<?xml version="1.0"?>
<Definitions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <ShipBlueprints>
    <ShipBlueprint xsi:type="MyObjectBuilder_ShipBlueprintDefinition">
      <Id Type="MyObjectBuilder_ShipBlueprintDefinition" Subtype="[BHS] Portable Hab Module Type 1" />
      <DisplayName>Cypherhound</DisplayName>
      <DLC>Automatons</DLC>
      <DLC>Contact</DLC>
      <DLC>DecorativeBlocks3</DLC>
      <DLC>SparksOfTheFuture</DLC>
      <DLC>HeavyIndustry</DLC>
      <DLC>Warfare1</DLC>
      <CubeGrids>
        <CubeGrid>
          <SubtypeName />
          <EntityId>80622741808163229</EntityId>
          <PersistentFlags>CastShadows InScene</PersistentFlags>
          <Name>80622741808163229</Name>
          <PositionAndOrientation>
            <Position x="0" y="0" z="0" />
            <Forward x="-0.7446947" y="0.6640686" z="0.06665385" />
            <Up x="0.6643656" y="0.7471177" z="-0.0208213329" />
            <Orientation>
              <X>0.2529383</X>
              <Y>0.6850906</Y>
              <Z>-0.249926761</Z>
              <W>0.635774851</W>
            </Orientation>
          </PositionAndOrientation>
          <LocalPositionAndOrientation xsi:nil="true" />
          <GridSizeEnum>Small</GridSizeEnum>
          <CubeBlocks>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="1" y="1" z="-1" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="0" y="2" z="-1" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="2" y="1" z="-1" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>120399774912165371</EntityId>
              <Min x="1" y="2" z="-1" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855930</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[PMH-1] Small Merge Block</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="6" y="1" z="-1" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="0" y="3" z="-1" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="3" y="1" z="-1" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="6" y="8" z="-1" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="2" y="2" z="-1" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="1" y="3" z="-1" />
              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="0" y="4" z="-1" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="3" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="4" y="1" z="-1" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
              <SubtypeName>ConnectorSmall</SubtypeName>
              <EntityId>133400346268231466</EntityId>
              <Min x="3" y="2" z="-1" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855930</Owner>
              <ShareMode>Faction</ShareMode>
              <DeformationRatio>0.5</DeformationRatio>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>2</nextItemId>
                      <Volume>0.064</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanSend</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame10</TimerType>
                      <FramesFromLastTrigger>0</FramesFromLastTrigger>
                      <TimerTickInFrames>80</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[PMH-1] Small Connector</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <MasterToSlaveTransform xsi:nil="true" />
              <MasterToSlaveGrid xsi:nil="true" />
              <IsMaster>true</IsMaster>
              <TradingEnabled>false</TradingEnabled>
              <AutoUnlockTime>0</AutoUnlockTime>
              <TimeOfConnection>0</TimeOfConnection>
              <IsParkingEnabled>true</IsParkingEnabled>
              <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
              <IsApproaching>false</IsApproaching>
              <IsConnecting>false</IsConnecting>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="1" y="4" z="-1" />
              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Door">
              <SubtypeName>SmallDoor</SubtypeName>
              <EntityId>128065947822720130</EntityId>
              <Min x="1" y="3" z="-2" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855930</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[PMH-1] Exterior Door</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <AnyoneCanUse>false</AnyoneCanUse>
              <State>true</State>
              <Opening>0.96</Opening>
              <OpenSound>ArcBlockDoorSmallOpen</OpenSound>
              <CloseSound>ArcBlockDoorSmallClose</CloseSound>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="0" y="5" z="-1" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="4" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="5" y="1" z="-1" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyor</SubtypeName>
              <EntityId>104025830583596572</EntityId>
              <Min x="3" y="2" z="-2" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="1" y="5" z="-1" />
              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="2" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="7" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="7" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="3" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="4" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="5" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="6" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="5" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="6" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="7" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="7" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="7" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="0" y="6" z="-1" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="2" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>134908952739293894</EntityId>
              <Min x="5" y="2" z="-1" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855930</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[PMH-1] Small Merge Block</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="0" y="8" z="-1" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCornerInv</SubtypeName>
              <Min x="0" y="1" z="-2" />
              <BlockOrientation Forward="Left" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="1" y="6" z="-1" />
              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>118257837963031387</EntityId>
              <Min x="1" y="7" z="-1" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855930</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[PMH-1] Small Merge Block</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>4</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>124990978327826511</EntityId>
              <Min x="5" y="7" z="-1" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855930</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[PMH-1] Small Merge Block</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>3</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-4" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="6" y="3" z="-1" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="6" y="4" z="-1" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="6" y="5" z="-1" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="6" y="6" z="-1" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="2" y="7" z="-1" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="4" y="7" z="-1" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="3" y="7" z="-1" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="0" y="7" z="-1" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="6" y="2" z="-1" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="5" y="3" z="-1" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="1" y="8" z="-1" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="5" y="6" z="-1" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0.0583333336" y="0.2" z="0.28" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="6" y="7" z="-1" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="5" y="8" z="-1" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="5" y="4" z="-1" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="5" y="5" z="-1" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="2" y="8" z="-1" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="4" y="8" z="-1" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="3" y="8" z="-1" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="7" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="7" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="2" z="-4" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-4" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-4" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-4" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-4" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-4" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-5" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="2" z="-5" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-5" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-5" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-5" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-5" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-5" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCornerInv</SubtypeName>
