
|
||||
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|
||||
},
|
||||
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|
||||
}
|
||||
]
|
|
@ -0,0 +1,536 @@
|
|||
[
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
},
|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
},
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
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{
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||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.6"
|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BPA_ArmorPlateBase_C:ExecuteUbergraph_BPA_ArmorPlateBase'",
|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"ElementSize": 16,
|
||||
"PropertyFlags": "Transient | DuplicateTransient",
|
||||
"Struct": {
|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "BreakingSound",
|
||||
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|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SoundBase'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FuncMap": {
|
||||
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|
||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.5"
|
||||
},
|
||||
"OnDataUnlinking": {
|
||||
"ObjectName": "Function'BPA_ArmorPlateBase_C:OnDataUnlinking'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BPA_ArmorPlateBase.7"
|
||||
},
|
||||
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|
||||
"ObjectName": "Function'BPA_ArmorPlateBase_C:OnDurabilityChanged'",
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||||
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|
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||||
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|
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|
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|
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|
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|
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||||
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|
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||||
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|
||||
}
|
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}
|
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},
|
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{
|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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},
|
||||
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|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,866 @@
|
|||
[
|
||||
{
|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
"ObjectPath": "/Game/Sound/Player/Armor_Damage/BulletProof_Vest_Damage/Rico/MS_BulletProof_Vest_Damage_Rico.0"
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||||
},
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||||
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Heavy.8"
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||||
},
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||||
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||||
"ObjectName": "SyncTransformComponent'Default__BP_ArmorPlate_Heavy_C:SyncTransformComponent'",
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||||
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||||
}
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||||
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||||
},
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||||
{
|
||||
"Type": "BPC_ItemSounds_C",
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||||
"Name": "BPC_ItemSounds_GEN_VARIABLE",
|
||||
"Outer": "BP_ArmorPlate_Heavy_C",
|
||||
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||||
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|
||||
"ObjectName": "BPC_ItemSounds_C'BPA_RadiusStaticMeshItemBase_C:BPC_ItemSounds_GEN_VARIABLE'",
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.3"
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||||
},
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||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
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||||
"Properties": {
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||||
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||||
{
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||||
"Key": "0",
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||||
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||||
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||||
"ObjectPath": "/Game/Sound/SFX/Impacts/Armor_Plate_Drop/MS_Armor_Plate_Drop.0"
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||||
}
|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
},
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
|
||||
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|
||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.7"
|
||||
},
|
||||
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|
||||
"Properties": {
|
||||
"AllowedHands": "EVRHand::Right",
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
{
|
||||
"BoneName": "pinky_01_r",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Size": 1.0,
|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "pinky_02_r",
|
||||
"DeltaPose": {
|
||||
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|
||||
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|
||||
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|||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
}
|
||||
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||||
{
|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
}
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||||
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||||
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||||
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||||
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||||
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||||
"ObjectPath": "/Script/CoreUObject"
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||||
},
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||||
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||||
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||||
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||||
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||||
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||||
},
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||||
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||||
"BlueprintType": "BPTYPE_Normal"
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||||
}
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||||
},
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||||
{
|
||||
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|
||||
"Name": "Default__BP_ArmorPlate_Medium_C",
|
||||
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||||
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"ObjectName": "BPA_ArmorPlateBase_C'Default__BPA_ArmorPlateBase_C'",
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||||
},
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||||
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||||
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||||
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||||
"ObjectName": "MetaSoundSource'MS_BulletProof_Vest_Damage_Reg'",
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||||
"ObjectPath": "/Game/Sound/Player/Armor_Damage/BulletProof_Vest_Damage/Regular/MS_BulletProof_Vest_Damage_Reg.0"
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||||
},
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||||
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||||
"ObjectName": "RadiusDataComponent'Default__BP_ArmorPlate_Medium_C:Data Component'",
