[
  {
    "Type": "MaterialInstanceConstant",
    "Name": "FlashlightGlassMaterial_Inst",
    "Class": "UScriptClass'MaterialInstanceConstant'",
    "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "Parent": {
        "ObjectName": "Material'FlashlightGlassMaterial'",
        "ObjectPath": "/Game/ITR2/Art/Items/Flashlight_02/FlashlightGlassMaterial.0"
      },
      "ScalarParameterValues": [
        {
          "ParameterInfo": {
            "Name": "Opacity1",
            "Association": "EMaterialParameterAssociation::GlobalParameter",
            "Index": -1
          },
          "ParameterValue": 0.572,
          "ExpressionGUID": "74C91399-426459BE-01CBCC89-50D00037"
        },
        {
          "ParameterInfo": {
            "Name": "Opacity2",
            "Association": "EMaterialParameterAssociation::GlobalParameter",
            "Index": -1
          },
          "ParameterValue": 0.096277,
          "ExpressionGUID": "18E59A6A-4354FCD4-844CD3AF-02653C93"
        },
        {
          "ParameterInfo": {
            "Name": "Refractioin",
            "Association": "EMaterialParameterAssociation::GlobalParameter",
            "Index": -1
          },
          "ParameterValue": 1.347958,
          "ExpressionGUID": "C53E1356-45457504-3D118CA8-F55C1DC0"
        },
        {
          "ParameterInfo": {
            "Name": "Refraction_FlattenNormal",
            "Association": "EMaterialParameterAssociation::GlobalParameter",
            "Index": -1
          },
          "ParameterValue": 10.0,
          "ExpressionGUID": "EEEFB0E2-43A1CEA7-98FB5C8A-A8AF117C"
        },
        {
          "ParameterInfo": {
            "Name": "RefractionDepthBias",
            "Association": "EMaterialParameterAssociation::GlobalParameter",
            "Index": -1
          },
          "ParameterValue": 0.0,
          "ExpressionGUID": "00000000-00000000-00000000-00000000"
        }
      ],
      "BasePropertyOverrides": {
        "BlendMode": "EBlendMode::BLEND_Translucent",
        "OpacityMaskClipValue": 0.3333
      },
      "bIncludedInBaseGame": true,
      "TextureStreamingData": [
        {
          "SamplingScale": 1.0,
          "UVChannelIndex": 0,
          "TextureName": "T_Flashlight_02_Mask"
        },
        {
          "SamplingScale": 1.0,
          "UVChannelIndex": 0,
          "TextureName": "T_Flashlight_02_N"
        },
        {
          "SamplingScale": 1.0,
          "UVChannelIndex": 0,
          "TextureName": "T_Flashlight_02_ORM"
        },
        {
          "SamplingScale": 3.0,
          "UVChannelIndex": 0,
          "TextureName": "T_Flashlight_Bump_N"
        }
      ]
    },
    "LoadedMaterialResources": [],
    "CachedData": {
      "ParentLayerIndexRemap": []
    }
  }
]