blueprints/Vehicles/DAMCo Ram/bp.sbc

4268 lines
212 KiB
Text
Raw Normal View History

2024-10-16 17:38:40 +01:00
<?xml version="1.0"?>
<Definitions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<ShipBlueprints>
<ShipBlueprint xsi:type="MyObjectBuilder_ShipBlueprintDefinition">
<Id Type="MyObjectBuilder_ShipBlueprintDefinition" Subtype="DAMCo Ram" />
<DisplayName>Merith.TK</DisplayName>
<DLC>DecorativeBlocks</DLC>
<DLC>ScrapRace</DLC>
<DLC>Automatons</DLC>
<CubeGrids>
<CubeGrid>
<SubtypeName />
<EntityId>93418497178913590</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>89569300506207293</Name>
<PositionAndOrientation>
<Position x="0" y="0" z="0" />
<Forward x="0.9963527" y="-0.00258544832" z="-0.08529192" />
<Up x="-0.0141415577" y="0.9807161" z="-0.194925487" />
<Orientation>
<X>-0.0673481748</X>
<Y>-0.6729177</Y>
<Z>0.07145749</Z>
<W>0.733171046</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Projector">
<SubtypeName>SmallProjector</SubtypeName>
<EntityId>132088738033693958</EntityId>
<Min x="-6" y="7" z="-19" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Repair Projector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<ProjectionOffset>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</ProjectionOffset>
<ProjectionRotation>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</ProjectionRotation>
<KeepProjection>false</KeepProjection>
<ShowOnlyBuildable>false</ShowOnlyBuildable>
<InstantBuildingEnabled>false</InstantBuildingEnabled>
<MaxNumberOfProjections>5</MaxNumberOfProjections>
<MaxNumberOfBlocks>200</MaxNumberOfBlocks>
<ProjectionsRemaining>0</ProjectionsRemaining>
<GetOwnershipFromProjector>false</GetOwnershipFromProjector>
<Scale>1</Scale>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="9" z="-20" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-5" y="9" z="-20" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-4" y="8" z="-20" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Cockpit">
<SubtypeName>SmallBlockCockpitIndustrial</SubtypeName>
<EntityId>102477260256776811</EntityId>
<Min x="-7" y="5" z="-23" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items>
<MyObjectBuilder_InventoryItem>
<Amount>1</Amount>
<PhysicalContent xsi:type="MyObjectBuilder_PhysicalGunObject">
<SubtypeName>AutomaticRifleItem</SubtypeName>
</PhysicalContent>
<ItemId>0</ItemId>
</MyObjectBuilder_InventoryItem>
<MyObjectBuilder_InventoryItem>
<Amount>5</Amount>
<PhysicalContent xsi:type="MyObjectBuilder_AmmoMagazine">
<SubtypeName>AutomaticRifleGun_Mag_20rd</SubtypeName>
<ProjectilesCount>0</ProjectilesCount>
</PhysicalContent>
<ItemId>1</ItemId>
</MyObjectBuilder_InventoryItem>
</Items>
<nextItemId>2</nextItemId>
<Volume>1</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
<TextPanelsContents>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<ContentType>SCRIPT</ContentType>
<SelectedScript>TSS_EnergyHydrogen</SelectedScript>
<TextPadding>2</TextPadding>
<CustomizeScripts>true</CustomizeScripts>
<ScriptBackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4278223615</PackedValue>
<X>255</X>
<Y>130</Y>
<Z>0</Z>
<R>255</R>
<G>130</G>
<B>0</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<ContentType>SCRIPT</ContentType>
<SelectedScript>TSS_Velocity</SelectedScript>
<TextPadding>2</TextPadding>
<CustomizeScripts>true</CustomizeScripts>
<ScriptBackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4278223615</PackedValue>
<X>255</X>
<Y>130</Y>
<Z>0</Z>
<R>255</R>
<G>130</G>
<B>0</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<ContentType>SCRIPT</ContentType>
<SelectedScript>TSS_Gravity</SelectedScript>
<TextPadding>2</TextPadding>
<CustomizeScripts>true</CustomizeScripts>
<ScriptBackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4278223615</PackedValue>
<X>255</X>
<Y>130</Y>
<Z>0</Z>
<R>255</R>
<G>130</G>
<B>0</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<ContentType>SCRIPT</ContentType>
<SelectedScript>TSS_ArtificialHorizon</SelectedScript>
<TextPadding>2</TextPadding>
<CustomizeScripts>true</CustomizeScripts>
<ScriptBackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4278223615</PackedValue>
<X>255</X>
<Y>130</Y>
<Z>0</Z>
<R>255</R>
<G>130</G>
<B>0</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
</TextPanelsContents>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[RAM] Cockpit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<UseSingleWeaponMode>false</UseSingleWeaponMode>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>2</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>102477260256776811</BlockEntityId>
<GroupName>[RAM] Headlights</GroupName>
</Data>
</Slot>
<Slot>
<Index>4</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>SwitchLock</Action>
<BlockEntityId>140252474209937317</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>5</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Stockpile</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>102477260256776811</BlockEntityId>
<GroupName>[RAM] Hydrogen Tanks</GroupName>
</Data>
</Slot>
<Slot>
<Index>6</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Recharge</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>102477260256776811</BlockEntityId>
<GroupName>[RAM] Batteries</GroupName>
</Data>
</Slot>
<Slot>
<Index>7</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>102477260256776811</BlockEntityId>
<GroupName>[RAM] Loki PU</GroupName>
</Data>
</Slot>
<Slot>
<Index>8</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Depressurize</Action>
<BlockEntityId>78409225149506858</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>102477260256776811</BlockEntityId>
<GroupName>Parachutes</GroupName>
</Data>
</Slot>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Open</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>102477260256776811</BlockEntityId>
<GroupName>Parachutes</GroupName>
</Data>
</Slot>
<Slot>
<Index>2</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>109936356344613337</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>3</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>90064965823498089</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>4</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>99869133249865549</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>5</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Stockpile</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>102477260256776811</BlockEntityId>
