1140 lines
36 KiB
JSON
1140 lines
36 KiB
JSON
|
[
|
||
|
{
|
||
|
"Type": "AudioComponent",
|
||
|
"Name": "Door Unlock Sound Component_GEN_VARIABLE",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'AudioComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"Sound": {
|
||
|
"ObjectName": "MetaSoundSource'MS_DoorLock_Unlock'",
|
||
|
"ObjectPath": "/Game/Sound/SFX/Door_Lock/MS_DoorLock_Unlock.0"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BlueprintGeneratedClass",
|
||
|
"Name": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"DynamicBindingObjects": [
|
||
|
{
|
||
|
"ObjectName": "ComponentDelegateBinding'BP_DoorLock_C:ComponentDelegateBinding_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.4"
|
||
|
}
|
||
|
],
|
||
|
"SimpleConstructionScript": {
|
||
|
"ObjectName": "SimpleConstructionScript'BP_DoorLock_C:SimpleConstructionScript_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.18"
|
||
|
},
|
||
|
"UberGraphFunction": {
|
||
|
"ObjectName": "Function'BP_DoorLock_C:ExecuteUbergraph_BP_DoorLock'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.7"
|
||
|
}
|
||
|
},
|
||
|
"SuperStruct": {
|
||
|
"ObjectName": "Class'Actor'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"Children": [
|
||
|
{
|
||
|
"ObjectName": "Function'BP_DoorLock_C:CanOpenDoor'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.6"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BP_DoorLock_C:UnlockDoor'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.11"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BP_DoorLock_C:BndEvt__BP_DoorLock_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.5"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BP_DoorLock_C:Initialize'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.8"
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||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BP_DoorLock_C:ReceiveBeginPlay'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.10"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BP_DoorLock_C:UpdateCurrentAccessLevel'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.12"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BP_DoorLock_C:OnAccessLevelChanged_Event'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.9"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BP_DoorLock_C:ExecuteUbergraph_BP_DoorLock'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.7"
|
||
|
}
|
||
|
],
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "UberGraphFrame",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 16,
|
||
|
"PropertyFlags": "Transient | DuplicateTransient",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'PointerToUberGraphFrame'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "Door Unlock Sound Component",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
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||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'AudioComponent'",
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||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
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||
|
},
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||
|
{
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||
|
"Type": "ObjectProperty",
|
||
|
"Name": "Box",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
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||
|
"ObjectName": "Class'BoxComponent'",
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||
|
"ObjectPath": "/Script/Engine"
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||
|
}
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||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "MEsh",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'StaticMeshComponent'",
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||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
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||
|
"Type": "ObjectProperty",
|
||
|
"Name": "DefaultSceneRoot",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'SceneComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
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||
|
}
|
||
|
},
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||
|
{
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||
|
"Type": "IntProperty",
|
||
|
"Name": "AccessLevel",
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||
|
"Flags": "RF_Public | RF_LoadCompleted",
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||
|
"ElementSize": 4,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible"
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||
|
},
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||
|
{
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||
|
"Type": "StructProperty",
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||
|
"Name": "UnlockTrigger",
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||
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"Flags": "RF_Public | RF_LoadCompleted",
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||
|
"ElementSize": 12,
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||
|
"PropertyFlags": "Edit | BlueprintVisible | ExposeOnSpawn",
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||
|
"Struct": {
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||
|
"ObjectName": "Class'GameplayTag'",
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||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
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||
|
},
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||
|
{
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||
|
"Type": "ObjectProperty",
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||
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"Name": "Unlock Door Sound",
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||
|
"Flags": "RF_Public | RF_LoadCompleted",
