[
  {
    "Type": "BlueprintGeneratedClass",
    "Name": "FPS_VRCharacter_C",
    "Class": "UScriptClass'BlueprintGeneratedClass'",
    "Super": {
      "ObjectName": "BlueprintGeneratedClass'BP_VRCharacter_C'",
      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.0"
    },
    "Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "DynamicBindingObjects": [
        {
          "ObjectName": "InputKeyDelegateBinding'FPS_VRCharacter_C:InputKeyDelegateBinding_0'",
          "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.100"
        },
        {
          "ObjectName": "EnhancedInputActionDelegateBinding'FPS_VRCharacter_C:EnhancedInputActionDelegateBinding_0'",
          "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.15"
        },
        {
          "ObjectName": "EnhancedInputActionValueBinding'FPS_VRCharacter_C:EnhancedInputActionValueBinding_0'",
          "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.16"
        }
      ],
      "SimpleConstructionScript": {
        "ObjectName": "SimpleConstructionScript'FPS_VRCharacter_C:SimpleConstructionScript_0'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.144"
      },
      "InheritableComponentHandler": {
        "ObjectName": "InheritableComponentHandler'FPS_VRCharacter_C:InheritableComponentHandler'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.99"
      },
      "UberGraphFunction": {
        "ObjectName": "Function'FPS_VRCharacter_C:ExecuteUbergraph_FPS_VRCharacter'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.24"
      }
    },
    "Children": [
      {
        "ObjectName": "Function'FPS_VRCharacter_C:UpdateBodyCalibration'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.95"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:IsInsideDistortionZone'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.70"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetMagTag'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.35"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:SetupPhysHands'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.92"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetHeadTransform'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.32"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetTriggerAlphas'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.46"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:CheckSpawnGraspingHands'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.20"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetRadiusMovementComponent'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.41"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetPhysicalHandMeshes'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.36"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetPlayerBodyRef'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.37"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetPlayerCameraRef'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.38"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetPlayerGripComponent'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.39"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetPlayerHandsComponent'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.40"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetGripOverlaps'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.30"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetGripControllerRefs'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.29"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetDamagePoints'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.27"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetHealth'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.33"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetRootTransform'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.43"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetHeadLocation'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.31"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:CreateSubtitlesActor'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.22"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:SetupHands'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.90"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:AttachControllersToCamera'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.18"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetFirstHeadLocation'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.28"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetSecondHeadLocation'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.44"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetSpotDistModifier'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.45"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetActorLocation'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.26"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetLeftHandLocation'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.34"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:GetRightHandLocation'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.42"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:SetVehicleMode'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.93"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:CanObjectBeClimbed'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.19"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:UserConstructionScript'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.96"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_MiddleMouseButton_K2Node_InputKeyEvent_18'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.59"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_MiddleMouseButton_K2Node_InputKeyEvent_17'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.58"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_MoveForward_K2Node_EnhancedInputActionEvent_2'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.60"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_MoveRight_K2Node_EnhancedInputActionEvent_1'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.61"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_16'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.56"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_15'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.55"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_RightMouseButton_K2Node_InputKeyEvent_14'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.66"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_RightMouseButton_K2Node_InputKeyEvent_13'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.65"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_One_K2Node_InputKeyEvent_12'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.63"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_Two_K2Node_InputKeyEvent_11'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.68"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:OnFailure_1FD2D2F149984BABDEF050B343BC8F34'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.72"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:OnSuccess_1FD2D2F149984BABDEF050B343BC8F34'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.76"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:OnFailure_56AC1189419B4A4B1C7B3DA9F5DCED38'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.73"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:OnSuccess_56AC1189419B4A4B1C7B3DA9F5DCED38'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.77"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:OnFinish_FBEEC99B48497C70B28696B7776F9DD8'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.75"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:OnFailure_9BC18DFA49C2A329E5B79AB5E62D2078'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.74"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:OnSuccess_9BC18DFA49C2A329E5B79AB5E62D2078'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.78"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_E_K2Node_InputKeyEvent_10'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.49"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_LeftControl_K2Node_InputKeyEvent_9'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.54"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_LeftControl_K2Node_InputKeyEvent_8'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.53"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_R_K2Node_InputKeyEvent_7'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.64"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_F_K2Node_InputKeyEvent_6'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.51"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_F_K2Node_InputKeyEvent_5'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.50"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_T_K2Node_InputKeyEvent_4'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.67"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_C_K2Node_InputKeyEvent_3'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.48"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_LeftShift_K2Node_InputKeyEvent_2'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.57"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_N_K2Node_InputKeyEvent_1'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.62"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_Jump_K2Node_EnhancedInputActionEvent_0'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.52"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_Zero_K2Node_InputKeyEvent_0'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.69"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:ReceiveBeginPlay'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.81"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:On