              <Min x="6" y="8" z="-2" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCornerInv</SubtypeName>
              <Min x="0" y="8" z="-2" />
              <BlockOrientation Forward="Up" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="0" y="1" z="-1" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCornerInv</SubtypeName>
              <Min x="6" y="1" z="-2" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="1" y="8" z="-2" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="2" y="8" z="-2" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="4" y="8" z="-2" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="5" y="8" z="-2" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="3" y="8" z="-2" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="7" y="8" z="-2" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="7" y="1" z="-2" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="-1" y="1" z="-2" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="-1" y="8" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="7" z="-2" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="6" z="-2" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="5" z="-2" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="4" z="-2" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="3" z="-2" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="2" z="-2" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="2" z="-2" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="3" z="-2" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="4" z="-2" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="5" z="-2" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="6" z="-2" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="7" z="-2" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="7" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="7" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="7" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="7" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="7" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="7" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="7" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="6" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="5" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="4" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="3" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="3" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="4" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="6" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="5" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="5" y="3" z="-3" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="5" y="4" z="-3" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="5" y="5" z="-3" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="5" y="6" z="-3" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="1" y="6" z="-3" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="1" y="5" z="-3" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="1" y="4" z="-3" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="1" y="3" z="-3" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="7" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="7" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="7" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="7" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="7" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="7" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="7" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="7" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="7" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="7" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="7" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="7" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="7" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="7" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-6" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="2" z="-6" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-6" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-6" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-6" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-6" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-6" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="7" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="7" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="7" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="7" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="7" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="7" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="7" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-7" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="2" z="-7" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-7" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-7" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-7" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-7" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-7" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="7" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="7" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="7" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="7" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="7" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="7" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="7" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-8" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="2" z="-8" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-8" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-8" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-8" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-8" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-8" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="7" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="7" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="7" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
              <SubtypeName>SmallBlockInsetLight</SubtypeName>
              <EntityId>131610818125631086</EntityId>
              <Min x="3" y="7" z="-8" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <CustomName>[PMH-1] Inset Light</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <Radius>3.6</Radius>
              <ReflectorRadius>120</ReflectorRadius>
              <Falloff>1.3</Falloff>
              <Intensity>5</Intensity>
              <BlinkIntervalSeconds>0</BlinkIntervalSeconds>
              <BlinkLenght>10</BlinkLenght>
              <BlinkOffset>0</BlinkOffset>
              <Offset>0.5</Offset>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="7" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="7" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="7" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-9" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="2" z="-9" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-9" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-9" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-9" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-9" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-9" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="7" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="7" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="7" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="7" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="7" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="7" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="7" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="7" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="7" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="7" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="7" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="7" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="7" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