dump: [json] pakchunk0_s4
This commit is contained in:
parent
a0202f19ac
commit
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2029 changed files with 13029077 additions and 0 deletions
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@ -0,0 +1,199 @@
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|||
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864
IntoTheRadius2/Content/ITR2/BPs/Containers/BP_ArmorDummy.json
Normal file
864
IntoTheRadius2/Content/ITR2/BPs/Containers/BP_ArmorDummy.json
Normal file
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@ -0,0 +1,864 @@
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[
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
{
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||||
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||||
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||||
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"ObjectPath": "/Game/ITR2/Art/Environment/Buildings/Hub/Store/SM_ArmorDummy_01.2"
|
||||
},
|
||||
"bGenerateOverlapEvents": false,
|
||||
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
|
||||
"BodyInstance": {
|
||||
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
|
||||
"CollisionEnabled": "ECollisionEnabled::NoCollision",
|
||||
"CollisionProfileName": "NoCollision",
|
||||
"CollisionResponses": {
|
||||
"ResponseArray": [
|
||||
{
|
||||
"Channel": "WorldStatic",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "WorldDynamic",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Pawn",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Visibility",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Camera",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "PhysicsBody",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Vehicle",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Destructible",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel2",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel3",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel4",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel5",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "EngineTraceChannel6",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Trigger",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "RadiusItem",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel12",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel13",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel14",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel15",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel16",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel17",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "GameTraceChannel18",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 0.0,
|
||||
"Yaw": -90.0,
|
||||
"Roll": 0.0
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
215
IntoTheRadius2/Content/ITR2/BPs/Containers/BP_Backpack_CS.json
Normal file
215
IntoTheRadius2/Content/ITR2/BPs/Containers/BP_Backpack_CS.json
Normal file
|
@ -0,0 +1,215 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Backpack_CS_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_LevelContainer_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BPA_LevelContainer.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Backpack_CS_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BP_Backpack_CS.8"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "BP_InvSlot_BackpackSlot",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_InvSlot_BackpackSlot_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/InventorySlots/BP_InvSlot_BackpackSlot.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "StaticMesh",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Backpack_CS_C'Default__BP_Backpack_CS_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BP_Backpack_CS.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_Backpack_CS_C",
|
||||
"Name": "Default__BP_Backpack_CS_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Containers/BP_Backpack_CS.BP_Backpack_CS_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_LevelContainer_C'Default__BPA_LevelContainer_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BPA_LevelContainer.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootComponent": {
|
||||
"ObjectName": "SceneComponent'Default__BP_Backpack_CS_C:SceneComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BP_Backpack_CS.4"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_InvSlot_BackpackSlot_C",
|
||||
"Name": "BP_InvSlot_BackpackSlot_GEN_VARIABLE",
|
||||
"Outer": "BP_Backpack_CS_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/InventorySlots/BP_InvSlot_BackpackSlot.BP_InvSlot_BackpackSlot_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_InvSlot_BackpackSlot_C'Default__BP_InvSlot_BackpackSlot_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/InventorySlots/BP_InvSlot_BackpackSlot.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": -3.5527137E-15,
|
||||
"Y": 15.852224,
|
||||
"Z": 160.93823
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_Backpack_CS_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "SceneComponent",
|
||||
"Outer": "Default__BP_Backpack_CS_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SceneComponent'Default__BPA_LevelContainer_C:SceneComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BPA_LevelContainer.5"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_Backpack_CS_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BP_Backpack_CS.3"
|
||||
},
|
||||
"VariableGuid": "44A25D62-41D98C67-66DB69AE-99313D02",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_Backpack_CS_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BP_Backpack_CS.9"
|
||||
},
|
||||
"ParentComponentOrVariableName": "SceneComponent",
|
||||
"bIsParentComponentNative": true,
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Backpack_CS_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BP_Backpack_CS.7"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "9CB03C24-4ABB4A57-5284F492-1985CCDB",
|
||||
"InternalVariableName": "StaticMesh"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_InvSlot_BackpackSlot_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/InventorySlots/BP_InvSlot_BackpackSlot.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BP_InvSlot_BackpackSlot_C'BP_Backpack_CS_C:BP_InvSlot_BackpackSlot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BP_Backpack_CS.2"
|
||||
},
|
||||
"VariableGuid": "9CAD0F2C-4104E9E7-A459DDA7-62BB024B",
|
||||
"InternalVariableName": "BP_InvSlot_BackpackSlot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_Backpack_CS_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Backpack_CS_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BP_Backpack_CS.6"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Backpack_CS_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BP_Backpack_CS.6"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_Backpack_CS_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BP_Backpack_CS.7"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_Backpack_CS_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BP_Backpack_CS.5"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_Backpack_CS_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Backpack_Hook'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Environment/Buildings/Hub/Store/SM_Backpack_Hook.2"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
524
IntoTheRadius2/Content/ITR2/BPs/Containers/BP_Weapon_CS.json
Normal file
524
IntoTheRadius2/Content/ITR2/BPs/Containers/BP_Weapon_CS.json
Normal file
|
@ -0,0 +1,524 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_Weapon_CS_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_LevelContainer_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BPA_LevelContainer.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_Weapon_CS_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BP_Weapon_CS.14"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "BP_InvSlot_PrimaryWeaponShelf3",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_InvSlot_PrimaryWeaponShelf_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/InventorySlots/BP_InvSlot_PrimaryWeaponShelf.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "BP_InvSlot_PrimaryWeaponShelf2",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_InvSlot_PrimaryWeaponShelf_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/InventorySlots/BP_InvSlot_PrimaryWeaponShelf.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "BP_InvSlot_PrimaryWeaponShelf1",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_InvSlot_PrimaryWeaponShelf_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/InventorySlots/BP_InvSlot_PrimaryWeaponShelf.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "BP_InvSlot_PrimaryWeaponShelf",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BP_InvSlot_PrimaryWeaponShelf_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/InventorySlots/BP_InvSlot_PrimaryWeaponShelf.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "StaticMesh",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_Weapon_CS_C'Default__BP_Weapon_CS_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Containers/BP_Weapon_CS.5"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_InvSlot_PrimaryWeaponShelf_C",
|
||||
"Name": "BP_InvSlot_PrimaryWeaponShelf1_GEN_VARIABLE",
|
||||
"Outer": "BP_Weapon_CS_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/InventorySlots/BP_InvSlot_PrimaryWeaponShelf.BP_InvSlot_PrimaryWeaponShelf_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BP_InvSlot_PrimaryWeaponShelf_C'Default__BP_InvSlot_PrimaryWeaponShelf_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/InventorySlots/BP_InvSlot_PrimaryWeaponShelf.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 0.0,
|
||||
"Yaw": 180.0,
|
||||
"Roll": 0.0
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue