[
  {
    "Type": "MaterialFunction",
    "Name": "ObjectPivotPoint",
    "Class": "UScriptClass'MaterialFunction'",
    "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "Description": "Returns the object's pivot point in world space. This is not compatible with the pixel shader.",
      "bExposeToLibrary": true,
      "StateId": "6021D76F-4F38B8C0-E7BDC681-51524B98"
    }
  }
]