ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.json

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[
{
"Type": "AudioComponent",
"Name": "Audio_Shutter_GEN_VARIABLE",
"Outer": "BPA_AutomaticFirearmBase_C",
"Class": "UScriptClass'AudioComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bAutoActivate": false
}
},
{
"Type": "BlueprintGeneratedClass",
"Name": "BPA_AutomaticFirearmBase_C",
"Class": "UScriptClass'BlueprintGeneratedClass'",
"Super": {
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusFirearmBase_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.2"
},
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"DynamicBindingObjects": [
{
"ObjectName": "ComponentDelegateBinding'BPA_AutomaticFirearmBase_C:ComponentDelegateBinding_0'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.7"
}
],
"SimpleConstructionScript": {
"ObjectName": "SimpleConstructionScript'BPA_AutomaticFirearmBase_C:SimpleConstructionScript_0'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.38"
},
"InheritableComponentHandler": {
"ObjectName": "InheritableComponentHandler'BPA_AutomaticFirearmBase_C:InheritableComponentHandler'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.28"
},
"UberGraphFunction": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ExecuteUbergraph_BPA_AutomaticFirearmBase'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.10"
}
},
"Children": [
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:TrySlideLock'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.25"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:TryPlayShutterSound'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.24"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:GetFirstSlotByTag'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.11"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:UserConstructionScript'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.26"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:AddShutterCloseImpulse'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.8"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnOpenStateChange_Event'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.18"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:PlayFireModeChangeSound'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.21"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:BndEvt__BPA_AutomaticFirearmBase_BPC_RadiusMagazineSlot_K2Node_ComponentBoundEvent_0_OnItemHolsterAttachChanged__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.9"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnSliderHitPoint_Event'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.20"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.22"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnShotFired'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.19"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnGrip'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.15"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnGripRelease'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.16"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnDataLinked'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.14"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:SliderLocked'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.23"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:LastRoundShot'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.13"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnManualEject_Event'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.17"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ExecuteUbergraph_BPA_AutomaticFirearmBase'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.10"
},
{
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ItemAction__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.12"
}
],
"ChildProperties": [
{
"Type": "StructProperty",
"Name": "UberGraphFrame",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 16,
"PropertyFlags": "Transient | DuplicateTransient",
"Struct": {
"ObjectName": "Class'PointerToUberGraphFrame'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "Box",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'BoxComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "BPC_RadiusMagazineSlot",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "BlueprintGeneratedClass'BPC_RadiusMagazineSlot_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusMagazineSlot.0"
}
},
{
"Type": "ObjectProperty",
"Name": "BPC_RadiusShutterComoponent_v2",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "BlueprintGeneratedClass'BPC_RadiusShutterComoponent_v2_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusShutterComoponent_v2.0"
