ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/AI/HTN/HTN_Attack.json

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2024-11-28 06:17:42 +00:00
[
{
"Type": "HTN",
"Name": "HTN_Attack",
"Class": "UScriptClass'HTN'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StartNodes": [
{
"ObjectName": "HTNTask_SubPlan'HTN_Attack:HTNTask_SubPlan_4'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.97"
}
],
"BlackboardAsset": {
"ObjectName": "BlackboardData'BB_Mimic'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/BB_Mimic.0"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_1",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"CachedDescription": "Enemy Is Set",
"BlackboardKey": {
"SelectedKeyName": "Enemy"
},
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_14",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"CachedDescription": "CanFireInMove Is Set",
"BlackboardKey": {
"SelectedKeyName": "CanFireInMove"
},
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"NodeName": "Can Shoot while moving",
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_2",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FloatValue": 50.0,
"CachedDescription": "ZoneRadius Is Greater Than Or Equal To 50.000000",
"OperationType": 5,
"BlackboardKey": {
"SelectedKeyName": "ZoneRadius"
},
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"NodeName": "Has limiting zone",
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_3",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FloatValue": 50.0,
"CachedDescription": "ZoneRadius Is Greater Than Or Equal To 50.000000",
"OperationType": 5,
"BlackboardKey": {
"SelectedKeyName": "ZoneRadius"
},
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"NodeName": "Has limiting zone",
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_4",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FloatValue": 50.0,
"CachedDescription": "ZoneRadius Is Greater Than Or Equal To 50.000000",
"OperationType": 5,
"BlackboardKey": {
"SelectedKeyName": "ZoneRadius"
},
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"NodeName": "Has limiting zone",
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_CanFireTraceTests",
"Name": "HTNDecorator_CanFireTraceTests_0",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_CanFireTraceTests'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"TargetActorKey": {
"SelectedKeyName": "Enemy"
},
"ShootLocationKey": {
"SelectedKeyName": "ShootLocation"
},
"TraceFromLocationKey": {
"SelectedKeyName": "TraceFromLocation"
},
"CollisionChannel": "ECollisionChannel::ECC_GameTraceChannel8",
"TraceTargetCubeSideHalfLength": 70.0,
"bCheckObstacleAhead": true,
"DebugDrawTime": 100.0,
"ConditionCheckInterval": 0.5,
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_CanFireTraceTests",
"Name": "HTNDecorator_CanFireTraceTests_1",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_CanFireTraceTests'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"TargetActorKey": {
"SelectedKeyName": "Enemy"
},
"ShootLocationKey": {
"SelectedKeyName": "ShootLocation"
},
"TraceFromLocationKey": {
"SelectedKeyName": "TraceFromLocation"
},
"CollisionChannel": "ECollisionChannel::ECC_GameTraceChannel8",
"TraceTargetCubeSideHalfLength": 70.0,
"bCheckObstacleAhead": true,
"DebugDrawTime": 100.0,
"bCheckConditionOnTick": false,
"ConditionCheckInterval": 0.5,
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_CanFireTraceTests",
"Name": "HTNDecorator_CanFireTraceTests_2",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_CanFireTraceTests'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"TargetActorKey": {
"SelectedKeyName": "Enemy"
},
"ShootLocationKey": {
"SelectedKeyName": "ShootLocation"
},
"TraceFromLocationKey": {
"SelectedKeyName": "TraceFromLocation"
},
"CollisionChannel": "ECollisionChannel::ECC_GameTraceChannel8",
"TraceTargetCubeSideHalfLength": 70.0,
"bCheckObstacleAhead": true,
"ConditionCheckInterval": 0.5,
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_CanFireTraceTests",
"Name": "HTNDecorator_CanFireTraceTests_5",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_CanFireTraceTests'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"TargetActorKey": {
"SelectedKeyName": "Enemy"
},
"ShootLocationKey": {
"SelectedKeyName": "ShootLocation"
},
"TraceFromLocationKey": {
"SelectedKeyName": "TraceFromLocation"
},
"CollisionChannel": "ECollisionChannel::ECC_GameTraceChannel8",
"TraceTargetCubeSideHalfLength": 70.0,
"bCheckObstacleAhead": true,
"DebugDrawTime": 100.0,
"bCheckConditionOnTick": false,
"ConditionCheckInterval": 0.5,
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_ConfigurableDistanceCheck",