<GroupName>Hydrogen Tanks</GroupName>
</Data>
</Slot>
<Slot>
<Index>6</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Recharge</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>102477260256776811</BlockEntityId>
<GroupName>Batteries</GroupName>
</Data>
</Slot>
<Slot>
<Index>7</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>TriggerNow</Action>
<BlockEntityId>108348887557269977</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>8</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>TriggerNow</Action>
<BlockEntityId>131677784159197947</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>9</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>92320119533844641</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>10</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>80082024749072165</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>11</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>121962131695526630</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>12</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Detach</Action>
<BlockEntityId>136799428579869319</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>13</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Attach</Action>
<BlockEntityId>136799428579869319</BlockEntityId>
</Data>
</Slot>
</SlotsGamepad>
</Toolbar>
<SelectedGunId xsi:nil="true" />
<BuildToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</BuildToolbar>
<OnLockedToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</OnLockedToolbar>
<PilotRelativeWorld>
<Position x="-3.5747683048248291" y="1.5978515148162842" z="1.9528480768203735" />
<Forward x="0.5346012" y="-0.5510002" z="-0.640781045" />
<Up x="0.729501665" y="0.6836644" z="0.02074543" />
<Orientation>
<X>-0.159846023</X>
<Y>-0.392503142</Y>
<Z>-0.36416623</Z>
<W>0.8293211</W>
</Orientation>
</PilotRelativeWorld>
<PilotGunDefinition xsi:nil="true" />
<IsInFirstPersonView>true</IsInFirstPersonView>
<OxygenLevel>0.9811001</OxygenLevel>
<PilotJetpackEnabled xsi:nil="true" />
<TargetData>
<TargetId>0</TargetId>
<IsTargetLocked>false</IsTargetLocked>
<LockingProgress>0</LockingProgress>
</TargetData>
<SitAnimation>0</SitAnimation>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-5" y="9" z="-19" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-5" y="9" z="-21" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-20" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="-4" y="7" z="-20" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RadioAntenna">
<SubtypeName>SmallBlockRadioAntenna</SubtypeName>
<EntityId>92191162612469652</EntityId>
<Min x="-8" y="6" z="-19" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Antenna</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<BroadcastRadius>5000</BroadcastRadius>
<ShowShipName>false</ShowShipName>
<EnableBroadcasting>true</EnableBroadcasting>
<AttachedPB>0</AttachedPB>
<IgnoreAllied>false</IgnoreAllied>
<IgnoreOther>true</IgnoreOther>
<HudText>OPC Ram</HudText>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>121071484836083617</EntityId>
<Min x="-7" y="7" z="-19" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>83935679831511934</EntityId>
<Min x="-7" y="8" z="-19" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
<SubtypeName>SmallAirVentFull</SubtypeName>
<EntityId>78409225149506858</EntityId>
<Min x="-6" y="8" z="-19" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Air Intake Vent</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsDepressurizing>true</IsDepressurizing>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OreDetector">
<SubtypeName>SmallBlockOreDetector</SubtypeName>
<EntityId>120297089896452633</EntityId>
<Min x="-5" y="6" z="-19" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Ore Detector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<DetectionRadius>50</DetectionRadius>
<BroadcastUsingAntennas>true</BroadcastUsingAntennas>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>115672155617682843</EntityId>
<Min x="-5" y="7" z="-19" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>103171212372508948</EntityId>
<Min x="-5" y="8" z="-19" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="-4" y="6" z="-21" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="-8" y="6" z="-21" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="6" z="-20" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-8" y="8" z="-20" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-7" y="9" z="-20" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="6" z="-20" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-6" y="9" z="-21" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-7" y="9" z="-21" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-19" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>133526016717265957</EntityId>
<Min x="-4" y="7" z="-19" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="-4" y="7" z="-21" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SurvivalKit">
<SubtypeName>SurvivalKit</SubtypeName>
<EntityId>137588862018187682</EntityId>
<Min x="-7" y="6" z="-18" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
<TextPanelsContents>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
</TextPanelsContents>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_InventoryAggregate">
<InventoryId>Inventory</InventoryId>
<CanPutItems>true</CanPutItems>
<Inventories>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</MyObjectBuilder_InventoryBase>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</MyObjectBuilder_InventoryBase>
</Inventories>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>30</FramesFromLastTrigger>
<TimerTickInFrames>60</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[RAM] Survival Kit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<CurrentProgress>0</CurrentProgress>
<DisassembleEnabled>false</DisassembleEnabled>
<RepeatAssembleEnabled>false</RepeatAssembleEnabled>
<RepeatDisassembleEnabled>false</RepeatDisassembleEnabled>
<SlaveEnabled>false</SlaveEnabled>
<SpawnName />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MotorSuspension">
<SubtypeName>SmallSuspension3x3mirrored</SubtypeName>
<EntityId>80704381795825639</EntityId>
<Min x="-8" y="5" z="-19" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[RAM] Wheel Left 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<TopBlockId>105849724574231898</TopBlockId>
