ITR2_ASSET/IntoTheRadius2/Content/ITR2/Art/Anomalies/Hedgehog/SK_Chair.json

187 lines
6 KiB
JSON
Raw Normal View History

2024-11-19 22:18:42 +00:00
[
{
"Type": "AnimCurveMetaData",
"Name": "AnimCurveMetaData_3",
"Outer": "SK_Chair",
"Class": "UScriptClass'AnimCurveMetaData'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
},
{
"Type": "SkeletalMesh",
"Name": "SK_Chair",
"Class": "UScriptClass'SkeletalMesh'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Skeleton": {
"ObjectName": "Skeleton'SK_Chair_Skeleton'",
"ObjectPath": "/Game/ITR2/Art/Anomalies/Hedgehog/SK_Chair_Skeleton.1"
},
"LODInfo": [
{
"ScreenSize": {
"bCooked": true,
"Default": 1.0,
"Value": 1.0
},
"LODHysteresis": 0.02,
"LODMaterialMap": [],
"BuildSettings": {
"bRecomputeNormals": false,
"bRecomputeTangents": true,
"bUseMikkTSpace": true,
"bComputeWeightedNormals": true,
"bRemoveDegenerates": true,
"bUseHighPrecisionTangentBasis": false,
"bUseHighPrecisionSkinWeights": false,
"bUseFullPrecisionUVs": false,
"bUseBackwardsCompatibleF16TruncUVs": false,
"ThresholdPosition": 2E-05,
"ThresholdTangentNormal": 2E-05,
"ThresholdUV": 0.000977,
"MorphThresholdPosition": 0.015,
"BoneInfluenceLimit": 0
},
"ReductionSettings": {
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
"NumOfTrianglesPercentage": 1.0,
"NumOfVertPercentage": 1.0,
"MaxNumOfTriangles": 4,
"MaxNumOfVerts": 6,
"MaxDeviationPercentage": 0.0,
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
"bRemapMorphTargets": false,
"bRecalcNormals": true,
"WeldingThreshold": 0.1,
"NormalsThreshold": 60.0,
"MaxBonesPerVertex": 4,
"bEnforceBoneBoundaries": false,
"bMergeCoincidentVertBones": true,
"VolumeImportance": 1.0,
"bLockEdges": false,
"bLockColorBounaries": false,
"BaseLOD": 0
},
"BonesToRemove": [],
"BonesToPrioritize": [],
"SectionsToPrioritize": [],
"WeightOfPrioritization": 1.0,
"BakePose": null,
"BakePoseOverride": null,
"SourceImportFilename": "",
"SkinCacheUsage": "ESkinCacheUsage::Auto",
"MorphTargetPositionErrorTolerance": 20.0,
"bHasBeenSimplified": false,
"bHasPerLODVertexColors": false,
"bAllowCPUAccess": false,
"VertexAttributes": [],
"bSupportUniformlyDistributedSampling": false
}
],
"bHasVertexColors": true,
"PhysicsAsset": {
"ObjectName": "PhysicsAsset'SK_Chair_PhysicsAsset'",
"ObjectPath": "/Game/ITR2/Art/Anomalies/Hedgehog/SK_Chair_PhysicsAsset.0"
},
"SamplingInfo": {
"BuiltData": {
"WholeMeshBuiltData": [
{
"AreaWeightedTriangleSampler": {
"Prob": [],
"Alias": [],
"TotalWeight": 0.0
}
}
]
}
},
"AssetUserData": [
{
"ObjectName": "AnimCurveMetaData'SK_Chair:AnimCurveMetaData_3'",
"ObjectPath": "/Game/ITR2/Art/Anomalies/Hedgehog/SK_Chair.0"
}
]
},
"ImportedBounds": {
"Origin": {
"X": -4.0174026,
"Y": -1.1686668,
"Z": 28.836517
},
"BoxExtent": {
"X": 122.13452,
"Y": 128.5963,
"Z": 75.6858
},
"SphereRadius": 192.82684
},
"SkeletalMaterials": [
{
"MaterialSlotName": "HedgehogChair",
"Material": {
"ObjectName": "Material'M_Hedgehog'",
"ObjectPath": "/Game/ITR2/Art/Anomalies/Hedgehog/M_Hedgehog.0"
},
"ImportedMaterialSlotName": null,
"UVChannelData": {
"bInitialized": true,
"bOverrideDensities": false,
"LocalUVDensities": [
119.52062,
0.0,
0.0,
0.0
]
}
}
],
"LODModels": [
{
"Sections": [
{
"MaterialIndex": 0,
"BaseIndex": 0,
"NumTriangles": 2582,
"bRecomputeTangent": false,
"RecomputeTangentsVertexMaskChannel": "Alpha",
"bCastShadow": true,
"bVisibleInRayTracing": true,
"bLegacyClothingSection": false,
"CorrespondClothSectionIndex": -1,
"BaseVertexIndex": 0,
"NumVertices": 3421,
"MaxBoneInfluences": 1,
"bUse16BitBoneIndex": false,
"CorrespondClothAssetIndex": -1,
"bDisabled": false,
"GenerateUpToLodIndex": -1,
"OriginalDataSectionIndex": -1,
"ChunkedParentSectionIndex": -1
}
],
"NumVertices": 3421,
"NumTexCoords": 1,
"VertexAttributeBuffers": {},
"VertexBufferGPUSkin": {
"NumTexCoords": 0,
"MeshExtension": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0
},
"MeshOrigin": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0
},
"bUseFullPrecisionUVs": true,
"bExtraBoneInfluences": false
}
}
]
}
]