ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/QA/BP_ButtonToSpawn.json

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2024-11-28 06:17:42 +00:00
[
{
"Type": "AudioComponent",
"Name": "Audio_GEN_VARIABLE",
"Outer": "BP_ButtonToSpawn_C",
"Class": "UScriptClass'AudioComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Sound": {
"ObjectName": "SoundWave'A_SFX_Detector_Click_Beep'",
"ObjectPath": "/Game/Sound/SFX/Detector_MS/Detector_Sounds/A_SFX_Detector_Click_Beep.0"
},
"VolumeModulationMin": 0.5,
"VolumeModulationMax": 0.5,
"AttenuationSettings": {
"ObjectName": "SoundAttenuation'Att_Detector'",
"ObjectPath": "/Game/Sound/Attenuation/Att_Detector.0"
}
}
},
{
"Type": "BlueprintGeneratedClass",
"Name": "BP_ButtonToSpawn_C",
"Class": "UScriptClass'BlueprintGeneratedClass'",
"Super": {
"ObjectName": "BlueprintGeneratedClass'BP_ResetButton_C'",
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.0"
},
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"DynamicBindingObjects": [
{
"ObjectName": "ComponentDelegateBinding'BP_ButtonToSpawn_C:ComponentDelegateBinding_0'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.5"
}
],
"SimpleConstructionScript": {
"ObjectName": "SimpleConstructionScript'BP_ButtonToSpawn_C:SimpleConstructionScript_0'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.14"
},
"InheritableComponentHandler": {
"ObjectName": "InheritableComponentHandler'BP_ButtonToSpawn_C:InheritableComponentHandler'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.9"
},
"UberGraphFunction": {
"ObjectName": "Function'BP_ButtonToSpawn_C:ExecuteUbergraph_BP_ButtonToSpawn'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.7"
}
},
"Children": [
{
"ObjectName": "Function'BP_ButtonToSpawn_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.8"
},
{
"ObjectName": "Function'BP_ButtonToSpawn_C:BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.6"
},
{
"ObjectName": "Function'BP_ButtonToSpawn_C:ExecuteUbergraph_BP_ButtonToSpawn'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.7"
}
],
"ChildProperties": [
{
"Type": "StructProperty",
"Name": "UberGraphFrame",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 16,
"PropertyFlags": "Transient | DuplicateTransient",
"Struct": {
"ObjectName": "Class'PointerToUberGraphFrame'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "Audio",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'AudioComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "Spawn Point (Move where you want to spawn items)",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'ChildActorComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ClassProperty",
"Name": "OBJECT TO SPAWN",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible",
"PropertyClass": {
"ObjectName": "Class'Class'",
"ObjectPath": "/Script/CoreUObject"
},
"MetaClass": {
"ObjectName": "Class'Actor'",
"ObjectPath": "/Script/Engine"
}
}
],
"FuncMap": {
"ExecuteUbergraph_BP_ButtonToSpawn": {
"ObjectName": "Function'BP_ButtonToSpawn_C:ExecuteUbergraph_BP_ButtonToSpawn'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.7"
},
"BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature": {
"ObjectName": "Function'BP_ButtonToSpawn_C:BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.6"
},
"ReceiveBeginPlay": {
"ObjectName": "Function'BP_ButtonToSpawn_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.8"
}
},
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
"ClassWithin": {
"ObjectName": "Class'Object'",
"ObjectPath": "/Script/CoreUObject"
},
"ClassConfigName": "Engine",
"bCooked": true,
"ClassDefaultObject": {
"ObjectName": "BP_ButtonToSpawn_C'Default__BP_ButtonToSpawn_C'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.2"
},
"EditorTags": {
"BlueprintType": "BPTYPE_Normal"
}
},
{
"Type": "BP_ButtonToSpawn_C",
"Name": "Default__BP_ButtonToSpawn_C",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/QA/BP_ButtonToSpawn.BP_ButtonToSpawn_C'",
"Template": {
"ObjectName": "BP_ResetButton_C'Default__BP_ResetButton_C'",
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.1"
},
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"UberGraphFrame": {},
"OBJECT TO SPAWN[3]": {
"ObjectName": "BlueprintGeneratedClass'BP_RadiusNPCCharacterMimicAssault_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/Enemies/Mimic/BP_RadiusNPCCharacterMimicAssault.1"