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||
|
"ElementSize": 8,
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||
|
"PropertyFlags": "Edit | BlueprintVisible | ExposeOnSpawn",
|
||
|
"PropertyClass": {
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||
|
"ObjectName": "Class'SoundBase'",
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||
|
"ObjectPath": "/Script/Engine"
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||
|
}
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||
|
},
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||
|
{
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||
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"Type": "ObjectProperty",
|
||
|
"Name": "DenyUnlockSound",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | ExposeOnSpawn",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'SoundBase'",
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||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
}
|
||
|
],
|
||
|
"FuncMap": {
|
||
|
"ExecuteUbergraph_BP_DoorLock": {
|
||
|
"ObjectName": "Function'BP_DoorLock_C:ExecuteUbergraph_BP_DoorLock'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.7"
|
||
|
},
|
||
|
"OnAccessLevelChanged_Event": {
|
||
|
"ObjectName": "Function'BP_DoorLock_C:OnAccessLevelChanged_Event'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.9"
|
||
|
},
|
||
|
"UpdateCurrentAccessLevel": {
|
||
|
"ObjectName": "Function'BP_DoorLock_C:UpdateCurrentAccessLevel'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.12"
|
||
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},
|
||
|
"ReceiveBeginPlay": {
|
||
|
"ObjectName": "Function'BP_DoorLock_C:ReceiveBeginPlay'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.10"
|
||
|
},
|
||
|
"Initialize": {
|
||
|
"ObjectName": "Function'BP_DoorLock_C:Initialize'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.8"
|
||
|
},
|
||
|
"BndEvt__BP_DoorLock_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature": {
|
||
|
"ObjectName": "Function'BP_DoorLock_C:BndEvt__BP_DoorLock_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.5"
|
||
|
},
|
||
|
"UnlockDoor": {
|
||
|
"ObjectName": "Function'BP_DoorLock_C:UnlockDoor'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.11"
|
||
|
},
|
||
|
"CanOpenDoor": {
|
||
|
"ObjectName": "Function'BP_DoorLock_C:CanOpenDoor'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.6"
|
||
|
}
|
||
|
},
|
||
|
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||
|
"ClassWithin": {
|
||
|
"ObjectName": "Class'Object'",
|
||
|
"ObjectPath": "/Script/CoreUObject"
|
||
|
},
|
||
|
"ClassConfigName": "Engine",
|
||
|
"bCooked": true,
|
||
|
"ClassDefaultObject": {
|
||
|
"ObjectName": "BP_DoorLock_C'Default__BP_DoorLock_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.3"
|
||
|
},
|
||
|
"EditorTags": {
|
||
|
"BlueprintType": "BPTYPE_Normal"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoxComponent",
|
||
|
"Name": "Box_GEN_VARIABLE",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'BoxComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"BoxExtent": {
|
||
|
"X": 53.18432,
|
||
|
"Y": 150.0,
|
||
|
"Z": 29.462357
|
||
|
},
|
||
|
"BodyInstance": {
|
||
|
"ObjectType": "ECollisionChannel::ECC_GameTraceChannel1",
|
||
|
"CollisionProfileName": "Trigger",
|
||
|
"CollisionResponses": {
|
||
|
"ResponseArray": [
|
||
|
{
|
||
|
"Channel": "WorldStatic",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "WorldDynamic",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Pawn",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Visibility",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Camera",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "PhysicsBody",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Vehicle",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Destructible",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "RadiusItem",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
},
|
||
|
"RelativeLocation": {
|
||
|
"X": 0.0,
|
||
|
"Y": 13.021258,
|
||
|
"Z": -5.210171
|
||
|
},
|
||
|
"RelativeRotation": {
|
||
|
"Pitch": -0.0,
|
||
|
"Yaw": 0.0,
|
||
|
"Roll": 20.0
|
||
|
},
|
||
|
"RelativeScale3D": {
|
||
|
"X": 0.20006013,
|
||
|
"Y": 0.059158962,
|
||
|
"Z": 0.3
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BP_DoorLock_C",
|
||
|
"Name": "Default__BP_DoorLock_C",
|
||
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Misc/BP_DoorLock.BP_DoorLock_C'",
|
||
|
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"UberGraphFrame": {},
|
||
|
"UnlockTrigger[6]": {
|
||
|
"TagName": "None"
|
||
|
},
|
||
|
"Unlock Door Sound[7]": {
|
||
|
"ObjectName": "MetaSoundSource'MS_DoorLock_Unlock'",
|
||
|
"ObjectPath": "/Game/Sound/SFX/Door_Lock/MS_DoorLock_Unlock.0"
|
||
|
},
|
||
|
"DenyUnlockSound[8]": {
|
||
|
"ObjectName": "MetaSoundSource'MS_DoorLock_Error'",
|
||
|
"ObjectPath": "/Game/Sound/SFX/Door_Lock/MS_DoorLock_Error.0"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ComponentDelegateBinding",
|
||
|
"Name": "ComponentDelegateBinding_0",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'ComponentDelegateBinding'",
|
||
|
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentDelegateBindings": [
|
||
|
{
|
||
|
"ComponentPropertyName": "Box",
|
||
|
"DelegatePropertyName": "OnComponentBeginOverlap",
|
||
|
"FunctionNameToBind": "BndEvt__BP_DoorLock_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature"
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "BndEvt__BP_DoorLock_Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "OverlappedComponent",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'PrimitiveComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "OtherActor",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'Actor'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "OtherComp",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'PrimitiveComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "OtherBodyIndex",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "bFromSweep",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "SweepResult",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 240,