Possessed'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.71"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:SetupOnPossession'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.91"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:PlayTargetDetected'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.80"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:ReceiveTick'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.82"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:HostGame'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.47"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:ConnectGame'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.21"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:OnTakeAnyDamage_Event'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.79"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:DropAllGrips'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.23"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:SetHandsDefaultPosition'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.88"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:Set Primary Weapon Hand Pos'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.85"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:SelectFPSHandPos'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.84"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:Set Secondary Weapon Hand Pos'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.86"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:SetAimPose'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.87"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:RemoveMag'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.83"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:ForceUpdateOverlaps'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.25"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:SetInsideDistortionZone'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.89"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:ShowSubtitles'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.94"
      },
      {
        "ObjectName": "Function'FPS_VRCharacter_C:ExecuteUbergraph_FPS_VRCharacter'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.24"
      }
    ],
    "ChildProperties": [
      {
        "Type": "StructProperty",
        "Name": "UberGraphFrame",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 16,
        "PropertyFlags": "Transient | DuplicateTransient",
        "Struct": {
          "ObjectName": "Class'PointerToUberGraphFrame'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "MouthBox",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'BoxComponent'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "BPC_ItemHolster2",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BPC_ItemHolster_C'",
          "ObjectPath": "/Game/ITR2/BPs/HolstersAndHolders/BPC_ItemHolster.0"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "CheatPanel",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'RadiusWidgetComponent'",
          "ObjectPath": "/Script/IntoTheRadius2"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "CubeL",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'StaticMeshComponent'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "VREPhysicsConstraintR",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'VREPhysicsConstraintComponent'",
          "ObjectPath": "/Script/VRExpansionPlugin"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "CubeR",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'StaticMeshComponent'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "VREPhysicsConstraintL",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'VREPhysicsConstraintComponent'",
          "ObjectPath": "/Script/VRExpansionPlugin"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "HandContainer_R",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BPC_PlayerCharacterHandHolster_C'",
          "ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerCharacterHandHolster.0"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "HandContainer_L",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BPC_PlayerCharacterHandHolster_C'",
          "ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerCharacterHandHolster.0"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "HeadMesh1",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'SkeletalMeshComponent'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "Gloves",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'SkeletalMeshComponent'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "BPC_InfoController",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BPC_InfoController_C'",
          "ObjectPath": "/Game/ITR2/BPs/Player/BPC_InfoController.0"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "Point_RightHandWeapon",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'SceneComponent'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "BPC_PlayerMouth",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BPC_PlayerMouth_C'",
          "ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerMouth.0"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "BPC_FoliageSounds",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BPC_FoliageSounds_C'",
          "ObjectPath": "/Game/ITR2/BPs/Misc/BPC_FoliageSounds.0"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "ItemGripArea",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'BoxComponent'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "BPC_ItemHolster1",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BPC_ItemHolster_C'",
          "ObjectPath": "/Game/ITR2/BPs/HolstersAndHolders/BPC_ItemHolster.0"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "UnderwaterBehavior",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'UnderwaterBehaviorComponent'",
          "ObjectPath": "/Script/IntoTheRadius2"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "RadiusPlayerMovement",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'RadiusPlayerMovementComponent'",
          "ObjectPath": "/Script/IntoTheRadius2"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "BPC_RadiusVOIPTalker",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BPC_RadiusVOIPTalker_C'",
          "ObjectPath": "/Game/ITR2/BPs/Player/BPC_RadiusVOIPTalker.0"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "BPC_PlayerGrip",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BPC_PlayerGrip_C'",
          "ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerGrip.0"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "Sphere",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'SphereComponent'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "BPC_ItemHolster",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BPC_ItemHolster_C'",
          "ObjectPath": "/Game/ITR2/BPs/HolstersAndHolders/BPC_ItemHolster.0"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "BPC_DistancePointerRight",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BPC_DistancePointer_C'",
          "ObjectPath": "/Game/ITR2/BPs/Player/BPC_DistancePointer.0"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "NPS_BeamPointerRight",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'NiagaraComponent'",
          "ObjectPath": "/Script/Niagara"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "RadiusAIPerceptionStimuliSource",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "Class'RadiusAIPerceptionStimuliSourceComponent'",
          "ObjectPath": "/Script/IntoTheRadius2"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "BPC_Footsteps",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BPC_Footsteps_C'",
          "ObjectPath": "/Game/ITR2/BPs/Misc/Footsteps/BPC_Footsteps.0"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "VOIP",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | InstancedReference",
        "PropertyClass": {
          "ObjectName": "Class'VOIPTalker'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "SubtitlesRef",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnTemplate | DisableEditOnInstance",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BP_Subtitles_C'",
          "ObjectPath": "/Game/ITR2/BPs/Player/BP_Subtitles.0"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "MPC",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
        "PropertyClass": {
          "ObjectName": "Class'MaterialParameterCollection'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "NewVar",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | InstancedReference",
        "PropertyClass": {
