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              <Min x="-3" y="0" z="-6" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame100</TimerType>
                      <FramesFromLastTrigger>0</FramesFromLastTrigger>
                      <TimerTickInFrames>100</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>9</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>94786045057851435</EntityId>
              <Min x="0" y="0" z="-6" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>136860487177610436</EntityId>
              <Min x="3" y="0" z="-2" />
              <BlockOrientation Forward="Down" Up="Right" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>94513251407228395</EntityId>
              <Min x="0" y="0" z="1" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>3</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>100246488327056895</EntityId>
              <Min x="-4" y="0" z="-2" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>9</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>109735639429932103</EntityId>
              <Min x="0" y="1" z="-6" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>5</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>95259629044251530</EntityId>
              <Min x="0" y="1" z="1" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>6</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>139945966427137275</EntityId>
              <Min x="-4" y="1" z="-2" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>10</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>106936342593771025</EntityId>
              <Min x="3" y="1" z="-2" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>8</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="0" y="-1" z="0" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="2" y="-1" z="-2" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="0" y="-1" z="-1" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="1" y="-1" z="-2" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Beacon">
              <SubtypeName>LargeBlockBeacon</SubtypeName>
              <EntityId>116627186912041407</EntityId>
              <Min x="0" y="-1" z="-2" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <BroadcastRadius>20000.0059</BroadcastRadius>
              <HudText>BASE PLATFORM</HudText>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="0" y="-1" z="-3" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-1" y="-1" z="-2" />
              <IntegrityPercent>0.8932443</IntegrityPercent>
              <ConstructionStockpile>
                <Items xsi:type="MyObjectBuilder_StockpileItem">
                  <Amount>32</Amount>
                  <PhysicalContent xsi:type="MyObjectBuilder_Ore">
                    <SubtypeName>Scrap</SubtypeName>
                  </PhysicalContent>
                </Items>
              </ConstructionStockpile>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-2" y="-1" z="-2" />
              <IntegrityPercent>0.8903914</IntegrityPercent>
              <ConstructionStockpile>
                <Items xsi:type="MyObjectBuilder_StockpileItem">
                  <Amount>32</Amount>
                  <PhysicalContent xsi:type="MyObjectBuilder_Ore">
                    <SubtypeName>Scrap</SubtypeName>
                  </PhysicalContent>
                </Items>
              </ConstructionStockpile>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-3" y="-1" z="-2" />
              <IntegrityPercent>0.7324998</IntegrityPercent>
              <ConstructionStockpile>
                <Items xsi:type="MyObjectBuilder_StockpileItem">
                  <Amount>80</Amount>
                  <PhysicalContent xsi:type="MyObjectBuilder_Ore">
                    <SubtypeName>Scrap</SubtypeName>
                  </PhysicalContent>
                </Items>
              </ConstructionStockpile>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MyProgrammableBlock">
              <SubtypeName>LargeProgrammableBlock</SubtypeName>
              <EntityId>116970617103608936</EntityId>
              <Min x="-4" y="-1" z="-2" />
              <IntegrityPercent>0.9113531</IntegrityPercent>
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <ConstructionStockpile>
                <Items xsi:type="MyObjectBuilder_StockpileItem">
                  <Amount>16</Amount>
                  <PhysicalContent xsi:type="MyObjectBuilder_Ore">
                    <SubtypeName>Scrap</SubtypeName>
                  </PhysicalContent>
                </Items>
              </ConstructionStockpile>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyMultiTextPanelComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
                      <TextPanelsContents>
                        <MySerializedTextPanelData>
                          <ChangeInterval>0</ChangeInterval>
                          <Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
                          <FontSize>1</FontSize>
                          <ShowText>NONE</ShowText>
                          <FontColor>
                            <PackedValue>4294967295</PackedValue>
                            <X>255</X>
                            <Y>255</Y>
                            <Z>255</Z>
                            <R>255</R>
                            <G>255</G>
                            <B>255</B>
                            <A>255</A>
                          </FontColor>
                          <BackgroundColor>
                            <PackedValue>4278190080</PackedValue>
                            <X>0</X>
                            <Y>0</Y>
                            <Z>0</Z>
                            <R>0</R>
