2338 lines
78 KiB
JSON
2338 lines
78 KiB
JSON
|
[
|
||
|
{
|
||
|
"Type": "AudioComponent",
|
||
|
"Name": "Audio_Shutter_GEN_VARIABLE",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'AudioComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"bAutoActivate": false
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BlueprintGeneratedClass",
|
||
|
"Name": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||
|
"Super": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusFirearmBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.2"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"DynamicBindingObjects": [
|
||
|
{
|
||
|
"ObjectName": "ComponentDelegateBinding'BPA_AutomaticFirearmBase_C:ComponentDelegateBinding_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.7"
|
||
|
}
|
||
|
],
|
||
|
"SimpleConstructionScript": {
|
||
|
"ObjectName": "SimpleConstructionScript'BPA_AutomaticFirearmBase_C:SimpleConstructionScript_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.38"
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||
|
},
|
||
|
"InheritableComponentHandler": {
|
||
|
"ObjectName": "InheritableComponentHandler'BPA_AutomaticFirearmBase_C:InheritableComponentHandler'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.28"
|
||
|
},
|
||
|
"UberGraphFunction": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ExecuteUbergraph_BPA_AutomaticFirearmBase'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.10"
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||
|
}
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||
|
},
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||
|
"Children": [
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:TrySlideLock'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.25"
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||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:TryPlayShutterSound'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.24"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:GetFirstSlotByTag'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.11"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:UserConstructionScript'",
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||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.26"
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||
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},
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||
|
{
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:AddShutterCloseImpulse'",
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||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.8"
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||
|
},
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||
|
{
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||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnOpenStateChange_Event'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.18"
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||
|
},
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||
|
{
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||
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"ObjectName": "Function'BPA_AutomaticFirearmBase_C:PlayFireModeChangeSound'",
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||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.21"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:BndEvt__BPA_AutomaticFirearmBase_BPC_RadiusMagazineSlot_K2Node_ComponentBoundEvent_0_OnItemHolsterAttachChanged__DelegateSignature'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.9"
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||
|
},
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||
|
{
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnSliderHitPoint_Event'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.20"
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||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ReceiveBeginPlay'",
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||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.22"
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||
|
},
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||
|
{
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||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnShotFired'",
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||
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.19"
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||
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},
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||
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{
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||
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"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnGrip'",
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||
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.15"
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||
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},
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||
|
{
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||
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"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnGripRelease'",
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||
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.16"
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||
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},
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||
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{
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||
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"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnDataLinked'",
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||
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.14"
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||
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},
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||
|
{
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||
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"ObjectName": "Function'BPA_AutomaticFirearmBase_C:SliderLocked'",
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||
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.23"
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||