          "ObjectName": "Class'SceneComponent'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "Subtitles Ref",
        "Flags": "RF_Public | RF_LoadCompleted",
        "ElementSize": 8,
        "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnTemplate | DisableEditOnInstance",
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BP_Subtitles_C'",
          "ObjectPath": "/Game/ITR2/BPs/Player/BP_Subtitles.0"
        }
      }
    ],
    "FuncMap": {
      "ExecuteUbergraph_FPS_VRCharacter": {
        "ObjectName": "Function'FPS_VRCharacter_C:ExecuteUbergraph_FPS_VRCharacter'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.24"
      },
      "ShowSubtitles": {
        "ObjectName": "Function'FPS_VRCharacter_C:ShowSubtitles'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.94"
      },
      "SetInsideDistortionZone": {
        "ObjectName": "Function'FPS_VRCharacter_C:SetInsideDistortionZone'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.89"
      },
      "ForceUpdateOverlaps": {
        "ObjectName": "Function'FPS_VRCharacter_C:ForceUpdateOverlaps'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.25"
      },
      "RemoveMag": {
        "ObjectName": "Function'FPS_VRCharacter_C:RemoveMag'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.83"
      },
      "SetAimPose": {
        "ObjectName": "Function'FPS_VRCharacter_C:SetAimPose'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.87"
      },
      "Set Secondary Weapon Hand Pos": {
        "ObjectName": "Function'FPS_VRCharacter_C:Set Secondary Weapon Hand Pos'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.86"
      },
      "SelectFPSHandPos": {
        "ObjectName": "Function'FPS_VRCharacter_C:SelectFPSHandPos'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.84"
      },
      "Set Primary Weapon Hand Pos": {
        "ObjectName": "Function'FPS_VRCharacter_C:Set Primary Weapon Hand Pos'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.85"
      },
      "SetHandsDefaultPosition": {
        "ObjectName": "Function'FPS_VRCharacter_C:SetHandsDefaultPosition'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.88"
      },
      "DropAllGrips": {
        "ObjectName": "Function'FPS_VRCharacter_C:DropAllGrips'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.23"
      },
      "OnTakeAnyDamage_Event": {
        "ObjectName": "Function'FPS_VRCharacter_C:OnTakeAnyDamage_Event'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.79"
      },
      "ConnectGame": {
        "ObjectName": "Function'FPS_VRCharacter_C:ConnectGame'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.21"
      },
      "HostGame": {
        "ObjectName": "Function'FPS_VRCharacter_C:HostGame'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.47"
      },
      "ReceiveTick": {
        "ObjectName": "Function'FPS_VRCharacter_C:ReceiveTick'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.82"
      },
      "PlayTargetDetected": {
        "ObjectName": "Function'FPS_VRCharacter_C:PlayTargetDetected'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.80"
      },
      "SetupOnPossession": {
        "ObjectName": "Function'FPS_VRCharacter_C:SetupOnPossession'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.91"
      },
      "On Possessed": {
        "ObjectName": "Function'FPS_VRCharacter_C:On Possessed'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.71"
      },
      "ReceiveBeginPlay": {
        "ObjectName": "Function'FPS_VRCharacter_C:ReceiveBeginPlay'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.81"
      },
      "InpActEvt_Zero_K2Node_InputKeyEvent_0": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_Zero_K2Node_InputKeyEvent_0'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.69"
      },
      "InpActEvt_Jump_K2Node_EnhancedInputActionEvent_0": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_Jump_K2Node_EnhancedInputActionEvent_0'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.52"
      },
      "InpActEvt_N_K2Node_InputKeyEvent_1": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_N_K2Node_InputKeyEvent_1'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.62"
      },
      "InpActEvt_LeftShift_K2Node_InputKeyEvent_2": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_LeftShift_K2Node_InputKeyEvent_2'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.57"
      },
      "InpActEvt_C_K2Node_InputKeyEvent_3": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_C_K2Node_InputKeyEvent_3'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.48"
      },
      "InpActEvt_T_K2Node_InputKeyEvent_4": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_T_K2Node_InputKeyEvent_4'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.67"
      },
      "InpActEvt_F_K2Node_InputKeyEvent_5": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_F_K2Node_InputKeyEvent_5'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.50"
      },
      "InpActEvt_F_K2Node_InputKeyEvent_6": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_F_K2Node_InputKeyEvent_6'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.51"
      },
      "InpActEvt_R_K2Node_InputKeyEvent_7": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_R_K2Node_InputKeyEvent_7'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.64"
      },
      "InpActEvt_LeftControl_K2Node_InputKeyEvent_8": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_LeftControl_K2Node_InputKeyEvent_8'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.53"
      },
      "InpActEvt_LeftControl_K2Node_InputKeyEvent_9": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_LeftControl_K2Node_InputKeyEvent_9'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.54"
      },
      "InpActEvt_E_K2Node_InputKeyEvent_10": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_E_K2Node_InputKeyEvent_10'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.49"
      },
      "OnSuccess_9BC18DFA49C2A329E5B79AB5E62D2078": {
        "ObjectName": "Function'FPS_VRCharacter_C:OnSuccess_9BC18DFA49C2A329E5B79AB5E62D2078'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.78"
      },
      "OnFailure_9BC18DFA49C2A329E5B79AB5E62D2078": {
        "ObjectName": "Function'FPS_VRCharacter_C:OnFailure_9BC18DFA49C2A329E5B79AB5E62D2078'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.74"
      },
      "OnFinish_FBEEC99B48497C70B28696B7776F9DD8": {
        "ObjectName": "Function'FPS_VRCharacter_C:OnFinish_FBEEC99B48497C70B28696B7776F9DD8'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.75"
      },
      "OnSuccess_56AC1189419B4A4B1C7B3DA9F5DCED38": {
        "ObjectName": "Function'FPS_VRCharacter_C:OnSuccess_56AC1189419B4A4B1C7B3DA9F5DCED38'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.77"
      },
      "OnFailure_56AC1189419B4A4B1C7B3DA9F5DCED38": {
        "ObjectName": "Function'FPS_VRCharacter_C:OnFailure_56AC1189419B4A4B1C7B3DA9F5DCED38'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.73"
      },
      "OnSuccess_1FD2D2F149984BABDEF050B343BC8F34": {
        "ObjectName": "Function'FPS_VRCharacter_C:OnSuccess_1FD2D2F149984BABDEF050B343BC8F34'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.76"
      },
      "OnFailure_1FD2D2F149984BABDEF050B343BC8F34": {
        "ObjectName": "Function'FPS_VRCharacter_C:OnFailure_1FD2D2F149984BABDEF050B343BC8F34'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.72"
      },
      "InpActEvt_Two_K2Node_InputKeyEvent_11": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_Two_K2Node_InputKeyEvent_11'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.68"
      },
      "InpActEvt_One_K2Node_InputKeyEvent_12": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_One_K2Node_InputKeyEvent_12'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.63"
      },
      "InpActEvt_RightMouseButton_K2Node_InputKeyEvent_13": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_RightMouseButton_K2Node_InputKeyEvent_13'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.65"
      },
      "InpActEvt_RightMouseButton_K2Node_InputKeyEvent_14": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_RightMouseButton_K2Node_InputKeyEvent_14'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.66"
      },
      "InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_15": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_15'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.55"
      },
      "InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_16": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_LeftMouseButton_K2Node_InputKeyEvent_16'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.56"
      },
      "InpActEvt_MoveRight_K2Node_EnhancedInputActionEvent_1": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_MoveRight_K2Node_EnhancedInputActionEvent_1'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.61"
      },
      "InpActEvt_MoveForward_K2Node_EnhancedInputActionEvent_2": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_MoveForward_K2Node_EnhancedInputActionEvent_2'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.60"
      },
      "InpActEvt_MiddleMouseButton_K2Node_InputKeyEvent_17": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_MiddleMouseButton_K2Node_InputKeyEvent_17'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.58"
      },