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Medium.8"
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||||
},
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||||
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||||
"ObjectName": "SyncTransformComponent'Default__BP_ArmorPlate_Medium_C:SyncTransformComponent'",
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Armors/BP_ArmorPlate_Medium.17"
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||||
}
|
||||
}
|
||||
},
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||||
{
|
||||
"Type": "BPC_ItemSounds_C",
|
||||
"Name": "BPC_ItemSounds_GEN_VARIABLE",
|
||||
"Outer": "BP_ArmorPlate_Medium_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.BPC_ItemSounds_C'",
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||||
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||||
"ObjectName": "BPC_ItemSounds_C'BPA_RadiusStaticMeshItemBase_C:BPC_ItemSounds_GEN_VARIABLE'",
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.3"
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||||
},
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||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
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||||
"Properties": {
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||||
"DropSoundMap[5]": [
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||||
{
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||||
"Key": "0",
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||||
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||||
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||||
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||||
}
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||||
}
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||||
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||||
}
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||||
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||||
{
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
},
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
},
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||||
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||||
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||||
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||||
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|
||||
}
|
||||
},
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
},
|
||||
{
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
{
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,182 @@
|
|||
[
|
||||
{
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
{
|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_EditInlineNew | CLASS_CompiledFromBlueprint | CLASS_DefaultToInstanced | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BPC_ClosablePouch_C'Default__BPC_ClosablePouch_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Backpacks/BPC_ClosablePouch.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ClosablePouch_C",
|
||||
"Name": "Default__BPC_ClosablePouch_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Equipment/Backpacks/BPC_ClosablePouch.BPC_ClosablePouch_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UberGraphFrame": {}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ExecuteUbergraph_BPC_ClosablePouch",
|
||||
"Outer": "BPC_ClosablePouch_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "EntryPoint",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "Temp_bool_Variable",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "K2Node_CustomEvent_bIsOpen",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "K2Node_Select_Default",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'StaticMesh'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "CallFunc_SetStaticMesh_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "SwitchOpen",
|
||||
"Outer": "BPC_ClosablePouch_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "bIsOpen",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,541 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BPA_Helmet_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusStaticMeshItemBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BPA_Helmet_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.12"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BPA_Helmet_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.7"
|
||||
},
|
||||
"UberGraphFunction": {
|
||||
"ObjectName": "Function'BPA_Helmet_C:ExecuteUbergraph_BPA_Helmet'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.3"
|
||||
}
|
||||
},
|
||||
"Children": [
|
||||
{
|
||||
"ObjectName": "Function'BPA_Helmet_C:OnDataLinked'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.4"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BPA_Helmet_C:OnDataUnlinking'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.5"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BPA_Helmet_C:OnDurabilityChanged'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.6"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BPA_Helmet_C:ExecuteUbergraph_BPA_Helmet'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.3"
|
||||
}
|
||||
],
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "UberGraphFrame",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 16,
|
||||
"PropertyFlags": "Transient | DuplicateTransient",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'PointerToUberGraphFrame'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "BPC_ItemMarker",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPC_ItemMarker_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "BreakSound",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SoundBase'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FuncMap": {
|
||||
"ExecuteUbergraph_BPA_Helmet": {
|
||||
"ObjectName": "Function'BPA_Helmet_C:ExecuteUbergraph_BPA_Helmet'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.3"
|
||||
},
|
||||
"OnDurabilityChanged": {
|
||||
"ObjectName": "Function'BPA_Helmet_C:OnDurabilityChanged'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.6"
|
||||
},
|
||||
"OnDataUnlinking": {
|
||||
"ObjectName": "Function'BPA_Helmet_C:OnDataUnlinking'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.5"
|
||||
},
|
||||
"OnDataLinked": {
|
||||
"ObjectName": "Function'BPA_Helmet_C:OnDataLinked'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.4"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_Abstract | CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BPA_Helmet_C'Default__BPA_Helmet_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPA_Helmet_C",
|
||||
"Name": "Default__BPA_Helmet_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.BPA_Helmet_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_RadiusStaticMeshItemBase_C'Default__BPA_RadiusStaticMeshItemBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UberGraphFrame": {},
|
||||
"BreakSound[2]": {
|
||||
"ObjectName": "SoundWave'A_SFX_BulletProof_Damage_Reg_01'",
|
||||
"ObjectPath": "/Game/Sound/Player/Armor_Damage/BulletProof_Vest_Damage/Regular/A_SFX_BulletProof_Damage_Reg_01.0"
|
||||
},
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BPA_Helmet_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.8"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_Helmet_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.14"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemMarker_C",
|
||||
"Name": "BPC_ItemMarker_GEN_VARIABLE",
|
||||
"Outer": "BPA_Helmet_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemMarker_C'Default__BPC_ItemMarker_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ExecuteUbergraph_BPA_Helmet",
|
||||