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},
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||
|
{
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||
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"ObjectName": "Function'BPA_AutomaticFirearmBase_C:LastRoundShot'",
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||
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.13"
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||
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},
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||
|
{
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||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnManualEject_Event'",
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||
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.17"
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||
|
},
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||
|
{
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||
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"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ExecuteUbergraph_BPA_AutomaticFirearmBase'",
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||
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.10"
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||
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},
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||
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{
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||
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"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ItemAction__DelegateSignature'",
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||
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"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.12"
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||
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}
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||
|
],
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||
|
"ChildProperties": [
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||
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{
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||
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"Type": "StructProperty",
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||
|
"Name": "UberGraphFrame",
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||
|
"Flags": "RF_Public | RF_LoadCompleted",
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||
|
"ElementSize": 16,
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||
|
"PropertyFlags": "Transient | DuplicateTransient",
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||
|
"Struct": {
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||
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"ObjectName": "Class'PointerToUberGraphFrame'",
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||
|
"ObjectPath": "/Script/Engine"
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||
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}
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||
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},
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||
|
{
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||
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"Type": "ObjectProperty",
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||
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"Name": "Box",
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||
|
"Flags": "RF_Public | RF_LoadCompleted",
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||
|
"ElementSize": 8,
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||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'BoxComponent'",
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||
|
"ObjectPath": "/Script/Engine"
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||
|
}
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||
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},
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||
|
{
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||
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"Type": "ObjectProperty",
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||
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"Name": "BPC_RadiusMagazineSlot",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
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||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_RadiusMagazineSlot_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusMagazineSlot.0"
|
||
|
}
|
||
|
},
|
||
|
{
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||
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"Type": "ObjectProperty",
|
||
|
"Name": "BPC_RadiusShutterComoponent_v2",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
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||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
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"ObjectName": "BlueprintGeneratedClass'BPC_RadiusShutterComoponent_v2_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusShutterComoponent_v2.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "Audio_Shutter",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
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"ObjectName": "Class'AudioComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "ActiveGripsCounter_old",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 4,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
|
||
|
},
|
||
|
{
|
||
|
"Type": "MapProperty",
|
||
|
"Name": "Audio_ShutterOpen",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 80,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible",
|
||
|
"KeyProp": {
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "Audio_ShutterOpen",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
"ValueProp": {
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "Audio_ShutterOpen_Value",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'SoundBase'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "MapProperty",
|
||
|
"Name": "Audio_ShutterClose",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 80,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible",
|
||
|
"KeyProp": {
