dump: [json] pakchunk0_s4
This commit is contained in:
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a0202f19ac
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2029 changed files with 13029077 additions and 0 deletions
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|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_RadiusCheatSubsystem_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UberGraphFunction": {
|
||||
"ObjectName": "Function'BP_RadiusCheatSubsystem_C:ExecuteUbergraph_BP_RadiusCheatSubsystem'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusCheatSubsystem.2"
|
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}
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},
|
||||
"SuperStruct": {
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"ObjectName": "Class'RadiusCheatSubsystem'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"Children": [
|
||||
{
|
||||
"ObjectName": "Function'BP_RadiusCheatSubsystem_C:ToggleControllerVisibility'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusCheatSubsystem.3"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_RadiusCheatSubsystem_C:ExecuteUbergraph_BP_RadiusCheatSubsystem'",
|
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"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusCheatSubsystem.2"
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}
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],
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"ChildProperties": [
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{
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"Type": "StructProperty",
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"Name": "UberGraphFrame",
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"ElementSize": 16,
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"PropertyFlags": "Transient | DuplicateTransient",
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"Struct": {
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"ObjectName": "Class'PointerToUberGraphFrame'",
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"ObjectPath": "/Script/Engine"
|
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}
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}
|
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],
|
||||
"FuncMap": {
|
||||
"ExecuteUbergraph_BP_RadiusCheatSubsystem": {
|
||||
"ObjectName": "Function'BP_RadiusCheatSubsystem_C:ExecuteUbergraph_BP_RadiusCheatSubsystem'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusCheatSubsystem.2"
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},
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"ToggleControllerVisibility": {
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"ObjectName": "Function'BP_RadiusCheatSubsystem_C:ToggleControllerVisibility'",
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"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusCheatSubsystem.3"
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}
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},
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"ClassFlags": "CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint",
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"ClassWithin": {
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"ObjectName": "Class'GameInstance'",
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"ObjectPath": "/Script/Engine"
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},
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"ClassConfigName": "Engine",
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"bCooked": true,
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"ClassDefaultObject": {
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"ObjectName": "BP_RadiusCheatSubsystem_C'Default__BP_RadiusCheatSubsystem_C'",
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"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusCheatSubsystem.1"
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},
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"EditorTags": {
|
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"BlueprintType": "BPTYPE_Normal"
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}
|
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},
|
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{
|
||||
"Type": "BP_RadiusCheatSubsystem_C",
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"Name": "Default__BP_RadiusCheatSubsystem_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Game/BP_RadiusCheatSubsystem.BP_RadiusCheatSubsystem_C'",
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"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"UberGraphFrame": {}
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||||
}
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},
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{
|
||||
"Type": "Function",
|
||||
"Name": "ExecuteUbergraph_BP_RadiusCheatSubsystem",
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||||
"Outer": "BP_RadiusCheatSubsystem_C",
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||||
"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"ChildProperties": [
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{
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"Type": "IntProperty",
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"Name": "EntryPoint",
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"Flags": "RF_Public",
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"ElementSize": 4,
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"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
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},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "CallFunc_GetShowControllers_ReturnValue",
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||||
"Flags": "RF_Public",
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"ElementSize": 1,
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"FieldSize": 1,
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"ByteOffset": 0,
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"ByteMask": 1,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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},
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{
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"Type": "ObjectProperty",
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"Name": "CallFunc_GetOwner_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 8,
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"PropertyClass": {
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"ObjectName": "Class'Pawn'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "BoolProperty",
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"Name": "CallFunc_Not_PreBool_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"FieldSize": 1,
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"ByteOffset": 0,
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"ByteMask": 1,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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},