"Outer": "BPA_Helmet_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "EntryPoint",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Temp_object_Variable",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'RadiusItemDynamicData'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "Temp_bool_Has_Been_Initd_Variable",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "CallFunc_IsValid_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "K2Node_Event_PreviousData",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'RadiusItemDynamicData'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InterfaceProperty",
|
||||
"Name": "K2Node_DynamicCast_AsRadius_Item_Interface",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 16,
|
||||
"InterfaceClass": {
|
||||
"ObjectName": "Class'RadiusItemInterface'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "K2Node_DynamicCast_bSuccess",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "InterfaceProperty",
|
||||
"Name": "CallFunc_GetItemDynamicData_BP_self_CastInput",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 16,
|
||||
"InterfaceClass": {
|
||||
"ObjectName": "Class'RadiusDataComponentInterface'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CallFunc_GetItemDynamicData_BP_OutItemDynamicData",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'RadiusItemDynamicData'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "CallFunc_GetItemDynamicData_BP_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CallFunc_GetItemDynamicData_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'RadiusItemDynamicData'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "FloatProperty",
|
||||
"Name": "K2Node_CustomEvent_Delta",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "ConstParm"
|
||||
},
|
||||
{
|
||||
"Type": "DelegateProperty",
|
||||
"Name": "K2Node_CreateDelegate_OutputDelegate",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 32,
|
||||
"SignatureFunction": {
|
||||
"ObjectName": "Class'OnValueChangedDelta__DelegateSignature'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "CallFunc_K2_GetComponentLocation_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 24,
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "Temp_bool_IsClosed_Variable",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "FloatProperty",
|
||||
"Name": "CallFunc_GetItemDurabilityRatio_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "CallFunc_LessEqual_DoubleDouble_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CallFunc_SpawnSoundAtLocation_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "InstancedReference",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'AudioComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "DoubleProperty",
|
||||
"Name": "CallFunc_LessEqual_DoubleDouble_A_ImplicitCast",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "OnDataLinked",
|
||||
"Outer": "BPA_Helmet_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'RadiusItemBase:OnDataLinked'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "OnDataUnlinking",
|
||||
"Outer": "BPA_Helmet_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'RadiusItemBase:OnDataUnlinking'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "PreviousData",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'RadiusItemDynamicData'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "OnDurabilityChanged",
|
||||
"Outer": "BPA_Helmet_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "FloatProperty",
|
||||
"Name": "Delta",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BPA_Helmet_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BPA_Helmet_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.13"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusStaticMeshItemBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.0"
|
||||
},
|
||||
"SCSVariableName": "StaticMesh",
|
||||
"AssociatedGuid": "E8FAC765-47E683F6-F95C549B-01A36E45"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RadiusDataComponent",
|
||||
"Name": "Data Component",
|
||||
"Outer": "Default__BPA_Helmet_C",
|
||||
"Class": "UScriptClass'RadiusDataComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BPA_RadiusStaticMeshItemBase_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.19"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BPA_Helmet_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BPA_Helmet_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.9"
|
||||
},
|
||||
"VariableGuid": "F6EAD6CC-45866F5D-4DFD6384-DBF617E2",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPC_ItemMarker_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BPC_ItemMarker_C'BPA_Helmet_C:BPC_ItemMarker_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.2"
|
||||
},
|
||||
"ParentComponentOrVariableName": "StaticMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
|
||||
"VariableGuid": "C0593359-481DBC1E-16BC06BA-C4FF8E16",
|
||||
"InternalVariableName": "BPC_ItemMarker"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BPA_Helmet_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BPA_Helmet_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.11"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BPA_Helmet_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.11"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BPA_Helmet_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.10"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BPA_Helmet_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BPA_RadiusStaticMeshItemBase_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.29"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BPA_Helmet_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_RadiusStaticMeshItemBase_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.30"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
|
@ -0,0 +1,754 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Helmet_FAST_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_Helmet_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Helmet_FAST_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_FAST.16"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Helmet_FAST_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_FAST.8"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "BP_AS_Fast_Attachment_Rail_L",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_AS_Fast_Attachment_Rail_L_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_Fast_Attachment_Rail_L.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "BP_AS_Fast_Attachment_Rail_R",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_AS_Fast_Attachment_Rail_R_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_Fast_Attachment_Rail_R.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_BothHand_Edge",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Helmet_FAST_C'Default__BP_Helmet_FAST_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_FAST.3"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_AS_Fast_Attachment_Rail_L_C",
|
||||
"Name": "BP_AS_Fast_Attachment_Rail_L_GEN_VARIABLE",
|
||||
"Outer": "BP_Helmet_FAST_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_Fast_Attachment_Rail_L.BP_AS_Fast_Attachment_Rail_L_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_AS_Fast_Attachment_Rail_L_C'Default__BP_AS_Fast_Attachment_Rail_L_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_Fast_Attachment_Rail_L.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"TransformByTags[3]": [
|
||||
{
|
||||
"Key": {
|
||||
"TagName": "Item.Attachment.Rail.45deg"
|
||||
},
|
||||
"Value": {
|
||||
"Rotation": {
|
||||
"X": 0.9992743,
|
||||
"Y": -0.032667767,
|
||||
"Z": -0.019576643,
|
||||
"W": -0.0006399896,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0,
|
||||
"SizeSquared": 1.0
|
||||
},
|
||||
"Translation": {
|
||||
"X": -0.906827,
|
||||
"Y": -0.003814,
|
||||
"Z": 2.13538
|
||||
},
|
||||
"Scale3D": {
|
||||
"X": 1.0,
|
||||
"Y": 1.0,
|
||||
"Z": 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"bOnlyOwnerCanInteract": false,
|
||||