}
},
{
"Type": "ObjectProperty",
"Name": "Audio_Shutter",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'AudioComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "IntProperty",
"Name": "ActiveGripsCounter_old",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 4,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
},
{
"Type": "MapProperty",
"Name": "Audio_ShutterOpen",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 80,
"PropertyFlags": "Edit | BlueprintVisible",
"KeyProp": {
"Type": "DoubleProperty",
"Name": "Audio_ShutterOpen",
"Flags": "RF_Public",
"ElementSize": 8
},
"ValueProp": {
"Type": "ObjectProperty",
"Name": "Audio_ShutterOpen_Value",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
"ObjectName": "Class'SoundBase'",
"ObjectPath": "/Script/Engine"
}
}
},
{
"Type": "MapProperty",
"Name": "Audio_ShutterClose",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 80,
"PropertyFlags": "Edit | BlueprintVisible",
"KeyProp": {
"Type": "DoubleProperty",
"Name": "Audio_ShutterClose",
"Flags": "RF_Public",
"ElementSize": 8
},
"ValueProp": {
"Type": "ObjectProperty",
"Name": "Audio_ShutterClose_Value",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
"ObjectName": "Class'SoundBase'",
"ObjectPath": "/Script/Engine"
}
}
},
{
"Type": "MulticastInlineDelegateProperty",
"Name": "ItemAction",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 24,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | BlueprintAssignable | BlueprintCallable",
"SignatureFunction": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ItemAction__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.12"
}
}
],
"FuncMap": {
"ItemAction__DelegateSignature": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ItemAction__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.12"
},
"ExecuteUbergraph_BPA_AutomaticFirearmBase": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ExecuteUbergraph_BPA_AutomaticFirearmBase'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.10"
},
"OnManualEject_Event": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnManualEject_Event'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.17"
},
"LastRoundShot": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:LastRoundShot'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.13"
},
"SliderLocked": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:SliderLocked'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.23"
},
"OnDataLinked": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnDataLinked'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.14"
},
"OnGripRelease": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnGripRelease'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.16"
},
"OnGrip": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnGrip'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.15"
},
"OnShotFired": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnShotFired'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.19"
},
"ReceiveBeginPlay": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.22"
},
"OnSliderHitPoint_Event": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnSliderHitPoint_Event'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.20"
},
"BndEvt__BPA_AutomaticFirearmBase_BPC_RadiusMagazineSlot_K2Node_ComponentBoundEvent_0_OnItemHolsterAttachChanged__DelegateSignature": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:BndEvt__BPA_AutomaticFirearmBase_BPC_RadiusMagazineSlot_K2Node_ComponentBoundEvent_0_OnItemHolsterAttachChanged__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.9"
},
"PlayFireModeChangeSound": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:PlayFireModeChangeSound'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.21"
},
"OnOpenStateChange_Event": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnOpenStateChange_Event'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.18"
},
"AddShutterCloseImpulse": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:AddShutterCloseImpulse'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.8"
},
"UserConstructionScript": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:UserConstructionScript'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.26"
},
"GetFirstSlotByTag": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:GetFirstSlotByTag'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.11"
},
"TryPlayShutterSound": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:TryPlayShutterSound'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.24"
},
"TrySlideLock": {
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:TrySlideLock'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.25"
