ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/Items/Firearms/BPA_WeaponModule.json

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[
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"Type": "BlueprintGeneratedClass",
"Name": "BPA_WeaponModule_C",
"Class": "UScriptClass'BlueprintGeneratedClass'",
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},
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"ObjectName": "SimpleConstructionScript'BPA_WeaponModule_C:SimpleConstructionScript_0'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.12"
},
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}
},
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}
},
{
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"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
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}
},
{
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"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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}
}
],
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"ClassWithin": {
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},
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},
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}
},
{
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},
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.6"
},
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}
}
},
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_HandSocketCopy.1"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
},
{
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"Name": "HS_BothHands_GEN_VARIABLE",
"Outer": "BPA_WeaponModule_C",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.HandSocketBase_C'",
"Template": {
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"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.7"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"ObjectPath": "/Game/ITR2/Configurations/DA_SystemConfig.0"
},
"MirrorAxis": "EVRAxis::Y",
"HandRelativePlacement": {
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"IsNormalized": true,
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},
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},
{
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"Class": "UScriptClass'HS_GrabLocation'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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}
},
{
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"Class": "UScriptClass'InheritableComponentHandler'",
"Flags": "RF_WasLoaded | RF_LoadCompleted"
},
{
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"Name": "Data Component",
"Outer": "Default__BPA_WeaponModule_C",
"Class": "UScriptClass'RadiusDataComponent'",
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"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.19"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
},
{
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"Outer": "BPA_WeaponModule_C",
"Class": "UScriptClass'SceneComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
},
{
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
"ObjectName": "SceneComponent'BPA_WeaponModule_C:DefaultSceneRoot_GEN_VARIABLE'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.7"
},
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},
{
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"Properties": {
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"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
},
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_WeaponModule.3"
},
"ParentComponentOrVariableName": "StaticMesh",
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"ObjectPath": "/Script/IntoTheRadius2"
},
"ComponentTemplate": {
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"Properties": {
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},
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},
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}
},
{
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"Outer": "BPA_WeaponModule_C",
"Class": "UScriptClass'SimpleConstructionScript'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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},
{
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}
],
"AllNodes": [
{
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},
{
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},
{
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}
],
"DefaultSceneRootNode": {
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}
}
},
{
"Type": "SyncTransformComponent",
"Name": "SyncTransformComponent",
"Outer": "Default__BPA_WeaponModule_C",
"Class": "UScriptClass'SyncTransformComponent'",
"Template": {
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"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.30"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"PrimaryComponentTick": {
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}
}
}
]