ITR2_ASSET/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.json

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[
{
"Type": "MaterialInstanceConstant",
"Name": "Widget3DPassThrough_Opaque",
"Class": "UScriptClass'MaterialInstanceConstant'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Parent": {
"ObjectName": "Material'Widget3DPassThrough'",
"ObjectPath": "/Engine/EngineMaterials/Widget3DPassThrough.0"
},
"bHasStaticPermutationResource": true,
"ScalarParameterValues": [
{
"ParameterInfo": {
"Name": "RefractionDepthBias",
"Association": "EMaterialParameterAssociation::GlobalParameter",
"Index": -1
},
"ParameterValue": 0.0,
"ExpressionGUID": "00000000-00000000-00000000-00000000"
}
],
"BasePropertyOverrides": {
"bOverride_BlendMode": true,
"bOverride_TwoSided": true,
"TwoSided": true,
"ShadingModel": "EMaterialShadingModel::MSM_Unlit",
"OpacityMaskClipValue": 0.3333
},
"bIncludedInBaseGame": true
},
"LoadedMaterialResources": [],
"CachedData": {
"ParentLayerIndexRemap": []
}
}
]