"Name": "HTNDecorator_ConfigurableDistanceCheck_0",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_ConfigurableDistanceCheck'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"LocationSourceA": {
"BlackboardKey": {
"SelectedKeyName": "SelfLocation"
}
},
"LocationSourceB": {
"BlackboardKey": {
"SelectedKeyName": "ShootLocation"
},
"Offset": {
"X": 0.0,
"Y": 0.0,
"Z": 100.0
}
},
"CheckMode": "EHTNDecoratorDistanceCheckMode::Distance2D",
"DistanceRangeKey": {
"SelectedKeyName": "OptimalAttackRange"
},
"bAllMustPass": false,
"bCheckConditionOnTick": false,
"ConditionCheckInterval": 1.0,
"NodeName": "Is in optimal attack range",
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_ConfigurableDistanceCheck",
"Name": "HTNDecorator_ConfigurableDistanceCheck_1",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_ConfigurableDistanceCheck'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"LocationSourceA": {
"BlackboardKey": {
"SelectedKeyName": "SelfLocation"
}
},
"LocationSourceB": {
"BlackboardKey": {
"SelectedKeyName": "ShootLocation"
}
},
"CheckMode": "EHTNDecoratorDistanceCheckMode::Distance2D",
"DistanceRangeKey": {
"SelectedKeyName": "CrouchRange"
},
"bAllMustPass": false,
"bInverseCondition": true,
"bCheckConditionOnTick": false,
"NodeName": "Distance Check for Crouching stance",
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_ConfigurableDistanceCheck",
"Name": "HTNDecorator_ConfigurableDistanceCheck_2",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_ConfigurableDistanceCheck'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"LocationSourceA": {
"BlackboardKey": {
"SelectedKeyName": "SelfLocation"
}
},
"LocationSourceB": {
"BlackboardKey": {
"SelectedKeyName": "ShootLocation"
},
"Offset": {
"X": 0.0,
"Y": 0.0,
"Z": 100.0
}
},
"CheckMode": "EHTNDecoratorDistanceCheckMode::Distance2D",
"DistanceRangeKey": {
"SelectedKeyName": "AttackRange"
},
"bAllMustPass": false,
"ConditionCheckInterval": 1.0,
"NodeName": "Is Enemy in attack range",
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_ConfigurableDistanceCheck",
"Name": "HTNDecorator_ConfigurableDistanceCheck_3",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_ConfigurableDistanceCheck'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"LocationSourceA": {
"BlackboardKey": {
"SelectedKeyName": "SelfLocation"
}
},
"LocationSourceB": {
"BlackboardKey": {
"SelectedKeyName": "ShootLocation"
}
},
"CheckMode": "EHTNDecoratorDistanceCheckMode::Distance2D",
"DistanceRangeKey": {
"SelectedKeyName": "ForceAttackRange"
},
"NodeName": "Is in foce attack range",
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_ConfigurableDistanceCheck",
"Name": "HTNDecorator_ConfigurableDistanceCheck_4",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_ConfigurableDistanceCheck'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"LocationSourceA": {
"BlackboardKey": {
"SelectedKeyName": "SelfLocation"
}
},
"LocationSourceB": {
"BlackboardKey": {
"SelectedKeyName": "ShootLocation"
}
},
"CheckMode": "EHTNDecoratorDistanceCheckMode::Distance2D",
"DistanceRangeKey": {
"SelectedKeyName": "ForceAttackRange"
},
"bInverseCondition": true,
"bCheckConditionOnTick": false,
"NodeName": "Is out of Force attack range",
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_ConfigurableDistanceCheck",
"Name": "HTNDecorator_ConfigurableDistanceCheck_5",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_ConfigurableDistanceCheck'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"LocationSourceA": {
"BlackboardKey": {
"SelectedKeyName": "SelfLocation"
}
},
"LocationSourceB": {
"BlackboardKey": {
"SelectedKeyName": "ShootLocation"
}
},
"CheckMode": "EHTNDecoratorDistanceCheckMode::Distance2D",
"DistanceRangeKey": {
"SelectedKeyName": "ForceAttackRange"
},
"bInverseCondition": true,
"bCheckConditionOnTick": false,
"NodeName": "Is out of Force attack range",
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_DistanceCheck",
"Name": "HTNDecorator_DistanceCheck_0",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNDecorator_DistanceCheck'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"LocationSourceA": {
"BlackboardKey": {
"SelectedKeyName": "SelfLocation"
}
},
"LocationSourceB": {
"BlackboardKey": {
"SelectedKeyName": "ShootLocation"
},
"Offset": {
"X": 0.0,
"Y": 0.0,
"Z": 100.0
}
},
"DistanceRange": {
"UpperBound": {
"Value": 2000.0
}
},
"CheckMode": "EHTNDecoratorDistanceCheckMode::Distance2D",
"bAllMustPass": false,
"bCheckConditionOnTick": false,
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_HasAmmoInClip_C",
"Name": "HTNDecorator_HasAmmoInClip_C_0",
"Outer": "HTN_Attack",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_HasAmmoInClip.HTNDecorator_HasAmmoInClip_C'",
"Template": {
