ITR2_ASSET/IntoTheRadius2/Content/Sound/Mixer/SC_Ammunition.json

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2024-11-28 06:37:49 +00:00
[
{
"Type": "SoundClass",
"Name": "SC_Ammunition",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'Player'",
"ObjectPath": "/Game/Sound/Mixer/Player.0"
}
}
}
]