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "Audio_ShutterClose",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
"ValueProp": {
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "Audio_ShutterClose_Value",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'SoundBase'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "MulticastInlineDelegateProperty",
|
||
|
"Name": "ItemAction",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 24,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | BlueprintAssignable | BlueprintCallable",
|
||
|
"SignatureFunction": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ItemAction__DelegateSignature'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.12"
|
||
|
}
|
||
|
}
|
||
|
],
|
||
|
"FuncMap": {
|
||
|
"ItemAction__DelegateSignature": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ItemAction__DelegateSignature'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.12"
|
||
|
},
|
||
|
"ExecuteUbergraph_BPA_AutomaticFirearmBase": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ExecuteUbergraph_BPA_AutomaticFirearmBase'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.10"
|
||
|
},
|
||
|
"OnManualEject_Event": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnManualEject_Event'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.17"
|
||
|
},
|
||
|
"LastRoundShot": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:LastRoundShot'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.13"
|
||
|
},
|
||
|
"SliderLocked": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:SliderLocked'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.23"
|
||
|
},
|
||
|
"OnDataLinked": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnDataLinked'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.14"
|
||
|
},
|
||
|
"OnGripRelease": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnGripRelease'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.16"
|
||
|
},
|
||
|
"OnGrip": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnGrip'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.15"
|
||
|
},
|
||
|
"OnShotFired": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnShotFired'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.19"
|
||
|
},
|
||
|
"ReceiveBeginPlay": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:ReceiveBeginPlay'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.22"
|
||
|
},
|
||
|
"OnSliderHitPoint_Event": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnSliderHitPoint_Event'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.20"
|
||
|
},
|
||
|
"BndEvt__BPA_AutomaticFirearmBase_BPC_RadiusMagazineSlot_K2Node_ComponentBoundEvent_0_OnItemHolsterAttachChanged__DelegateSignature": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:BndEvt__BPA_AutomaticFirearmBase_BPC_RadiusMagazineSlot_K2Node_ComponentBoundEvent_0_OnItemHolsterAttachChanged__DelegateSignature'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.9"
|
||
|
},
|
||
|
"PlayFireModeChangeSound": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:PlayFireModeChangeSound'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.21"
|
||
|
},
|
||
|
"OnOpenStateChange_Event": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:OnOpenStateChange_Event'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.18"
|
||
|
},
|
||
|
"AddShutterCloseImpulse": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:AddShutterCloseImpulse'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.8"
|
||
|
},
|
||
|
"UserConstructionScript": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:UserConstructionScript'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.26"
|
||
|
},
|
||
|
"GetFirstSlotByTag": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:GetFirstSlotByTag'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.11"
|
||
|
},
|
||
|
"TryPlayShutterSound": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:TryPlayShutterSound'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.24"
|
||
|
},
|
||
|
"TrySlideLock": {
|
||
|
"ObjectName": "Function'BPA_AutomaticFirearmBase_C:TrySlideLock'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.25"
|
||
|
}
|
||
|
},
|
||
|
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||
|
"ClassWithin": {
|
||
|
"ObjectName": "Class'Object'",
|
||
|
"ObjectPath": "/Script/CoreUObject"
|
||
|
},
|
||
|
"ClassConfigName": "Engine",
|
||
|
"bCooked": true,
|
||
|
"ClassDefaultObject": {
|
||
|
"ObjectName": "BPA_AutomaticFirearmBase_C'Default__BPA_AutomaticFirearmBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.3"
|
||
|
},
|
||
|
"EditorTags": {
|
||
|
"BlueprintType": "BPTYPE_Normal"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoxComponent",
|
||
|
"Name": "Box_GEN_VARIABLE",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'BoxComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"BoxExtent": {
|
||
|
"X": 3.0,
|
||
|
"Y": 1.5,
|
||
|
"Z": 3.0
|
||
|
},
|
||
|
"BodyInstance": {
|
||
|
"ObjectType": "ECollisionChannel::ECC_GameTraceChannel1",
|
||
|
"CollisionProfileName": "Custom",
|
||
|
"CollisionResponses": {
|
||
|
"ResponseArray": [
|
||
|
{
|
||
|
"Channel": "WorldStatic",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "WorldDynamic",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Pawn",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Visibility",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Camera",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "PhysicsBody",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Vehicle",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Destructible",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "RadiusItem",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "StackComponent",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BPA_AutomaticFirearmBase_C",
|
||
|
"Name": "Default__BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.BPA_AutomaticFirearmBase_C'",
|
||
|
"Template": {
|
||
|
"ObjectName": "BPA_RadiusFirearmBase_C'Default__BPA_RadiusFirearmBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.3"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"UberGraphFrame": {},
|
||
|
"ItemAction[8]": {
|
||
|
"InvocationList": []
|
||
|
},
|
||
|
"Audio_FiremodeSwitch[15]": null,
|
||
|
"WeaponMesh": {
|
||
|
"ObjectName": "SkeletalMeshComponent'Default__BPA_AutomaticFirearmBase_C:Weapon Mesh'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.39"
