826 lines
27 KiB
JSON
826 lines
27 KiB
JSON
|
[
|
||
|
{
|
||
|
"Type": "MaterialInstanceConstant",
|
||
|
"Name": "MI_WoodenWindowFrame",
|
||
|
"Class": "UScriptClass'MaterialInstanceConstant'",
|
||
|
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"Parent": {
|
||
|
"ObjectName": "Material'M_LayeredBuildings'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MasterMaterials/M_LayeredBuildings.0"
|
||
|
},
|
||
|
"bHasStaticPermutationResource": true,
|
||
|
"ScalarParameterValues": [
|
||
|
{
|
||
|
"ParameterInfo": {
|
||
|
"Name": "Mask Channel 0 - 15",
|
||
|
"Association": "EMaterialParameterAssociation::BlendParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
"ParameterValue": 4.0,
|
||
|
"ExpressionGUID": "00000000-00000000-00000000-00000000"
|
||
|
},
|
||
|
{
|
||
|
"ParameterInfo": {
|
||
|
"Name": "Normal Intensity",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
"ParameterValue": 1.0,
|
||
|
"ExpressionGUID": "00000000-00000000-00000000-00000000"
|
||
|
},
|
||
|
{
|
||
|
"ParameterInfo": {
|
||
|
"Name": "XOffsetMultiplier",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
"ParameterValue": 0.35,
|
||
|
"ExpressionGUID": "00000000-00000000-00000000-00000000"
|
||
|
},
|
||
|
{
|
||
|
"ParameterInfo": {
|
||
|
"Name": "RefractionDepthBias",
|
||
|
"Association": "EMaterialParameterAssociation::GlobalParameter",
|
||
|
"Index": -1
|
||
|
},
|
||
|
"ParameterValue": 0.0,
|
||
|
"ExpressionGUID": "00000000-00000000-00000000-00000000"
|
||
|
}
|
||
|
],
|
||
|
"VectorParameterValues": [
|
||
|
{
|
||
|
"ParameterInfo": {
|
||
|
"Name": "Tint",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
"ParameterValue": {
|
||
|
"R": 0.859375,
|
||
|
"G": 0.852491,
|
||
|
"B": 0.747477,
|
||
|
"A": 0.0,
|
||
|
"Hex": "EFEEE1"
|
||
|
},
|
||
|
"ExpressionGUID": "00000000-00000000-00000000-00000000"
|
||
|
}
|
||
|
],
|
||
|
"TextureParameterValues": [
|
||
|
{
|
||
|
"ParameterInfo": {
|
||
|
"Name": "Base Color",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
"ParameterValue": {
|
||
|
"ObjectName": "Texture2D'T_Window_Wooden_Frame_01_c'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Environment/Buildings/Windows/T_Window_Wooden_Frame_01_c.0"
|
||
|
},
|
||
|
"ExpressionGUID": "00000000-00000000-00000000-00000000"
|
||
|
},
|
||
|
{
|
||
|
"ParameterInfo": {
|
||
|
"Name": "Normal",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
"ParameterValue": {
|
||
|
"ObjectName": "Texture2D'T_Window_Wooden_Frame_01_n'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Environment/Buildings/Windows/T_Window_Wooden_Frame_01_n.0"
|
||
|
},
|
||
|
"ExpressionGUID": "00000000-00000000-00000000-00000000"
|
||
|
},
|
||
|
{
|
||
|
"ParameterInfo": {
|
||
|
"Name": "ORM",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
"ParameterValue": {
|
||
|
"ObjectName": "Texture2D'T_Window_Wooden_Frame_01_orm'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Environment/Buildings/Windows/T_Window_Wooden_Frame_01_orm.0"
|
||
|
},
|
||
|
"ExpressionGUID": "00000000-00000000-00000000-00000000"
|
||
|
}
|
||
|
],
|
||
|
"BasePropertyOverrides": {
|
||
|
"bOverride_TwoSided": true,
|
||
|
"OpacityMaskClipValue": 0.3333
|
||
|
},
|
||
|
"StaticParametersRuntime": {
|
||
|
"MaterialLayers": {
|
||
|
"Layers": [
|
||
|
{
|
||
|
"ObjectName": "MaterialFunctionMaterialLayerInstance'ML_Window_Wooden_Frame_01'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Environment/Buildings/Windows/ML_Window_Wooden_Frame_01.0"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "MaterialFunctionMaterialLayerInstance'MLI_Ash'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialSamples/Houses/Layers/MLI_Ash.0"
|
||
|
}
|
||
|
],
|
||
|
"Blends": [
|
||
|
{
|
||
|
"ObjectName": "MaterialFunctionMaterialLayerBlend'MLB_EnvironmentMask'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialLayerBlends/MLB_EnvironmentMask.0"
|
||
|
}
|
||
|
]
|
||
|
},
|
||
|
"bHasMaterialLayers": true
|
||
|
},
|
||
|
"bIncludedInBaseGame": true,
|
||
|
"TextureStreamingData": [
|
||
|
{
|
||
|
"SamplingScale": 0.09375,
|
||
|