"RelativeLocation": {
|
||||
"X": 0.43596882,
|
||||
"Y": -2.6735504E-13,
|
||||
"Z": -0.011194625
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 7.1582713,
|
||||
"Yaw": 3.9878482E-11,
|
||||
"Roll": 3.6300857E-10
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_AS_Fast_Attachment_Rail_R_C",
|
||||
"Name": "BP_AS_Fast_Attachment_Rail_R_GEN_VARIABLE",
|
||||
"Outer": "BP_Helmet_FAST_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_Fast_Attachment_Rail_R.BP_AS_Fast_Attachment_Rail_R_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_AS_Fast_Attachment_Rail_R_C'Default__BP_AS_Fast_Attachment_Rail_R_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_Fast_Attachment_Rail_R.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bOnlyOwnerCanInteract": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Helmet_FAST_C",
|
||||
"Name": "Default__BP_Helmet_FAST_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_FAST.BP_Helmet_FAST_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_Helmet_C'Default__BPA_Helmet_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BreakSound[2]": {
|
||||
"ObjectName": "MetaSoundSource'MS_BulletProof_Vest_Damage_Reg'",
|
||||
"ObjectPath": "/Game/Sound/Player/Armor_Damage/BulletProof_Vest_Damage/Regular/MS_BulletProof_Vest_Damage_Reg.0"
|
||||
},
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_Helmet_FAST_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_FAST.9"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_Helmet_FAST_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_FAST.18"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemMarker_C",
|
||||
"Name": "BPC_ItemMarker_GEN_VARIABLE",
|
||||
"Outer": "BP_Helmet_FAST_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemMarker_C'BPA_Helmet_C:BPC_ItemMarker_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 12.144937,
|
||||
"Y": 7.675867,
|
||||
"Z": 11.188221
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 3.2650652,
|
||||
"Yaw": -48.23634,
|
||||
"Roll": 77.30317
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemSounds_C",
|
||||
"Name": "BPC_ItemSounds_GEN_VARIABLE",
|
||||
"Outer": "BP_Helmet_FAST_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.BPC_ItemSounds_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemSounds_C'BPA_RadiusStaticMeshItemBase_C:BPC_ItemSounds_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.3"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"DropSoundMap[5]": [
|
||||
{
|
||||
"Key": "0",
|
||||
"Value": {
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_9",
|
||||
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|
||||
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|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
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|
||||
"ComponentClass": {
|
||||
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|
||||
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|
||||
},
|
||||
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||||
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||||
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||||
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|
||||
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|
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}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Helmet_Pasgt_C",
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||||
"Name": "Default__BP_Helmet_Pasgt_C",
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||||
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"ObjectName": "BPA_Helmet_C'Default__BPA_Helmet_C'",
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},
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||||
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||||
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||||
},
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||||
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.10"
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||||
},
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||||
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||||
"ObjectName": "SyncTransformComponent'Default__BP_Helmet_Pasgt_C:SyncTransformComponent'",
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.20"
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||||
}
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||||
}
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||||
},
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||||
{
|
||||
"Type": "BPC_ItemMarker_C",
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||||
"Name": "BPC_ItemMarker_GEN_VARIABLE",
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||||
"Outer": "BP_Helmet_Pasgt_C",
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||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'",
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||||
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||||
},
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||||
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||||
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||||
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||||
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|
||||
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|
||||
{
|
||||
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||||
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||||
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||||
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||||
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||||
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{
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPC_ItemSounds_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.0"
|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RadiusDataComponent",
|
||||
"Name": "Data Component",
|
||||
"Outer": "Default__BP_Helmet_Pasgt_C",
|
||||
"Class": "UScriptClass'RadiusDataComponent'",
|
||||
"Template": {
|
||||
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|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.8"
|
||||
},
|
||||
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|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Helmet_Pasgt_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
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|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Helmet_Pasgt_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.11"
|
||||
},
|
||||
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|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_Helmet_Pasgt_C:HS_BothHand_Edge_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.7"
|
||||
},
|
||||
"ParentComponentOrVariableName": "StaticMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Helmet_Pasgt_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.15"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "3BECDBE2-4AFBEAAF-C59763A7-62107FC9",
|
||||
"InternalVariableName": "HS_BothHand_Edge"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_10",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_AS_Pasgt_Attachment_Rail_L_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_Pasgt_Attachment_Rail_L.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BP_AS_Pasgt_Attachment_Rail_L_C'BP_Helmet_Pasgt_C:BP_AS_Pasgt_Attachment_Rail_L_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.1"
|
||||
},
|
||||
"AttachToName": "LampSocketLeft",
|
||||
"ParentComponentOrVariableName": "StaticMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
|
||||
"VariableGuid": "85F1CCAC-4472261F-261C4491-4D979ED1",
|
||||
"InternalVariableName": "BP_AS_Pasgt_Attachment_Rail_L"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HS_GrabLocation'BP_Helmet_Pasgt_C:HS_GrabLocation1_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.8"