|
||
|
},
|
||
|
"FirearmComponent": {
|
||
|
"ObjectName": "RadiusFirearmComponent'Default__BPA_AutomaticFirearmBase_C:Firearm Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.30"
|
||
|
},
|
||
|
"MuzzleComponent": {
|
||
|
"ObjectName": "RadiusMuzzleComponent'Default__BPA_AutomaticFirearmBase_C:Muzzle Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.31"
|
||
|
},
|
||
|
"DataComponent": {
|
||
|
"ObjectName": "RadiusDataComponent'Default__BPA_AutomaticFirearmBase_C:Data Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.29"
|
||
|
},
|
||
|
"SyncTransfromComponent": {
|
||
|
"ObjectName": "SyncTransformComponent'Default__BPA_AutomaticFirearmBase_C:SyncTransformComponent'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.40"
|
||
|
},
|
||
|
"GripLogicScripts": [
|
||
|
{
|
||
|
"ObjectName": "GS_GunTools'Default__BPA_AutomaticFirearmBase_C:GS_GunTools_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.27"
|
||
|
}
|
||
|
],
|
||
|
"GameplayTags": [
|
||
|
"DropType.OnPrimaryGripRelease",
|
||
|
"GripType.OnPrimaryGrip",
|
||
|
"GripType.Secondary.OnPrimaryGrip",
|
||
|
"DropType.Secondary.OnPrimaryGripRelease",
|
||
|
"GripType.Secondary.CanRegrip",
|
||
|
"Weapon.DenyFreeGripping"
|
||
|
],
|
||
|
"RootComponent": {
|
||
|
"ObjectName": "SkeletalMeshComponent'Default__BPA_AutomaticFirearmBase_C:Weapon Mesh'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.39"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BPC_ItemSounds_C",
|
||
|
"Name": "BPC_ItemSounds_GEN_VARIABLE",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.BPC_ItemSounds_C'",
|
||
|
"Template": {
|
||
|
"ObjectName": "BPC_ItemSounds_C'BPA_RadiusFirearmBase_C:BPC_ItemSounds_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.6"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||
|
"Properties": {
|
||
|
"AttachToPanelSound[14]": {
|
||
|
"ObjectName": "MetaSoundSource'MS_Item_Panel_Rifle_Attach'",
|
||
|
"ObjectPath": "/Game/Sound/SFX/Item_Panel/Rifle/MS_Item_Panel_Rifle_Attach.0"
|
||
|
},
|
||
|
"DetachFromPanelSound[18]": {
|
||
|
"ObjectName": "MetaSoundSource'MS_Item_Panel_Rifle_Detach'",
|
||
|
"ObjectPath": "/Game/Sound/SFX/Item_Panel/Rifle/MS_Item_Panel_Rifle_Detach.0"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BPC_RadiusMagazineSlot_C",
|
||
|
"Name": "BPC_RadiusMagazineSlot_GEN_VARIABLE",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_RadiusMagazineSlot.BPC_RadiusMagazineSlot_C'",
|
||
|
"Template": {
|
||
|
"ObjectName": "BPC_RadiusMagazineSlot_C'Default__BPC_RadiusMagazineSlot_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusMagazineSlot.1"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"HolsterID": {
|
||
|
"TagName": "AttachSlot.Magazine"
|
||
|
},
|
||
|
"bDisableWhenNotInHands": true
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BPC_RadiusShutterComoponent_v2_C",
|
||
|
"Name": "BPC_RadiusShutterComoponent_v2_GEN_VARIABLE",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_RadiusShutterComoponent_v2.BPC_RadiusShutterComoponent_v2_C'",
|
||
|
"Template": {
|
||
|
"ObjectName": "BPC_RadiusShutterComoponent_v2_C'Default__BPC_RadiusShutterComoponent_v2_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusShutterComoponent_v2.1"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"bHiddenInSceneCapture": true,
|
||
|
"RelativeRotation": {
|
||
|
"Pitch": 0.0,
|
||
|
"Yaw": 180.0,
|
||
|
"Roll": 180.0
|
||
|
},
|
||
|
"bVisible": false
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ComponentDelegateBinding",
|
||
|
"Name": "ComponentDelegateBinding_0",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'ComponentDelegateBinding'",
|
||
|
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentDelegateBindings": [
|
||
|
{
|
||
|
"ComponentPropertyName": "BPC_RadiusMagazineSlot",
|
||
|
"DelegatePropertyName": "OnItemHolsterAttachChanged",
|
||
|
"FunctionNameToBind": "BndEvt__BPA_AutomaticFirearmBase_BPC_RadiusMagazineSlot_K2Node_ComponentBoundEvent_0_OnItemHolsterAttachChanged__DelegateSignature"
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "AddShutterCloseImpulse",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "BndEvt__BPA_AutomaticFirearmBase_BPC_RadiusMagazineSlot_K2Node_ComponentBoundEvent_0_OnItemHolsterAttachChanged__DelegateSignature",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "HolsterComponent",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'RadiusHolsterComponent'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "RadiusItem",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'RadiusGrippableActorBase'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "bHasAttached",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "ExecuteUbergraph_BPA_AutomaticFirearmBase",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "EntryPoint",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||
|
},
|
||
|
{
|
||
|
"Type": "DelegateProperty",
|
||
|
"Name": "K2Node_CreateDelegate_OutputDelegate",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 32,
|
||
|
"SignatureFunction": {
|
||
|
"ObjectName": "Class'RadiusSliderHitPointSignature__DelegateSignature'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "Temp_struct_Variable",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "Temp_bool_Variable",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "Temp_struct_Variable_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "Temp_struct_Variable_2",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "Temp_bool_Variable_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "Temp_struct_Variable_3",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "Temp_struct_Variable_4",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "Temp_bool_Variable_2",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "DelegateProperty",
|
||
|
"Name": "K2Node_CreateDelegate_OutputDelegate_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 32,
|
||
|
"SignatureFunction": {
|
||
|
"ObjectName": "Class'OnSliderLockChanged__DelegateSignature'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "DelegateProperty",
|
||
|
"Name": "K2Node_CreateDelegate_OutputDelegate_2",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 32,
|
||
|
"SignatureFunction": {
|
||
|
