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              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-7" y="7" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyorConverter</SubtypeName>
              <EntityId>104769603665741344</EntityId>
              <Min x="-7" y="6" z="-9" />
              <BlockOrientation Forward="Forward" Up="Right" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRaisedSlopedCorner</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
              <SubtypeName>SmallHydrogenEngine</SubtypeName>
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              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] [PU] Hydrogen Engine</CustomName>
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              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>false</Enabled>
              <Capacity>5000</Capacity>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Collector">
              <SubtypeName>AWGCollector</SubtypeName>
              <EntityId>120162195961546074</EntityId>
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              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
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                      <InventoryFlags>CanSend</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[Loki] [PU] AWG Collector</CustomName>
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              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
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              <NumberInGrid>5</NumberInGrid>
              <Enabled>true</Enabled>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Collector">
              <SubtypeName>AWGCollector</SubtypeName>
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              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
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                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
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                      <Items>
                        <MyObjectBuilder_InventoryItem>
                          <Amount>447.675676</Amount>
                          <PhysicalContent xsi:type="MyObjectBuilder_Ore">
                            <SubtypeName>Ice</SubtypeName>
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                      <nextItemId>1</nextItemId>
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                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
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                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[Loki] [PU] AWG Collector</CustomName>
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              <ShowInTerminal>false</ShowInTerminal>
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              <ShowInInventory>false</ShowInInventory>
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              <Enabled>true</Enabled>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ShareMode>Faction</ShareMode>
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                    <TypeId>MyInventoryBase</TypeId>
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                      <Items>
                        <MyObjectBuilder_InventoryItem>
                          <Amount>662</Amount>
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                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
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                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[Loki] [PU] AWG Collector</CustomName>
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              <ShowInTerminal>false</ShowInTerminal>
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              <Enabled>true</Enabled>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
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              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] [PU] Hydrogen Engine</CustomName>
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              <Enabled>false</Enabled>
              <Capacity>5000</Capacity>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
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              <Enabled>true</Enabled>
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              <ProducerEnabled>true</ProducerEnabled>
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              <OnlyDischargeEnabled>false</OnlyDischargeEnabled>
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              <Min x="-3" y="8" z="-10" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-7" y="9" z="-9" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
              <SubtypeName>ConnectorMedium</SubtypeName>
              <EntityId>143267674626880156</EntityId>
              <Min x="-7" y="6" z="-8" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <DeformationRatio>0.5</DeformationRatio>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>1.152</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanSend</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame10</TimerType>
                      <FramesFromLastTrigger>50</FramesFromLastTrigger>
                      <TimerTickInFrames>80</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[Loki] [PU] Connector</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <MasterToSlaveTransform xsi:nil="true" />
              <MasterToSlaveGrid xsi:nil="true" />
              <IsMaster>true</IsMaster>
              <TradingEnabled>false</TradingEnabled>
              <AutoUnlockTime>0</AutoUnlockTime>
              <TimeOfConnection>0</TimeOfConnection>
              <IsParkingEnabled>false</IsParkingEnabled>
              <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
              <IsApproaching>false</IsApproaching>
              <IsConnecting>false</IsConnecting>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-5" y="9" z="-9" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
              <Min x="-9" y="7" z="-9" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
              <Min x="-8" y="7" z="-8" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
              <Min x="-8" y="5" z="-8" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-9" y="8" z="-17" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-9" y="7" z="-19" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