"UVChannelIndex": 0,
|
||
|
"TextureName": "T_CircleAshWavesBig_N"
|
||
|
},
|
||
|
{
|
||
|
"SamplingScale": 0.484375,
|
||
|
"UVChannelIndex": 0,
|
||
|
"TextureName": "T_CircleAshWavesSmall_N"
|
||
|
},
|
||
|
{
|
||
|
"SamplingScale": 0.03125,
|
||
|
"UVChannelIndex": 0,
|
||
|
"TextureName": "T_Landscape_Global_04"
|
||
|
},
|
||
|
{
|
||
|
"SamplingScale": 1.0,
|
||
|
"UVChannelIndex": 0,
|
||
|
"TextureName": "T_Window_Wooden_Frame_01_c"
|
||
|
},
|
||
|
{
|
||
|
"SamplingScale": 1.0,
|
||
|
"UVChannelIndex": 0,
|
||
|
"TextureName": "T_Window_Wooden_Frame_01_n"
|
||
|
},
|
||
|
{
|
||
|
"SamplingScale": 1.0,
|
||
|
"UVChannelIndex": 0,
|
||
|
"TextureName": "T_Window_Wooden_Frame_01_orm"
|
||
|
}
|
||
|
]
|
||
|
},
|
||
|
"LoadedMaterialResources": [],
|
||
|
"CachedExpressionData": {
|
||
|
"RuntimeEntries": {
|
||
|
"ParameterInfoSet": [
|
||
|
{
|
||
|
"Name": "Result Low",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Result High",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Input Low",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Input High",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Normal Intensity",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Specular",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Texture Rotation",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Mip Bias",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Alpha Mask Low",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Alpha Mask High",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Alpha Roughness Factor",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Metalic_Multiply",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "XOffsetMultiplier",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "V_Offset",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "U_Offset",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "GlobalDetailsScale",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "AshSecondTexOffset",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "AshSecondTexStrength",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "AshSecondTexTile",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "AshFirstTexTile",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "MacroNormalScale",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "MicroNormalScale",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "MicroIntensity",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "MacroIntensity",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "Micro/MacroMultMax",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "Micro/MacroMultMin",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "Mask Channel 0 - 15",
|
||
|
"Association": "EMaterialParameterAssociation::BlendParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Mask Constrast",
|
||
|
"Association": "EMaterialParameterAssociation::BlendParameter",
|
||
|
"Index": 0
|
||
|
}
|
||
|
]
|
||
|
},
|
||
|
"RuntimeEntries[1]": {
|
||
|
"ParameterInfoSet": [
|
||
|
{
|
||
|
"Name": "Tint",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "AshColor",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
}
|
||
|
]
|
||
|
},
|
||
|
"RuntimeEntries[2]": {
|
||
|
"ParameterInfoSet": [
|
||
|
{
|
||
|
"Name": "Tiling and Offset",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
}
|
||
|
]
|
||
|
},
|
||
|
"RuntimeEntries[3]": {
|
||
|
"ParameterInfoSet": [
|
||
|
{
|
||
|
"Name": "Base Color",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "ORM",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Normal",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "OpacityMask",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "AshSecondTex",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "AshFirstTex",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "MacroAshNormal",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
},
|
||
|
{
|
||
|
"Name": "MicroAshNormal",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 1
|
||
|
}
|
||
|
]
|
||
|
},
|
||
|
"RuntimeEntries[4]": {
|
||
|