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{
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"Type": "ObjectProperty",
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"Name": "K2Node_DynamicCast_AsBP_Radius_Player_Character_Gameplay",
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"Flags": "RF_Public",
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"ElementSize": 8,
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"PropertyClass": {
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"ObjectName": "BlueprintGeneratedClass'BP_RadiusPlayerCharacter_Gameplay_C'",
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.0"
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}
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},
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{
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"Type": "BoolProperty",
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"Name": "K2Node_DynamicCast_bSuccess",
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"Flags": "RF_Public",
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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}
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],
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"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction"
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},
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{
|
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"Type": "Function",
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"Name": "ToggleControllerVisibility",
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||||
"Outer": "BP_RadiusCheatSubsystem_C",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"SuperStruct": {
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"ObjectName": "Class'RadiusCheatSubsystem:ToggleControllerVisibility'",
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"ObjectPath": "/Script/IntoTheRadius2"
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},
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"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
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}
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]
|
794
IntoTheRadius2/Content/ITR2/BPs/Game/BP_RadiusGameInstance.json
Normal file
794
IntoTheRadius2/Content/ITR2/BPs/Game/BP_RadiusGameInstance.json
Normal file
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@ -0,0 +1,794 @@
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[
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{
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"Type": "BlueprintGeneratedClass",
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||||
"Name": "BP_RadiusGameInstance_C",
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"Class": "UScriptClass'BlueprintGeneratedClass'",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"UberGraphFunction": {
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"ObjectName": "Function'BP_RadiusGameInstance_C:ExecuteUbergraph_BP_RadiusGameInstance'",
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"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.3"
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}
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},
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"SuperStruct": {
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"ObjectName": "Class'RadiusGameInstance'",
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"ObjectPath": "/Script/IntoTheRadius2"
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},
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"Children": [
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{
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"ObjectName": "Function'BP_RadiusGameInstance_C:SaveConfigReport'",
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"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.10"
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},
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{
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"ObjectName": "Function'BP_RadiusGameInstance_C:OnFailure_89CB94F44AA6E1B07EE677A284C6F0EF'",
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"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.5"
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},
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{
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||||
"ObjectName": "Function'BP_RadiusGameInstance_C:OnSuccess_89CB94F44AA6E1B07EE677A284C6F0EF'",
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"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.9"
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||||
},
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{
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"ObjectName": "Function'BP_RadiusGameInstance_C:ExitGame'",
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"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.4"
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||||
},
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{
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||||
"ObjectName": "Function'BP_RadiusGameInstance_C:OnSessionInviteAccepted'",
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"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.8"
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},
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{
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"ObjectName": "Function'BP_RadiusGameInstance_C:OnGameStart'",
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"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.6"
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},
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{
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"ObjectName": "Function'BP_RadiusGameInstance_C:OnMainMenuLoaded_Event'",
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"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.7"
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},
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{
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"ObjectName": "Function'BP_RadiusGameInstance_C:CheckInviteAndJoin'",
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"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.2"
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},
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{
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"ObjectName": "Function'BP_RadiusGameInstance_C:ExecuteUbergraph_BP_RadiusGameInstance'",
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"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.3"
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}
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],
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{
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"Type": "StructProperty",
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"ElementSize": 16,
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"PropertyFlags": "Transient | DuplicateTransient",