<ShareInertiaTensor>false</ShareInertiaTensor>
<SafetyDetach>5</SafetyDetach>
<RotorEntityId xsi:nil="true" />
<WeldedEntityId xsi:nil="true" />
<SteerAngle>-0</SteerAngle>
<Damping>0.9</Damping>
<Strength>3.40282347E+38</Strength>
<Propulsion>true</Propulsion>
<Friction>2.8</Friction>
<Power>0</Power>
<Height>-0.32</Height>
<MaxSteerAngle>0.349066</MaxSteerAngle>
<InvertSteer>false</InvertSteer>
<InvertPropulsion>false</InvertPropulsion>
<SpeedLimit>100.000008</SpeedLimit>
<PowerNew>0.4</PowerNew>
<StrengthNew>0.0775117353</StrengthNew>
<FrictionNew>0.4</FrictionNew>
<AirShockEnabled>true</AirShockEnabled>
<BrakingEnabled>true</BrakingEnabled>
<SteeringOverride>0</SteeringOverride>
<PropulsionOverride>0</PropulsionOverride>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>83951758433872419</EntityId>
<Min x="-8" y="7" z="-19" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-8" y="8" z="-19" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-7" y="9" z="-19" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MotorSuspension">
<SubtypeName>SmallSuspension3x3</SubtypeName>
<EntityId>76083242285900554</EntityId>
<Min x="-5" y="5" z="-19" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[RAM] Wheel Right 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<TopBlockId>84238841566750361</TopBlockId>
<ShareInertiaTensor>false</ShareInertiaTensor>
<SafetyDetach>5</SafetyDetach>
<RotorEntityId xsi:nil="true" />
<WeldedEntityId xsi:nil="true" />
<SteerAngle>-0</SteerAngle>
<Damping>0.9</Damping>
<Strength>3.40282347E+38</Strength>
<Propulsion>true</Propulsion>
<Friction>2.8</Friction>
<Power>0</Power>
<Height>-0.32</Height>
<MaxSteerAngle>0.349066</MaxSteerAngle>
<InvertSteer>false</InvertSteer>
<InvertPropulsion>false</InvertPropulsion>
<SpeedLimit>100.000008</SpeedLimit>
<PowerNew>0.4</PowerNew>
<StrengthNew>0.0775117353</StrengthNew>
<FrictionNew>0.4</FrictionNew>
<AirShockEnabled>true</AirShockEnabled>
<BrakingEnabled>true</BrakingEnabled>
<SteeringOverride>0</SteeringOverride>
<PropulsionOverride>0</PropulsionOverride>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-4" y="8" z="-19" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>114659891235234174</EntityId>
<Min x="-4" y="6" z="-22" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[RAM] Offset Spotlight</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>false</Enabled>
<Radius>7.5</Radius>
<ReflectorRadius>45</ReflectorRadius>
<ColorBlue>0.784313738</ColorBlue>
<Falloff>1.5</Falloff>
<Intensity>1.98819017</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="-8" y="7" z="-21" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>103288225059706233</EntityId>
<Min x="-8" y="6" z="-22" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[RAM] Offset Spotlight</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>false</Enabled>
<Radius>7.5</Radius>
<ReflectorRadius>45</ReflectorRadius>
<ColorBlue>0.784313738</ColorBlue>
<Falloff>1.5</Falloff>
<Intensity>1.98819017</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="-8" y="7" z="-20" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-8" y="9" z="-20" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>127184811681745101</EntityId>
<Min x="-4" y="7" z="-18" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.12</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[RAM] Hydrogen Tank Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="7" z="-19" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CargoContainer">
<SubtypeName>SmallBlockMediumContainer</SubtypeName>
<EntityId>128286809219567070</EntityId>
<Min x="-7" y="6" z="-14" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>3.375</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[RAM] Cargo Container</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="6" z="-15" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-7" y="5" z="-15" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallHeavyBlockArmorBlock</SubtypeName>
<Min x="-6" y="5" z="-15" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-5" y="5" z="-15" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-8" y="6" z="-18" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="6" z="-17" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="6" z="-16" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MyProgrammableBlock">
<SubtypeName>SmallProgrammableBlockReskin</SubtypeName>
<EntityId>119876669198912574</EntityId>
<Min x="-8" y="7" z="-16" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
<TextPanelsContents>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
</TextPanelsContents>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[RAM] Programable Block</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Storage />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="-18" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="8" z="-17" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-8" y="8" z="-16" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-7" y="5" z="-18" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-7" y="5" z="-17" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-7" y="5" z="-16" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallHeavyBlockArmorBlock</SubtypeName>
<Min x="-6" y="5" z="-18" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallHeavyBlockArmorBlock</SubtypeName>
<Min x="-6" y="5" z="-17" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallHeavyBlockArmorBlock</SubtypeName>
<Min x="-6" y="5" z="-16" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-5" y="5" z="-18" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-5" y="5" z="-17" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-5" y="5" z="-16" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="6" z="-18" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="6" z="-17" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="6" z="-16" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="6" z="-15" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MyProgrammableBlock">
<SubtypeName>SmallProgrammableBlockReskin</SubtypeName>
<EntityId>84478928190454284</EntityId>
<Min x="-4" y="7" z="-16" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
<TextPanelsContents>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