},
"bCanBeDamaged": false
}
},
{
"Type": "ChildActorComponent",
"Name": "Spawn Point (Move where you want to spawn items)_GEN_VARIABLE",
"Outer": "BP_ButtonToSpawn_C",
"Class": "UScriptClass'ChildActorComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"RelativeLocation": {
"X": 0.0,
"Y": -500.0,
"Z": 0.0
},
"Mobility": "EComponentMobility::Static"
}
},
{
"Type": "ColorChangingButtonComponent_C",
"Name": "ButtonComp_GEN_VARIABLE",
"Outer": "BP_ButtonToSpawn_C",
"Class": "BlueprintGeneratedClass'/Game/_VRE/Grippables/Misc/Examples/Button/ColorChangingButtonComponent.ColorChangingButtonComponent_C'",
"Template": {
"ObjectName": "ColorChangingButtonComponent_C'BP_ResetButton_C:ButtonComp_GEN_VARIABLE'",
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.2"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
"Properties": {
"OnComponentBeginOverlap": {
"InvocationList": []
},
"OnComponentEndOverlap": {
"InvocationList": []
},
"Mobility": "EComponentMobility::Movable"
}
},
{
"Type": "ComponentDelegateBinding",
"Name": "ComponentDelegateBinding_0",
"Outer": "BP_ButtonToSpawn_C",
"Class": "UScriptClass'ComponentDelegateBinding'",
"Flags": "RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentDelegateBindings": [
{
"ComponentPropertyName": "ButtonComp",
"DelegatePropertyName": "OnButtonStateChanged",
"FunctionNameToBind": "BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature"
}
]
}
},
{
"Type": "Function",
"Name": "BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature",
"Outer": "BP_ButtonToSpawn_C",
"Class": "UScriptClass'Function'",
"Super": {
"ObjectName": "Function'BP_ResetButton_C:BndEvt__ColorChangingButtonComponent_K2Node_ComponentBoundEvent_3_VRButtonStateChangedSignature__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.4"
},
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"ChildProperties": [
{
"Type": "BoolProperty",
"Name": "ButtonState",
"Flags": "RF_Public",
"ElementSize": 1,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
"FieldSize": 1,
"ByteOffset": 0,
"ByteMask": 1,
"FieldMask": 255,
"BoolSize": 1,
"bIsNativeBool": true
},
{
"Type": "ObjectProperty",
"Name": "InteractingActor",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
"PropertyClass": {
"ObjectName": "Class'Actor'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "InteractingComponent",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
"PropertyClass": {
"ObjectName": "Class'PrimitiveComponent'",
"ObjectPath": "/Script/Engine"
}
}
],
"FunctionFlags": "FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "ExecuteUbergraph_BP_ButtonToSpawn",
"Outer": "BP_ButtonToSpawn_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"ChildProperties": [
{
"Type": "IntProperty",
"Name": "EntryPoint",
"Flags": "RF_Public",
"ElementSize": 4,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
},
{
"Type": "BoolProperty",
"Name": "K2Node_ComponentBoundEvent_ButtonState",
"Flags": "RF_Public",
"ElementSize": 1,
"FieldSize": 1,
"ByteOffset": 0,
"ByteMask": 1,
"FieldMask": 255,
"BoolSize": 1,
"bIsNativeBool": true
},
{
"Type": "ObjectProperty",
"Name": "K2Node_ComponentBoundEvent_InteractingActor",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
"ObjectName": "Class'Actor'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "K2Node_ComponentBoundEvent_InteractingComponent",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyFlags": "InstancedReference",
"PropertyClass": {
"ObjectName": "Class'PrimitiveComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "StructProperty",
"Name": "CallFunc_K2_GetComponentLocation_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 24,
"Struct": {
"ObjectName": "Class'Vector'",
"ObjectPath": "/Script/CoreUObject"
}
},
{
"Type": "StructProperty",
"Name": "CallFunc_Conv_VectorToTransform_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 96,
"Struct": {
"ObjectName": "Class'Transform'",
"ObjectPath": "/Script/CoreUObject"
}
},
{
"Type": "ObjectProperty",
"Name": "CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
"ObjectName": "Class'Actor'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "CallFunc_FinishSpawningActor_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
"ObjectName": "Class'Actor'",
"ObjectPath": "/Script/Engine"
}