"ObjectName": "Function'BPC_RadiusShutterComoponent_v2_C:OnManualEject__DelegateSignature'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusShutterComoponent_v2.12"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_Get_GSGun_Tools_GunTools",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'GS_GunTools'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_Get_GSGun_Tools_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_CustomEvent_bIsClosed",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_Not_PreBool_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "K2Node_Select_Default",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_SelectFloat_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_DropComponent_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
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"ByteOffset": 0,
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|
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|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "EnumProperty",
|
||
|
"Name": "K2Node_Event_FireMode",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"Enum": {
|
||
|
"ObjectName": "Class'EWeaponFireMode'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
},
|
||
|
"UnderlyingProp": {
|
||
|
"Type": "ByteProperty",
|
||
|
"Name": "UnderlyingType",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"Enum": null
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_EqualEqual_ByteByte_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
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|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
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|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "Temp_struct_Variable_5",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_ComponentBoundEvent_HolsterComponent",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'RadiusHolsterComponent'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_ComponentBoundEvent_RadiusItem",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'RadiusGrippableActorBase'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_ComponentBoundEvent_bHasAttached",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_IsOnSafety_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "K2Node_Select_Default_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_Not_PreBool_ReturnValue_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_DynamicCast_AsBPA_Mag",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPA_Mag_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_Mag.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_DynamicCast_bSuccess",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "FloatProperty",
|
||
|
"Name": "K2Node_CustomEvent_SliderProgressPoint",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_Greater_DoubleDouble_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_GetGenerateOverlapEvents_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_BooleanAND_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "K2Node_Event_TypeTag",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_Event_bIsLastRound",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_Event_GrippingController",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'GripMotionControllerComponent'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "K2Node_Event_GripInformation_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 752,
|
||
|
"PropertyFlags": "ConstParm | ContainsInstancedReference",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'BPActorGripInformation'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_Event_ReleasingController",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'GripMotionControllerComponent'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "K2Node_Event_GripInformation",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 752,
|
||
|
"PropertyFlags": "ConstParm | ContainsInstancedReference",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'BPActorGripInformation'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_Event_bWasSocketed",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_CustomEvent_bSliderLock",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_Not_PreBool_ReturnValue_2",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "DelegateProperty",
|
||
|
"Name": "K2Node_CreateDelegate_OutputDelegate_3",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 32,
|
||
|
"SignatureFunction": {
|
||
|
"ObjectName": "Function'BPC_RadiusShutterComoponent_v2_C:OnOpenStateChange__DelegateSignature'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusShutterComoponent_v2.13"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "Temp_struct_Variable_6",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_IsValid_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "InterfaceProperty",
|
||
|
"Name": "K2Node_DynamicCast_AsRadius_Item_Stack_Component_Interface",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 16,
|
||
|
"InterfaceClass": {
|
||
|
"ObjectName": "Class'RadiusItemStackComponentInterface'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_DynamicCast_bSuccess_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_IsStackEmpty_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_SetSliderLock_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "Temp_struct_Variable_7",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "CallFunc_GetCurrentDysfunction_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_EqualEqual_GameplayTag_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_K2_AttachToComponent_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "EnumProperty",
|
||
|
"Name": "Temp_byte_Variable",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"Enum": {
|
||
|
"ObjectName": "Class'EWeaponFireMode'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
},
|
||
|
"UnderlyingProp": {
|
||
|
"Type": "ByteProperty",
|
||
|
"Name": "UnderlyingType",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"Enum": null
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "K2Node_Select_Default_2",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_TryPlayShutterSound_Key_ImplicitCast",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_Greater_DoubleDouble_A_ImplicitCast",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction | FUNC_HasDefaults"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "GetFirstSlotByTag",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "Tag",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "HandSlot",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Parm | OutParm | InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "Temp_int_Array_Index_Variable",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "Temp_int_Loop_Counter_Variable",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "CallFunc_Add_IntInt_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "ArrayProperty",