</TextPanelsContents>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[RAM] Programable Block</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<Storage />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="8" z="-18" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="8" z="-17" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="8" z="-16" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>108817739160107768</EntityId>
<Min x="-9" y="7" z="-18" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.12</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[RAM] Hydrogen Tank Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallHeavyBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="5" z="-19" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-9" y="7" z="-19" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-9" y="8" z="-19" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-3" y="8" z="-19" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-3" y="7" z="-16" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="8" z="-18" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-3" y="8" z="-17" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CargoContainer">
<SubtypeName>SmallBlockMediumContainer</SubtypeName>
<EntityId>101395257251857117</EntityId>
<Min x="-7" y="6" z="-11" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>3.375</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[RAM] Cargo Container</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="6" z="-12" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="8" z="-12" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MotorSuspension">
<SubtypeName>SmallSuspension3x3mirrored</SubtypeName>
<EntityId>104534413553781837</EntityId>
<Min x="-8" y="5" z="-12" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[RAM] Wheel Left 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<TopBlockId>137793054995475935</TopBlockId>
<ShareInertiaTensor>false</ShareInertiaTensor>
<SafetyDetach>5</SafetyDetach>
<RotorEntityId xsi:nil="true" />
<WeldedEntityId xsi:nil="true" />
<SteerAngle>0</SteerAngle>
<Damping>0.9</Damping>
<Strength>3.40282347E+38</Strength>
<Propulsion>true</Propulsion>
<Friction>2.8</Friction>
<Power>0</Power>
<Height>-0.32</Height>
<MaxSteerAngle>0.17453292</MaxSteerAngle>
<InvertSteer>false</InvertSteer>
<InvertPropulsion>false</InvertPropulsion>
<SpeedLimit>100.000008</SpeedLimit>
<PowerNew>0.2</PowerNew>
<StrengthNew>0.06827083</StrengthNew>
<FrictionNew>0.4</FrictionNew>
<AirShockEnabled>true</AirShockEnabled>
<BrakingEnabled>true</BrakingEnabled>
<SteeringOverride>0</SteeringOverride>
<PropulsionOverride>0</PropulsionOverride>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallHeavyBlockArmorBlock</SubtypeName>
<Min x="-6" y="5" z="-12" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MotorSuspension">
<SubtypeName>SmallSuspension3x3</SubtypeName>
<EntityId>123155055936553569</EntityId>
<Min x="-5" y="5" z="-12" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[RAM] Wheel Right 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<TopBlockId>89130235860013257</TopBlockId>
<ShareInertiaTensor>false</ShareInertiaTensor>
<SafetyDetach>5</SafetyDetach>
<RotorEntityId xsi:nil="true" />
<WeldedEntityId xsi:nil="true" />
<SteerAngle>0</SteerAngle>
<Damping>0.9</Damping>
<Strength>3.40282347E+38</Strength>
<Propulsion>true</Propulsion>
<Friction>2.8</Friction>
<Power>0</Power>
<Height>-0.32</Height>
<MaxSteerAngle>0.17453292</MaxSteerAngle>
<InvertSteer>false</InvertSteer>
<InvertPropulsion>false</InvertPropulsion>
<SpeedLimit>100.000008</SpeedLimit>
<PowerNew>0.2</PowerNew>
<StrengthNew>0.06827083</StrengthNew>
<FrictionNew>0.4</FrictionNew>
<AirShockEnabled>true</AirShockEnabled>
<BrakingEnabled>true</BrakingEnabled>
<SteeringOverride>0</SteeringOverride>
<PropulsionOverride>0</PropulsionOverride>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="6" z="-12" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>82579318331152337</EntityId>
<Min x="-4" y="7" z="-12" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>41</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141229089</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="8" z="-12" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="6" z="-14" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="6" z="-13" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="7" z="-13" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>115073872182705351</EntityId>
<Min x="-8" y="7" z="-12" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141097521</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-8" y="8" z="-13" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-7" y="5" z="-14" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-7" y="5" z="-13" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallHeavyBlockArmorBlock</SubtypeName>
<Min x="-6" y="5" z="-14" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallHeavyBlockArmorBlock</SubtypeName>
<Min x="-6" y="5" z="-13" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-5" y="5" z="-14" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-5" y="5" z="-13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="6" z="-14" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="6" z="-13" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="7" z="-13" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-4" y="8" z="-13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="4" z="-15" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-6" y="4" z="-15" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="4" z="-15" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-9" y="7" z="-16" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-9" y="8" z="-18" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-9" y="8" z="-17" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-9" y="8" z="-16" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockHeavyArmorHalfSlopeCorner</SubtypeName>
<Min x="-7" y="4" z="-18" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="4" z="-17" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="4" z="-16" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallHeavyBlockArmorSlope2Tip</SubtypeName>
<Min x="-6" y="4" z="-18" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-6" y="4" z="-17" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-6" y="4" z="-16" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockHeavyArmorHalfSlopeCorner</SubtypeName>
