[
  {
    "Type": "MaterialFunction",
    "Name": "DynamicBranch",
    "Class": "UScriptClass'MaterialFunction'",
    "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "Description": "The code connected to the \"Color Input 1\" will be executed if the alpha is greater than 0 and the \"Color Input 0\" input code will be evaluated  if the alpha is 0. Dynamic branches are best used when masking 20 or more instructions or a texture sample.",
      "bExposeToLibrary": true,
      "StateId": "073623F3-4EECE6DA-9851CC96-5B49AE44"
    }
  }
]