"ObjectName": "HTNDecorator_HasAmmoInClip_C'Default__HTNDecorator_HasAmmoInClip_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_HasAmmoInClip.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bInverseCondition": true,
"bCheckConditionOnTick": false,
"ConditionCheckInterval": 1.0,
"NodeName": "HasNoAmmoInClip",
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_HasAmmoInClip_C",
"Name": "HTNDecorator_HasAmmoInClip_C_1",
"Outer": "HTN_Attack",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_HasAmmoInClip.HTNDecorator_HasAmmoInClip_C'",
"Template": {
"ObjectName": "HTNDecorator_HasAmmoInClip_C'Default__HTNDecorator_HasAmmoInClip_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_HasAmmoInClip.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bCheckConditionOnTick": false,
"ConditionCheckInterval": 0.2,
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_NeedChangeStance_C",
"Name": "HTNDecorator_NeedChangeStance_C_0",
"Outer": "HTN_Attack",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_NeedChangeStance.HTNDecorator_NeedChangeStance_C'",
"Template": {
"ObjectName": "HTNDecorator_NeedChangeStance_C'Default__HTNDecorator_NeedChangeStance_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_NeedChangeStance.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ShootingLocation": {
"SelectedKeyName": "ShootLocation"
},
"CrouchRange[1]": {
"SelectedKeyName": "CrouchRange"
},
"bCheckConditionOnTick": false,
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_NeedReload_C",
"Name": "HTNDecorator_NeedReload_C_0",
"Outer": "HTN_Attack",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_NeedReload.HTNDecorator_NeedReload_C'",
"Template": {
"ObjectName": "HTNDecorator_NeedReload_C'Default__HTNDecorator_NeedReload_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_NeedReload.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bCheckConditionOnTick": false,
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNDecorator_NeedReload_C",
"Name": "HTNDecorator_NeedReload_C_2",
"Outer": "HTN_Attack",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_NeedReload.HTNDecorator_NeedReload_C'",
"Template": {
"ObjectName": "HTNDecorator_NeedReload_C'Default__HTNDecorator_NeedReload_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_NeedReload.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bCheckConditionOnTick": false,
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_0",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"NumPrimaryNodes": 1,
"NextNodes": [
{
"ObjectName": "HTNNode_If'HTN_Attack:HTNNode_If_16'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.30"
},
{
"ObjectName": "HTNTask_Success'HTN_Attack:HTNTask_Success_1'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.100"
}
],
"Decorators": [
{
"ObjectName": "HTNDecorator_NeedReload_C'HTN_Attack:HTNDecorator_NeedReload_C_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.20"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_1",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"NumPrimaryNodes": 1,
"NextNodes": [
{
"ObjectName": "HTNTask_RequestAttackRole_C'HTN_Attack:HTNTask_RequestAttackRole_C_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.83"
},
{
"ObjectName": "HTNTask_Wait'HTN_Attack:HTNTask_Wait_7'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.112"
}
],
"Decorators": [
{
"ObjectName": "HTNDecorator_CanFireTraceTests'HTN_Attack:HTNDecorator_CanFireTraceTests_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.6"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_10",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"NumPrimaryNodes": 1,
"NextNodes": [
{
"ObjectName": "HTNNode_Prefer'HTN_Attack:HTNNode_Prefer_1'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.44"
},
{
"ObjectName": "HTNTask_Fail'HTN_Attack:HTNTask_Fail_3'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.59"
}
],
"Decorators": [
{
"ObjectName": "HTNDecorator_ConfigurableDistanceCheck'HTN_Attack:HTNDecorator_ConfigurableDistanceCheck_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.10"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_11",
"Outer": "HTN_Attack",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"NumPrimaryNodes": 1,
"NextNodes": [
{
"ObjectName": "HTNTask_SetTraceFromLocation_C'HTN_Attack:HTNTask_SetTraceFromLocation_C_3'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.93"
},
{
"ObjectName": "HTNTask_SetTraceFromLocation_C'HTN_Attack:HTNTask_SetTraceFromLocation_C_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.90"
}
],
"Decorators": [
{
"ObjectName": "HTNDecorator_ConfigurableDistanceCheck'HTN_Attack:HTNDecorator_ConfigurableDistanceCheck_1'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.11"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
}
}
},
{
"Type": "HTNNode_If",
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