="7" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-10" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="2" z="-10" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-10" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-10" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-10" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-10" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-10" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="7" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="7" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="7" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="7" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="7" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="7" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="7" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-11" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="2" z="-11" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-11" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-11" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-11" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-11" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-11" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-12" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-12" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-12" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-13" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-13" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-13" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-13" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-13" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-16" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="2" z="-16" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="7" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="7" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="7" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="7" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="7" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="8" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="1" y="7" z="-14" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="7" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="7" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="8" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="7" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="8" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="7" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockKitchenSink</SubtypeName>
              <EntityId>108240199166038262</EntityId>
              <Min x="4" y="4" z="-16" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>TrussSlopedSmall</SubtypeName>
              <EntityId>125607422826094885</EntityId>
              <Min x="4" y="3" z="-16" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="8" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="8" z="-18" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="8" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="8" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="8" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="8" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
              <SubtypeName>SmallBlockInsetLight</SubtypeName>
              <EntityId>74732938306500561</EntityId>
              <Min x="7" y="6" z="-14" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <CustomName>[PMH-1] Inset Light</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>4</NumberInGrid>
              <Enabled>true</Enabled>
              <Radius>3.6</Radius>
              <ReflectorRadius>120</ReflectorRadius>
              <Falloff>1.3</Falloff>
              <Intensity>5</Intensity>
              <BlinkIntervalSeconds>0</BlinkIntervalSeconds>
              <BlinkLenght>10</BlinkLenght>
              <BlinkOffset>0</BlinkOffset>
              <Offset>0.5</Offset>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockKitchenCoffeeMachine</SubtypeName>
              <EntityId>131555814323194862</EntityId>
              <Min x="6" y="5" z="-16" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="8" z="-16" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="8" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="8" z="-18" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="8" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="8" z="-16" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="7" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="6" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-14" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-14" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-14" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-14" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>ConveyorTubeDuctSmallT</SubtypeName>
              <EntityId>129310729199229023</EntityId>
              <Min x="3" y="5" z="-26" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="2" z="-14" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-14" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="2" z="-15" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="2" z="-15" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-15" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-15" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-15" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-15" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-15" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="2" z="-16" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-16" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="2" z="-16" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-16" />
              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="0" z="-0.33" />
              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
              <SubtypeName>SmallAirVentFanFull</SubtypeName>
              <EntityId>123464551538238287</EntityId>
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              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[PMH-1] Air Vent</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>3</NumberInGrid>
              <Enabled>true</Enabled>
              <IsDepressurizing>false</IsDepressurizing>
              <Toolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </Toolbar>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
              <EntityId>99839833189122127</EntityId>
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              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyor</SubtypeName>
              <EntityId>137241783742496391</EntityId>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName>SmallHydrogenTankSmall</SubtypeName>
              <EntityId>111868355391712462</EntityId>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>0.12</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[PMH-1] Small Hydrogen Tank</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>48</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-18" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Plastic</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Plastic</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-18" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-18" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-20" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-21" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-21" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>97963969499628524</EntityId>
              <Min x="5" y="6" z="-8" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>142764662715101012</EntityId>
              <Min x="4" y="6" z="-8" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>78797705254018230</EntityId>
              <Min x="6" y="4" z="-8" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>108515095083091772</EntityId>
              <Min x="5" y="4" z="-8" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="2" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>125344200084636275</EntityId>
              <Min x="6" y="6" z="-8" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-18" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope</SubtypeName>
              <Min x="3" y="2" z="-18" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>76446810054525602</EntityId>
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              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>95173342393929200</EntityId>
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              <SkinSubtypeId>Plastic</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="2" z="-27" />