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"Struct": {
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"ObjectName": "Class'PointerToUberGraphFrame'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "StructProperty",
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"Name": "InviteSessionToJoin",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 288,
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"Struct": {
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||||
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||||
"ObjectPath": "/Script/OnlineSubsystemUtils"
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||||
}
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},
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{
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"Name": "bInviteReceived",
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},
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{
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||||
"Type": "BoolProperty",
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||||
"Name": "bGameStarted",
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"Flags": "RF_Public | RF_LoadCompleted",
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|
||||
}
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||||
],
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||||
"FuncMap": {
|
||||
"ExecuteUbergraph_BP_RadiusGameInstance": {
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||||
"ObjectName": "Function'BP_RadiusGameInstance_C:ExecuteUbergraph_BP_RadiusGameInstance'",
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||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.3"
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},
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||||
"CheckInviteAndJoin": {
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||||
"ObjectName": "Function'BP_RadiusGameInstance_C:CheckInviteAndJoin'",
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||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.2"
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||||
},
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||||
"OnMainMenuLoaded_Event": {
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||||
"ObjectName": "Function'BP_RadiusGameInstance_C:OnMainMenuLoaded_Event'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.7"
|
||||
},
|
||||
"OnGameStart": {
|
||||
"ObjectName": "Function'BP_RadiusGameInstance_C:OnGameStart'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.6"
|
||||
},
|
||||
"OnSessionInviteAccepted": {
|
||||
"ObjectName": "Function'BP_RadiusGameInstance_C:OnSessionInviteAccepted'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.8"
|
||||
},
|
||||
"ExitGame": {
|
||||
"ObjectName": "Function'BP_RadiusGameInstance_C:ExitGame'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.4"
|
||||
},
|
||||
"OnSuccess_89CB94F44AA6E1B07EE677A284C6F0EF": {
|
||||
"ObjectName": "Function'BP_RadiusGameInstance_C:OnSuccess_89CB94F44AA6E1B07EE677A284C6F0EF'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.9"
|
||||
},
|
||||
"OnFailure_89CB94F44AA6E1B07EE677A284C6F0EF": {
|
||||
"ObjectName": "Function'BP_RadiusGameInstance_C:OnFailure_89CB94F44AA6E1B07EE677A284C6F0EF'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.5"
|
||||
},
|
||||
"SaveConfigReport": {
|
||||
"ObjectName": "Function'BP_RadiusGameInstance_C:SaveConfigReport'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.10"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_Transient | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Game",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_RadiusGameInstance_C'Default__BP_RadiusGameInstance_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameInstance.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_RadiusGameInstance_C",
|
||||
"Name": "Default__BP_RadiusGameInstance_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Game/BP_RadiusGameInstance.BP_RadiusGameInstance_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UberGraphFrame": {},
|
||||
"InviteSessionToJoin[1]": {},
|
||||
"SplashDescriptions": [
|
||||
{
|
||||
"Transform": {
|
||||
"Rotation": {
|
||||
"X": 0.0,
|
||||
"Y": -0.0,
|
||||
"Z": 0.0,
|
||||
"W": 1.0,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0,
|
||||
"SizeSquared": 1.0
|
||||
},
|
||||
"Translation": {
|
||||
"X": 400.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"Scale3D": {
|
||||
"X": 1.0,
|
||||
"Y": 1.0,
|
||||
"Z": 1.0
|
||||
}
|
||||
},
|
||||
"QuadSize": {
|
||||
"X": 600.0,
|
||||
"Y": 100.0
|
||||
},
|
||||
"UVRect": {
|
||||
"Min": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0
|
||||
},
|
||||
"Max": {
|
||||
"X": 1.0,
|
||||
"Y": 1.0
|
||||
},
|
||||
"bIsValid": 1
|
||||
},
|
||||
"DeltaRotation": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0,
|
||||
"W": 1.0,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0,
|
||||
"SizeSquared": 1.0
|
||||
},
|
||||
"bIgnoreAlpha": false,
|
||||
"bIsDynamic": false,
|
||||
"bIsExternal": false,
|
||||
"Texture": {
|
||||
"ObjectName": "Texture2D'Splash01'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Misc/Splash01.0"
|
||||
}
|
||||
}
|
||||
],
|
||||
"IngameMenuClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_IngameMenu_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/UI/IngameMenu/BP_IngameMenu.1"
|
||||
},
|
||||
"BPRadiusCheatSubsystem": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_RadiusCheatSubsystem_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusCheatSubsystem.0"
|
||||
},
|
||||
"BPRadiusAnalyticsSubsystem": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_RadiusAnalyticsSubsystem_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusAnalyticsSubsystem.0"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "CheckInviteAndJoin",
|
||||
"Outer": "BP_RadiusGameInstance_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ExecuteUbergraph_BP_RadiusGameInstance",
|
||||
"Outer": "BP_RadiusGameInstance_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "EntryPoint",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
},
|
||||
{
|
||||
"Type": "DelegateProperty",
|
||||
"Name": "K2Node_CreateDelegate_OutputDelegate",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 32,
|
||||
"SignatureFunction": {
|
||||
"ObjectName": "Class'EmptyOnlineDelegate__DelegateSignature'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'RadiusEventsSubsystem'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
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"Flags": "RF_Public",
|
||||
"ElementSize": 8
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Public | FUNC_HasDefaults | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
}
|
||||
]
|
|
@ -0,0 +1,128 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_RadiusGameMode_Gameplay_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_RadiusGameMode_Gameplay_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Gameplay.4"
|
||||
}
|
||||
},
