1027 lines
32 KiB
JSON
1027 lines
32 KiB
JSON
|
[
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{
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"Type": "BlueprintGeneratedClass",
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"Name": "BP_DeadBody_C",
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"Class": "UScriptClass'BlueprintGeneratedClass'",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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{
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"ObjectName": "TimelineTemplate'BP_DeadBody_C:Timeline_Template'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.17"
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}
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],
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"ObjectName": "SimpleConstructionScript'BP_DeadBody_C:SimpleConstructionScript_0'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.14"
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},
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"ObjectName": "Function'BP_DeadBody_C:ExecuteUbergraph_BP_DeadBody'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.4"
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}
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"ObjectName": "Class'SkeletalMeshActor'",
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"ObjectPath": "/Script/Engine"
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{
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"ObjectName": "Function'BP_DeadBody_C:UserConstructionScript'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.10"
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},
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{
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"ObjectName": "Function'BP_DeadBody_C:Timeline__FinishedFunc'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.8"
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{
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"ObjectName": "Function'BP_DeadBody_C:Timeline__UpdateFunc'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.9"
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},
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{
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"ObjectName": "Function'BP_DeadBody_C:ReceiveTick'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.6"
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},
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{
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"ObjectName": "Function'BP_DeadBody_C:StartDecay'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.7"
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},
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{
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"ObjectName": "Function'BP_DeadBody_C:ReceiveBeginPlay'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.5"
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},
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{
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"ObjectName": "Function'BP_DeadBody_C:EnableAnimTick'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.3"
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},
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{
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"ObjectName": "Function'BP_DeadBody_C:ExecuteUbergraph_BP_DeadBody'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.4"
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}
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],
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"PropertyFlags": "Transient | DuplicateTransient",
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{
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"Type": "ObjectProperty",
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"Name": "SkeletalMesh_Dissolve",
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{
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"Type": "FloatProperty",
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"Name": "Timeline_Dissolve_C386EFC145534ABF83DBBC93B6F6A8B8",
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{
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"Type": "ByteProperty",
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"ElementSize": 1,
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"Enum": {
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"ObjectName": "Class'ETimelineDirection'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "Timeline",
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"Flags": "RF_Public | RF_LoadCompleted",
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"PropertyFlags": "BlueprintVisible | InstancedReference",
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"PropertyClass": {
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"ObjectName": "Class'TimelineComponent'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "BloodDecal",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | InstancedReference",
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"PropertyClass": {
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"ObjectName": "Class'DecalComponent'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "BoolProperty",
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"Name": "IsPlayer",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 1,
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"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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},
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{
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"Type": "ObjectProperty",
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"Name": "PhysAnimcomp",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | InstancedReference",
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"PropertyClass": {
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"ObjectName": "Class'PhysicalAnimationComponent'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "IntProperty",
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"Name": "BodyElementIndex",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 4,
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"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
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},
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{
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"Type": "NameProperty",
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"Name": "MatParamName",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 12,