<Min x="-5" y="4" z="-18" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="4" z="-17" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="4" z="-16" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-3" y="8" z="-16" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="8" z="-9" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-5" y="9" z="-9" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-6" y="9" z="-9" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>132423897086798617</EntityId>
<Min x="-4" y="7" z="-9" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>34</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141208479</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="8" z="-10" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-8" y="6" z="-11" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-8" y="6" z="-9" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>103376305206134935</EntityId>
<Min x="-8" y="7" z="-10" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>23</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141093433</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>92626840788513585</EntityId>
<Min x="-8" y="7" z="-9" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>22</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141089922</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="8" z="-11" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="-9" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-7" y="5" z="-11" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-7" y="5" z="-9" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallHeavyBlockArmorBlock</SubtypeName>
<Min x="-6" y="5" z="-11" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallHeavyBlockArmorBlock</SubtypeName>
<Min x="-6" y="5" z="-10" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallHeavyBlockArmorBlock</SubtypeName>
<Min x="-6" y="5" z="-9" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-5" y="5" z="-11" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-5" y="5" z="-10" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-5" y="5" z="-9" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="6" z="-11" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="6" z="-10" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>113146519161064988</EntityId>
<Min x="-4" y="7" z="-11" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>39</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141225792</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="8" z="-11" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="8" z="-10" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>143000312529476152</EntityId>
<Min x="-4" y="7" z="-10" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>36</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141212577</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="6" z="-9" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-8" y="6" z="-10" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>140252474209937317</EntityId>
<Min x="-7" y="6" z="-8" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>20</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[RAM] Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<ConnectedEntityId>100054872732149569</ConnectedEntityId>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid>
<OrientationOffset>
<X>-5.17458743E-10</X>
<Y>9.83673054E-09</Y>
<Z>-3.522263E-09</Z>
<W>1</W>
</OrientationOffset>
<PositionOffset>
<X>3</X>
<Y>-3.5</Y>
<Z>2.75</Z>
</PositionOffset>
<OrientationAsVector>
<X>-5.17458743E-10</X>
<Y>9.83673054E-09</Y>
<Z>-3.522263E-09</Z>
<W>1</W>
</OrientationAsVector>
</MasterToSlaveGrid>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>true</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>true</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-7" y="9" z="-9" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>123183739592845452</EntityId>
<Min x="-8" y="7" z="-11" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>24</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141095631</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-7" y="5" z="-10" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-9" y="8" z="-12" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="4" z="-12" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-6" y="4" z="-12" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="4" z="-12" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>116236293483372897</EntityId>
<Min x="-3" y="7" z="-12" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>42</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141229806</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-3" y="8" z="-12" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-9" y="7" z="-13" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>86024889298193014</EntityId>
<Min x="-9" y="7" z="-12" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>26</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141099347</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-9" y="8" z="-13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="4" z="-14" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="4" z="-13" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-6" y="4" z="-14" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-6" y="4" z="-13" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="4" z="-14" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="4" z="-13" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-3" y="7" z="-13" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-3" y="8" z="-13" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-3" y="8" z="-9" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="8" z="-8" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-4" y="9" z="-9" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="9" z="-8" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>116774540657590966</EntityId>
<Min x="-6" y="9" z="-8" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Loki PU</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>116774540657590966</BlockEntityId>
<GroupName>[RAM] Loki PU</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[RAM] Loki PU</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>72111951149639530</EntityId>
<Min x="-3" y="7" z="-9" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>35</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141210081</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>76549053477621541</EntityId>