|
||||
},
|
||||
"VariableGuid": "0483A0AB-4236B6C7-27149AB8-76959F4B",
|
||||
"InternalVariableName": "HS_GrabLocation1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_3",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_AS_Pasgt_Attachment_Rail_R_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_Pasgt_Attachment_Rail_R.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BP_AS_Pasgt_Attachment_Rail_R_C'BP_Helmet_Pasgt_C:BP_AS_HelmetAttachment_NVG_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.2"
|
||||
},
|
||||
"ParentComponentOrVariableName": "StaticMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
|
||||
"VariableGuid": "C8B14D5B-42F95836-38C97A9B-386CA107",
|
||||
"InternalVariableName": "BP_AS_HelmetAttachment_NVG"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_4",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_AS_Pasgt_Attachment_Rail_R_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_Pasgt_Attachment_Rail_R.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BP_AS_Pasgt_Attachment_Rail_R_C'BP_Helmet_Pasgt_C:BP_AS_Pasgt_Attachment_Rail_R_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.3"
|
||||
},
|
||||
"AttachToName": "LampSocketRight",
|
||||
"ParentComponentOrVariableName": "StaticMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
|
||||
"VariableGuid": "856B72E6-4BAD5508-B7B44687-E5F87D57",
|
||||
"InternalVariableName": "BP_AS_Pasgt_Attachment_Rail_R"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Helmet_Pasgt_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Helmet_Pasgt_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.13"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Helmet_Pasgt_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.17"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Helmet_Pasgt_C:SimpleConstructionScript_0.SCS_Node_10'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.14"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Helmet_Pasgt_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.16"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Helmet_Pasgt_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.13"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Helmet_Pasgt_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.15"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Helmet_Pasgt_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.17"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Helmet_Pasgt_C:SimpleConstructionScript_0.SCS_Node_10'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.14"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Helmet_Pasgt_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.16"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Helmet_Pasgt_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_Pasgt.12"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Helmet_Pasgt_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BPA_Helmet_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.13"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Helmet_01_PASGT_01_a'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Equipment/Helmet_PASGT/SM_Helmet_01_PASGT_01_a.2"
|
||||
},
|
||||
"OverrideMaterials": [
|
||||
null
|
||||
],
|
||||
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_Yes",
|
||||
"BodyInstance": {
|
||||
"PhysMaterialOverride": {
|
||||
"ObjectName": "PhysicalMaterial'PM_Helmet_Metal'",
|
||||
"ObjectPath": "/Game/PhysicalMaterials/PM_Helmet_Metal.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_Helmet_Pasgt_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_Helmet_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.14"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
|
@ -0,0 +1,661 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Helmet_SSH_94_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_Helmet_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Helmet_SSH_94_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_SSH_94.14"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_Helmet_SSH_94_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_SSH_94.7"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "BP_AS_HelmetAttachment",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_AS_HelmetAttachment_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_HelmetAttachment.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_BothHand_Edge",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Helmet_SSH_94_C'Default__BP_Helmet_SSH_94_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_SSH_94.2"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_AS_HelmetAttachment_C",
|
||||
"Name": "BP_AS_HelmetAttachment_GEN_VARIABLE",
|
||||
"Outer": "BP_Helmet_SSH_94_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_HelmetAttachment.BP_AS_HelmetAttachment_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_AS_HelmetAttachment_C'Default__BP_AS_HelmetAttachment_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_HelmetAttachment.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bOnlyDetachTopAttachment": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Helmet_SSH_94_C",
|
||||
"Name": "Default__BP_Helmet_SSH_94_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_SSH_94.BP_Helmet_SSH_94_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_Helmet_C'Default__BPA_Helmet_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BreakSound[2]": {
|
||||
"ObjectName": "MetaSoundSource'MS_BulletProof_Vest_Damage_Reg'",
|
||||
"ObjectPath": "/Game/Sound/Player/Armor_Damage/BulletProof_Vest_Damage/Regular/MS_BulletProof_Vest_Damage_Reg.0"
|
||||
},
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_Helmet_SSH_94_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_SSH_94.8"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_Helmet_SSH_94_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BP_Helmet_SSH_94.16"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemMarker_C",
|
||||
"Name": "BPC_ItemMarker_GEN_VARIABLE",
|
||||
"Outer": "BP_Helmet_SSH_94_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemMarker_C'BPA_Helmet_C:BPC_ItemMarker_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/BPA_Helmet.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 10.7147,
|
||||
"Y": 8.803042,
|
||||
"Z": 8.528634
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 12.515585,
|
||||
"Yaw": -43.246098,
|
||||
"Roll": 73.68647
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemSounds_C",
|
||||
"Name": "BPC_ItemSounds_GEN_VARIABLE",
|
||||
"Outer": "BP_Helmet_SSH_94_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.BPC_ItemSounds_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemSounds_C'BPA_RadiusStaticMeshItemBase_C:BPC_ItemSounds_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.3"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"DropSoundMap[5]": [
|
||||
{
|
||||
"Key": "0",
|
||||
"Value": {
|
||||
"ObjectName": "MetaSoundSource'MS_Helmet_Drop'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Impacts/Helmet_Drop/MS_Helmet_Drop.0"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "HandSocketBase_C",
|
||||
"Name": "HS_BothHand_Edge_GEN_VARIABLE",
|
||||
"Outer": "BP_Helmet_SSH_94_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
|
||||
"Template": {
|
||||
"ObjectName": "HandSocketBase_C'Default__HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.7"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AdditionalSlotTags": [
|
||||
"HandSlot.MainGrip"
|
||||
],
|
||||
"SystConfig": {
|
||||
"ObjectName": "SystemConfig'DA_SystemConfig'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/DA_SystemConfig.0"
|
||||
},
|
||||
"MirrorAxis": "EVRAxis::Y",
|
||||
"HandRelativePlacement": {
|
||||
"Rotation": {
|
||||
"X": -0.70710677,
|
||||
"Y": 1.7069679E-15,
|
||||
"Z": -0.061628416,
|
||||