"ParameterInfoSet": []
|
||
|
},
|
||
|
"RuntimeEntries[5]": {
|
||
|
"ParameterInfoSet": []
|
||
|
},
|
||
|
"RuntimeEntries[6]": {
|
||
|
"ParameterInfoSet": []
|
||
|
},
|
||
|
"RuntimeEntries[7]": {
|
||
|
"ParameterInfoSet": [
|
||
|
{
|
||
|
"Name": "Remap?",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Flip Texture 90 Degrees?",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Custom Texture Rotation Angle?",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Use Alpha as Tint Mask?",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Invert Alpha?",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Use Custom Opacity Mask ?",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Use ColotAlpha to OpacityMask?",
|
||
|
"Association": "EMaterialParameterAssociation::LayerParameter",
|
||
|
"Index": 0
|
||
|
},
|
||
|
{
|
||
|
"Name": "Invert Mask?",
|
||
|
"Association": "EMaterialParameterAssociation::BlendParameter",
|
||
|
"Index": 0
|
||
|
}
|
||
|
]
|
||
|
},
|
||
|
"ScalarPrimitiveDataIndexValues": [
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1,
|
||
|
-1
|
||
|
],
|
||
|
"VectorPrimitiveDataIndexValues": [
|
||
|
-1,
|
||
|
-1
|
||
|
],
|
||
|
"ScalarValues": [
|
||
|
0.0,
|
||
|
1.0,
|
||
|
0.0,
|
||
|
1.0,
|
||
|
1.0,
|
||
|
0.5,
|
||
|
0.0,
|
||
|
0.0,
|
||
|
0.0,
|
||
|
1.0,
|
||
|
1.0,
|
||
|
1.0,
|
||
|
0.35,
|
||
|
49500.0,
|
||
|
49500.0,
|
||
|
0.101,
|
||
|
-0.7,
|
||
|
0.6,
|
||
|
40.0,
|
||
|
6.0,
|
||
|
0.001,
|
||
|
0.005,
|
||
|
2.5,
|
||
|
1.25,
|
||
|
0.2,
|
||
|
-0.7,
|
||
|
0.0,
|
||
|
0.0
|
||
|
],
|
||
|
"StaticSwitchValues": [
|
||
|
false,
|
||
|
false,
|
||
|
false,
|
||
|
true,
|
||
|
true,
|
||
|
false,
|
||
|
false,
|
||
|
false
|
||
|
],
|
||
|
"DynamicSwitchValues": [
|
||
|
false,
|
||
|
false,
|
||
|
false,
|
||
|
false,
|
||
|
false,
|
||
|
false,
|
||
|
false,
|
||
|
false
|
||
|
],
|
||
|
"VectorValues": [
|
||
|
{
|
||
|
"R": 0.932292,
|
||
|
"G": 0.928409,
|
||
|
"B": 0.869168,
|
||
|
"A": 0.0,
|
||
|
"Hex": "F8F7F0"
|
||
|
},
|
||
|
{
|
||
|
"R": 0.180013,
|
||
|
"G": 0.20503,
|
||
|
"B": 0.21875,
|
||
|
"A": 1.0,
|
||
|
"Hex": "767D81"
|
||
|
}
|
||
|
],
|
||
|
"DoubleVectorValues": [
|
||
|
{
|
||
|
"X": 1.0,
|
||
|
"Y": 1.0,
|
||
|
"Z": 0.0,
|
||
|
"W": 0.0
|
||
|
}
|
||
|
],
|
||
|
"TextureValues": [
|
||
|
{
|
||
|
"AssetPathName": "/Game/ITR2/Art/Environment/Buildings/Windows/T_Window_Wooden_Frame_01_c.T_Window_Wooden_Frame_01_c",
|
||
|
"SubPathString": ""
|
||
|
},
|
||
|
{
|
||
|
"AssetPathName": "/Game/ITR2/Art/Environment/Buildings/Windows/T_Window_Wooden_Frame_01_orm.T_Window_Wooden_Frame_01_orm",
|
||
|
"SubPathString": ""
|
||
|
},
|
||
|
{
|
||
|
"AssetPathName": "/Game/ITR2/Art/Environment/Buildings/Windows/T_Window_Wooden_Frame_01_n.T_Window_Wooden_Frame_01_n",
|
||
|
"SubPathString": ""
|
||
|
},
|
||
|
{
|
||
|
"AssetPathName": "/Game/ITR2/MaterialLibrary/MaterialDefaults/_White._White",
|
||
|
"SubPathString": ""
|
||
|
},
|
||
|
{
|
||
|
"AssetPathName": "/Game/ITR1/ART2/Textures/Landscape/T_Landscape_Global_04.T_Landscape_Global_04",
|
||
|
"SubPathString": ""
|
||
|
},
|
||
|
{
|
||
|
"AssetPathName": "/Game/ITR1/ART2/Textures/Landscape/T_Landscape_GLobal_01.T_Landscape_GLobal_01",
|
||
|
"SubPathString": ""
|
||
|
},
|
||
|
{
|
||
|
"AssetPathName": "/Game/ITR2/Art/Textures/AshDefault/T_CircleAshWavesBig_N.T_CircleAshWavesBig_N",
|
||
|
"SubPathString": ""
|
||
|
},
|
||
|
{
|
||
|
"AssetPathName": "/Game/ITR2/Art/Textures/AshDefault/T_CircleAshWavesSmall_N.T_CircleAshWavesSmall_N",
|
||
|
"SubPathString": ""
|
||
|
}
|
||
|
],
|
||
|
"FontValues": [],
|
||
|
"FontPageValues": [],
|
||
|
"RuntimeVirtualTextureValues": [],
|
||
|
"SparseVolumeTextureValues": [],
|
||
|
"ReferencedTextures": [
|
||
|
{
|
||
|