              <Min x="-9" y="8" z="-18" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-9" y="7" z="-20" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-3" y="7" z="-19" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-3" y="7" z="-20" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-3" y="8" z="-17" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
              <Min x="-3" y="8" z="-18" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
              <Min x="-4" y="5" z="-17" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-7" y="9" z="-10" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-9" y="8" z="-9" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
              <Min x="-3" y="7" z="-9" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
              <Min x="-4" y="7" z="-8" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-4" y="5" z="-9" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRaisedSlopedCorner</SubtypeName>
              <Min x="-4" y="6" z="-8" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-5" y="9" z="-10" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-3" y="8" z="-9" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-7" y="9" z="-8" />
              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-8" y="8" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
              <EntityId>75775397641318188</EntityId>
              <Min x="-7" y="5" z="-8" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
              <EntityId>127528985333657923</EntityId>
              <Min x="-5" y="5" z="-8" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-4" y="8" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-5" y="9" z="-8" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
              <Min x="-9" y="7" z="-8" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-9" y="7" z="-21" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-3" y="7" z="-21" />
              <BlockOrientation Forward="Left" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
              <Min x="-9" y="8" z="-8" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
              <Min x="-4" y="5" z="-8" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
              <Min x="-3" y="8" z="-8" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>82371344223897592</EntityId>
              <Min x="-8" y="9" z="-8" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] [PU] Small Merge Block</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>3</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>114522821794310493</EntityId>
              <Min x="-4" y="9" z="-8" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] [PU] Small Merge Block</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
          </CubeBlocks>
          <ConveyorLines>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-8" y="6" z="-13" />
              <StartDirection>Backward</StartDirection>
              <EndPosition x="-8" y="6" z="-12" />
              <EndDirection>Forward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-8" y="6" z="-15" />
              <StartDirection>Forward</StartDirection>
              <EndPosition x="-8" y="7" z="-16" />
              <EndDirection>Down</EndDirection>
              <Sections>
                <Section Direction="Forward" Length="1" />
                <Section Direction="Up" Length="1" />
              </Sections>
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-6" y="7" z="-13" />
              <StartDirection>Backward</StartDirection>
              <EndPosition x="-6" y="7" z="-12" />
              <EndDirection>Forward</EndDirection>
              <Sections />
              <ConveyorLineType>LARGE_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-6" y="7" z="-15" />
              <StartDirection>Forward</StartDirection>
              <EndPosition x="-6" y="7" z="-16" />
              <EndDirection>Backward</EndDirection>
              <Sections />
              <ConveyorLineType>LARGE_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-8" y="7" z="-13" />
              <StartDirection>Backward</StartDirection>
              <EndPosition x="-8" y="7" z="-12" />
              <EndDirection>Forward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-8" y="7" z="-15" />
              <StartDirection>Forward</StartDirection>
              <EndPosition x="-8" y="7" z="-16" />
              <EndDirection>Backward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-5" y="7" z="-16" />
              <StartDirection>Right</StartDirection>
              <EndPosition x="-4" y="7" z="-16" />
              <EndDirection>Left</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-5" y="7" z="-16" />
              <StartDirection>Forward</StartDirection>
              <EndPosition x="-5" y="7" z="-17" />
              <EndDirection>Backward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-7" y="7" z="-16" />
              <StartDirection>Forward</StartDirection>
              <EndPosition x="-7" y="7" z="-17" />
              <EndDirection>Backward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-7" y="7" z="-16" />
              <StartDirection>Left</StartDirection>
              <EndPosition x="-8" y="7" z="-16" />
              <EndDirection>Right</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-6" y="7" z="-16" />
              <StartDirection>Forward</StartDirection>
              <EndPosition x="-6" y="7" z="-17" />
              <EndDirection>Backward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-8" y="8" z="-15" />
              <StartDirection>Forward</StartDirection>
              <EndPosition x="-8" y="7" z="-16" />
              <EndDirection>Up</EndDirection>
              <Sections>
                <Section Direction="Forward" Length="1" />
                <Section Direction="Down" Length="1" />
              </Sections>
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-8" y="8" z="-13" />
              <StartDirection>Backward</StartDirection>
              <EndPosition x="-8" y="8" z="-12" />
              <EndDirection>Forward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="-7" y="7" z="-18" />
              <StartDirection>Forward</StartDirection>
              <EndPosition x="-7" y="7" z="-19" />
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