"W": 0.70441604,
|
||||
"IsNormalized": true,
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
null
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
}
|
||||
},
|
||||
{
|
||||
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|
||||
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|
||||
"Outer": "Default__BP_Helmet_SSH_94_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_Helmet_C:SyncTransformComponent'",
|
||||
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|
||||
},
|
||||
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|
||||
}
|
||||
]
|
|
@ -0,0 +1,708 @@
|
|||
[
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
{
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
}
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||||
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||||
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||||
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||||
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|
||||
},
|
||||
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||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
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||||
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|
||||
{
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
}
|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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{
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||||
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||||
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"Z": -5.907231
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||||
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||||
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||||
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|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BPA_NightVision_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
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||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
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||||
"Name": "SCS_Node_0",
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||||
"Outer": "SimpleConstructionScript_0",
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||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
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||||
"ComponentClass": {
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||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
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||||
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|
||||
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/Helmet_Attachments/BPA_NightVision.9"
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||||
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"VariableGuid": "64E38559-482875BA-FD9750B0-CFE65375",
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||||
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||||
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||||
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||||
{
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||||
"Type": "SCS_Node",
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||||
"Name": "SCS_Node_1",
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||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
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||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"ComponentClass": {
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||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
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"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
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||||
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|
||||
"ObjectName": "HandSocketBase_C'BPA_NightVision_C:HS_BothHand_Base_GEN_VARIABLE'",
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/Helmet_Attachments/BPA_NightVision.4"
|
||||
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||||
"ParentComponentOrVariableName": "StaticMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
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||||
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||||
{
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||||
"ObjectName": "SCS_Node'BPA_NightVision_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/Helmet_Attachments/BPA_NightVision.12"
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}
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"InternalVariableName": "HS_BothHand_Base"
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||||
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||||
{
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||||
"Type": "SCS_Node",
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"Name": "SCS_Node_2",
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||||
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"Class": "UScriptClass'SCS_Node'",
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||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"ComponentClass": {
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"ObjectName": "Class'HS_GrabLocation'",
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"ObjectPath": "/Script/IntoTheRadius2"
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"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/Helmet_Attachments/BPA_NightVision.5"
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"Type": "SCS_Node",
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"Outer": "SimpleConstructionScript_0",
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"Class": "UScriptClass'SCS_Node'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"ObjectPath": "/Script/Engine"
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||||
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||||
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/Helmet_Attachments/BPA_NightVision.8"
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||||
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||||
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||||
"Name": "SCS_Node_4",
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"Outer": "SimpleConstructionScript_0",
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||||
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||||
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||||
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||||
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|
||||
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||||
"Name": "SimpleConstructionScript_0",
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||||
"Outer": "BPA_NightVision_C",
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||||
"Class": "UScriptClass'SimpleConstructionScript'",
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||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
}
|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
"Outer": "BPA_NightVision_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
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|
||||
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|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Equipment/PVS14/PVS14_fbx_v2_tube_geo_001.2"
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BPA_NightVision_C",
|
||||
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|
||||
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||||
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.29"
|
||||
},
|
||||
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|
||||
"Properties": {
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
null
|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BPA_NightVision_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