"ObjectName": "Texture2D'T_Window_Wooden_Frame_01_c'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Environment/Buildings/Windows/T_Window_Wooden_Frame_01_c.0"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Texture2D'T_Window_Wooden_Frame_01_orm'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Environment/Buildings/Windows/T_Window_Wooden_Frame_01_orm.0"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Texture2D'T_Window_Wooden_Frame_01_n'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Environment/Buildings/Windows/T_Window_Wooden_Frame_01_n.0"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Texture2D'_White'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialDefaults/_White.0"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Texture2D'_GrayMask'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialDefaults/_GrayMask.0"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Texture2D'_Normal'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialDefaults/_Normal.0"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Texture2D'BlendFunc_DefBlend'",
|
||
|
"ObjectPath": "/Engine/EngineMaterials/BlendFunc_DefBlend.0"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Texture2D'BlendFunc_DefBase'",
|
||
|
"ObjectPath": "/Engine/EngineMaterials/BlendFunc_DefBase.0"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Texture2D'T_Landscape_Global_04'",
|
||
|
"ObjectPath": "/Game/ITR1/ART2/Textures/Landscape/T_Landscape_Global_04.0"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Texture2D'T_Landscape_GLobal_01'",
|
||
|
"ObjectPath": "/Game/ITR1/ART2/Textures/Landscape/T_Landscape_GLobal_01.0"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Texture2D'T_CircleAshWavesBig_N'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Textures/AshDefault/T_CircleAshWavesBig_N.0"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Texture2D'T_CircleAshWavesSmall_N'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Textures/AshDefault/T_CircleAshWavesSmall_N.0"
|
||
|
}
|
||
|
],
|
||
|
"FunctionInfos": [
|
||
|
{
|
||
|
"StateId": "FE67B48A-44296B30-FBF15EBB-0FC10ADF",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'FlattenNormal'",
|
||
|
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions01/Texturing/FlattenNormal.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "446AC354-478CB0D4-EE9DCEAF-FD7DF5C2",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'MF_RoughnessRemap'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialFunctions/MF_RoughnessRemap.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "2C1DDB6E-406BC9FC-1D4141A1-7C82122A",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'BreakOutFloat2Components'",
|
||
|
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "5F2584B1-4172AC37-81921DBF-042863F3",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'MF_TileAndOffset'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialFunctions/MF_TileAndOffset.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "E572D701-496E6D38-CC53A5BD-C450B0ED",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'CustomRotator'",
|
||
|
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions02/Texturing/CustomRotator.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "2C1DDB6E-406BC9FC-1D4141A1-7C82122A",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'BreakOutFloat2Components'",
|
||
|
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "2C1DDB6E-406BC9FC-1D4141A1-7C82122A",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'BreakOutFloat2Components'",
|
||
|
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "5B938C50-440B6892-955AD79F-CD1A8337",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'BreakOutFloat3Components'",
|
||
|
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "8B2DD689-4B8F2DAD-BE7B269A-AFAD8F8D",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunctionMaterialLayer'ML_TexturesXoffset'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/Landscape/Layered/ML_TexturesXoffset.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "7CCE6BEF-469279B1-DA872082-32C7F5B1",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunctionMaterialLayerInstance'ML_Window_Wooden_Frame_01'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Environment/Buildings/Windows/ML_Window_Wooden_Frame_01.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "FE67B48A-44296B30-FBF15EBB-0FC10ADF",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'FlattenNormal'",