      "InpActEvt_MiddleMouseButton_K2Node_InputKeyEvent_18": {
        "ObjectName": "Function'FPS_VRCharacter_C:InpActEvt_MiddleMouseButton_K2Node_InputKeyEvent_18'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.59"
      },
      "UserConstructionScript": {
        "ObjectName": "Function'FPS_VRCharacter_C:UserConstructionScript'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.96"
      },
      "CanObjectBeClimbed": {
        "ObjectName": "Function'FPS_VRCharacter_C:CanObjectBeClimbed'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.19"
      },
      "SetVehicleMode": {
        "ObjectName": "Function'FPS_VRCharacter_C:SetVehicleMode'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.93"
      },
      "GetRightHandLocation": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetRightHandLocation'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.42"
      },
      "GetLeftHandLocation": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetLeftHandLocation'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.34"
      },
      "GetActorLocation": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetActorLocation'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.26"
      },
      "GetSpotDistModifier": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetSpotDistModifier'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.45"
      },
      "GetSecondHeadLocation": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetSecondHeadLocation'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.44"
      },
      "GetFirstHeadLocation": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetFirstHeadLocation'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.28"
      },
      "AttachControllersToCamera": {
        "ObjectName": "Function'FPS_VRCharacter_C:AttachControllersToCamera'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.18"
      },
      "SetupHands": {
        "ObjectName": "Function'FPS_VRCharacter_C:SetupHands'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.90"
      },
      "CreateSubtitlesActor": {
        "ObjectName": "Function'FPS_VRCharacter_C:CreateSubtitlesActor'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.22"
      },
      "GetHeadLocation": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetHeadLocation'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.31"
      },
      "GetRootTransform": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetRootTransform'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.43"
      },
      "GetHealth": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetHealth'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.33"
      },
      "GetDamagePoints": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetDamagePoints'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.27"
      },
      "GetGripControllerRefs": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetGripControllerRefs'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.29"
      },
      "GetGripOverlaps": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetGripOverlaps'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.30"
      },
      "GetPlayerHandsComponent": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetPlayerHandsComponent'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.40"
      },
      "GetPlayerGripComponent": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetPlayerGripComponent'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.39"
      },
      "GetPlayerCameraRef": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetPlayerCameraRef'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.38"
      },
      "GetPlayerBodyRef": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetPlayerBodyRef'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.37"
      },
      "GetPhysicalHandMeshes": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetPhysicalHandMeshes'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.36"
      },
      "GetRadiusMovementComponent": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetRadiusMovementComponent'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.41"
      },
      "CheckSpawnGraspingHands": {
        "ObjectName": "Function'FPS_VRCharacter_C:CheckSpawnGraspingHands'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.20"
      },
      "GetTriggerAlphas": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetTriggerAlphas'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.46"
      },
      "GetHeadTransform": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetHeadTransform'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.32"
      },
      "SetupPhysHands": {
        "ObjectName": "Function'FPS_VRCharacter_C:SetupPhysHands'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.92"
      },
      "GetMagTag": {
        "ObjectName": "Function'FPS_VRCharacter_C:GetMagTag'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.35"
      },
      "IsInsideDistortionZone": {
        "ObjectName": "Function'FPS_VRCharacter_C:IsInsideDistortionZone'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.70"
      },
      "UpdateBodyCalibration": {
        "ObjectName": "Function'FPS_VRCharacter_C:UpdateBodyCalibration'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.95"
      }
    },
    "ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
    "ClassWithin": {
      "ObjectName": "Class'Object'",
      "ObjectPath": "/Script/CoreUObject"
    },
    "ClassConfigName": "Game",
    "bCooked": true,
    "ClassDefaultObject": {
      "ObjectName": "FPS_VRCharacter_C'Default__FPS_VRCharacter_C'",
      "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.17"
    },
    "EditorTags": {
      "BlueprintType": "BPTYPE_Normal"
    }
  },
  {
    "Type": "BoxComponent",
    "Name": "ItemGripArea_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'BoxComponent'",
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "BodyInstance": {
        "CollisionProfileName": "Custom",
        "CollisionResponses": {
          "ResponseArray": [
            {
              "Channel": "WorldStatic",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "WorldDynamic",
              "Response": "ECollisionResponse::ECR_Overlap"
            },
            {
              "Channel": "Pawn",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Visibility",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Camera",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "PhysicsBody",
              "Response": "ECollisionResponse::ECR_Overlap"
            },
            {
              "Channel": "Vehicle",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Destructible",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "RadiusItem",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Trigger",
              "Response": "ECollisionResponse::ECR_Ignore"
            }
          ]
        }
      }
    }
  },
  {
    "Type": "BoxComponent",
    "Name": "MouthBox_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'BoxComponent'",
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "BoxExtent": {
        "X": 15.0,
        "Y": 15.0,
        "Z": 30.0
      },
      "RelativeLocation": {
        "X": -42.915863,
        "Y": 0.0,
        "Z": 130.78966
      }
    }
  },
  {
    "Type": "BPC_DistancePointer_C",
    "Name": "BPC_DistancePointerRight_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/BPC_DistancePointer.BPC_DistancePointer_C'",
    "Template": {
      "ObjectName": "BPC_DistancePointer_C'Default__BPC_DistancePointer_C'",
      "ObjectPath": "/Game/ITR2/BPs/Player/BPC_DistancePointer.1"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "Hand": "EVRHand::Right",
      "VirtualUserIndex": 999,
      "PointerIndex": 999,
      "InteractionDistance": 325.0,
      "bShowDebug": true,
      "RelativeRotation": {
        "Pitch": -88.95804,
        "Yaw": 180.0,
        "Roll": 180.0
      }
    }
  },
  {
    "Type": "BPC_FoliageSounds_C",
    "Name": "BPC_FoliageSounds_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Misc/BPC_FoliageSounds.BPC_FoliageSounds_C'",
    "Template": {
      "ObjectName": "BPC_FoliageSounds_C'Default__BPC_FoliageSounds_C'",
      "ObjectPath": "/Game/ITR2/BPs/Misc/BPC_FoliageSounds.1"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
  },
  {
    "Type": "BPC_Footsteps_C",
    "Name": "BPC_Footsteps_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Misc/Footsteps/BPC_Footsteps.BPC_Footsteps_C'",
    "Template": {
      "ObjectName": "BPC_Footsteps_C'Default__BPC_Footsteps_C'",
      "ObjectPath": "/Game/ITR2/BPs/Misc/Footsteps/BPC_Footsteps.1"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "RelativeLocation": {
        "X": 1.1096935E-07,
        "Y": 0.0,
        "Z": -310.0
      }
    }
  },
  {
    "Type": "BPC_InfoController_C",
    "Name": "BPC_InfoController_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/BPC_InfoController.BPC_InfoController_C'",
    "Template": {
      "ObjectName": "BPC_InfoController_C'Default__BPC_InfoController_C'",
      "ObjectPath": "/Game/ITR2/BPs/Player/BPC_InfoController.1"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
  },
  {
    "Type": "BPC_ItemHolster_C",