}
],
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction | FUNC_HasDefaults"
},
{
"Type": "Function",
"Name": "ReceiveBeginPlay",
"Outer": "BP_ButtonToSpawn_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"SuperStruct": {
"ObjectName": "Class'Actor:ReceiveBeginPlay'",
"ObjectPath": "/Script/Engine"
},
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
},
{
"Type": "InheritableComponentHandler",
"Name": "InheritableComponentHandler",
"Outer": "BP_ButtonToSpawn_C",
"Class": "UScriptClass'InheritableComponentHandler'",
"Flags": "RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Records": [
{
"ComponentClass": {
"ObjectName": "BlueprintGeneratedClass'ColorChangingButtonComponent_C'",
"ObjectPath": "/Game/_VRE/Grippables/Misc/Examples/Button/ColorChangingButtonComponent.0"
},
"ComponentTemplate": {
"ObjectName": "ColorChangingButtonComponent_C'BP_ButtonToSpawn_C:ButtonComp_GEN_VARIABLE'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.4"
},
"ComponentKey": {
"OwnerClass": {
"ObjectName": "BlueprintGeneratedClass'BP_ResetButton_C'",
"ObjectPath": "/Game/ITR2/BPs/ShootingRange/BP_ResetButton.0"
},
"SCSVariableName": "ButtonComp",
"AssociatedGuid": "9CF238CE-41D665BB-34EAA19C-1723566C"
},
"CookedComponentInstancingData": {
"ChangedPropertyList": [],
"bHasValidCookedData": false
}
}
]
}
},
{
"Type": "SceneComponent",
"Name": "DefaultSceneRoot_GEN_VARIABLE",
"Outer": "BP_ButtonToSpawn_C",
"Class": "UScriptClass'SceneComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
},
{
"Type": "SCS_Node",
"Name": "SCS_Node_0",
"Outer": "SimpleConstructionScript_0",
"Class": "UScriptClass'SCS_Node'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentClass": {
"ObjectName": "Class'SceneComponent'",
"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
"ObjectName": "SceneComponent'BP_ButtonToSpawn_C:DefaultSceneRoot_GEN_VARIABLE'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.10"
},
"VariableGuid": "FA2DA051-4347D187-BE2F5E9F-0FE7D0AD",
"InternalVariableName": "DefaultSceneRoot"
}
},
{
"Type": "SCS_Node",
"Name": "SCS_Node_2",
"Outer": "SimpleConstructionScript_0",
"Class": "UScriptClass'SCS_Node'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentClass": {
"ObjectName": "Class'ChildActorComponent'",
"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
"ObjectName": "ChildActorComponent'BP_ButtonToSpawn_C:Spawn Point (Move where you want to spawn items)_GEN_VARIABLE'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.3"
},
"ParentComponentOrVariableName": "StaticMesh",
"ParentComponentOwnerClassName": "BP_ResetButton_C",
"VariableGuid": "20472D5C-46275E54-D6FCCA8E-8A535B19",
"InternalVariableName": "Spawn Point (Move where you want to spawn items)"
}
},
{
"Type": "SCS_Node",
"Name": "SCS_Node_4",
"Outer": "SimpleConstructionScript_0",
"Class": "UScriptClass'SCS_Node'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentClass": {
"ObjectName": "Class'AudioComponent'",
"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
"ObjectName": "AudioComponent'BP_ButtonToSpawn_C:Audio_GEN_VARIABLE'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.0"
},
"ParentComponentOrVariableName": "StaticMesh",
"ParentComponentOwnerClassName": "BP_ResetButton_C",
"VariableGuid": "5941433B-4E181AE5-B31C3693-C9ADD925",
"InternalVariableName": "Audio"
}
},
{
"Type": "SimpleConstructionScript",
"Name": "SimpleConstructionScript_0",
"Outer": "BP_ButtonToSpawn_C",
"Class": "UScriptClass'SimpleConstructionScript'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"RootNodes": [
{
"ObjectName": "SCS_Node'BP_ButtonToSpawn_C:SimpleConstructionScript_0.SCS_Node_2'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.12"
},
{
"ObjectName": "SCS_Node'BP_ButtonToSpawn_C:SimpleConstructionScript_0.SCS_Node_4'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.13"
}
],
"AllNodes": [
{
"ObjectName": "SCS_Node'BP_ButtonToSpawn_C:SimpleConstructionScript_0.SCS_Node_2'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.12"
},
{
"ObjectName": "SCS_Node'BP_ButtonToSpawn_C:SimpleConstructionScript_0.SCS_Node_4'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.13"
}
],
"DefaultSceneRootNode": {
"ObjectName": "SCS_Node'BP_ButtonToSpawn_C:SimpleConstructionScript_0.SCS_Node_0'",
"ObjectPath": "/Game/ITR2/BPs/QA/BP_ButtonToSpawn.11"
}
}
}
]