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"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
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},
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{
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"Type": "NameProperty",
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"Name": "JointToBreakName",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 12,
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"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
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},
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{
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"Type": "DoubleProperty",
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"Name": "Dissolve",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "Edit | BlueprintVisible | Interp"
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},
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{
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"Type": "FloatProperty",
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"Name": "BodyDissolveTime",
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"Flags": "RF_Public | RF_LoadCompleted",
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},
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{
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"Type": "ObjectProperty",
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"Name": "DeathEffectNiagaraComponent",
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"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | InstancedReference",
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"ObjectName": "Class'NiagaraComponent'",
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"ObjectPath": "/Script/Niagara"
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{
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"Type": "BoolProperty",
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"Name": "HasDissolve",
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"Flags": "RF_Public | RF_LoadCompleted",
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{
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"Type": "BoolProperty",
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"Name": "AnimTickOn",
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"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
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"bIsNativeBool": true
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],
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"FuncMap": {
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"ExecuteUbergraph_BP_DeadBody": {
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"ObjectName": "Function'BP_DeadBody_C:ExecuteUbergraph_BP_DeadBody'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.4"
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},
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"EnableAnimTick": {
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"ObjectName": "Function'BP_DeadBody_C:EnableAnimTick'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.3"
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},
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"ReceiveBeginPlay": {
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"ObjectName": "Function'BP_DeadBody_C:ReceiveBeginPlay'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.5"
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},
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"StartDecay": {
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"ObjectName": "Function'BP_DeadBody_C:StartDecay'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.7"
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},
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"ReceiveTick": {
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"ObjectName": "Function'BP_DeadBody_C:ReceiveTick'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.6"
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},
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"Timeline__UpdateFunc": {
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"ObjectName": "Function'BP_DeadBody_C:Timeline__UpdateFunc'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.9"
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},
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"Timeline__FinishedFunc": {
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"ObjectName": "Function'BP_DeadBody_C:Timeline__FinishedFunc'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.8"
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},
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"UserConstructionScript": {
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"ObjectName": "Function'BP_DeadBody_C:UserConstructionScript'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.10"
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}
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},
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"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
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"ClassWithin": {
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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},
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"ClassConfigName": "Engine",
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"bCooked": true,
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"ObjectName": "BP_DeadBody_C'Default__BP_DeadBody_C'",
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"EditorTags": {
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"BlueprintType": "BPTYPE_Normal"
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}
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},
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{
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"Type": "BP_DeadBody_C",
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"Name": "Default__BP_DeadBody_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/BP_DeadBody.BP_DeadBody_C'",
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"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.16"
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},
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"PrimaryActorTick": {
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"TickGroup": "ETickingGroup::TG_DuringPhysics",
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"bCanEverTick": true,
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"bStartWithTickEnabled": false,