    "Name": "BPC_ItemHolster1_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/HolstersAndHolders/BPC_ItemHolster.BPC_ItemHolster_C'",
    "Template": {
      "ObjectName": "BPC_ItemHolster_C'Default__BPC_ItemHolster_C'",
      "ObjectPath": "/Game/ITR2/BPs/HolstersAndHolders/BPC_ItemHolster.1"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "AcceptedItemTags[2]": [
        "Item.Weapon.Primary"
      ],
      "TransformByTags[3]": [],
      "HolsterID": {
        "TagName": "Holster.Container.Item.Slot1"
      },
      "bCanDistanceGripStoredItems": true,
      "bPreventCollisionWithAttachedItem": true,
      "RelativeLocation": {
        "X": -20.0,
        "Y": 30.0,
        "Z": 220.0
      },
      "RelativeScale3D": {
        "X": 1.0,
        "Y": 1.0,
        "Z": 2.0
      }
    }
  },
  {
    "Type": "BPC_ItemHolster_C",
    "Name": "BPC_ItemHolster2_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/HolstersAndHolders/BPC_ItemHolster.BPC_ItemHolster_C'",
    "Template": {
      "ObjectName": "BPC_ItemHolster_C'Default__BPC_ItemHolster_C'",
      "ObjectPath": "/Game/ITR2/BPs/HolstersAndHolders/BPC_ItemHolster.1"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "AcceptedItemTags[2]": [
        "Item.Ammo.Cig"
      ],
      "TransformByTags[3]": [],
      "HolsterID": {
        "TagName": "Holster.Player.Mouth"
      },
      "bOnlyOwnerCanInteract": true,
      "RelativeLocation": {
        "X": 72.91586,
        "Y": 0.0,
        "Z": 50.630184
      }
    }
  },
  {
    "Type": "BPC_ItemHolster_C",
    "Name": "BPC_ItemHolster_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/HolstersAndHolders/BPC_ItemHolster.BPC_ItemHolster_C'",
    "Template": {
      "ObjectName": "BPC_ItemHolster_C'Default__BPC_ItemHolster_C'",
      "ObjectPath": "/Game/ITR2/BPs/HolstersAndHolders/BPC_ItemHolster.1"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "AcceptedItemTags[2]": [
        "Item.Weapon.Primary"
      ],
      "TransformByTags[3]": [],
      "bOnlyOwnerCanInteract": true,
      "RelativeLocation": {
        "X": 42.915863,
        "Y": 0.0,
        "Z": 180.63019
      }
    }
  },
  {
    "Type": "BPC_PlayerCharacterHandHolster_C",
    "Name": "HandContainer_L_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/BPC_PlayerCharacterHandHolster.BPC_PlayerCharacterHandHolster_C'",
    "Template": {
      "ObjectName": "BPC_PlayerCharacterHandHolster_C'Default__BPC_PlayerCharacterHandHolster_C'",
      "ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerCharacterHandHolster.1"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "AcceptedItemTags[2]": [],
      "HolsterID": {
        "TagName": "Holster.Player.LeftHand"
      },
      "bPreventCollisionWithAttachedItem": false
    }
  },
  {
    "Type": "BPC_PlayerCharacterHandHolster_C",
    "Name": "HandContainer_R_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/BPC_PlayerCharacterHandHolster.BPC_PlayerCharacterHandHolster_C'",
    "Template": {
      "ObjectName": "BPC_PlayerCharacterHandHolster_C'Default__BPC_PlayerCharacterHandHolster_C'",
      "ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerCharacterHandHolster.1"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "AcceptedItemTags[2]": [],
      "HolsterID": {
        "TagName": "Holster.Player.RightHand"
      },
      "bPreventCollisionWithAttachedItem": false,
      "RelativeRotation": {
        "Pitch": -17.0,
        "Yaw": 0.0,
        "Roll": -0.0
      }
    }
  },
  {
    "Type": "BPC_PlayerGrip_C",
    "Name": "BPC_PlayerGrip_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/BPC_PlayerGrip.BPC_PlayerGrip_C'",
    "Template": {
      "ObjectName": "BPC_PlayerGrip_C'Default__BPC_PlayerGrip_C'",
      "ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerGrip.1"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
  },
  {
    "Type": "BPC_PlayerMouth_C",
    "Name": "BPC_PlayerMouth_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/BPC_PlayerMouth.BPC_PlayerMouth_C'",
    "Template": {
      "ObjectName": "BPC_PlayerMouth_C'Default__BPC_PlayerMouth_C'",
      "ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerMouth.1"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
  },
  {
    "Type": "BPC_RadiusVOIPTalker_C",
    "Name": "BPC_RadiusVOIPTalker_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/BPC_RadiusVOIPTalker.BPC_RadiusVOIPTalker_C'",
    "Template": {
      "ObjectName": "BPC_RadiusVOIPTalker_C'Default__BPC_RadiusVOIPTalker_C'",
      "ObjectPath": "/Game/ITR2/BPs/Player/BPC_RadiusVOIPTalker.1"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
  },
  {
    "Type": "EnhancedInputActionDelegateBinding",
    "Name": "EnhancedInputActionDelegateBinding_0",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'EnhancedInputActionDelegateBinding'",
    "Flags": "RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "InputActionDelegateBindings": [
        {
          "InputAction": {
            "ObjectName": "InputAction'MoveForward'",
            "ObjectPath": "/Game/_VRE/Input/Actions/FPSActions/MoveForward.0"
          },
          "TriggerEvent": "ETriggerEvent::Triggered",
          "FunctionNameToBind": "InpActEvt_MoveForward_K2Node_EnhancedInputActionEvent_2"
        },
        {
          "InputAction": {
            "ObjectName": "InputAction'MoveRight'",
            "ObjectPath": "/Game/_VRE/Input/Actions/FPSActions/MoveRight.0"
          },
          "TriggerEvent": "ETriggerEvent::Triggered",
          "FunctionNameToBind": "InpActEvt_MoveRight_K2Node_EnhancedInputActionEvent_1"
        },
        {
          "InputAction": {
            "ObjectName": "InputAction'Jump'",
            "ObjectPath": "/Game/_VRE/Input/Actions/FPSActions/Jump.0"
          },
          "TriggerEvent": "ETriggerEvent::Triggered",
          "FunctionNameToBind": "InpActEvt_Jump_K2Node_EnhancedInputActionEvent_0"
        }
      ]
    }
  },
  {
    "Type": "EnhancedInputActionValueBinding",
    "Name": "EnhancedInputActionValueBinding_0",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'EnhancedInputActionValueBinding'",
    "Flags": "RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "InputActionValueBindings": [
        {
          "InputAction": {
            "ObjectName": "InputAction'Turn'",
            "ObjectPath": "/Game/_VRE/Input/Actions/FPSActions/Turn.0"
          },
          "TriggerEvent": "ETriggerEvent::None",
          "FunctionNameToBind": "GetBoundActionValue"
        },
        {
          "InputAction": {
            "ObjectName": "InputAction'LookUp'",
            "ObjectPath": "/Game/_VRE/Input/Actions/FPSActions/LookUp.0"
          },
          "TriggerEvent": "ETriggerEvent::None",
          "FunctionNameToBind": "GetBoundActionValue"
        }
      ]
    }
  },
  {
    "Type": "FPS_VRCharacter_C",
    "Name": "Default__FPS_VRCharacter_C",
    "Class": "BlueprintGeneratedClass'/Game/_VRE/Core/Character/FPS_VRCharacter.FPS_VRCharacter_C'",
    "Template": {
      "ObjectName": "BP_VRCharacter_C'Default__BP_VRCharacter_C'",
      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.1"
    },
    "Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "UberGraphFrame": {},
      "MPC[30]": {
        "ObjectName": "MaterialParameterCollection'MPC_Wind'",
        "ObjectPath": "/Game/ITR2/MaterialLibrary/Foliage/MPC_Wind.0"
      },
      "InputConfig[97]": {
        "ObjectName": "PlayerMappableInputConfig'FPSInputConfig'",
        "ObjectPath": "/Game/_VRE/Input/FPSInputConfig.0"
      },
      "PlayerHands": {
        "ObjectName": "PlayerHandsComponent'Default__FPS_VRCharacter_C:PlayerHands'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.104"
      },
      "PhysicsHandLeft": {
        "ObjectName": "RadiusPhysicalHand'Default__FPS_VRCharacter_C:PhysicsHandLeft'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.107"
      },
      "PhysicsHandRight": {
        "ObjectName": "RadiusPhysicalHand'Default__FPS_VRCharacter_C:PhysicsHandRight'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.108"
      },
      "PlayerStats": {
        "ObjectName": "PlayerStatsComponent'Default__FPS_VRCharacter_C:PlayerStats'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.105"
      },
      "VRNotificationsComponent": {
        "ObjectName": "VRNotificationsComponent'Default__FPS_VRCharacter_C:VRNotificationsComponent'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.162"
      },
      "VRRootReference": {
        "ObjectName": "VRRootComponent'Default__FPS_VRCharacter_C:CollisionCylinder'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.163"
      },
      "ReplicatedMovementVR": {
        "Owner": {
          "ObjectName": "Class'Default__VRCharacter'",
          "ObjectPath": "/Script/VRExpansionPlugin"
        }
      },
      "NetSmoother": {
        "ObjectName": "SceneComponent'Default__FPS_VRCharacter_C:NetSmoother'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.112"
      },
      "VRProxyComponent": {
        "ObjectName": "SceneComponent'Default__FPS_VRCharacter_C:VRProxy'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.113"
      },
      "VRMovementReference": {
        "ObjectName": "VRCharacterMovementComponent'Default__FPS_VRCharacter_C:CharMoveComp'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.159"
      },
      "VRReplicatedCamera": {