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            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>100466602332787948</EntityId>
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              <SkinSubtypeId>Plastic</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <Min x="4" y="8" z="-18" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
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              <SkinSubtypeId>Plastic</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="7" z="-16" />
              <ColorMaskHSV x="0.05" y="0.07" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Door">
              <SubtypeName>SmallSideDoor</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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              <ShareMode>Faction</ShareMode>
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              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
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              <Enabled>true</Enabled>
              <AnyoneCanUse>false</AnyoneCanUse>
              <State>true</State>
              <Opening>1.76</Opening>
              <OpenSound>ArcBlockDoorSmallOpen</OpenSound>
              <CloseSound>ArcBlockDoorSmallClose</CloseSound>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                    <TypeId>MyInventoryBase</TypeId>
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                </Components>
              </ComponentContainer>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CryoChamber">
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              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
              <CustomName>[PMH-1] Bunk</CustomName>
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              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>4</NumberInGrid>
              <UseSingleWeaponMode>false</UseSingleWeaponMode>
              <Toolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </Toolbar>
              <SelectedGunId xsi:nil="true" />
              <HorizonIndicatorEnabled>false</HorizonIndicatorEnabled>
              <BuildToolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </BuildToolbar>
              <OnLockedToolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </OnLockedToolbar>
              <IsTargetLockingEnabled>false</IsTargetLockingEnabled>
              <PilotRelativeWorld xsi:nil="true" />
              <PilotGunDefinition xsi:nil="true" />
              <IsInFirstPersonView>true</IsInFirstPersonView>
              <OxygenLevel>0</OxygenLevel>
              <PilotJetpackEnabled xsi:nil="true" />
              <TargetData>
                <TargetId>0</TargetId>
                <IsTargetLocked>false</IsTargetLocked>
                <LockingProgress>0</LockingProgress>
              </TargetData>
              <SitAnimation>0</SitAnimation>
              <SteamId xsi:nil="true" />
              <SerialId xsi:nil="true" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="8" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="8" z="-19" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CryoChamber">
              <SubtypeName>SmallBlockBunkBed</SubtypeName>
              <EntityId>111250044039009091</EntityId>
              <Min x="5" y="3" z="-12" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
              <CustomName>[PMH-1] Bunk</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>3</NumberInGrid>
              <UseSingleWeaponMode>false</UseSingleWeaponMode>
              <Toolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </Toolbar>
              <SelectedGunId xsi:nil="true" />
              <HorizonIndicatorEnabled>false</HorizonIndicatorEnabled>
              <BuildToolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </BuildToolbar>
              <OnLockedToolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </OnLockedToolbar>
              <IsTargetLockingEnabled>false</IsTargetLockingEnabled>
              <PilotRelativeWorld xsi:nil="true" />
              <PilotGunDefinition xsi:nil="true" />
              <IsInFirstPersonView>true</IsInFirstPersonView>
              <OxygenLevel>0</OxygenLevel>
              <PilotJetpackEnabled xsi:nil="true" />
              <TargetData>
                <TargetId>0</TargetId>
                <IsTargetLocked>false</IsTargetLocked>
                <LockingProgress>0</LockingProgress>
              </TargetData>
              <SitAnimation>0</SitAnimation>
              <SteamId xsi:nil="true" />
              <SerialId xsi:nil="true" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TerminalBlock">
              <SubtypeName>SmallBlockKitchenMicrowave</SubtypeName>
              <EntityId>127378895609999953</EntityId>
              <Min x="4" y="6" z="-16" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyMaintenancePanelComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_MaintenancePanelComponent">
                      <SubtypeName>SmallBlockKitchenMicrowave</SubtypeName>
                      <RemoveExistingComponentOnNewInsert>false</RemoveExistingComponentOnNewInsert>
                      <Open>false</Open>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[PMH-1] Microwave</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>3</NumberInGrid>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="7" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="7" z="-16" />
              <ColorMaskHSV x="0.05" y="0.07" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TerminalBlock">
              <SubtypeName>SmallBlockKitchenFridge</SubtypeName>
              <EntityId>139044617441085571</EntityId>
              <Min x="6" y="3" z="-16" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>0.024</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags />
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyMaintenancePanelComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_MaintenancePanelComponent">
                      <SubtypeName>SmallBlockKitchenFridge</SubtypeName>
                      <RemoveExistingComponentOnNewInsert>false</RemoveExistingComponentOnNewInsert>
                      <Open>false</Open>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[PMH-1] Fridge</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="7" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="7" z="-18" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="4" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-21" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="5" y="7" z="-13" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope</SubtypeName>
              <Min x="2" y="2" z="-18" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>137509647467026339</EntityId>
              <Min x="3" y="1" z="-21" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-21" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-20" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-21" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-20" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-21" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-20" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-21" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-21" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="7" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="6" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>72581781770453372</EntityId>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="5" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>91873363143428397</EntityId>
              <Min x="3" y="1" z="-18" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>100860517470999023</EntityId>
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              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="8" z="-18" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>110004790741229605</EntityId>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>108031362556190025</EntityId>
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              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>142891982691815047</EntityId>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
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              <SkinSubtypeId>Plastic</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Wood_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>ConveyorTubeDuctSmallT</SubtypeName>
              <EntityId>89990425662415569</EntityId>
