915 lines
32 KiB
JSON
915 lines
32 KiB
JSON
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[
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{
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"Type": "AnimCurveMetaData",
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"Name": "AnimCurveMetaData_0",
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"Outer": "SM_PlayerSoldier",
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"Class": "UScriptClass'AnimCurveMetaData'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
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},
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{
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"Name": "SM_PlayerSoldier",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"ObjectName": "Skeleton'SK_Mannequin'",
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"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
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"BonesToRemove": [],
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"SectionsToPrioritize": [],
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{
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"bLockColorBounaries": false,
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"BaseLOD": 0
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},
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"BonesToRemove": [],
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"BakePoseOverride": null,
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"SourceImportFilename": "",
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"SkinCacheUsage": "ESkinCacheUsage::Auto",
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"bHasBeenSimplified": true,
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"bHasPerLODVertexColors": false,
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"bAllowCPUAccess": false,
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"VertexAttributes": [],
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"bSupportUniformlyDistributedSampling": false
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},
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{
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"ScreenSize": {
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"bCooked": true,
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"Default": 0.15,
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"Value": 0.15
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},
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"BuildSettings": {
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{
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}
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],
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},
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}
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}
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},
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"AssetUserData": [
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{
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"ObjectName": "AnimCurveMetaData'SM_PlayerSoldier:AnimCurveMetaData_0'",
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"ObjectPath": "/Game/ITR2/Art/Characters/Player/SM_PlayerSoldier.0"
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}
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{
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}
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},
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{
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"MaterialSlotName": "MI_RussianSoldierUploading",
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"Material": {
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"ObjectName": "Material'M_Hide'",
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"ObjectPath": "/Game/ITR1/ART/Chars/HeroSoldier/M_Hide.0"
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{
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}
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]
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