        "ObjectName": "ReplicatedVRCameraComponent'Default__FPS_VRCharacter_C:VR Replicated Camera'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.111"
      },
      "ParentRelativeAttachment": {
        "ObjectName": "ParentRelativeAttachmentComponent'Default__FPS_VRCharacter_C:Parent Relative Attachment'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.103"
      },
      "LeftMotionController": {
        "ObjectName": "GripMotionControllerComponent'Default__FPS_VRCharacter_C:Left Grip Motion Controller'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.97"
      },
      "RightMotionController": {
        "ObjectName": "GripMotionControllerComponent'Default__FPS_VRCharacter_C:Right Grip Motion Controller'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.98"
      },
      "Mesh": {
        "ObjectName": "SkeletalMeshComponent'Default__FPS_VRCharacter_C:CharacterMesh0'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.145"
      },
      "CharacterMovement": {
        "ObjectName": "VRCharacterMovementComponent'Default__FPS_VRCharacter_C:CharMoveComp'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.159"
      },
      "CapsuleComponent": {
        "ObjectName": "VRRootComponent'Default__FPS_VRCharacter_C:CollisionCylinder'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.163"
      },
      "AutoPossessAI": "EAutoPossessAI::Disabled",
      "AIControllerClass": null,
      "PrimaryActorTick": {
        "bTickEvenWhenPaused": true
      },
      "bAlwaysRelevant": true,
      "RootComponent": {
        "ObjectName": "VRRootComponent'Default__FPS_VRCharacter_C:CollisionCylinder'",
        "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.163"
      }
    }
  },
  {
    "Type": "Function",
    "Name": "AttachControllersToCamera",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'Function'",
    "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
    "ChildProperties": [
      {
        "Type": "BoolProperty",
        "Name": "CallFunc_K2_AttachToComponent_ReturnValue",
        "Flags": "RF_Public",
        "ElementSize": 1,
        "FieldSize": 1,
        "ByteOffset": 0,
        "ByteMask": 1,
        "FieldMask": 255,
        "BoolSize": 1,
        "bIsNativeBool": true
      },
      {
        "Type": "BoolProperty",
        "Name": "CallFunc_K2_AttachToComponent_ReturnValue_1",
        "Flags": "RF_Public",
        "ElementSize": 1,
        "FieldSize": 1,
        "ByteOffset": 0,
        "ByteMask": 1,
        "FieldMask": 255,
        "BoolSize": 1,
        "bIsNativeBool": true
      }
    ],
    "FunctionFlags": "FUNC_Private | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
  },
  {
    "Type": "Function",
    "Name": "CanObjectBeClimbed",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'Function'",
    "Super": {
      "ObjectName": "Function'BP_VRCharacter_C:CanObjectBeClimbed'",
      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.20"
    },
    "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
    "ChildProperties": [
      {
        "Type": "ObjectProperty",
        "Name": "ObjectToCheck",
        "Flags": "RF_Public",
        "ElementSize": 8,
        "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
        "PropertyClass": {
          "ObjectName": "Class'PrimitiveComponent'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "BoolProperty",
        "Name": "CanClimb",
        "Flags": "RF_Public",
        "ElementSize": 1,
        "PropertyFlags": "Parm | OutParm",
        "FieldSize": 1,
        "ByteOffset": 0,
        "ByteMask": 1,
        "FieldMask": 255,
        "BoolSize": 1,
        "bIsNativeBool": true
      },
      {
        "Type": "BoolProperty",
        "Name": "CallFunc_CanObjectBeClimbed_CanClimb",
        "Flags": "RF_Public",
        "ElementSize": 1,
        "FieldSize": 1,
        "ByteOffset": 0,
        "ByteMask": 1,
        "FieldMask": 255,
        "BoolSize": 1,
        "bIsNativeBool": true
      }
    ],
    "FunctionFlags": "FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent | FUNC_BlueprintPure"
  },
  {
    "Type": "Function",
    "Name": "CheckSpawnGraspingHands",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'Function'",
    "Super": {
      "ObjectName": "Function'BP_VRCharacter_C:CheckSpawnGraspingHands'",
      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.26"
    },
    "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
    "FunctionFlags": "FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
  },
  {
    "Type": "Function",
    "Name": "ConnectGame",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'Function'",
    "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
    "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
  },
  {
    "Type": "Function",
    "Name": "CreateSubtitlesActor",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'Function'",
    "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
    "ChildProperties": [
      {
        "Type": "StructProperty",
        "Name": "CallFunc_GetTransform_ReturnValue",
        "Flags": "RF_Public",
        "ElementSize": 96,
        "PropertyFlags": "ConstParm",
        "Struct": {
          "ObjectName": "Class'Transform'",
          "ObjectPath": "/Script/CoreUObject"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue",
        "Flags": "RF_Public",
        "ElementSize": 8,
        "PropertyClass": {
          "ObjectName": "Class'Actor'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "StructProperty",
        "Name": "CallFunc_K2_SetActorRelativeLocation_SweepHitResult",
        "Flags": "RF_Public",
        "ElementSize": 240,
        "PropertyFlags": "ContainsInstancedReference",
        "Struct": {
          "ObjectName": "Class'HitResult'",
          "ObjectPath": "/Script/Engine"
        }
      },
      {
        "Type": "ObjectProperty",
        "Name": "CallFunc_FinishSpawningActor_ReturnValue",
        "Flags": "RF_Public",
        "ElementSize": 8,
        "PropertyClass": {
          "ObjectName": "BlueprintGeneratedClass'BP_Subtitles_C'",
          "ObjectPath": "/Game/ITR2/BPs/Player/BP_Subtitles.0"
        }
      },
      {
        "Type": "BoolProperty",
        "Name": "CallFunc_K2_AttachToActor_ReturnValue",
        "Flags": "RF_Public",
        "ElementSize": 1,
        "FieldSize": 1,
        "ByteOffset": 0,
        "ByteMask": 1,
        "FieldMask": 255,
        "BoolSize": 1,
        "bIsNativeBool": true
      }
    ],
    "FunctionFlags": "FUNC_Private | FUNC_HasDefaults | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
  },
  {
    "Type": "Function",
    "Name": "DropAllGrips",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'Function'",
    "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
    "SuperStruct": {
      "ObjectName": "Class'RadiusPlayerInterface:DropAllGrips'",
      "ObjectPath": "/Script/IntoTheRadius2"
    },
    "FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
  },
  {
    "Type": "Function",
    "Name": "ExecuteUbergraph_FPS_VRCharacter",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'Function'",
    "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
    "ChildProperties": [
      {
        "Type": "IntProperty",
        "Name": "EntryPoint",
        "Flags": "RF_Public",
        "ElementSize": 4,
        "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
      },
      {
        "Type": "TextProperty",
        "Name": "CallFunc_MakeLiteralText_ReturnValue",
        "Flags": "RF_Public",
        "ElementSize": 24
      },
      {
        "Type": "StructProperty",
        "Name": "K2Node_InputKeyEvent_Key_10",
        "Flags": "RF_Public",
        "ElementSize": 32,
        "Struct": {
          "ObjectName": "Class'Key'",
          "ObjectPath": "/Script/InputCore"
        }
      },
      {
        "Type": "StructProperty",
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        "Roll": 180.0
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      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.146"
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    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
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      "RelativeLocation": {
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        "Yaw": 180.0,
        "Roll": 180.0
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    "Outer": "FPS_VRCharacter_C",
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    "Flags": "RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
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          "ComponentTemplate": {
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            "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.156"
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          "ComponentKey": {
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        "ObjectPath": "/Game/ITR2/BPs/Player/BodyAssets/SKM_PhysHands/SKM_PhysHand_Left_new.1"
      },
      "SkinnedAsset": {
        "ObjectName": "SkeletalMesh'SKM_PhysHand_Left_new'",
        "ObjectPath": "/Game/ITR2/BPs/Player/BodyAssets/SKM_PhysHands/SKM_PhysHand_Left_new.1"
      },
      "BodyInstance": {
        "CollisionProfileName": "NoCollision",
        "CollisionResponses": {
          "ResponseArray": [
            {
