[
  {
    "Type": "MaterialInstanceConstant",
    "Name": "M_LightFunction_Inst",
    "Class": "UScriptClass'MaterialInstanceConstant'",
    "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "Parent": {
        "ObjectName": "Material'M_LightFunction'",
        "ObjectPath": "/Game/ITR2/MaterialLibrary/MasterMaterials/M_LightFunction.0"
      },
      "ScalarParameterValues": [
        {
          "ParameterInfo": {
            "Name": "RefractionDepthBias",
            "Association": "EMaterialParameterAssociation::GlobalParameter",
            "Index": -1
          },
          "ParameterValue": 0.0,
          "ExpressionGUID": "00000000-00000000-00000000-00000000"
        }
      ],
      "TextureParameterValues": [
        {
          "ParameterInfo": {
            "Name": "Texture",
            "Association": "EMaterialParameterAssociation::GlobalParameter",
            "Index": -1
          },
          "ParameterValue": {
            "ObjectName": "Texture2D'T_GradPoint'",
            "ObjectPath": "/Game/ITR2/Art/VFX/Textures/T_GradPoint.0"
          },
          "ExpressionGUID": "4BAD0985-4DCA5B07-7DBAF8A2-F56B5F36"
        }
      ],
      "BasePropertyOverrides": {
        "ShadingModel": "EMaterialShadingModel::MSM_Unlit",
        "OpacityMaskClipValue": 0.3333
      },
      "bIncludedInBaseGame": true
    },
    "LoadedMaterialResources": [],
    "CachedData": {
      "ParentLayerIndexRemap": []
    }
  }
]