                            <G>0</G>
                            <B>0</B>
                            <A>255</A>
                          </BackgroundColor>
                          <CurrentShownTexture>0</CurrentShownTexture>
                          <SelectedScript />
                          <TextPadding>2</TextPadding>
                          <ScriptBackgroundColor>
                            <PackedValue>4288108544</PackedValue>
                            <X>0</X>
                            <Y>88</Y>
                            <Z>151</Z>
                            <R>0</R>
                            <G>88</G>
                            <B>151</B>
                            <A>255</A>
                          </ScriptBackgroundColor>
                          <ScriptForegroundColor>
                            <PackedValue>4294962611</PackedValue>
                            <X>179</X>
                            <Y>237</Y>
                            <Z>255</Z>
                            <R>179</R>
                            <G>237</G>
                            <B>255</B>
                            <A>255</A>
                          </ScriptForegroundColor>
                          <Sprites>
                            <Length>0</Length>
                          </Sprites>
                        </MySerializedTextPanelData>
                        <MySerializedTextPanelData>
                          <ChangeInterval>0</ChangeInterval>
                          <Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
                          <FontSize>1</FontSize>
                          <ShowText>NONE</ShowText>
                          <FontColor>
                            <PackedValue>4294967295</PackedValue>
                            <X>255</X>
                            <Y>255</Y>
                            <Z>255</Z>
                            <R>255</R>
                            <G>255</G>
                            <B>255</B>
                            <A>255</A>
                          </FontColor>
                          <BackgroundColor>
                            <PackedValue>4278190080</PackedValue>
                            <X>0</X>
                            <Y>0</Y>
                            <Z>0</Z>
                            <R>0</R>
                            <G>0</G>
                            <B>0</B>
                            <A>255</A>
                          </BackgroundColor>
                          <CurrentShownTexture>0</CurrentShownTexture>
                          <SelectedScript />
                          <TextPadding>2</TextPadding>
                          <ScriptBackgroundColor>
                            <PackedValue>4288108544</PackedValue>
                            <X>0</X>
                            <Y>88</Y>
                            <Z>151</Z>
                            <R>0</R>
                            <G>88</G>
                            <B>151</B>
                            <A>255</A>
                          </ScriptBackgroundColor>
                          <ScriptForegroundColor>
                            <PackedValue>4294962611</PackedValue>
                            <X>179</X>
                            <Y>237</Y>
                            <Z>255</Z>
                            <R>179</R>
                            <G>237</G>
                            <B>255</B>
                            <A>255</A>
                          </ScriptForegroundColor>
                          <Sprites>
                            <Length>0</Length>
                          </Sprites>
                        </MySerializedTextPanelData>
                      </TextPanelsContents>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <Program>/*
 * R e a d m e
 * -----------
 * 
 * In this file you can include any instructions or other comments you want to have injected onto the 
 * top of your final script. You can safely delete this file if you do not want any such comments.
 */
IMyRemoteControl a;List&lt;IMyGyro&gt;Z=new List&lt;IMyGyro&gt;();float Y=0.01f;int X=4;bool W=false;Program(){Runtime.
UpdateFrequency=UpdateFrequency.Update100;List&lt;IMyTerminalBlock&gt;V=new List&lt;IMyTerminalBlock&gt;();GridTerminalSystem.GetBlocks(V);V=V.
Where(U=&gt;U.IsSameConstructAs(Me)).ToList();a=V.OfType&lt;IMyRemoteControl&gt;().FirstOrDefault();if(a==null){Echo(
"No remote control found. Please add one.");Runtime.UpdateFrequency=UpdateFrequency.None;return;}GridTerminalSystem.GetBlocksOfType(Z);}void Main(string T,
UpdateType S){Vector3D R=a.GetNaturalGravity();if(R==Vector3D.Zero)R=a.GetArtificialGravity();if(R==Vector3D.Zero){Echo(
"No Gravity");Runtime.UpdateFrequency=UpdateFrequency.Update100;return;}Matrix L;a.Orientation.GetMatrix(out L);var Q=L.Down;if(P(Q,
R))Runtime.UpdateFrequency=UpdateFrequency.Update100;else Runtime.UpdateFrequency=UpdateFrequency.Update1;}bool P(
Vector3D O,Vector3D N){bool M=true;N.Normalize();Matrix L;for(int K=0;K&lt;Math.Min(X,Z.Count);K++){var J=Z[K];J.Orientation.
GetMatrix(out L);var I=Vector3D.TransformNormal(O,MatrixD.Transpose(L));var H=Vector3D.Transform(N,Matrix.Transpose(J.WorldMatrix
.GetOrientation()));var G=Vector3D.Cross(I,H);double F=Vector3D.Dot(I,H);double E=G.Length();E=Math.Atan2(E,Math.Sqrt(
Math.Max(0.0,1.0-E*E)));if(E&lt;Y){J.GyroOverride=false;continue;}float D=MathHelper.TwoPi;double C=D*(E/Math.PI);M=false;C=
Math.Min(D,C);C=Math.Max(0.01,C);G.Normalize();G*=C;float B=-(float)G.X;if(Math.Abs(J.Pitch-B)&gt;0.01){J.Pitch=B;J.
GyroOverride=true;}float b=-(float)G.Y;if(Math.Abs(J.Yaw-b)&gt;0.01){J.Yaw=b;J.GyroOverride=true;}float A=-(float)G.Z;if(Math.Abs(J.
