[
  {
    "Type": "MaterialFunction",
    "Name": "WorldAlignedNormals_HighQuality",
    "Class": "UScriptClass'MaterialFunction'",
    "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
    "Properties": {
      "Description": "Applies normal maps to objects and correctly orients them. See WorldAlignedTexture_Complex for a more thorough implementation.  This version of world aligned normals is ~20 instructions more. The Normals are in worldspace by default. Transform them from world to tangent. ",
      "StateId": "2BF7C43C-4A3799C4-F55B908F-E2320BF3"
    }
  }
]