}
},
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
"ClassWithin": {
"ObjectName": "Class'Object'",
"ObjectPath": "/Script/CoreUObject"
},
"ClassConfigName": "Engine",
"bCooked": true,
"ClassDefaultObject": {
"ObjectName": "BPA_AutomaticFirearmBase_C'Default__BPA_AutomaticFirearmBase_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.3"
},
"EditorTags": {
"BlueprintType": "BPTYPE_Normal"
}
},
{
"Type": "BoxComponent",
"Name": "Box_GEN_VARIABLE",
"Outer": "BPA_AutomaticFirearmBase_C",
"Class": "UScriptClass'BoxComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"BoxExtent": {
"X": 3.0,
"Y": 1.5,
"Z": 3.0
},
"BodyInstance": {
"ObjectType": "ECollisionChannel::ECC_GameTraceChannel1",
"CollisionProfileName": "Custom",
"CollisionResponses": {
"ResponseArray": [
{
"Channel": "WorldStatic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "WorldDynamic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Pawn",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Visibility",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Camera",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "PhysicsBody",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Vehicle",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Destructible",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "RadiusItem",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "StackComponent",
"Response": "ECollisionResponse::ECR_Overlap"
}
]
}
}
}
},
{
"Type": "BPA_AutomaticFirearmBase_C",
"Name": "Default__BPA_AutomaticFirearmBase_C",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.BPA_AutomaticFirearmBase_C'",
"Template": {
"ObjectName": "BPA_RadiusFirearmBase_C'Default__BPA_RadiusFirearmBase_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.3"
},
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"UberGraphFrame": {},
"ItemAction[8]": {
"InvocationList": []
},
"Audio_FiremodeSwitch[15]": null,
"WeaponMesh": {
"ObjectName": "SkeletalMeshComponent'Default__BPA_AutomaticFirearmBase_C:Weapon Mesh'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.39"
},
"FirearmComponent": {
"ObjectName": "RadiusFirearmComponent'Default__BPA_AutomaticFirearmBase_C:Firearm Component'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.30"
},
"MuzzleComponent": {
"ObjectName": "RadiusMuzzleComponent'Default__BPA_AutomaticFirearmBase_C:Muzzle Component'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.31"
},
"DataComponent": {
"ObjectName": "RadiusDataComponent'Default__BPA_AutomaticFirearmBase_C:Data Component'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.29"
},
"SyncTransfromComponent": {
"ObjectName": "SyncTransformComponent'Default__BPA_AutomaticFirearmBase_C:SyncTransformComponent'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.40"
},
"GripLogicScripts": [
{
"ObjectName": "GS_GunTools'Default__BPA_AutomaticFirearmBase_C:GS_GunTools_0'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.27"
}
],
"GameplayTags": [
"DropType.OnPrimaryGripRelease",
"GripType.OnPrimaryGrip",
"GripType.Secondary.OnPrimaryGrip",
"DropType.Secondary.OnPrimaryGripRelease",
"GripType.Secondary.CanRegrip",
"Weapon.DenyFreeGripping"
],
"RootComponent": {
"ObjectName": "SkeletalMeshComponent'Default__BPA_AutomaticFirearmBase_C:Weapon Mesh'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.39"
}
}
},
{
"Type": "BPC_ItemSounds_C",
"Name": "BPC_ItemSounds_GEN_VARIABLE",
"Outer": "BPA_AutomaticFirearmBase_C",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.BPC_ItemSounds_C'",
"Template": {
"ObjectName": "BPC_ItemSounds_C'BPA_RadiusFirearmBase_C:BPC_ItemSounds_GEN_VARIABLE'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.6"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
"Properties": {
"AttachToPanelSound[14]": {
"ObjectName": "MetaSoundSource'MS_Item_Panel_Rifle_Attach'",
"ObjectPath": "/Game/Sound/SFX/Item_Panel/Rifle/MS_Item_Panel_Rifle_Attach.0"
},
"DetachFromPanelSound[18]": {
"ObjectName": "MetaSoundSource'MS_Item_Panel_Rifle_Detach'",
"ObjectPath": "/Game/Sound/SFX/Item_Panel/Rifle/MS_Item_Panel_Rifle_Detach.0"
}
}
},
{
"Type": "BPC_RadiusMagazineSlot_C",
"Name": "BPC_RadiusMagazineSlot_GEN_VARIABLE",
"Outer": "BPA_AutomaticFirearmBase_C",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_RadiusMagazineSlot.BPC_RadiusMagazineSlot_C'",
"Template": {
"ObjectName": "BPC_RadiusMagazineSlot_C'Default__BPC_RadiusMagazineSlot_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusMagazineSlot.1"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"HolsterID": {
"TagName": "AttachSlot.Magazine"
},
"bDisableWhenNotInHands": true
}
},
{
"Type": "BPC_RadiusShutterComoponent_v2_C",
"Name": "BPC_RadiusShutterComoponent_v2_GEN_VARIABLE",
