107 lines
3.1 KiB
JSON
107 lines
3.1 KiB
JSON
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[
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{
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"Type": "Material",
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"Name": "M_smoke_subUV",
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"Class": "UScriptClass'Material'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"BlendMode": "EBlendMode::BLEND_Translucent",
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"TranslucencyLightingMode": "ETranslucencyLightingMode::TLM_VolumetricDirectional",
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"TranslucentShadowDensityScale": 3.0,
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"bUsedWithParticleSprites": true,
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"bUsedWithNiagaraSprites": true,
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"bFullyRough": true,
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"bCanMaskedBeAssumedOpaque": true,
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"StateId": "AF023A69-464636E5-439A3495-BE3E8829",
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"bIncludedInBaseGame": true,
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"TextureStreamingData": [
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{
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"SamplingScale": 8.0,
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"UVChannelIndex": 0,
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"TextureName": "T_Smoke_Tiled_D"
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}
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]
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},
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"LoadedMaterialResources": [],
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"CachedExpressionData": {
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"RuntimeEntries": {
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"ParameterInfoSet": []
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},
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"RuntimeEntries[1]": {
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"ParameterInfoSet": []
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"ParameterInfoSet": []
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"ParameterInfoSet": []
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"ScalarPrimitiveDataIndexValues": [],
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"VectorPrimitiveDataIndexValues": [],
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"ScalarValues": [],
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"StaticSwitchValues": [],
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"DynamicSwitchValues": [],
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"VectorValues": [],
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"DoubleVectorValues": [],
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"TextureValues": [],
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"FontValues": [],
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"FontPageValues": [],
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"RuntimeVirtualTextureValues": [],
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"SparseVolumeTextureValues": [],
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"ReferencedTextures": [
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{
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"ObjectName": "Texture2D'T_Smoke_SubUV'",
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"ObjectPath": "/Game/ITR2/Art/VFX/Textures/T_Smoke_SubUV.0"
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},
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{
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"ObjectName": "Texture2D'T_Smoke_Tiled_D'",
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"ObjectPath": "/Game/ITR2/Art/VFX/Textures/T_Smoke_Tiled_D.0"
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}
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],
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"FunctionInfos": [],
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"FunctionInfosStateCRC": 4294967295,
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"ParameterCollectionInfos": [],
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"GrassTypes": [],
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"MaterialLayers": {
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"Layers": [],
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"Blends": []
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},
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"DynamicParameterNames": [],
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"QualityLevelsUsed": [
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false,
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false,
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false,
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false
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],
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"bHasMaterialLayers": false,
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"bHasRuntimeVirtualTextureOutput": false,
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"bHasSceneColor": false,
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"bHasPerInstanceCustomData": false,
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"bHasPerInstanceRandom": false,
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"bHasVertexInterpolator": false,
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"PropertyConnectedMask": 35
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},
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"ReferencedTextures": [
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{
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"ObjectName": "Texture2D'T_Smoke_SubUV'",
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"ObjectPath": "/Game/ITR2/Art/VFX/Textures/T_Smoke_SubUV.0"
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},
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{
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"ObjectName": "Texture2D'T_Smoke_Tiled_D'",
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"ObjectPath": "/Game/ITR2/Art/VFX/Textures/T_Smoke_Tiled_D.0"
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}
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]
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}
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]
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