ITR2_ASSET/IntoTheRadius2/Content/Sound/BP_Sound_BG.json

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[
{
"Type": "AudioComponent",
"Name": "Drone_GEN_VARIABLE",
"Outer": "BP_Sound_BG_C",
"Class": "UScriptClass'AudioComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
},
{
"Type": "AudioComponent",
"Name": "Wind_GEN_VARIABLE",
"Outer": "BP_Sound_BG_C",
"Class": "UScriptClass'AudioComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
},
{
"Type": "BlueprintGeneratedClass",
"Name": "BP_Sound_BG_C",
"Class": "UScriptClass'BlueprintGeneratedClass'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SimpleConstructionScript": {
"ObjectName": "SimpleConstructionScript'BP_Sound_BG_C:SimpleConstructionScript_0'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.10"
},
"UberGraphFunction": {
"ObjectName": "Function'BP_Sound_BG_C:ExecuteUbergraph_BP_Sound_BG'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.4"
}
},
"SuperStruct": {
"ObjectName": "Class'Actor'",
"ObjectPath": "/Script/Engine"
},
"Children": [
{
"ObjectName": "Function'BP_Sound_BG_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.5"
},
{
"ObjectName": "Function'BP_Sound_BG_C:ExecuteUbergraph_BP_Sound_BG'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.4"
}
],
"ChildProperties": [
{
"Type": "StructProperty",
"Name": "UberGraphFrame",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 16,
"PropertyFlags": "Transient | DuplicateTransient",
"Struct": {
"ObjectName": "Class'PointerToUberGraphFrame'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "Wind",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'AudioComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "Drone",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'AudioComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "DefaultSceneRoot",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'SceneComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "Sound_Drone",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible",
"PropertyClass": {
"ObjectName": "Class'SoundBase'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "Sound_Wind",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible",
"PropertyClass": {
"ObjectName": "Class'SoundBase'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "FloatProperty",
"Name": "SphereDroneVolume",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 4,
"PropertyFlags": "Edit | BlueprintVisible"
},
{
"Type": "FloatProperty",
"Name": "FadeInDuration",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 4,
"PropertyFlags": "Edit | BlueprintVisible"
},
{
"Type": "FloatProperty",
"Name": "WindVolume",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 4,
"PropertyFlags": "Edit | BlueprintVisible"
},
{
"Type": "FloatProperty",
"Name": "DroneVolume",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 4,
"PropertyFlags": "Edit | BlueprintVisible"
}
],
"FuncMap": {
"ExecuteUbergraph_BP_Sound_BG": {
"ObjectName": "Function'BP_Sound_BG_C:ExecuteUbergraph_BP_Sound_BG'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.4"
},
"ReceiveBeginPlay": {
"ObjectName": "Function'BP_Sound_BG_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.5"
}
},
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
"ClassWithin": {
"ObjectName": "Class'Object'",
"ObjectPath": "/Script/CoreUObject"
},
"ClassConfigName": "Engine",
"bCooked": true,
"ClassDefaultObject": {
"ObjectName": "BP_Sound_BG_C'Default__BP_Sound_BG_C'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.3"
},
"EditorTags": {
"BlueprintType": "BPTYPE_Normal"
}
},
{
"Type": "BP_Sound_BG_C",
"Name": "Default__BP_Sound_BG_C",
"Class": "BlueprintGeneratedClass'/Game/Sound/BP_Sound_BG.BP_Sound_BG_C'",
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"UberGraphFrame": {},
"SphereDroneVolume[6]": 1.0,
"FadeInDuration[7]": 2.0,
"WindVolume[8]": 1.0,
"DroneVolume[9]": 1.0
}
},
{
"Type": "Function",
"Name": "ExecuteUbergraph_BP_Sound_BG",
"Outer": "BP_Sound_BG_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"ChildProperties": [
{
"Type": "IntProperty",
"Name": "EntryPoint",
"Flags": "RF_Public",
"ElementSize": 4,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
},
{
"Type": "ObjectProperty",
"Name": "CallFunc_GetActorOfClass_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
"ObjectName": "BlueprintGeneratedClass'BP_RadiusSphere_C'",
"ObjectPath": "/Game/ITR2/Art/Environment/Radius/RadiusSphere/BP_RadiusSphere.1"
}
}
],
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction"
},
{
"Type": "Function",
"Name": "ReceiveBeginPlay",
"Outer": "BP_Sound_BG_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"SuperStruct": {
"ObjectName": "Class'Actor:ReceiveBeginPlay'",
"ObjectPath": "/Script/Engine"
},
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
},
{
"Type": "SceneComponent",
"Name": "DefaultSceneRoot_GEN_VARIABLE",
"Outer": "BP_Sound_BG_C",
"Class": "UScriptClass'SceneComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
},
{
"Type": "SCS_Node",
"Name": "SCS_Node_0",
"Outer": "SimpleConstructionScript_0",
"Class": "UScriptClass'SCS_Node'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentClass": {
"ObjectName": "Class'SceneComponent'",
"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
"ObjectName": "SceneComponent'BP_Sound_BG_C:DefaultSceneRoot_GEN_VARIABLE'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.6"
},
"ChildNodes": [
{
"ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_1'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.8"
},
{
"ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_2'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.9"
}
],
"VariableGuid": "B1D50BA1-40E702E3-938E719D-955E1718",
"InternalVariableName": "DefaultSceneRoot"
}
},
{
"Type": "SCS_Node",
"Name": "SCS_Node_1",
"Outer": "SimpleConstructionScript_0",
"Class": "UScriptClass'SCS_Node'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentClass": {
"ObjectName": "Class'AudioComponent'",
"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
"ObjectName": "AudioComponent'BP_Sound_BG_C:Drone_GEN_VARIABLE'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.0"
},
"VariableGuid": "6DE254B1-4D6203E5-9D7810A6-9EBEEE94",
"InternalVariableName": "Drone"
}
},
{
"Type": "SCS_Node",
"Name": "SCS_Node_2",
"Outer": "SimpleConstructionScript_0",
"Class": "UScriptClass'SCS_Node'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentClass": {
"ObjectName": "Class'AudioComponent'",
"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
"ObjectName": "AudioComponent'BP_Sound_BG_C:Wind_GEN_VARIABLE'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.1"
},
"VariableGuid": "A224FADE-426C4497-187C8DBB-E059B6D2",
"InternalVariableName": "Wind"
}
},
{
"Type": "SimpleConstructionScript",
"Name": "SimpleConstructionScript_0",
"Outer": "BP_Sound_BG_C",
"Class": "UScriptClass'SimpleConstructionScript'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"RootNodes": [
{
"ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_0'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.7"
}
],
"AllNodes": [
{
"ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_0'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.7"
},
{
"ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_1'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.8"
},
{
"ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_2'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.9"
}
],
"DefaultSceneRootNode": {
"ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_0'",
"ObjectPath": "/Game/Sound/BP_Sound_BG.7"
}
}
}
]