"Outer": "BPA_AutomaticFirearmBase_C",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_RadiusShutterComoponent_v2.BPC_RadiusShutterComoponent_v2_C'",
"Template": {
"ObjectName": "BPC_RadiusShutterComoponent_v2_C'Default__BPC_RadiusShutterComoponent_v2_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusShutterComoponent_v2.1"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bHiddenInSceneCapture": true,
"RelativeRotation": {
"Pitch": 0.0,
"Yaw": 180.0,
"Roll": 180.0
},
"bVisible": false
}
},
{
"Type": "ComponentDelegateBinding",
"Name": "ComponentDelegateBinding_0",
"Outer": "BPA_AutomaticFirearmBase_C",
"Class": "UScriptClass'ComponentDelegateBinding'",
"Flags": "RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentDelegateBindings": [
{
"ComponentPropertyName": "BPC_RadiusMagazineSlot",
"DelegatePropertyName": "OnItemHolsterAttachChanged",
"FunctionNameToBind": "BndEvt__BPA_AutomaticFirearmBase_BPC_RadiusMagazineSlot_K2Node_ComponentBoundEvent_0_OnItemHolsterAttachChanged__DelegateSignature"
}
]
}
},
{
"Type": "Function",
"Name": "AddShutterCloseImpulse",
"Outer": "BPA_AutomaticFirearmBase_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "BndEvt__BPA_AutomaticFirearmBase_BPC_RadiusMagazineSlot_K2Node_ComponentBoundEvent_0_OnItemHolsterAttachChanged__DelegateSignature",
"Outer": "BPA_AutomaticFirearmBase_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"ChildProperties": [
{
"Type": "ObjectProperty",
"Name": "HolsterComponent",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
"PropertyClass": {
"ObjectName": "Class'RadiusHolsterComponent'",
"ObjectPath": "/Script/IntoTheRadius2"
}
},
{
"Type": "ObjectProperty",
"Name": "RadiusItem",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
"PropertyClass": {
"ObjectName": "Class'RadiusGrippableActorBase'",
"ObjectPath": "/Script/IntoTheRadius2"
}
},
{
"Type": "BoolProperty",
"Name": "bHasAttached",
"Flags": "RF_Public",
"ElementSize": 1,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
"FieldSize": 1,
"ByteOffset": 0,
"ByteMask": 1,
"FieldMask": 255,
"BoolSize": 1,
"bIsNativeBool": true
}
],
"FunctionFlags": "FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "ExecuteUbergraph_BPA_AutomaticFirearmBase",
"Outer": "BPA_AutomaticFirearmBase_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"ChildProperties": [
{
"Type": "IntProperty",
"Name": "EntryPoint",
"Flags": "RF_Public",
"ElementSize": 4,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
},
{
"Type": "DelegateProperty",
"Name": "K2Node_CreateDelegate_OutputDelegate",
"Flags": "RF_Public",
"ElementSize": 32,
"SignatureFunction": {
"ObjectName": "Class'RadiusSliderHitPointSignature__DelegateSignature'",
"ObjectPath": "/Script/IntoTheRadius2"
}
},
{
"Type": "StructProperty",
"Name": "Temp_struct_Variable",
"Flags": "RF_Public",
"ElementSize": 12,
"Struct": {
"ObjectName": "Class'GameplayTag'",
"ObjectPath": "/Script/GameplayTags"
}
},
{
"Type": "BoolProperty",
"Name": "Temp_bool_Variable",
"Flags": "RF_Public",
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.34"
},
{
"ObjectName": "SCS_Node'BPA_AutomaticFirearmBase_C:SimpleConstructionScript_0.SCS_Node_4'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.37"
}
],
"DefaultSceneRootNode": {
"ObjectName": "SCS_Node'BPA_AutomaticFirearmBase_C:SimpleConstructionScript_0.SCS_Node_0'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.33"
}
}
},
{
"Type": "SkeletalMeshComponent",
"Name": "Weapon Mesh",
"Outer": "Default__BPA_AutomaticFirearmBase_C",
"Class": "UScriptClass'SkeletalMeshComponent'",
"Template": {
"ObjectName": "SkeletalMeshComponent'Default__BPA_RadiusFirearmBase_C:Weapon Mesh'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.76"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bUpdateOverlapsOnAnimationFinalize": false,
"BodyInstance": {
"ObjectType": "ECollisionChannel::ECC_GameTraceChannel4",
"CollisionProfileName": "RadiusItemPreset",
"CollisionResponses": {
"ResponseArray": [
{
"Channel": "Pawn",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Visibility",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Camera",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Projectile",
"Response": "ECollisionResponse::ECR_Block"
},
{
"Channel": "StackComponent",
"Response": "ECollisionResponse::ECR_Block"
}
]
}
}
}
},
{
"Type": "SyncTransformComponent",
"Name": "SyncTransformComponent",
"Outer": "Default__BPA_AutomaticFirearmBase_C",
"Class": "UScriptClass'SyncTransformComponent'",
"Template": {
"ObjectName": "SyncTransformComponent'Default__BPA_RadiusFirearmBase_C:SyncTransformComponent'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.77"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
}
]