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|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_RadiusStaticMeshItemBase_C:SyncTransformComponent'",
|
||||
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|
||||
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|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UpdateInterval": 2000000.0
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,618 @@
|
|||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
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|
||||
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|
||||
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|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Armored_Visor_C'Default__BP_Armored_Visor_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/Helmet_Attachments/BP_Armored_Visor.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Armored_Visor_C",
|
||||
"Name": "Default__BP_Armored_Visor_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Equipment/Helmets/Helmet_Attachments/BP_Armored_Visor.BP_Armored_Visor_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_RadiusStaticMeshItemBase_C'Default__BPA_RadiusStaticMeshItemBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_Armored_Visor_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/Helmet_Attachments/BP_Armored_Visor.6"
|
||||
},
|
||||
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|
||||
"ObjectName": "SyncTransformComponent'Default__BP_Armored_Visor_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/Helmet_Attachments/BP_Armored_Visor.15"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemSounds_C",
|
||||
"Name": "BPC_ItemSounds_GEN_VARIABLE",
|
||||
"Outer": "BP_Armored_Visor_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.BPC_ItemSounds_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemSounds_C'BPA_RadiusStaticMeshItemBase_C:BPC_ItemSounds_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.3"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/Helmet_Attachments/BP_Armored_Visor.9"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Armored_Visor_C:SimpleConstructionScript_0.SCS_Node_6'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/Helmet_Attachments/BP_Armored_Visor.10"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Armored_Visor_C:SimpleConstructionScript_0.SCS_Node_7'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/Helmet_Attachments/BP_Armored_Visor.11"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Armored_Visor_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Helmets/Helmet_Attachments/BP_Armored_Visor.8"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "SM_Helmet_Visor_01_b_GEN_VARIABLE",
|
||||
"Outer": "BP_Armored_Visor_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Helmet_Visor_01_b'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Equipment/Helmet_Visor_01/SM_Helmet_Visor_01_b.2"
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -5.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": 0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Armored_Visor_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BPA_RadiusStaticMeshItemBase_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.29"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Helmet_Visor_01_a'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Equipment/Helmet_Visor_01/SM_Helmet_Visor_01_a.2"
|
||||
},
|
||||
"OverrideMaterials": [
|
||||
null
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_Armored_Visor_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_RadiusStaticMeshItemBase_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.30"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,113 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BPA_VestModule_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusStaticMeshItemBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BPA_VestModule_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BPA_VestModule.5"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BPA_VestModule_C'Default__BPA_VestModule_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BPA_VestModule.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPA_VestModule_C",
|
||||
"Name": "Default__BPA_VestModule_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BPA_VestModule.BPA_VestModule_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_RadiusStaticMeshItemBase_C'Default__BPA_RadiusStaticMeshItemBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BPA_VestModule_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BPA_VestModule.2"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_VestModule_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BPA_VestModule.6"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RadiusDataComponent",
|
||||
"Name": "Data Component",
|
||||
"Outer": "Default__BPA_VestModule_C",
|
||||
"Class": "UScriptClass'RadiusDataComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BPA_RadiusStaticMeshItemBase_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.19"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BPA_VestModule_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BPA_VestModule_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BPA_VestModule.3"
|
||||
},
|
||||
"VariableGuid": "DBF7597E-421321E8-7EA1BEA1-DFE9604B",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BPA_VestModule_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BPA_VestModule_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BPA_VestModule.4"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BPA_VestModule_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_RadiusStaticMeshItemBase_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.30"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
|
@ -0,0 +1,607 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_VestModule_DropPouch_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_VestModule_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BPA_VestModule.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_VestModule_DropPouch_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_DropPouch.14"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_VestModule_DropPouch_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_DropPouch.6"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation_Handle",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_BothHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "ChildActor",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'ChildActorComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_VestModule_DropPouch_C'Default__BP_VestModule_DropPouch_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_DropPouch.2"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_HolderVolume_Pouch_C_C",
|
||||
"Name": "ChildActor_GEN_VARIABLE_BP_HolderVolume_Pouch_C_C_CAT",
|
||||
"Outer": "ChildActor_GEN_VARIABLE",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/HolstersAndHolders/BP_HolderVolume_Pouch_C.BP_HolderVolume_Pouch_C_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_HolderVolume_Pouch_C_C'Default__BP_HolderVolume_Pouch_C_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/HolstersAndHolders/BP_HolderVolume_Pouch_C.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootComponent": {
|
||||
"ObjectName": "SceneComponent'BP_VestModule_DropPouch_C:ChildActor_GEN_VARIABLE.ChildActor_GEN_VARIABLE_BP_HolderVolume_Pouch_C_C_CAT.SceneComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_DropPouch.8"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_VestModule_DropPouch_C",
|
||||