              "Channel": "WorldStatic",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "WorldDynamic",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Pawn",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Visibility",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Camera",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "PhysicsBody",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Vehicle",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Destructible",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "EngineTraceChannel2",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "EngineTraceChannel3",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "EngineTraceChannel4",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "EngineTraceChannel5",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "EngineTraceChannel6",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Trigger",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel9",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel10",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel11",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel12",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel13",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel14",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel15",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel16",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel17",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel18",
              "Response": "ECollisionResponse::ECR_Ignore"
            }
          ]
        }
      },
      "RelativeLocation": {
        "X": 0.0,
        "Y": 0.0,
        "Z": 0.0
      },
      "RelativeRotation": {
        "Pitch": -87.83549,
        "Yaw": -450.77222,
        "Roll": 360.0
      },
      "RelativeScale3D": {
        "X": 1.0,
        "Y": 1.0,
        "Z": 1.0
      },
      "bVisible": false,
      "bHiddenInGame": true
    }
  },
  {
    "Type": "SkeletalMeshComponent",
    "Name": "HandMesh-Right_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'SkeletalMeshComponent'",
    "Template": {
      "ObjectName": "SkeletalMeshComponent'BP_VRCharacter_C:HandMesh-Right_GEN_VARIABLE'",
      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.180"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
    "Properties": {
      "SkeletalMesh": {
        "ObjectName": "SkeletalMesh'SKM_PhysHand_Right_new'",
        "ObjectPath": "/Game/ITR2/BPs/Player/BodyAssets/SKM_PhysHands/SKM_PhysHand_Right_new.1"
      },
      "SkinnedAsset": {
        "ObjectName": "SkeletalMesh'SKM_PhysHand_Right_new'",
        "ObjectPath": "/Game/ITR2/BPs/Player/BodyAssets/SKM_PhysHands/SKM_PhysHand_Right_new.1"
      },
      "bGenerateOverlapEvents": false,
      "RelativeLocation": {
        "X": 0.0,
        "Y": 0.0,
        "Z": 0.0
      },
      "RelativeRotation": {
        "Pitch": 22.729868,
        "Yaw": -170.16766,
        "Roll": -81.80614
      },
      "bVisible": false,
      "bHiddenInGame": true
    }
  },
  {
    "Type": "SkeletalMeshComponent",
    "Name": "HeadMesh1_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'SkeletalMeshComponent'",
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "SkeletalMesh": {
        "ObjectName": "SkeletalMesh'Male_Head_Test_01'",
        "ObjectPath": "/Game/ITR2/Art/Characters/Player/Body/Body_01/Male_Head_Test_01.1"
      },
      "SkinnedAsset": {
        "ObjectName": "SkeletalMesh'Male_Head_Test_01'",
        "ObjectPath": "/Game/ITR2/Art/Characters/Player/Body/Body_01/Male_Head_Test_01.1"
      },
      "bRenderInDepthPass": false,
      "bUseAsOccluder": false,
      "bCastHiddenShadow": true,
      "RelativeLocation": {
        "X": 0.0,
        "Y": -0.0,
        "Z": -180.0
      },
      "RelativeRotation": {
        "Pitch": 0.0,
        "Yaw": -90.0,
        "Roll": 0.0
      },
      "bVisible": false,
      "bUseAttachParentBound": true
    }
  },
  {
    "Type": "SphereComponent",
    "Name": "GrabSphereLeft_BP_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'SphereComponent'",
    "Template": {
      "ObjectName": "SphereComponent'BP_VRCharacter_C:GrabSphereLeft_BP_GEN_VARIABLE'",
      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.182"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
    "Properties": {
      "SphereRadius": 10.0,
      "BodyInstance": {
        "CollisionEnabled": "ECollisionEnabled::QueryOnly"
      },
      "RelativeLocation": {
        "X": 3.5527137E-15,
        "Y": 0.0,
        "Z": -10.0
      },
      "RelativeRotation": {
        "Pitch": -90.0,
        "Yaw": 1.5E-44,
        "Roll": 2.1E-44
      }
    }
  },
  {
    "Type": "SphereComponent",
    "Name": "GrabSphereRight_BP_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'SphereComponent'",
    "Template": {
      "ObjectName": "SphereComponent'BP_VRCharacter_C:GrabSphereRight_BP_GEN_VARIABLE'",
      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.183"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
    "Properties": {
      "SphereRadius": 10.0,
      "BodyInstance": {
        "CollisionEnabled": "ECollisionEnabled::QueryOnly"
      },
      "RelativeLocation": {
        "X": 5.3290705E-15,
        "Y": -0.0,
        "Z": -10.0
      },
      "RelativeRotation": {
        "Pitch": -90.0,
        "Yaw": 0.0,
        "Roll": 0.0
      }
    }
  },
  {
    "Type": "SphereComponent",
    "Name": "Sphere_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'SphereComponent'",
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
  },
  {
    "Type": "StaticMeshComponent",
    "Name": "CubeL_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'StaticMeshComponent'",
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "StaticMesh": {
        "ObjectName": "StaticMesh's_cube_1cm'",
        "ObjectPath": "/Engine/EngineMeshes/s_cube_1cm.2"
      },
      "OverrideMaterials": [
        {
          "ObjectName": "Material'BasicShapeMaterial'",
          "ObjectPath": "/Engine/BasicShapes/BasicShapeMaterial.0"
        }
      ],
      "bGenerateOverlapEvents": false,
      "CastShadow": false,
      "BodyInstance": {
        "ObjectType": "ECollisionChannel::ECC_Pawn",
        "CollisionEnabled": "ECollisionEnabled::PhysicsOnly",
        "CollisionProfileName": "Custom",
        "CollisionResponses": {
          "ResponseArray": [
            {
              "Channel": "Visibility",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Camera",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "WorldStatic",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "WorldDynamic",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Pawn",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "PhysicsBody",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Vehicle",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Destructible",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Trigger",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "RadiusItem",
              "Response": "ECollisionResponse::ECR_Ignore"
            }
          ]
        }
      },
      "RelativeRotation": {
        "Pitch": 0.0,
        "Yaw": 180.0,
        "Roll": 90.0
      },
      "bVisible": false,
      "bHiddenInGame": true
    }
  },
  {
    "Type": "StaticMeshComponent",
    "Name": "CubeR_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'StaticMeshComponent'",
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "StaticMesh": {
        "ObjectName": "StaticMesh's_cube_1cm'",
        "ObjectPath": "/Engine/EngineMeshes/s_cube_1cm.2"
      },
      "OverrideMaterials": [
        {
          "ObjectName": "Material'BasicShapeMaterial'",
          "ObjectPath": "/Engine/BasicShapes/BasicShapeMaterial.0"
        }
      ],
      "bGenerateOverlapEvents": false,
      "CastShadow": false,
      "BodyInstance": {
        "ObjectType": "ECollisionChannel::ECC_Pawn",
        "CollisionEnabled": "ECollisionEnabled::PhysicsOnly",
        "CollisionProfileName": "Custom",
        "CollisionResponses": {
          "ResponseArray": [
            {
              "Channel": "Visibility",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Camera",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "WorldStatic",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "WorldDynamic",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Pawn",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "PhysicsBody",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Vehicle",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Destructible",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Trigger",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "RadiusItem",
              "Response": "ECollisionResponse::ECR_Ignore"
            }
          ]
        }
      },
      "RelativeRotation": {
        "Pitch": 0.0,
        "Yaw": 0.0,
        "Roll": 90.0
      },
      "bVisible": false,
      "bHiddenInGame": true
    }
  },
  {
    "Type": "StaticMeshComponent",
    "Name": "HeadMesh_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'StaticMeshComponent'",
    "Template": {
      "ObjectName": "StaticMeshComponent'BP_VRCharacter_C:HeadMesh_GEN_VARIABLE'",
      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.185"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