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'RadiusGameplayGameMode'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "DefaultSceneRoot",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_Transient | CLASS_NotPlaceable | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Game",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_RadiusGameMode_Gameplay_C'Default__BP_RadiusGameMode_Gameplay_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Gameplay.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_RadiusGameMode_Gameplay_C",
|
||||
"Name": "Default__BP_RadiusGameMode_Gameplay_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Game/BP_RadiusGameMode_Gameplay.BP_RadiusGameMode_Gameplay_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DefaultNoHMDPawnClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'FPS_VRCharacter_C'",
|
||||
"ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.0"
|
||||
},
|
||||
"GameSessionClass": {
|
||||
"ObjectName": "Class'AdvancedGameSession'",
|
||||
"ObjectPath": "/Script/AdvancedSessions"
|
||||
},
|
||||
"GameStateClass": {
|
||||
"ObjectName": "Class'RadiusGameStateGameplay'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"PlayerControllerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_RadiusPlayerController_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerController.1"
|
||||
},
|
||||
"PlayerStateClass": {
|
||||
"ObjectName": "Class'RadiusPlayerStateGameplay'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"DefaultPawnClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_RadiusPlayerCharacter_Gameplay_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.0"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_RadiusGameMode_Gameplay_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_RadiusGameMode_Gameplay_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Gameplay.2"
|
||||
},
|
||||
"VariableGuid": "F0C6A460-4CA36C0A-8BB1BC94-5F6C8BDB",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_RadiusGameMode_Gameplay_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_RadiusGameMode_Gameplay_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Gameplay.3"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_RadiusGameMode_Gameplay_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Gameplay.3"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_RadiusGameMode_Gameplay_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Gameplay.3"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
125
IntoTheRadius2/Content/ITR2/BPs/Game/BP_RadiusGameMode_Menu.json
Normal file
125
IntoTheRadius2/Content/ITR2/BPs/Game/BP_RadiusGameMode_Menu.json
Normal file
|
@ -0,0 +1,125 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_RadiusGameMode_Menu_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_RadiusGameMode_Menu_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Menu.4"
|
||||
}
|
||||
},
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'RadiusGameMode'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "DefaultSceneRoot",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_Transient | CLASS_NotPlaceable | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Game",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_RadiusGameMode_Menu_C'Default__BP_RadiusGameMode_Menu_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Menu.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_RadiusGameMode_Menu_C",
|
||||
"Name": "Default__BP_RadiusGameMode_Menu_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Game/BP_RadiusGameMode_Menu.BP_RadiusGameMode_Menu_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DefaultNoHMDPawnClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'FPS_VRCharacter_C'",
|
||||
"ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.0"
|
||||
},
|
||||
"GameSessionClass": {
|
||||
"ObjectName": "Class'AdvancedGameSession'",
|
||||
"ObjectPath": "/Script/AdvancedSessions"
|
||||
},
|
||||
"PlayerControllerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_RadiusPlayerController_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerController.1"
|
||||
},
|
||||
"PlayerStateClass": {
|
||||
"ObjectName": "Class'RadiusPlayerState'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"HUDClass": null,
|
||||
"DefaultPawnClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_RadiusPlayerCharacter_Menu_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.0"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_RadiusGameMode_Menu_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_RadiusGameMode_Menu_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Menu.2"
|
||||
},
|
||||
"VariableGuid": "BD8C43E4-45AB660A-AF6F1C8B-140AD51B",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_RadiusGameMode_Menu_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_RadiusGameMode_Menu_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Menu.3"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_RadiusGameMode_Menu_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Menu.3"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_RadiusGameMode_Menu_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Menu.3"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,108 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_RadiusGameMode_Startup_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_RadiusGameMode_Startup_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Startup.4"
|
||||
}
|
||||
},
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'RadiusGameMode'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "DefaultSceneRoot",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_Transient | CLASS_NotPlaceable | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Game",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_RadiusGameMode_Startup_C'Default__BP_RadiusGameMode_Startup_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Startup.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_RadiusGameMode_Startup_C",
|
||||
"Name": "Default__BP_RadiusGameMode_Startup_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Game/BP_RadiusGameMode_Startup.BP_RadiusGameMode_Startup_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"PlayerControllerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_RadiusPlayerController_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerController.1"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_RadiusGameMode_Startup_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_RadiusGameMode_Startup_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Startup.2"
|
||||
},
|
||||
"VariableGuid": "DF2CD9C9-40CF6049-135FB184-781C95C9",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_RadiusGameMode_Startup_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_RadiusGameMode_Startup_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Startup.3"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_RadiusGameMode_Startup_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Startup.3"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_RadiusGameMode_Startup_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Game/BP_RadiusGameMode_Startup.3"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue