105 lines
4.3 KiB
JSON
105 lines
4.3 KiB
JSON
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=A4295E1B4A0ECE1B624093BB94B27E1A
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bStartInVR=True
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bAllowWindowResize=False
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ProjectVersion=0.12.0
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[/Script/Engine.GameUserSettings]
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bUseBorderlessWindow=True
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FullscreenMode=1
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[/Script/UnrealEd.ProjectPackagingSettings]
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Build=IfProjectHasCode
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BuildConfiguration=PPBC_Development
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BuildTarget=
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FullRebuild=False
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ForDistribution=False
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IncludeDebugFiles=True
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BlueprintNativizationMethod=Disabled
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bIncludeNativizedAssetsInProjectGeneration=False
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bExcludeMonolithicEngineHeadersInNativizedCode=False
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UsePakFile=True
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bUseIoStore=True
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bUseZenStore=False
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bMakeBinaryConfig=True
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bGenerateChunks=True
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bGenerateNoChunks=False
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bChunkHardReferencesOnly=False
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bForceOneChunkPerFile=False
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MaxChunkSize=4000000000
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bBuildHttpChunkInstallData=False
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HttpChunkInstallDataDirectory=(Path="")
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WriteBackMetadataToAssetRegistry=Disabled
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bCompressed=True
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PackageCompressionFormat=Oodle
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bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
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PackageAdditionalCompressionOptions=
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PackageCompressionMethod=Kraken
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PackageCompressionLevel_DebugDevelopment=4
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PackageCompressionLevel_TestShipping=5
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PackageCompressionLevel_Distribution=7
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PackageCompressionMinBytesSaved=1024
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PackageCompressionMinPercentSaved=5
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bPackageCompressionEnableDDC=False
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PackageCompressionMinSizeToConsiderDDC=0
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HttpChunkInstallDataVersion=
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IncludePrerequisites=True
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IncludeAppLocalPrerequisites=False
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bShareMaterialShaderCode=True
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bDeterministicShaderCodeOrder=False
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bSharedMaterialNativeLibraries=True
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ApplocalPrerequisitesDirectory=(Path="")
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IncludeCrashReporter=True
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InternationalizationPreset=English
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-CulturesToStage=en
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+CulturesToStage=en
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LocalizationTargetCatchAllChunkId=0
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bCookAll=False
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bCookMapsOnly=False
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bSkipEditorContent=True
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bSkipMovies=False
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+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
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+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
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+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
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+DirectoriesToAlwaysCook=(Path="/Interchange/Pipelines")
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+DirectoriesToAlwaysCook=(Path="/Interchange/Utilities")
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+DirectoriesToAlwaysCook=(Path="/Game/ITR2/Configurations")
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+DirectoriesToNeverCook=(Path="/Game/EditorLevels")
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+DirectoriesToNeverCook=(Path="/Game/Developers")
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+DirectoriesToNeverCook=(Path="/Game/Blutilities")
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+DirectoriesToAlwaysStageAsNonUFS=(Path="ITR2/IniSettings")
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[/Script/Engine.AssetManagerSettings]
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-PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
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-PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
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+PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass="/Script/Engine.PrimaryAssetLabel",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
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+PrimaryAssetTypesToScan=(PrimaryAssetType="RadiusDataAsset",AssetBaseClass="/Script/IntoTheRadius2.RadiusConfigurationAssetBase",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/ITR2/Configurations")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook))
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bOnlyCookProductionAssets=False
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bShouldManagerDetermineTypeAndName=True
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bShouldGuessTypeAndNameInEditor=True
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bShouldAcquireMissingChunksOnLoad=False
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bShouldWarnAboutInvalidAssets=True
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MetaDataTagsForAssetRegistry=("AssetType")
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[/Script/Engine.GameNetworkManager]
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ClientAuthorativePosition=true
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MAXPOSITIONERRORSQUARED=10000
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TotalNetBandwidth=64000
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MaxDynamicBandwidth=15000
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MinDynamicBandwidth=4000
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[/Script/Engine.GameSession]
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bRequiresPushToTalk=true
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[Staging]
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+AllowedDirectories=IntoTheRadius2/Content/ITR2/Art/Environment/Buildings/Windows
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[Internationalization]
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-LocalizationPaths=%GAMEDIR%Content/Localization/Game
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[/Script/IntoTheRadius2.RadiusAISense_Sight]
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MaxTimeSlicePerTick=0.0005
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MinQueriesPerTimeSliceCheck=3
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SightLimitQueryImportance=2
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MaxQueryImportance=12
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