ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/AI/BP_DeadBody.json

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2024-11-28 06:17:42 +00:00
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"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "Timeline__FinishedFunc",
"Outer": "BP_DeadBody_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"FunctionFlags": "FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "Timeline__UpdateFunc",
"Outer": "BP_DeadBody_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"FunctionFlags": "FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "UserConstructionScript",
"Outer": "BP_DeadBody_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"SuperStruct": {
"ObjectName": "Class'Actor:UserConstructionScript'",
"ObjectPath": "/Script/Engine"
},
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "SceneComponent",
"Name": "DefaultSceneRoot_GEN_VARIABLE",
"Outer": "BP_DeadBody_C",
"Class": "UScriptClass'SceneComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
},
{
"Type": "SCS_Node",
"Name": "SCS_Node_0",
"Outer": "SimpleConstructionScript_0",
"Class": "UScriptClass'SCS_Node'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentClass": {
"ObjectName": "Class'SceneComponent'",
"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
"ObjectName": "SceneComponent'BP_DeadBody_C:DefaultSceneRoot_GEN_VARIABLE'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.11"
},
"VariableGuid": "A29E0EE1-441ACA7A-252EFE96-8F58C0CA",
"InternalVariableName": "DefaultSceneRoot"
}
},
{
"Type": "SCS_Node",
"Name": "SCS_Node_2",
"Outer": "SimpleConstructionScript_0",
"Class": "UScriptClass'SCS_Node'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentClass": {
"ObjectName": "Class'SkeletalMeshComponent'",
"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
"ObjectName": "SkeletalMeshComponent'BP_DeadBody_C:SkeletalMesh_Dissolve_GEN_VARIABLE'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.15"
},
"ParentComponentOrVariableName": "SkeletalMeshComponent0",
"bIsParentComponentNative": true,
"VariableGuid": "625D6A5B-40905814-F32DD0BB-6F0C71FA",
"InternalVariableName": "SkeletalMesh_Dissolve"
}
},
{
"Type": "SimpleConstructionScript",
"Name": "SimpleConstructionScript_0",
"Outer": "BP_DeadBody_C",
"Class": "UScriptClass'SimpleConstructionScript'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"RootNodes": [
{
"ObjectName": "SCS_Node'BP_DeadBody_C:SimpleConstructionScript_0.SCS_Node_2'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.13"
}
],
"AllNodes": [
{
"ObjectName": "SCS_Node'BP_DeadBody_C:SimpleConstructionScript_0.SCS_Node_2'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.13"
}
],
"DefaultSceneRootNode": {
"ObjectName": "SCS_Node'BP_DeadBody_C:SimpleConstructionScript_0.SCS_Node_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.12"
}
}
},
{
"Type": "SkeletalMeshComponent",
"Name": "SkeletalMesh_Dissolve_GEN_VARIABLE",
"Outer": "BP_DeadBody_C",
"Class": "UScriptClass'SkeletalMeshComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bUpdateOverlapsOnAnimationFinalize": false,
"bSkipBoundsUpdateWhenInterpolating": true,
"SkeletalMesh": {
"ObjectName": "SkeletalMesh'SKM_Mimic_DeathEffect_01'",
"ObjectPath": "/Game/ITR2/Art/Characters/Mimic/DeathEffect/SKM_Mimic_DeathEffect_01.1"
},
"SkinnedAsset": {
"ObjectName": "SkeletalMesh'SKM_Mimic_DeathEffect_01'",
"ObjectPath": "/Game/ITR2/Art/Characters/Mimic/DeathEffect/SKM_Mimic_DeathEffect_01.1"
},
"VisibilityBasedAnimTickOption": "EVisibilityBasedAnimTickOption::OnlyTickPoseWhenRendered",
"bUseBoundsFromLeaderPoseComponent": true,
"bComponentUseFixedSkelBounds": true,
"bEnableUpdateRateOptimizations": true,
"bUseAttachParentBound": true
}
},
{
"Type": "SkeletalMeshComponent",
"Name": "SkeletalMeshComponent0",
"Outer": "Default__BP_DeadBody_C",
"Class": "UScriptClass'SkeletalMeshComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bUpdateOverlapsOnAnimationFinalize": false,
"bSkipBoundsUpdateWhenInterpolating": true,
"SkeletalMesh": {
"ObjectName": "SkeletalMesh'DM_Mimic_Milicioner_01'",
"ObjectPath": "/Game/ITR2/Art/Characters/Mimic/Milicioner/DM_Mimic_Milicioner_01.1"
},
"SkinnedAsset": {
"ObjectName": "SkeletalMesh'DM_Mimic_Milicioner_01'",
"ObjectPath": "/Game/ITR2/Art/Characters/Mimic/Milicioner/DM_Mimic_Milicioner_01.1"
},
"VisibilityBasedAnimTickOption": "EVisibilityBasedAnimTickOption::OnlyTickPoseWhenRendered",
"bUseBoundsFromLeaderPoseComponent": true,
"bComponentUseFixedSkelBounds": true,
"bEnableUpdateRateOptimizations": true,
"bNeverDistanceCull": true,
"BoundsScale": 2.0,
"PrimaryComponentTick": {
"bStartWithTickEnabled": false
}
}
},
{
"Type": "TimelineTemplate",
"Name": "Timeline_Template",
"Outer": "BP_DeadBody_C",
"Class": "UScriptClass'TimelineTemplate'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FloatTracks": [
{
"CurveFloat": {
"ObjectName": "CurveFloat'BP_DeadBody_C:CurveFloat_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.2"
},
"PropertyName": "Timeline_Dissolve_C386EFC145534ABF83DBBC93B6F6A8B8",
"TrackName": "Dissolve",
"bIsExternalCurve": false
}
],
"TimelineGuid": "C386EFC1-45534ABF-83DBBC93-B6F6A8B8",
"VariableName": "Timeline",
"DirectionPropertyName": "Timeline__Direction_C386EFC145534ABF83DBBC93B6F6A8B8",
"UpdateFunctionName": "Timeline__UpdateFunc",
"FinishedFunctionName": "Timeline__FinishedFunc"
}
}
]