<Min x="-4" y="7" z="-8" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>32</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141196083</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-3" y="8" z="-10" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-8" y="6" z="-8" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>95712492951806603</EntityId>
<Min x="-9" y="7" z="-10" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>30</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141112134</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>86200536720303094</EntityId>
<Min x="-9" y="7" z="-9" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>28</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.01411045</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>84613598682050563</EntityId>
<Min x="-8" y="7" z="-8" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>21</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141085405</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-9" y="8" z="-11" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-9" y="8" z="-9" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="-8" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-8" y="9" z="-9" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="4" z="-11" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MotorSuspension">
<SubtypeName>SmallSuspension3x3mirrored</SubtypeName>
<EntityId>85794008058814473</EntityId>
<Min x="-8" y="5" z="-8" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[RAM] Wheel Left 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<TopBlockId>118018177348888435</TopBlockId>
<ShareInertiaTensor>false</ShareInertiaTensor>
<SafetyDetach>5</SafetyDetach>
<RotorEntityId xsi:nil="true" />
<WeldedEntityId xsi:nil="true" />
<SteerAngle>0</SteerAngle>
<Damping>0.9</Damping>
<Strength>3.40282347E+38</Strength>
<Propulsion>true</Propulsion>
<Friction>2.8</Friction>
<Power>0</Power>
<Height>-0.32</Height>
<MaxSteerAngle>0.349066</MaxSteerAngle>
<InvertSteer>false</InvertSteer>
<InvertPropulsion>false</InvertPropulsion>
<SpeedLimit>100.000008</SpeedLimit>
<PowerNew>0.4</PowerNew>
<StrengthNew>0.06827083</StrengthNew>
<FrictionNew>0.4</FrictionNew>
<AirShockEnabled>true</AirShockEnabled>
<BrakingEnabled>true</BrakingEnabled>
<SteeringOverride>0</SteeringOverride>
<PropulsionOverride>0</PropulsionOverride>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="4" z="-9" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-6" y="4" z="-11" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-6" y="4" z="-10" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-6" y="4" z="-9" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>119220625822345299</EntityId>
<Min x="-6" y="5" z="-8" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="4" z="-11" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="4" z="-10" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MotorSuspension">
<SubtypeName>SmallSuspension3x3</SubtypeName>
<EntityId>121152267907819997</EntityId>
<Min x="-5" y="5" z="-8" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[RAM] Wheel Right 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<TopBlockId>124471137782247541</TopBlockId>
<ShareInertiaTensor>false</ShareInertiaTensor>
<SafetyDetach>5</SafetyDetach>
<RotorEntityId xsi:nil="true" />
<WeldedEntityId xsi:nil="true" />
<SteerAngle>0</SteerAngle>
<Damping>0.9</Damping>
<Strength>3.40282347E+38</Strength>
<Propulsion>true</Propulsion>
<Friction>2.8</Friction>
<Power>0</Power>
<Height>-0.32</Height>
<MaxSteerAngle>0.349066</MaxSteerAngle>
<InvertSteer>false</InvertSteer>
<InvertPropulsion>false</InvertPropulsion>
<SpeedLimit>100.000008</SpeedLimit>
<PowerNew>0.4</PowerNew>
<StrengthNew>0.06827083</StrengthNew>
<FrictionNew>0.4</FrictionNew>
<AirShockEnabled>true</AirShockEnabled>
<BrakingEnabled>true</BrakingEnabled>
<SteeringOverride>0</SteeringOverride>
<PropulsionOverride>0</PropulsionOverride>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="4" z="-9" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>115686574191994931</EntityId>
<Min x="-3" y="7" z="-11" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>40</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141226444</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-3" y="8" z="-11" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-9" y="8" z="-10" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>125291073161411789</EntityId>
<Min x="-3" y="7" z="-10" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>37</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141212977</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="6" z="-8" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="9" z="-8" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>101800948149603641</EntityId>
<Min x="-9" y="7" z="-11" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>27</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141101107</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="4" z="-10" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-3" y="8" z="-8" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>110482206370888632</EntityId>
<Min x="-4" y="9" z="-8" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Small Merge Block Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="8" z="-7" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-7" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>113188741871952302</EntityId>
<Min x="-3" y="7" z="-8" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>33</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.0141197592</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="7" z="-7" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>98649394889860429</EntityId>
<Min x="-9" y="6" z="-10" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Gyroscope</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<GyroPower>0.25</GyroPower>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockSmallBatteryBlock</SubtypeName>
<EntityId>125100184775938290</EntityId>
<Min x="-9" y="7" z="-8" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>29</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.01411097</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="7" z="-7" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-9" y="8" z="-8" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-8" y="8" z="-7" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>125928459771770494</EntityId>