|
||
|
"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm | ContainsInstancedReference",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'HitResult'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_HasOutParms | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "CanOpenDoor",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CanOpenDoor",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
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|
"PropertyFlags": "Parm | OutParm",
|
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|
"FieldSize": 1,
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|
"ByteOffset": 0,
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"ByteMask": 1,
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||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'RadiusGameDataSubsystem'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_GetGameDataReplicator_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'RadiusGameDataReplicator'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_GreaterEqual_IntInt_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent | FUNC_BlueprintPure"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "ExecuteUbergraph_BP_DoorLock",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "EntryPoint",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'RadiusGameDataSubsystem'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_CanOpenDoor_CanOpenDoor",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_GetGameDataReplicator_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'RadiusGameDataReplicator'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_ComponentBoundEvent_OverlappedComponent",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'PrimitiveComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_ComponentBoundEvent_OtherActor",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'Actor'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_ComponentBoundEvent_OtherComp",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'PrimitiveComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "K2Node_ComponentBoundEvent_OtherBodyIndex",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_ComponentBoundEvent_bFromSweep",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "K2Node_ComponentBoundEvent_SweepResult",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 240,
|
||
|
"PropertyFlags": "ConstParm | ContainsInstancedReference",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'HitResult'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_DynamicCast_AsBP_Radius_Player_Character_Gameplay",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BP_RadiusPlayerCharacter_Gameplay_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_DynamicCast_bSuccess",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_SetGlobalTrigger_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_EqualEqual_ObjectObject_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_EqualEqual_ObjectObject_ReturnValue_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_DynamicCast_AsFPS_VRCharacter",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'FPS_VRCharacter_C'",
|
||
|
"ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_DynamicCast_bSuccess_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_BooleanOR_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_CheckGlobalTrigger_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "K2Node_CustomEvent_AccessLevel",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "K2Node_CustomEvent_UnlockTrigger",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "Temp_bool_IsClosed_Variable",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "Temp_bool_Has_Been_Initd_Variable",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_Conv_IntToDouble_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
{
|
||
|
"Type": "DelegateProperty",
|
||
|
"Name": "K2Node_CreateDelegate_OutputDelegate",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 32,
|
||
|
"SignatureFunction": {
|
||
|
"ObjectName": "Class'OneParamIntDelegate__DelegateSignature'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'RadiusEventsSubsystem'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue_2",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'RadiusGameDataSubsystem'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_GetGameDataReplicator_ReturnValue_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'RadiusGameDataReplicator'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "K2Node_CustomEvent_Value",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_CheckGlobalTrigger_ReturnValue_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "CallFunc_GetAccessLevel_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "CallFunc_SelectVector_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 24,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'Vector'",
|
||
|
"ObjectPath": "/Script/CoreUObject"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_GreaterEqual_IntInt_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "FloatProperty",
|
||
|
"Name": "CallFunc_SetScalarParameterValueOnMaterials_ParameterValue_ImplicitCast",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4,
|
||
|
"PropertyFlags": "ConstParm"
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction | FUNC_HasDefaults"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "Initialize",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "AccessLevel",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "UnlockTrigger",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "OnAccessLevelChanged_Event",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "Value",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "ReceiveBeginPlay",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"SuperStruct": {
