[
  {
    "Type": "MaterialFunction",
    "Name": "DepthFromWorldPosition",
    "Class": "UScriptClass'MaterialFunction'",
    "Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "Description": "Returns the same value that Pixel Depth or Scene Depth Return but using an arbitrary world position.",
      "bExposeToLibrary": true,
      "StateId": "4A7F3D5E-4FFE4D98-4E76E593-9CC3F1F0"
    }
  }
]