<Min x="-8" y="9" z="-8" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Small Merge Block Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallHeavyBlockArmorSlope2Tip</SubtypeName>
<Min x="-6" y="4" z="-8" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MotorAdvancedStator">
<SubtypeName>SmallHinge</SubtypeName>
<EntityId>138518973188092596</EntityId>
<Min x="-6" y="5" z="-7" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[RAM] Trailer Hinge</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>false</Enabled>
<TopBlockId xsi:nil="true" />
<ShareInertiaTensor>false</ShareInertiaTensor>
<SafetyDetach>5</SafetyDetach>
<RotorEntityId xsi:nil="true" />
<WeldedEntityId xsi:nil="true" />
<TargetVelocity>0</TargetVelocity>
<MinAngle>-0.6981316</MinAngle>
<MaxAngle>0.6981317</MaxAngle>
<CurrentAngle>0.05291901</CurrentAngle>
<LimitsActive>true</LimitsActive>
<RotorLock>false</RotorLock>
<Torque>448000</Torque>
<BrakingTorque>0</BrakingTorque>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>139135451712414650</EntityId>
<Min x="-3" y="6" z="-10" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[RAM] Gyroscope</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<GyroPower>0.25</GyroPower>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-3" y="8" z="-7" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-3" y="7" z="-7" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-9" y="7" z="-7" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-9" y="8" z="-7" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<ConveyorLines>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-5" y="8" z="-20" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-5" y="8" z="-19" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-7" y="8" z="-20" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-7" y="8" z="-19" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-7" y="8" z="-19" />
<StartDirection>Down</StartDirection>
<EndPosition x="-8" y="7" z="-18" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Down" Length="1" />
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-7" y="8" z="-19" />
<StartDirection>Right</StartDirection>
<EndPosition x="-6" y="8" z="-19" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="8" z="-19" />
<StartDirection>Right</StartDirection>
<EndPosition x="-5" y="8" z="-19" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="8" z="-19" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-6" y="8" z="-18" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-5" y="8" z="-19" />
<StartDirection>Down</StartDirection>
<EndPosition x="-4" y="7" z="-18" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Down" Length="1" />
<Section Direction="Right" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="7" z="-15" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-6" y="7" z="-14" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="7" z="-12" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-6" y="7" z="-11" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="7" z="-9" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-6" y="7" z="-8" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="6" z="-8" />
<StartDirection>Down</StartDirection>
<EndPosition x="-6" y="5" z="-8" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="5" z="-8" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-6" y="5" z="-7" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
</ConveyorLines>
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>[RAM] Wheels</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>5</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>5</Y>
<Z>-12</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>5</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>5</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>5</Y>
<Z>-12</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>5</Y>
<Z>-19</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[RAM] Wheels Middle</Name>
<Blocks>
<Vector3I>
<X>-5</X>
<Y>5</Y>
<Z>-12</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>5</Y>
<Z>-12</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[RAM] Wheels Rear</Name>
<Blocks>
<Vector3I>
<X>-5</X>
<Y>5</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>5</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[RAM] Wheels Front</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>5</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>5</Y>
<Z>-19</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[RAM] Loki PU</Name>
<Blocks>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[RAM] Headlights</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>6</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>6</Y>
<Z>-22</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[RAM] Gyroscopes</Name>
<Blocks>
<Vector3I>
<X>-9</X>
<Y>6</Y>
<Z>-10</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>6</Y>
<Z>-10</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[RAM] Batteries</Name>
<Blocks>
<Vector3I>
<X>-8</X>
<Y>7</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>7</Y>
<Z>-9</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>7</Y>
<Z>-10</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>7</Y>
<Z>-11</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>7</Y>
<Z>-12</Z>
</Vector3I>
<Vector3I>
<X>-9</X>
<Y>7</Y>
<Z>-12</Z>
</Vector3I>
<Vector3I>
<X>-9</X>
<Y>7</Y>
<Z>-11</Z>
</Vector3I>
<Vector3I>
<X>-9</X>
<Y>7</Y>
<Z>-9</Z>
</Vector3I>
<Vector3I>
<X>-9</X>
<Y>7</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-9</X>
<Y>7</Y>
<Z>-10</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>7</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>7</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>7</Y>
<Z>-9</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>7</Y>
<Z>-9</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>7</Y>
<Z>-10</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>7</Y>
<Z>-10</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>7</Y>
<Z>-11</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>7</Y>
<Z>-11</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>7</Y>
<Z>-12</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>7</Y>