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              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.05" y="0.07" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="8" z="-21" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>98160800897797507</EntityId>
              <Min x="5" y="4" z="-17" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="2" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="2" z="-27" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="2" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="2" z="-27" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="3" z="-27" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="4" z="-27" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="5" z="-27" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="6" z="-27" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="7" z="-27" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="3" z="-27" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="4" z="-27" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="5" z="-27" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="6" z="-27" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="7" z="-27" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="1" y="8" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="3" y="8" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="2" y="8" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="8" z="-20" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="8" z="-20" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="4" y="8" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="5" y="8" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="8" z="-20" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="8" z="-20" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>120113190584351600</EntityId>
              <Min x="6" y="3" z="-13" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="8" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope</SubtypeName>
              <Min x="1" y="2" z="-18" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>106296562420315479</EntityId>
              <Min x="3" y="1" z="-20" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>116585959052121617</EntityId>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName>OxygenTankSmall</SubtypeName>
              <EntityId>113795267403627039</EntityId>
              <Min x="4" y="2" z="-26" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[PMH-1] Oxygen Tank</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>8</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
              <EntityId>140218289312549887</EntityId>
              <Min x="5" y="2" z="-17" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope</SubtypeName>
              <Min x="0" y="2" z="-18" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="5" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="2" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="8" z="-21" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="8" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="3" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName>SmallHydrogenTankSmall</SubtypeName>
              <EntityId>124382624930939098</EntityId>
              <Min x="5" y="5" z="-26" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>0.12</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[PMH-1] Small Hydrogen Tank</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>46</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>124545681303268116</EntityId>
              <Min x="6" y="6" z="-13" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="3" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="4" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="5" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="6" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-1" y="7" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="6" y="7" z="-15" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>TrussSlopedSmall</SubtypeName>
              <EntityId>124217345816747228</EntityId>
              <Min x="5" y="3" z="-16" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>120448369369572832</EntityId>
              <Min x="3" y="1" z="-22" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="3" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="4" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="5" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="7" y="6" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="7" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>138485641532454563</EntityId>
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              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SolarPanel">
              <SubtypeName>SmallBlockColorableSolarPanel</SubtypeName>
              <EntityId>134669168879785728</EntityId>
              <Min x="1" y="8" z="-12" />
              <BlockOrientation Forward="Up" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[PMH-1] Colorable Solar Panel</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>5</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="8" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="8" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="8" z="-16" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="6" y="8" z="-11" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="6" y="8" z="-12" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-16" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-18" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-19" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-20" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-21" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-23" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="8" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="8" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="8" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="8" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="8" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="8" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="8" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="8" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="8" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="8" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="8" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="8" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="8" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="8" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="8" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="3" y="8" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="8" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>98619378755517969</EntityId>
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              <BlockOrientation Forward="Forward" Up="Right" />
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>123668506381004423</EntityId>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
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              <BlockOrientation Forward="Forward" Up="Right" />
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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              <BlockOrientation Forward="Forward" Up="Right" />
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>ConveyorTubeDuctSmallT</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName>SmallHydrogenTankSmall</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
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                      <Items />
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                      <Volume>0.12</Volume>
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                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[PMH-1] Small Hydrogen Tank</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>47</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
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              <AutoRefill>false</AutoRefill>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
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              <SkinSubtypeId>Plastic</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
              <EntityId>87765970578946902</EntityId>
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              <BlockOrientation Forward="Backward" Up="Down" />
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyor</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-23" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-23" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>105114607540403147</EntityId>