|
||
|
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions01/Texturing/FlattenNormal.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "FE67B48A-44296B30-FBF15EBB-0FC10ADF",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'FlattenNormal'",
|
||
|
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions01/Texturing/FlattenNormal.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "12B6F73F-4D5D4FF9-D2FBF18B-43945D5B",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'Blend_Overlay'",
|
||
|
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "6D11CD48-4843A830-7EB8C095-9C1DFC29",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'MF_GlobalLandscapeDetails'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialFunctions/MF_GlobalLandscapeDetails.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "5B938C50-440B6892-955AD79F-CD1A8337",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'BreakOutFloat3Components'",
|
||
|
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "7E2DE641-431F3E62-2E7665A0-0171F781",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'MF_WorldPositionAsh'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialFunctions/MF_WorldPositionAsh.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "4AEEBD4C-4D8D5364-8785939D-CA6A58F5",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunctionMaterialLayer'ML_TexturesAsh'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/Landscape/Layered/ML_TexturesAsh.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "64F5AF0F-47CCE456-852A4E9C-8912A0C6",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunctionMaterialLayerInstance'MLI_Ash'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialSamples/Houses/Layers/MLI_Ash.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "51DC0BBB-456244D9-9D1742A5-283956D9",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'EnvironmentMask'",
|
||
|
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions02/Utility/EnvironmentMask.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "B7C71B91-4E2BB667-772D6CBE-2AB55665",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'LinearGradient'",
|
||
|
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "1F3C7ECC-4653CAFB-2A6AEE82-B1F2F3A5",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunction'CheapContrast'",
|
||
|
"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"StateId": "04DD096F-4BB6844B-26ECDD9B-3A158582",
|
||
|
"Function": {
|
||
|
"ObjectName": "MaterialFunctionMaterialLayerBlend'MLB_EnvironmentMask'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialLayerBlends/MLB_EnvironmentMask.0"
|
||
|
}
|
||
|
}
|
||
|
],
|
||
|
"FunctionInfosStateCRC": 2117764126,
|
||
|
"ParameterCollectionInfos": [],
|
||
|
"GrassTypes": [],
|
||
|
"MaterialLayers": {
|
||
|
"Layers": [
|
||
|
{
|
||
|
"ObjectName": "MaterialFunctionMaterialLayerInstance'ML_Window_Wooden_Frame_01'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Environment/Buildings/Windows/ML_Window_Wooden_Frame_01.0"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "MaterialFunctionMaterialLayerInstance'MLI_Ash'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialSamples/Houses/Layers/MLI_Ash.0"
|
||
|
}
|
||
|
],
|
||
|
"Blends": [
|
||
|
{
|
||
|
"ObjectName": "MaterialFunctionMaterialLayerBlend'MLB_EnvironmentMask'",
|
||
|
"ObjectPath": "/Game/ITR2/MaterialLibrary/MaterialLayerBlends/MLB_EnvironmentMask.0"
|
||
|
}
|
||
|
]
|
||
|
},
|
||
|
"DynamicParameterNames": [],
|
||
|
"QualityLevelsUsed": [
|
||
|
false,
|
||
|
false,
|
||
|
false,
|
||
|
false
|
||
|
],
|
||
|
"bHasMaterialLayers": true,
|
||
|
"bHasRuntimeVirtualTextureOutput": false,
|
||
|
"bHasSceneColor": false,
|
||
|
"bHasPerInstanceCustomData": false,
|
||
|
"bHasPerInstanceRandom": false,
|
||
|
"bHasVertexInterpolator": false,
|
||
|
"PropertyConnectedMask": 263652
|
||
|
},
|
||
|
"CachedData": {
|
||
|
"ParentLayerIndexRemap": [
|
||
|
-1,
|
||
|
-1
|
||
|
]
|
||
|
}
|
||
|
}
|
||
|
]
|