|
||
|
"Name": "CallFunc_K2_GetComponentsByClass_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 16,
|
||
|
"PropertyFlags": "ReferenceParm | ContainsInstancedReference",
|
||
|
"Inner": {
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_K2_GetComponentsByClass_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "CallFunc_Array_Length_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_Array_Get_Item",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_Less_IntInt_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_HasTag_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Public | FUNC_HasOutParms | FUNC_HasDefaults | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "ItemAction__DelegateSignature",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "Action",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Public | FUNC_Delegate | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "LastRoundShot",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusFirearmBase_C:LastRoundShot'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.26"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "OnDataLinked",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"SuperStruct": {
|
||
|
"ObjectName": "Class'RadiusItemBase:OnDataLinked'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
},
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "OnGrip",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusFirearmBase_C:OnGrip'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.30"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "GrippingController",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'GripMotionControllerComponent'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "GripInformation",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 752,
|
||
|
"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm | ContainsInstancedReference",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'BPActorGripInformation'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "OnGripRelease",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusFirearmBase_C:OnGripRelease'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.31"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "ReleasingController",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'GripMotionControllerComponent'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "GripInformation",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 752,
|
||
|
"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm | ContainsInstancedReference",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'BPActorGripInformation'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "bWasSocketed",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "OnManualEject_Event",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "OnOpenStateChange_Event",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "bIsClosed",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "OnShotFired",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusFirearmBase_C:OnShotFired'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.36"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "TypeTag",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "bIsLastRound",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "OnSliderHitPoint_Event",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "FloatProperty",
|
||
|
"Name": "SliderProgressPoint",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "PlayFireModeChangeSound",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusFirearmBase_C:PlayFireModeChangeSound'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.39"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "EnumProperty",
|
||
|
"Name": "FireMode",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"Enum": {
|
||
|
"ObjectName": "Class'EWeaponFireMode'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
},
|
||
|
"UnderlyingProp": {
|
||
|
"Type": "ByteProperty",
|
||
|
"Name": "UnderlyingType",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"Enum": null
|
||
|
}
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "ReceiveBeginPlay",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusFirearmBase_C:ReceiveBeginPlay'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.41"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "SliderLocked",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "bSliderLock",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "TryPlayShutterSound",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "Key",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "IsOpening",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "MapProperty",
|
||
|
"Name": "SoundMap",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 80,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible",
|
||
|
"KeyProp": {
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "SoundMap",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
"ValueProp": {
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "SoundMap_Value",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'SoundBase'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "Sound",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'SoundBase'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "Temp_bool_Variable",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "Temp_int_Array_Index_Variable",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "Temp_int_Loop_Counter_Variable",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "CallFunc_Add_IntInt_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "ArrayProperty",
|
||
|
"Name": "CallFunc_Map_Keys_Keys",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 16,
|
||
|
"PropertyFlags": "ReferenceParm",
|
||
|
"Inner": {
