[
  {
    "Type": "MaterialFunction",
    "Name": "FixRotateAboutAxisNormals",
    "Class": "UScriptClass'MaterialFunction'",
    "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "Description": "Use this material function in conjunction with a rotate about axis based vertex shader to update the vertex normals so they rotate with and match the vertex shaders motion.",
      "bExposeToLibrary": true,
      "StateId": "20CB7094-472816F8-289DF892-F0CE035F"
    }
  }
]