[
  {
    "Type": "MaterialFunction",
    "Name": "ScreenAlignedPixelToPixelUVs",
    "Class": "UScriptClass'MaterialFunction'",
    "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "Description": "Maps a texture to the screen without stretching any of the pixels. Each pixel on the screen will line up with a pixel from the sampled texture. Note that this will preview incorrectly in the material editor.",
      "bExposeToLibrary": true,
      "StateId": "71028A8D-47BF4037-3A3A0B8A-D7B60E53"
    }
  }
]