<Z>-12</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[RAM] Hydrogen Tanks</Name>
<Blocks>
<Vector3I>
<X>-8</X>
<Y>7</Y>
<Z>-17</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>7</Y>
<Z>-17</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>DAMCo Ram</DisplayName>
<DestructibleBlocks>true</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<OxygenRooms>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-10</X>
<Y>3</Y>
<Z>-24</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-6</X>
<Y>6</Y>
<Z>-19</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-9</X>
<Y>7</Y>
<Z>-18</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-4</X>
<Y>7</Y>
<Z>-18</Z>
</StartingPosition>
</OxygenRoom>
</OxygenRooms>
<NPCGridClaimElapsed xsi:nil="true" />
</CubeGrid>
<CubeGrid>
<SubtypeName />
<EntityId>83878006187452060</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>138723130321877870</Name>
<PositionAndOrientation>
<Position x="8.3408203125" y="1.237548828125" z="-5.69873046875" />
<Forward x="-0.720971465" y="-0.6649389" z="0.195080191" />
<Up x="-0.08415103" y="-0.195420742" z="-0.9771025" />
<Orientation>
<X>-0.720822</X>
<Y>0.27920568</Y>
<Z>-0.2795104</Z>
<W>0.5695031</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Wheel">
<SubtypeName>SmallRealWheelmirrored</SubtypeName>
<EntityId>105849724574231898</EntityId>
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<YieldLastComponent>false</YieldLastComponent>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<DisplayName>Small Grid 1091</DisplayName>
<DestructibleBlocks>true</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
</CubeGrid>
<CubeGrid>
<SubtypeName />
<EntityId>115187387610452261</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>113582660438100132</Name>
<PositionAndOrientation>
<Position x="9.5341796875" y="2.50146484375" z="-2.72900390625" />
<Forward x="0.8868546" y="0.4323962" z="-0.162857831" />
<Up x="0.08415103" y="0.195420682" z="0.977102637" />
<Orientation>
<X>0.5234603</X>
<Y>-0.380211025</Y>
<Z>-0.3581606</Z>
<W>0.67316407</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Wheel">
<SubtypeName>SmallRealWheel</SubtypeName>
<EntityId>84238841566750361</EntityId>
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<YieldLastComponent>false</YieldLastComponent>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<LinearVelocity x="2.87499279E-06" y="-0.00108006317" z="0.000197127461" />
<AngularVelocity x="-6.08930441E-06" y="-4.242049E-06" z="1.57242869E-06" />
<DisplayName>Small Grid 391</DisplayName>
<DestructibleBlocks>true</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
</CubeGrid>
<CubeGrid>
<SubtypeName />
<EntityId>76754647169592294</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>122846817833668207</Name>
<PositionAndOrientation>
<Position x="5.87890625" y="0.59619140625" z="-5.35888671875" />
<Forward x="0.9483258" y="-0.3167687" z="-0.0183189064" />
<Up x="-0.084151" y="-0.195420742" z="-0.977102458" />
<Orientation>
<X>-0.6089001</X>
<Y>-0.346527338</Y>
<Z>0.476393759</Z>
<W>0.531232953</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Wheel">
<SubtypeName>SmallRealWheelmirrored</SubtypeName>
<EntityId>137793054995475935</EntityId>
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<YieldLastComponent>false</YieldLastComponent>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<DisplayName>Small Grid 5945</DisplayName>
<DestructibleBlocks>true</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
</CubeGrid>
<CubeGrid>
<SubtypeName />
<EntityId>113704305198878436</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>72071584896911675</Name>
<PositionAndOrientation>
<Position x="6.5283203125" y="1.94873046875" z="-2.359375" />
<Forward x="0.8046665" y="-0.591698468" z="0.04903972" />
<Up x="0.08415103" y="0.195420757" z="0.9771026" />
<Orientation>
<X>-0.2578204</X>
<Y>0.6767928</Y>
<Z>0.579498231</Z>
<W>-0.3737137</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Wheel">
<SubtypeName>SmallRealWheel</SubtypeName>
<EntityId>89130235860013257</EntityId>
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<YieldLastComponent>false</YieldLastComponent>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<DisplayName>Small Grid 9771</DisplayName>
<DestructibleBlocks>true</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
</CubeGrid>
<CubeGrid>
<SubtypeName />
<EntityId>122041520910667271</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>95347535144988932</Name>
<PositionAndOrientation>
<Position x="4.2705078125" y="1.209228515625" z="-5.34326171875" />
<Forward x="0.707502" y="0.678788543" z="-0.196690559" />
<Up x="-0.0841517448" y="-0.195420831" z="-0.9771025" />
<Orientation>
<X>-0.272510022</X>
<Y>-0.572182655</Y>
<Z>0.7234975</Z>
<W>0.273672462</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Wheel">
<SubtypeName>SmallRealWheelmirrored</SubtypeName>
<EntityId>118018177348888435</EntityId>
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<YieldLastComponent>false</YieldLastComponent>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<DisplayName>Small Grid 6046</DisplayName>
<DestructibleBlocks>true</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
</CubeGrid>
<CubeGrid>
<SubtypeName />
<EntityId>127880890109479433</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>141836166091347922</Name>
<PositionAndOrientation>
<Position x="4.5419921875" y="1.797607421875" z="-2.158203125" />
<Forward x="0.6520956" y="-0.7522507" z="0.09429002" />
<Up x="0.08415103" y="0.195420712" z="0.977102637" />
<Orientation>
<X>-0.190667957</X>
<Y>0.7146962</Y>
<Z>0.604925931</Z>
<W>-0.294821441</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Wheel">
<SubtypeName>SmallRealWheel</SubtypeName>
<EntityId>124471137782247541</EntityId>
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<BuiltBy>144115188075855895</BuiltBy>
<YieldLastComponent>false</YieldLastComponent>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<DisplayName>Small Grid 8591</DisplayName>
<DestructibleBlocks>true</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
</CubeGrid>
</CubeGrids>
<EnvironmentType>None</EnvironmentType>
<WorkshopId>0</WorkshopId>
<WorkshopIds>
<WorkshopId>
<Id>3327714331</Id>
<ServiceName>Steam</ServiceName>
</WorkshopId>
</WorkshopIds>
<OwnerSteamId>76561198406231217</OwnerSteamId>
<Points>0</Points>
</ShipBlueprint>
</ShipBlueprints>
</Definitions>