"Name": "Default__BP_VestModule_DropPouch_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_DropPouch.BP_VestModule_DropPouch_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_VestModule_C'Default__BPA_VestModule_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BPA_VestModule.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_VestModule_DropPouch_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_DropPouch.7"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_VestModule_DropPouch_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_DropPouch.16"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ChildActorComponent",
|
||||
"Name": "ChildActor_GEN_VARIABLE",
|
||||
"Outer": "BP_VestModule_DropPouch_C",
|
||||
"Class": "UScriptClass'ChildActorComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ChildActorClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_HolderVolume_Pouch_C_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/HolstersAndHolders/BP_HolderVolume_Pouch_C.0"
|
||||
},
|
||||
"ChildActorTemplate": {
|
||||
"ObjectName": "BP_HolderVolume_Pouch_C_C'BP_VestModule_DropPouch_C:ChildActor_GEN_VARIABLE.ChildActor_GEN_VARIABLE_BP_HolderVolume_Pouch_C_C_CAT'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_DropPouch.1"
|
||||
},
|
||||
"RelativeLocation": {
|
||||
"X": 0.0,
|
||||
"Y": 4.105935,
|
||||
"Z": -8.841634
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 0.0,
|
||||
"Yaw": 90.0,
|
||||
"Roll": 0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "HandSocketBase_C",
|
||||
"Name": "HS_BothHand_Base_GEN_VARIABLE",
|
||||
"Outer": "BP_VestModule_DropPouch_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
|
||||
"Template": {
|
||||
"ObjectName": "HandSocketBase_C'Default__HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.7"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SystConfig": {
|
||||
"ObjectName": "SystemConfig'DA_SystemConfig'",
|
||||
"ObjectPath": "/Game/ITR2/Configurations/DA_SystemConfig.0"
|
||||
},
|
||||
"MirrorAxis": "EVRAxis::Y",
|
||||
"HandRelativePlacement": {
|
||||
"Rotation": {
|
||||
"X": -0.707107,
|
||||
"Y": 0.0,
|
||||
"Z": -0.061628,
|
||||
"W": 0.704416,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000001,
|
||||
"SizeSquared": 1.0000002
|
||||
},
|
||||
"Translation": {
|
||||
"X": 0.0,
|
||||
"Y": 4.0,
|
||||
"Z": 6.0
|
||||
}
|
||||
},
|
||||
"bAlwaysInRange": true,
|
||||
"bUseCustomPoseDeltas": true,
|
||||
"CustomPoseDeltas": [
|
||||
{
|
||||
"BoneName": "thumb_02_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.000268,
|
||||
"Y": -0.001649,
|
||||
"Z": 0.245973,
|
||||
"W": 0.969275,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.99999976,
|
||||
"SizeSquared": 0.9999995
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "thumb_03_r",
|
||||
"DeltaPose": {
|
||||
"X": 0.0,
|
||||
"Y": -0.0,
|
||||
"Z": -0.137514,
|
||||
"W": 0.9905,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000001,
|
||||
"SizeSquared": 1.0000002
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "weapon_r",
|
||||
"DeltaPose": {
|
||||
"X": 0.009985,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0,
|
||||
"W": 0.99995,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.9999998,
|
||||
"SizeSquared": 0.9999997
|
||||
}
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@ -0,0 +1,583 @@
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|||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
|
@ -0,0 +1,575 @@
|
|||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
{
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
{
|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
"SizeSquared": 1.0000008
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "pinky_01_r",
|
||||
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|
||||
"X": -0.013442,
|
||||
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|
||||
"Z": -0.179106,
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||||
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||||
"ObjectName": "StaticMeshComponent'BP_VestModule_ItemSlot_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_ItemSlot.13"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusStaticMeshItemBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.0"
|
||||
},
|
||||
"SCSVariableName": "StaticMesh",
|
||||
"AssociatedGuid": "E8FAC765-47E683F6-F95C549B-01A36E45"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RadiusDataComponent",
|
||||
"Name": "Data Component",
|
||||
"Outer": "Default__BP_VestModule_ItemSlot_C",
|
||||
"Class": "UScriptClass'RadiusDataComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BPA_VestModule_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BPA_VestModule.2"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_VestModule_ItemSlot_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_VestModule_ItemSlot_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_ItemSlot.7"
|
||||
},
|
||||
"VariableGuid": "031C3A96-42E93D57-638AD68A-685D4EFB",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_InvSlot_Item_Vest_L_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/InventorySlots/BP_InvSlot_Item_Vest_L.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BP_InvSlot_Item_Vest_L_C'BP_VestModule_ItemSlot_C:BP_InvSlot_Item_Vest_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_ItemSlot.1"
|
||||
},
|
||||
"ParentComponentOrVariableName": "StaticMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
|
||||
"VariableGuid": "D01DD799-4F346426-A149E188-5EF6C147",
|
||||
"InternalVariableName": "BP_InvSlot_Item_Vest"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_VestModule_ItemSlot_C:HS_BothHand_Base_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_ItemSlot.3"
|
||||
},
|
||||
"ParentComponentOrVariableName": "StaticMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VestModule_ItemSlot_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_ItemSlot.11"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "0EC5D704-4780FFF5-DAD35F8B-E5F2A05C",
|
||||
"InternalVariableName": "HS_BothHand_Base"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_3",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HS_GrabLocation'BP_VestModule_ItemSlot_C:HS_GrabLocation_Handle_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_ItemSlot.4"
|
||||
},
|
||||
"VariableGuid": "526A2ED5-4CFD1AD2-D281B6A4-EB4E41AB",
|
||||
"InternalVariableName": "HS_GrabLocation_Handle"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_VestModule_ItemSlot_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VestModule_ItemSlot_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_ItemSlot.9"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VestModule_ItemSlot_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_ItemSlot.10"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VestModule_ItemSlot_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_ItemSlot.9"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VestModule_ItemSlot_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_ItemSlot.10"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_VestModule_ItemSlot_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_ItemSlot.11"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_VestModule_ItemSlot_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BP_VestModule_ItemSlot.8"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_VestModule_ItemSlot_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BPA_RadiusStaticMeshItemBase_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.29"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Backpack_MoleSlot'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Characters/Backpack/Mesh/SM_Backpack_MoleSlot.2"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_VestModule_ItemSlot_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_VestModule_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Equipment/Vests/VestModules/BPA_VestModule.6"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
Loading…
Add table
Add a link
Reference in a new issue