|
||
|
"ObjectName": "Class'Actor:ReceiveBeginPlay'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "UnlockDoor",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "UpdateCurrentAccessLevel",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "SceneComponent",
|
||
|
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'SceneComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_0",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'SceneComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "SceneComponent'BP_DoorLock_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.13"
|
||
|
},
|
||
|
"ChildNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BP_DoorLock_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.16"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BP_DoorLock_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.17"
|
||
|
}
|
||
|
],
|
||
|
"VariableGuid": "4AB4E8E9-45E30A90-218CFB8E-064DB552",
|
||
|
"InternalVariableName": "DefaultSceneRoot"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_1",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'AudioComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "AudioComponent'BP_DoorLock_C:Door Unlock Sound Component_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.0"
|
||
|
},
|
||
|
"VariableGuid": "1A5B1F65-44900848-6B7486B1-56733D93",
|
||
|
"InternalVariableName": "Door Unlock Sound Component"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_2",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'StaticMeshComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "StaticMeshComponent'BP_DoorLock_C:MEsh_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.19"
|
||
|
},
|
||
|
"ChildNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BP_DoorLock_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.15"
|
||
|
}
|
||
|
],
|
||
|
"VariableGuid": "97A26B11-40F08E48-4AF1CFAD-6A252002",
|
||
|
"InternalVariableName": "MEsh"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_4",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'BoxComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "BoxComponent'BP_DoorLock_C:Box_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.2"
|
||
|
},
|
||
|
"VariableGuid": "4ADD97F6-4DDEB974-40A97B84-0468F1B7",
|
||
|
"InternalVariableName": "Box"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SimpleConstructionScript",
|
||
|
"Name": "SimpleConstructionScript_0",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'SimpleConstructionScript'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"RootNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BP_DoorLock_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.14"
|
||
|
}
|
||
|
],
|
||
|
"AllNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BP_DoorLock_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.14"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BP_DoorLock_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.16"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BP_DoorLock_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.17"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BP_DoorLock_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.15"
|
||
|
}
|
||
|
],
|
||
|
"DefaultSceneRootNode": {
|
||
|
"ObjectName": "SCS_Node'BP_DoorLock_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BP_DoorLock.14"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StaticMeshComponent",
|
||
|
"Name": "MEsh_GEN_VARIABLE",
|
||
|
"Outer": "BP_DoorLock_C",
|
||
|
"Class": "UScriptClass'StaticMeshComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"StaticMesh": {
|
||
|
"ObjectName": "StaticMesh'SM_Hub_Electronic_Lock_01_a'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Environment/Props/Hub/Electronic_Lock/SM_Hub_Electronic_Lock_01_a.2"
|
||
|
},
|
||
|
"OverrideMaterials": [
|
||
|
null
|
||
|
],
|
||
|
"bGenerateOverlapEvents": false,
|
||
|
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
|
||
|
"BodyInstance": {
|
||
|
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
|
||
|
"CollisionEnabled": "ECollisionEnabled::NoCollision",
|
||
|
"CollisionProfileName": "NoCollision",
|
||
|
"CollisionResponses": {
|
||
|
"ResponseArray": [
|
||
|
{
|
||
|
"Channel": "WorldStatic",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "WorldDynamic",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Pawn",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Visibility",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Camera",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "PhysicsBody",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Vehicle",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Destructible",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel2",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel3",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel4",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel5",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel6",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Trigger",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "RadiusItem",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel12",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel13",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel14",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel15",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel16",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel17",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel18",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
},
|
||
|
"RelativeRotation": {
|
||
|
"Pitch": 0.0,
|
||
|
"Yaw": 0.0,
|
||
|
"Roll": -2.0428104E-14
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
]
|