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"TickInterval": 0.05
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},
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"RootComponent": {
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}
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}
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},
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{
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"Type": "CurveFloat",
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"Name": "CurveFloat_0",
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"Outer": "BP_DeadBody_C",
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"Class": "UScriptClass'CurveFloat'",
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"Properties": {
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"FloatCurve": {
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{
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}
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},
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{
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"Type": "Function",
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"Name": "EnableAnimTick",
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"Outer": "BP_DeadBody_C",
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"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
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},
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{
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"Type": "Function",
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"Name": "ExecuteUbergraph_BP_DeadBody",
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"Outer": "BP_DeadBody_C",
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"Class": "UScriptClass'Function'",
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{
|
||
|
"Type": "SceneComponent",
|
||
|
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||
|
"Outer": "BP_DeadBody_C",
|
||
|
"Class": "UScriptClass'SceneComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_0",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'SceneComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "SceneComponent'BP_DeadBody_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.11"
|
||
|
},
|
||
|
"VariableGuid": "A29E0EE1-441ACA7A-252EFE96-8F58C0CA",
|
||
|
"InternalVariableName": "DefaultSceneRoot"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_2",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'SkeletalMeshComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "SkeletalMeshComponent'BP_DeadBody_C:SkeletalMesh_Dissolve_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.15"
|
||
|
},
|
||
|
"ParentComponentOrVariableName": "SkeletalMeshComponent0",
|
||
|
"bIsParentComponentNative": true,
|
||
|
"VariableGuid": "625D6A5B-40905814-F32DD0BB-6F0C71FA",
|
||
|
"InternalVariableName": "SkeletalMesh_Dissolve"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SimpleConstructionScript",
|
||
|
"Name": "SimpleConstructionScript_0",
|
||
|
"Outer": "BP_DeadBody_C",
|
||
|
"Class": "UScriptClass'SimpleConstructionScript'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"RootNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BP_DeadBody_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.13"
|
||
|
}
|
||
|
],
|
||
|
"AllNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BP_DeadBody_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.13"
|
||
|
}
|
||
|
],
|
||
|
"DefaultSceneRootNode": {
|
||
|
"ObjectName": "SCS_Node'BP_DeadBody_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.12"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SkeletalMeshComponent",
|
||
|
"Name": "SkeletalMesh_Dissolve_GEN_VARIABLE",
|
||
|
"Outer": "BP_DeadBody_C",
|
||
|
"Class": "UScriptClass'SkeletalMeshComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"bUpdateOverlapsOnAnimationFinalize": false,
|
||
|
"bSkipBoundsUpdateWhenInterpolating": true,
|
||
|
"SkeletalMesh": {
|
||
|
"ObjectName": "SkeletalMesh'SKM_Mimic_DeathEffect_01'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Characters/Mimic/DeathEffect/SKM_Mimic_DeathEffect_01.1"
|
||
|
},
|
||
|
"SkinnedAsset": {
|
||
|
"ObjectName": "SkeletalMesh'SKM_Mimic_DeathEffect_01'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Characters/Mimic/DeathEffect/SKM_Mimic_DeathEffect_01.1"
|
||
|
},
|
||
|
"VisibilityBasedAnimTickOption": "EVisibilityBasedAnimTickOption::OnlyTickPoseWhenRendered",
|
||
|
"bUseBoundsFromLeaderPoseComponent": true,
|
||
|
"bComponentUseFixedSkelBounds": true,
|
||
|
"bEnableUpdateRateOptimizations": true,
|
||
|
"bUseAttachParentBound": true
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SkeletalMeshComponent",
|
||
|
"Name": "SkeletalMeshComponent0",
|
||
|
"Outer": "Default__BP_DeadBody_C",
|
||
|
"Class": "UScriptClass'SkeletalMeshComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"bUpdateOverlapsOnAnimationFinalize": false,
|
||
|
"bSkipBoundsUpdateWhenInterpolating": true,
|
||
|
"SkeletalMesh": {
|
||
|
"ObjectName": "SkeletalMesh'DM_Mimic_Milicioner_01'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Characters/Mimic/Milicioner/DM_Mimic_Milicioner_01.1"
|
||
|
},
|
||
|
"SkinnedAsset": {
|
||
|
"ObjectName": "SkeletalMesh'DM_Mimic_Milicioner_01'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Characters/Mimic/Milicioner/DM_Mimic_Milicioner_01.1"
|
||
|
},
|
||
|
"VisibilityBasedAnimTickOption": "EVisibilityBasedAnimTickOption::OnlyTickPoseWhenRendered",
|
||
|
"bUseBoundsFromLeaderPoseComponent": true,
|
||
|
"bComponentUseFixedSkelBounds": true,
|
||
|
"bEnableUpdateRateOptimizations": true,
|
||
|
"bNeverDistanceCull": true,
|
||
|
"BoundsScale": 2.0,
|
||
|
"PrimaryComponentTick": {
|
||
|
"bStartWithTickEnabled": false
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "TimelineTemplate",
|
||
|
"Name": "Timeline_Template",
|
||
|
"Outer": "BP_DeadBody_C",
|
||
|
"Class": "UScriptClass'TimelineTemplate'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"FloatTracks": [
|
||
|
{
|
||
|
"CurveFloat": {
|
||
|
"ObjectName": "CurveFloat'BP_DeadBody_C:CurveFloat_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_DeadBody.2"
|
||
|
},
|
||
|
"PropertyName": "Timeline_Dissolve_C386EFC145534ABF83DBBC93B6F6A8B8",
|
||
|
"TrackName": "Dissolve",
|
||
|
"bIsExternalCurve": false
|
||
|
}
|
||
|
],
|
||
|
"TimelineGuid": "C386EFC1-45534ABF-83DBBC93-B6F6A8B8",
|
||
|
"VariableName": "Timeline",
|
||
|
"DirectionPropertyName": "Timeline__Direction_C386EFC145534ABF83DBBC93B6F6A8B8",
|
||
|
"UpdateFunctionName": "Timeline__UpdateFunc",
|
||
|
"FinishedFunctionName": "Timeline__FinishedFunc"
|
||
|
}
|
||
|
}
|
||
|
]
|