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_Map_Keys_Keys",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_IsValid_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_Array_Get_Item",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_LessEqual_DoubleDouble_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_GreaterEqual_DoubleDouble_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_Map_Find_Value",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'SoundBase'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_Map_Find_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "CallFunc_Array_Length_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_Less_IntInt_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "MapProperty",
|
||
|
"Name": "K2Node_Select_Default",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 80,
|
||
|
"PropertyFlags": "ConstParm",
|
||
|
"KeyProp": {
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "K2Node_Select_Default",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
"ValueProp": {
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_Select_Default_Value",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'SoundBase'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_NotEqual_ObjectObject_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Public | FUNC_HasDefaults | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "TrySlideLock",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusFirearmBase_C:TrySlideLock'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.53"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "ForceLock",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "Locked",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "Parm | OutParm",
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_SetSliderLock_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_Greater_DoubleDouble_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_BooleanAND_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_Greater_DoubleDouble_A_ImplicitCast",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "UserConstructionScript",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusFirearmBase_C:UserConstructionScript'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.55"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_K2_AttachToComponent_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "MapProperty",
|
||
|
"Name": "CallFunc_SortMapByKey_Map_ImplicitCast",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 80,
|
||
|
"KeyProp": {
|
||
|
"Type": "FloatProperty",
|
||
|
"Name": "CallFunc_SortMapByKey_Map_ImplicitCast",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
"ValueProp": {
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_SortMapByKey_Map_ImplicitCast_Value",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'Actor'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "MapProperty",
|
||
|
"Name": "CallFunc_SortMapByKey_Map_ImplicitCast_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 80,
|
||
|
"KeyProp": {
|
||
|
"Type": "FloatProperty",
|
||
|
"Name": "CallFunc_SortMapByKey_Map_ImplicitCast_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
"ValueProp": {
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_SortMapByKey_Map_ImplicitCast_Value",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'Actor'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasDefaults | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "GS_GunTools",
|
||
|
"Name": "GS_GunTools_0",
|
||
|
"Outer": "Default__BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'GS_GunTools'",
|
||
|
"Template": {
|
||
|
"ObjectName": "GS_GunTools'Default__BPA_RadiusFirearmBase_C:GS_GunTools_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.56"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "InheritableComponentHandler",
|
||
|
"Name": "InheritableComponentHandler",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'InheritableComponentHandler'",
|
||
|
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"Records": [
|
||
|
{
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_ItemSounds_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.0"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "BPC_ItemSounds_C'BPA_AutomaticFirearmBase_C:BPC_ItemSounds_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.4"
|
||
|
},
|
||
|
"ComponentKey": {
|
||
|
"OwnerClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusFirearmBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.2"
|
||
|
},
|
||
|
"SCSVariableName": "BPC_ItemSounds",
|
||
|
"AssociatedGuid": "EC888988-49D39D35-019534BD-2105BCBF"
|
||
|
},
|
||
|
"CookedComponentInstancingData": {
|
||
|
"ChangedPropertyList": [],
|
||
|
"bHasValidCookedData": false
|
||
|
}
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "RadiusDataComponent",
|
||
|
"Name": "Data Component",
|
||
|
"Outer": "Default__BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'RadiusDataComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "RadiusDataComponent'Default__BPA_RadiusFirearmBase_C:Data Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.59"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "RadiusFirearmComponent",
|
||
|
"Name": "Firearm Component",
|
||
|
"Outer": "Default__BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'RadiusFirearmComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "RadiusFirearmComponent'Default__BPA_RadiusFirearmBase_C:Firearm Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.60"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_Yes",
|
||
|
"BodyInstance": {
|
||
|
"ObjectType": "ECollisionChannel::ECC_WorldDynamic",
|
||
|
"CollisionProfileName": "OverlapAllDynamic",
|
||
|
"CollisionResponses": {
|
||
|
"ResponseArray": [
|
||
|
{
|
||
|
"Channel": "WorldStatic",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "WorldDynamic",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Pawn",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Visibility",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Camera",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "PhysicsBody",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Vehicle",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Destructible",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "RadiusItem",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "LineOfFire",
|
||
|
"Response": "ECollisionResponse::ECR_Overlap"
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
},
|
||
|
"AttachParent": {
|
||
|
"ObjectName": "SkeletalMeshComponent'Default__BPA_AutomaticFirearmBase_C:Weapon Mesh'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.39"
|
||
|
},
|
||
|