              <Min x="3" y="2" z="-26" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-23" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-21" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-21" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>124005309113048638</EntityId>
              <Min x="3" y="3" z="-26" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-20" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="5" z="-17" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-19" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-19" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-19" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-18" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-18" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-18" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-17" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-16" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-16" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-16" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="0" y="1" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="1" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="2" y="1" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-4" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-5" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-6" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-7" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-9" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-10" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-11" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-12" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-13" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-15" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-16" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-16" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-16" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="1" y="8" z="-14" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
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              <BlockOrientation Forward="Up" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[PMH-1] Hydrogen Engine</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>5</NumberInGrid>
              <Enabled>true</Enabled>
              <Capacity>0</Capacity>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CargoContainer">
              <SubtypeName>SmallBlockWeaponRack</SubtypeName>
              <EntityId>104721161245462684</EntityId>
              <Min x="5" y="3" z="-8" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>0.06</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive CanSend</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[PMH-1] Weapon Rack</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>3</NumberInGrid>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-24" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-25" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="4" y="1" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="5" y="1" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="6" y="1" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
              <SubtypeName>SmallBlockInsetLight</SubtypeName>
              <EntityId>108694984750174315</EntityId>
              <Min x="2" y="7" z="-18" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <CustomName>[PMH-1] Inset Light</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <Radius>3.6</Radius>
              <ReflectorRadius>120</ReflectorRadius>
              <Falloff>1.3</Falloff>
              <Intensity>5</Intensity>
              <BlinkIntervalSeconds>0</BlinkIntervalSeconds>
              <BlinkLenght>10</BlinkLenght>
              <BlinkOffset>0</BlinkOffset>
              <Offset>0.5</Offset>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="6" y="7" z="-13" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="4" y="7" z="-15" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-3" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-4" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-5" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-6" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-7" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-8" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-9" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-10" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-11" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-12" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-13" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-14" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-15" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-17" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-16" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-18" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-19" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-20" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-21" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-22" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-24" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-23" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-25" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="8" z="-26" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="0" y="8" z="-27" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="1" y="8" z="-27" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="2" y="8" z="-27" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="3" y="8" z="-27" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="4" y="8" z="-27" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="5" y="8" z="-27" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="6" y="8" z="-27" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="6" y="1" z="-27" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="5" y="1" z="-27" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="4" y="1" z="-27" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
              <EntityId>82270805365165893</EntityId>
              <Min x="4" y="6" z="-13" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Plastic</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="2" y="1" z="-27" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="1" y="1" z="-27" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="0" y="1" z="-27" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="1" z="-3" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="1" z="-4" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="1" z="-5" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="1" z="-6" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="1" z="-7" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="1" z="-8" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="1" z="-9" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="1" z="-10" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="1" z="-11" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="1" z="-12" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="1" z="-14" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-1" y="1" z="-13" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="8" z="-21" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="8" z="-22" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="8" z="-24" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="8" z="-23" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="8" z="-25" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="7" y="8" z="-26" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="7" y="8" z="-27" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="7" y="1" z="-27" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="-1" y="1" z="-27" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="-1" y="8" z="-27" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.45" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
          </CubeBlocks>
          <XMirroxPlane x="3" y="1" z="-24" />
          <ConveyorLines>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="3" y="2" z="-1" />
              <StartDirection>Forward</StartDirection>
              <EndPosition x="3" y="2" z="-2" />
              <EndDirection>Backward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="3" y="1" z="-14" />
              <StartDirection>Forward</StartDirection>
              <EndPosition x="3" y="1" z="-17" />
              <EndDirection>Backward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="3" y="2" z="-2" />
              <StartDirection>Down</StartDirection>
              <EndPosition x="3" y="1" z="-14" />
              <EndDirection>Backward</EndDirection>