    "Properties": {
      "BodyInstance": {
        "CollisionResponses": {
          "ResponseArray": [
            {
              "Channel": "Visibility",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "EngineTraceChannel2",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "EngineTraceChannel3",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "EngineTraceChannel4",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "EngineTraceChannel5",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "EngineTraceChannel6",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel12",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel13",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel14",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel15",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel16",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel17",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "GameTraceChannel18",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "WorldStatic",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "WorldDynamic",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Pawn",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Camera",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "PhysicsBody",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Vehicle",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Destructible",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Trigger",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "RadiusItem",
              "Response": "ECollisionResponse::ECR_Ignore"
            }
          ]
        }
      }
    }
  },
  {
    "Type": "TextRenderComponent",
    "Name": "TextL_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'TextRenderComponent'",
    "Template": {
      "ObjectName": "TextRenderComponent'BP_VRCharacter_C:TextL_GEN_VARIABLE'",
      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.188"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
    "Properties": {
      "Text": {
        "Namespace": "TextRenderComponent",
        "Key": "DefaultText",
        "SourceString": "Text",
        "LocalizedString": "Text"
      },
      "TextRenderColor": {
        "B": 255,
        "G": 255,
        "R": 255,
        "A": 255,
        "Hex": "FFFFFF"
      },
      "RelativeLocation": {
        "X": 10.0,
        "Y": -0.001106,
        "Z": 2.106884
      },
      "RelativeRotation": {
        "Pitch": 82.99974,
        "Yaw": -179.99939,
        "Roll": -0.0
      },
      "bVisible": false
    }
  },
  {
    "Type": "TextRenderComponent",
    "Name": "TextR_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'TextRenderComponent'",
    "Template": {
      "ObjectName": "TextRenderComponent'BP_VRCharacter_C:TextR_GEN_VARIABLE'",
      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.189"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
    "Properties": {
      "bVisible": false
    }
  },
  {
    "Type": "UnderwaterBehaviorComponent",
    "Name": "UnderwaterBehavior_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'UnderwaterBehaviorComponent'",
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
  },
  {
    "Type": "VRCharacterMovementComponent",
    "Name": "CharMoveComp",
    "Outer": "Default__FPS_VRCharacter_C",
    "Class": "UScriptClass'VRCharacterMovementComponent'",
    "Template": {
      "ObjectName": "VRCharacterMovementComponent'Default__BP_VRCharacter_C:CharMoveComp'",
      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.191"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "bUseClientControlRotation": true,
      "VRClimbingStepHeight": 96.0,
      "MaxWalkSpeed": 300.0,
      "NavAgentProps": {
        "bCanCrouch": true
      }
    }
  },
  {
    "Type": "VREPhysicsConstraintComponent",
    "Name": "VREPhysicsConstraintL_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'VREPhysicsConstraintComponent'",
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "ConstraintInstance": {
        "bScaleLinearLimits": false,
        "ProfileInstance": {
          "LinearLimit": {
            "Limit": 1.0,
            "Damping": 500.0
          },
          "ConeLimit": {
            "Swing1Motion": "EAngularConstraintMotion::ACM_Locked",
            "Swing2Motion": "EAngularConstraintMotion::ACM_Locked",
            "Stiffness": 5000.0,
            "Damping": 200.0,
            "bSoftConstraint": false
          },
          "TwistLimit": {
            "TwistMotion": "EAngularConstraintMotion::ACM_Locked",
            "bSoftConstraint": false
          },
          "bEnableProjection": false,
          "LinearDrive": {
            "XDrive": {
              "Stiffness": 5.0,
              "MaxForce": 1.0,
              "bEnablePositionDrive": true
            },
            "YDrive": {
              "Stiffness": 5.0,
              "MaxForce": 1.0,
              "bEnablePositionDrive": true
            },
            "ZDrive": {
              "Stiffness": 5.0,
              "MaxForce": 1.0,
              "bEnablePositionDrive": true
            }
          },
          "AngularDrive": {
            "TwistDrive": {
              "Stiffness": 1000.0
            },
            "SwingDrive": {
              "Stiffness": 1000.0
            },
            "SlerpDrive": {
              "Stiffness": 1000.0,
              "bEnablePositionDrive": true
            }
          }
        }
      }
    }
  },
  {
    "Type": "VREPhysicsConstraintComponent",
    "Name": "VREPhysicsConstraintR_GEN_VARIABLE",
    "Outer": "FPS_VRCharacter_C",
    "Class": "UScriptClass'VREPhysicsConstraintComponent'",
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "ConstraintInstance": {
        "bScaleLinearLimits": false,
        "ProfileInstance": {
          "LinearLimit": {
            "Limit": 1.0,
            "Damping": 500.0
          },
          "ConeLimit": {
            "Swing1Motion": "EAngularConstraintMotion::ACM_Locked",
            "Swing2Motion": "EAngularConstraintMotion::ACM_Locked",
            "Stiffness": 5000.0,
            "Damping": 200.0,
            "bSoftConstraint": false
          },
          "TwistLimit": {
            "TwistMotion": "EAngularConstraintMotion::ACM_Locked",
            "bSoftConstraint": false
          },
          "bEnableProjection": false,
          "LinearDrive": {
            "XDrive": {
              "Stiffness": 5.0,
              "MaxForce": 1.0,
              "bEnablePositionDrive": true
            },
            "YDrive": {
              "Stiffness": 5.0,
              "MaxForce": 1.0,
              "bEnablePositionDrive": true
            },
            "ZDrive": {
              "Stiffness": 5.0,
              "MaxForce": 1.0,
              "bEnablePositionDrive": true
            }
          },
          "AngularDrive": {
            "TwistDrive": {
              "Stiffness": 1000.0
            },
            "SwingDrive": {
              "Stiffness": 1000.0
            },
            "SlerpDrive": {
              "Stiffness": 1000.0,
              "bEnablePositionDrive": true
            }
          }
        }
      }
    }
  },
  {
    "Type": "VRNotificationsComponent",
    "Name": "VRNotificationsComponent",
    "Outer": "Default__FPS_VRCharacter_C",
    "Class": "UScriptClass'VRNotificationsComponent'",
    "Template": {
      "ObjectName": "VRNotificationsComponent'Default__BP_VRCharacter_C:VRNotificationsComponent'",
      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.192"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "HMDRecenteredDelegate": {
        "InvocationList": [
          {
            "Object": {
              "ObjectName": "FPS_VRCharacter_C'Default__FPS_VRCharacter_C'",
              "ObjectPath": "/Game/_VRE/Core/Character/FPS_VRCharacter.17"
            },
            "FunctionName": "ResetOrientationAndPosition"
          }
        ]
      }
    }
  },
  {
    "Type": "VRRootComponent",
    "Name": "CollisionCylinder",
    "Outer": "Default__FPS_VRCharacter_C",
    "Class": "UScriptClass'VRRootComponent'",
    "Template": {
      "ObjectName": "VRRootComponent'Default__BP_VRCharacter_C:CollisionCylinder'",
      "ObjectPath": "/Game/_VRE/Core/Character/BP_VRCharacter.193"
    },
    "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "VRCapsuleOffset": {
        "X": 0.0,
        "Y": 0.0,
        "Z": 0.0
      },
      "WalkingCollisionOverride": "ECollisionChannel::ECC_Vehicle",
      "CapsuleHalfHeight": 95.0,
      "CapsuleRadius": 30.0,
      "BodyInstance": {
        "CollisionResponses": {
          "ResponseArray": [
            {
              "Channel": "Visibility",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Camera",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "WorldDynamic",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "PhysicsBody",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Vehicle",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "Destructible",
              "Response": "ECollisionResponse::ECR_Ignore"
            },
            {
              "Channel": "RadiusItem",
              "Response": "ECollisionResponse::ECR_Ignore"
            }
          ]
        }
      },
      "ComponentTags": [
        "DistortionZoneCollision"
      ]
    }
  }
]