dump: [json] pakchunk0_s4
This commit is contained in:
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2029 changed files with 13029077 additions and 0 deletions
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@ -0,0 +1,163 @@
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
||||
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|
|
@ -0,0 +1,82 @@
|
|||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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||||
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||||
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|
|
@ -0,0 +1,105 @@
|
|||
[
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
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|
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|
||||
]
|
|
@ -0,0 +1,83 @@
|
|||
[
|
||||
{
|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
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|
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
}
|
||||
]
|
|
@ -0,0 +1,190 @@
|
|||
[
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
}
|
||||
],
|
||||
"AttachSound[9]": {
|
||||
"ObjectName": "MetaSoundSource'MS_WP_Attachment-Small_Attach'",
|
||||
"ObjectPath": "/Game/Sound/Weapons/Attachments/Small/MS_WP_Attachment-Small_Attach.0"
|
||||
},
|
||||
"DetachSound[10]": {
|
||||
"ObjectName": "MetaSoundSource'MS_WP_Attachment-Small_Deatach'",
|
||||
"ObjectPath": "/Game/Sound/Weapons/Attachments/Small/MS_WP_Attachment-Small_Deatach.0"
|
||||
},
|
||||
"HolsterID": {
|
||||
"TagName": "AttachSlot.Rail.R8"
|
||||
},
|
||||
"bDisableWhenNotInHands": true
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,81 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_AS_Slot_ShotGunDB_RailUnderbarrel_1_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusAttachmentSlot_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPA_RadiusAttachmentSlot.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_DefaultToInstanced | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_AS_Slot_ShotGunDB_RailUnderbarrel_1_C'Default__BP_AS_Slot_ShotGunDB_RailUnderbarrel_1_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_Slot_ShotGunDB_RailUnderbarrel_1.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_AS_Slot_ShotGunDB_RailUnderbarrel_1_C",
|
||||
"Name": "Default__BP_AS_Slot_ShotGunDB_RailUnderbarrel_1_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/AttachmentSlots/BP_AS_Slot_ShotGunDB_RailUnderbarrel_1.BP_AS_Slot_ShotGunDB_RailUnderbarrel_1_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_RadiusAttachmentSlot_C'Default__BPA_RadiusAttachmentSlot_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPA_RadiusAttachmentSlot.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AcceptedItemTags[2]": [
|
||||
"Item.Attachment.Rail.UnderBarrelRail"
|
||||
],
|
||||
"TransformByTags[3]": [
|
||||
{
|
||||
"Key": {
|
||||
"TagName": "Item.Attachment.Rail.UnderBarrelRail"
|
||||
},
|
||||
"Value": {
|
||||
"Rotation": {
|
||||
"X": 0.0,
|
||||
"Y": -0.0,
|
||||
"Z": 0.0,
|
||||
"W": 1.0,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0,
|
||||
"SizeSquared": 1.0
|
||||
},
|
||||
"Translation": {
|
||||
"X": 0.0,
|
||||
"Y": -0.0,
|
||||
"Z": -0.0
|
||||
},
|
||||
"Scale3D": {
|
||||
"X": 1.0,
|
||||
"Y": 1.0,
|
||||
"Z": 1.0
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"AttachSound[9]": {
|
||||
"ObjectName": "MetaSoundSource'MS_WP_Attachment-Small_Attach'",
|
||||
"ObjectPath": "/Game/Sound/Weapons/Attachments/Small/MS_WP_Attachment-Small_Attach.0"
|
||||
},
|
||||
"DetachSound[10]": {
|
||||
"ObjectName": "MetaSoundSource'MS_WP_Attachment-Small_Deatach'",
|
||||
"ObjectPath": "/Game/Sound/Weapons/Attachments/Small/MS_WP_Attachment-Small_Deatach.0"
|
||||
},
|
||||
"HolsterID": {
|
||||
"TagName": "AttachSlot.Rail.R7"
|
||||
},
|
||||
"bDisableWhenNotInHands": true
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue