ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/ShootingRange/BPA_ShootingTarget.json

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[
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{
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},
{
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"Name": "ReceivePointDamage",
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{
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{
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{
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{
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{
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}
],
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},
{
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"Name": "Reset",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
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"Name": "Server_SetNewScore",
"Outer": "BPA_ShootingTarget_C",
"Class": "UScriptClass'Function'",
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"Name": "NewScore",
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}
],
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},
{
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},
{
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"Class": "UScriptClass'SceneComponent'",
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{
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},
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{
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{
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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},
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},
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{
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},
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}
},
{
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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{
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{
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},
{
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"Name": "body_GEN_VARIABLE",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"ObjectPath": "/Game/ITR2/Art/Environment/ShootingTargets/SM_BodyTarget_lower.2"
},
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]
}
},
{
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"Outer": "BPA_ShootingTarget_C",
"Class": "UScriptClass'TimelineTemplate'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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{
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"PropertyName": "AnimateTimeline_Restore_2A89403349D1555AD55D79823502EA6B",
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}
}
]