"bReplicates": false
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "RadiusMuzzleComponent",
|
||
|
"Name": "Muzzle Component",
|
||
|
"Outer": "Default__BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'RadiusMuzzleComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "RadiusMuzzleComponent'Default__BPA_RadiusFirearmBase_C:Muzzle Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.61"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"AttachParent": {
|
||
|
"ObjectName": "SkeletalMeshComponent'Default__BPA_AutomaticFirearmBase_C:Weapon Mesh'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.39"
|
||
|
},
|
||
|
"bReplicates": false
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SceneComponent",
|
||
|
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'SceneComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_0",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'SceneComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "SceneComponent'BPA_AutomaticFirearmBase_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.32"
|
||
|
},
|
||
|
"VariableGuid": "3E4CAFED-46C747D2-93E65D99-6F77B007",
|
||
|
"InternalVariableName": "DefaultSceneRoot"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_1",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_RadiusMagazineSlot_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusMagazineSlot.0"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "BPC_RadiusMagazineSlot_C'BPA_AutomaticFirearmBase_C:BPC_RadiusMagazineSlot_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.5"
|
||
|
},
|
||
|
"ParentComponentOrVariableName": "Weapon Mesh",
|
||
|
"bIsParentComponentNative": true,
|
||
|
"ChildNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_AutomaticFirearmBase_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.37"
|
||
|
}
|
||
|
],
|
||
|
"VariableGuid": "2C7CC92D-467DAFE8-FA5C1BAE-7858D1FB",
|
||
|
"InternalVariableName": "BPC_RadiusMagazineSlot"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_2",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'AudioComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "AudioComponent'BPA_AutomaticFirearmBase_C:Audio_Shutter_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.0"
|
||
|
},
|
||
|
"ParentComponentOrVariableName": "Weapon Mesh",
|
||
|
"bIsParentComponentNative": true,
|
||
|
"VariableGuid": "4A863C5A-46FFF839-B5C0C887-B4C50042",
|
||
|
"InternalVariableName": "Audio_Shutter"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_3",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_RadiusShutterComoponent_v2_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusShutterComoponent_v2.0"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "BPC_RadiusShutterComoponent_v2_C'BPA_AutomaticFirearmBase_C:BPC_RadiusShutterComoponent_v2_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.6"
|
||
|
},
|
||
|
"ParentComponentOrVariableName": "Weapon Mesh",
|
||
|
"bIsParentComponentNative": true,
|
||
|
"VariableGuid": "11DEE130-47DB005F-7078ECAD-7DE166C1",
|
||
|
"InternalVariableName": "BPC_RadiusShutterComoponent_v2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_4",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'BoxComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "BoxComponent'BPA_AutomaticFirearmBase_C:Box_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.2"
|
||
|
},
|
||
|
"VariableGuid": "598A5213-40953459-54442582-31E3B80A",
|
||
|
"InternalVariableName": "Box"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SimpleConstructionScript",
|
||
|
"Name": "SimpleConstructionScript_0",
|
||
|
"Outer": "BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'SimpleConstructionScript'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"RootNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_AutomaticFirearmBase_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.35"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_AutomaticFirearmBase_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.36"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_AutomaticFirearmBase_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.34"
|
||
|
}
|
||
|
],
|
||
|
"AllNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_AutomaticFirearmBase_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.35"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_AutomaticFirearmBase_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.36"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_AutomaticFirearmBase_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.34"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_AutomaticFirearmBase_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.37"
|
||
|
}
|
||
|
],
|
||
|
"DefaultSceneRootNode": {
|
||
|
"ObjectName": "SCS_Node'BPA_AutomaticFirearmBase_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_AutomaticFirearmBase.33"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SkeletalMeshComponent",
|
||
|
"Name": "Weapon Mesh",
|
||
|
"Outer": "Default__BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'SkeletalMeshComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "SkeletalMeshComponent'Default__BPA_RadiusFirearmBase_C:Weapon Mesh'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.76"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"bUpdateOverlapsOnAnimationFinalize": false,
|
||
|
"BodyInstance": {
|
||
|
"ObjectType": "ECollisionChannel::ECC_GameTraceChannel4",
|
||
|
"CollisionProfileName": "RadiusItemPreset",
|
||
|
"CollisionResponses": {
|
||
|
"ResponseArray": [
|
||
|
{
|
||
|
"Channel": "Pawn",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Visibility",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Camera",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Projectile",
|
||
|
"Response": "ECollisionResponse::ECR_Block"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "StackComponent",
|
||
|
"Response": "ECollisionResponse::ECR_Block"
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SyncTransformComponent",
|
||
|
"Name": "SyncTransformComponent",
|
||
|
"Outer": "Default__BPA_AutomaticFirearmBase_C",
|
||
|
"Class": "UScriptClass'SyncTransformComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "SyncTransformComponent'Default__BPA_RadiusFirearmBase_C:SyncTransformComponent'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.77"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
}
|
||
|
]
|