              <Sections>
                <Section Direction="Down" Length="1" />
                <Section Direction="Forward" Length="12" />
              </Sections>
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="4" y="3" z="-18" />
              <StartDirection>Backward</StartDirection>
              <EndPosition x="4" y="3" z="-17" />
              <EndDirection>Forward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="3" y="1" z="-26" />
              <StartDirection>Backward</StartDirection>
              <EndPosition x="3" y="1" z="-17" />
              <EndDirection>Forward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="3" y="1" z="-27" />
              <StartDirection>Up</StartDirection>
              <EndPosition x="3" y="2" z="-27" />
              <EndDirection>Down</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="4" y="3" z="-17" />
              <StartDirection>Down</StartDirection>
              <EndPosition x="4" y="2" z="-17" />
              <EndDirection>Up</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="5" y="4" z="-23" />
              <StartDirection>Forward</StartDirection>
              <EndPosition x="5" y="4" z="-24" />
              <EndDirection>Backward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="3" y="1" z="-26" />
              <StartDirection>Up</StartDirection>
              <EndPosition x="3" y="5" z="-26" />
              <EndDirection>Down</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="3" y="1" z="-27" />
              <StartDirection>Backward</StartDirection>
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              <EndDirection>Forward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="5" y="3" z="-21" />
              <StartDirection>Forward</StartDirection>
              <EndPosition x="5" y="3" z="-22" />
              <EndDirection>Backward</EndDirection>
              <Sections />
              <ConveyorLineType>LARGE_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="5" y="2" z="-23" />
              <StartDirection>Forward</StartDirection>
              <EndPosition x="5" y="2" z="-24" />
              <EndDirection>Backward</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
              <StartPosition x="4" y="2" z="-17" />
              <StartDirection>Right</StartDirection>
              <EndPosition x="5" y="5" z="-17" />
              <EndDirection>Down</EndDirection>
              <Sections>
                <Section Direction="Right" Length="1" />
                <Section Direction="Up" Length="3" />
              </Sections>
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
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            <MyObjectBuilder_ConveyorLine>
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              <StartDirection>Up</StartDirection>
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              <EndDirection>Down</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
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              <EndDirection>Down</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
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            <MyObjectBuilder_ConveyorLine>
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              <StartDirection>Right</StartDirection>
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              <EndDirection>Down</EndDirection>
              <Sections>
                <Section Direction="Right" Length="1" />
                <Section Direction="Up" Length="1" />
              </Sections>
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
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              <StartDirection>Left</StartDirection>
              <EndPosition x="3" y="6" z="-26" />
              <EndDirection>Up</EndDirection>
              <Sections>
                <Section Direction="Left" Length="2" />
                <Section Direction="Down" Length="1" />
              </Sections>
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
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              <StartDirection>Down</StartDirection>
              <EndPosition x="3" y="5" z="-26" />
              <EndDirection>Up</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
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              <StartDirection>Left</StartDirection>
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              <EndDirection>Right</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
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              <StartDirection>Left</StartDirection>
              <EndPosition x="3" y="6" z="-26" />
              <EndDirection>Right</EndDirection>
              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
          </ConveyorLines>
          <BlockGroups>
            <MyObjectBuilder_BlockGroup>
              <Name>Locking Connection</Name>
              <Blocks>
                <Vector3I>
                  <X>1</X>
                  <Y>2</Y>
                  <Z>-1</Z>
                </Vector3I>
                <Vector3I>
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                  <Y>2</Y>
                  <Z>-1</Z>
                </Vector3I>
                <Vector3I>
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                <Vector3I>
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                </Vector3I>
              </Blocks>
            </MyObjectBuilder_BlockGroup>
            <MyObjectBuilder_BlockGroup>
              <Name>[PMH-1] Engines</Name>
              <Blocks>
                <Vector3I>
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                </Vector3I>
                <Vector3I>
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                <Vector3I>
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                  <Z>-27</Z>
                </Vector3I>
              </Blocks>
            </MyObjectBuilder_BlockGroup>
            <MyObjectBuilder_BlockGroup>
              <Name>[PMH-1] Lights</Name>
              <Blocks>
                <Vector3I>
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                  <Y>7</Y>
                  <Z>-18</Z>
                </Vector3I>
                <Vector3I>
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                  <Z>-8</Z>
                </Vector3I>
                <Vector3I>
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                  <Y>6</Y>
                  <Z>-14</Z>
                </Vector3I>
              </Blocks>
            </MyObjectBuilder_BlockGroup>
            <MyObjectBuilder_BlockGroup>
              <Name>[PMH-1] H2 Tanks</Name>
              <Blocks>
                <Vector3I>
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                  <Y>5</Y>
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                </Vector3I>
                <Vector3I>
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                </Vector3I>
                <Vector3I>
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                  <Y>7</Y>
                  <Z>-26</Z>
                </Vector3I>
              </Blocks>
            </MyObjectBuilder_BlockGroup>
            <MyObjectBuilder_BlockGroup>
              <Name>[PMH-1] Merge Blocks</Name>
              <Blocks>
                <Vector3I>
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                  <Y>2</Y>
                  <Z>-1</Z>
                </Vector3I>
                <Vector3I>
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                  <Z>-1</Z>
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                <Vector3I>
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                </Vector3I>
                <Vector3I>
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                  <Y>7</Y>
                  <Z>-1</Z>
                </Vector3I>
              </Blocks>
            </MyObjectBuilder_BlockGroup>
          </BlockGroups>
          <DisplayName>[BHS] Portable Hab Module Type 1</DisplayName>
          <DestructibleBlocks>true</DestructibleBlocks>
          <CreatePhysics>false</CreatePhysics>
          <EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
          <IsRespawnGrid>false</IsRespawnGrid>
          <LocalCoordSys>0</LocalCoordSys>
          <TargetingTargets />
          <NPCGridClaimElapsed xsi:nil="true" />
        </CubeGrid>
      </CubeGrids>
      <EnvironmentType>None</EnvironmentType>
      <WorkshopId>0</WorkshopId>
      <OwnerSteamId>76561198114561358</OwnerSteamId>
      <Points>0</Points>
    </ShipBlueprint>
  </ShipBlueprints>
</Definitions>