Roll-A)&gt;0.01){J.Roll=A;J.GyroOverride=true;}}return M;}</Program>
              <Storage />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-4" y="-1" z="0" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
              <SubtypeName>LargeBlockSmallAtmosphericThrust</SubtypeName>
              <EntityId>93718528270243995</EntityId>
              <Min x="-5" y="-1" z="-4" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame100</TimerType>
                      <FramesFromLastTrigger>0</FramesFromLastTrigger>
                      <TimerTickInFrames>100</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
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                            <PackedValue>4288108544</PackedValue>
                            <X>0</X>
                            <Y>88</Y>
                            <Z>151</Z>
                            <R>0</R>
                            <G>88</G>
                            <B>151</B>
                            <A>255</A>
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                          <ScriptForegroundColor>
                            <PackedValue>4294962611</PackedValue>
                            <X>179</X>
                            <Y>237</Y>
                            <Z>255</Z>
                            <R>179</R>
                            <G>237</G>
                            <B>255</B>
                            <A>255</A>
                          </ScriptForegroundColor>
                          <Sprites>
                            <Length>0</Length>
                          </Sprites>
                        </MySerializedTextPanelData>
                        <MySerializedTextPanelData>
                          <ChangeInterval>0</ChangeInterval>
                          <Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
                          <FontSize>1</FontSize>
                          <ShowText>NONE</ShowText>
                          <FontColor>
                            <PackedValue>4294967295</PackedValue>
                            <X>255</X>
                            <Y>255</Y>
                            <Z>255</Z>
                            <R>255</R>
                            <G>255</G>
                            <B>255</B>
                            <A>255</A>
                          </FontColor>
                          <BackgroundColor>
                            <PackedValue>4278190080</PackedValue>
                            <X>0</X>
                            <Y>0</Y>
                            <Z>0</Z>
                            <R>0</R>
                            <G>0</G>
                            <B>0</B>
                            <A>255</A>
                          </BackgroundColor>
                          <CurrentShownTexture>0</CurrentShownTexture>
                          <SelectedScript />
                          <TextPadding>2</TextPadding>
                          <ScriptBackgroundColor>
                            <PackedValue>4288108544</PackedValue>
                            <X>0</X>
                            <Y>88</Y>
                            <Z>151</Z>
                            <R>0</R>
                            <G>88</G>
                            <B>151</B>
                            <A>255</A>
                          </ScriptBackgroundColor>
                          <ScriptForegroundColor>
                            <PackedValue>4294962611</PackedValue>
                            <X>179</X>
                            <Y>237</Y>
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                            <B>255</B>
                            <A>255</A>
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                          <Sprites>
                            <Length>0</Length>
                          </Sprites>
                        </MySerializedTextPanelData>
                      </TextPanelsContents>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <Program>/*
 * R e a d m e
 * -----------
 * 
 * In this file you can include any instructions or other comments you want to have injected onto the 
 * top of your final script. You can safely delete this file if you do not want any such comments.
 */
IMyRemoteControl a;List&lt;IMyGyro&gt;Z=new List&lt;IMyGyro&gt;();float Y=0.01f;int X=4;bool W=false;Program(){Runtime.
UpdateFrequency=UpdateFrequency.Update100;List&lt;IMyTerminalBlock&gt;V=new List&lt;IMyTerminalBlock&gt;();GridTerminalSystem.GetBlocks(V);V=V.
Where(U=&gt;U.IsSameConstructAs(Me)).ToList();a=V.OfType&lt;IMyRemoteControl&gt;().FirstOrDefault();if(a==null){Echo(
"No remote control found. Please add one.");Runtime.UpdateFrequency=UpdateFrequency.None;return;}GridTerminalSystem.GetBlocksOfType(Z);}void Main(string T,
UpdateType S){Vector3D R=a.GetNaturalGravity();if(R==Vector3D.Zero)R=a.GetArtificialGravity();if(R==Vector3D.Zero){Echo(
"No Gravity");Runtime.UpdateFrequency=UpdateFrequency.Update100;return;}Matrix L;a.Orientation.GetMatrix(out L);var Q=L.Down;if(P(Q,
R))Runtime.UpdateFrequency=UpdateFrequency.Update100;else Runtime.UpdateFrequency=UpdateFrequency.Update1;}bool P(
Vector3D O,Vector3D N){bool M=true;N.Normalize();Matrix L;for(int K=0;K&lt;Math.Min(X,Z.Count);K++){var J=Z[K];J.Orientation.
GetMatrix(out L);var I=Vector3D.TransformNormal(O,MatrixD.Transpose(L));var H=Vector3D.Transform(N,Matrix.Transpose(J.WorldMatrix
.GetOrientation()));var G=Vector3D.Cross(I,H);double F=Vector3D.Dot(I,H);double E=G.Length();E=Math.Atan2(E,Math.Sqrt(
Math.Max(0.0,1.0-E*E)));if(E&lt;Y){J.GyroOverride=false;continue;}float D=MathHelper.TwoPi;double C=D*(E/Math.PI);M=false;C=
Math.Min(D,C);C=Math.Max(0.01,C);G.Normalize();G*=C;float B=-(float)G.X;if(Math.Abs(J.Pitch-B)&gt;0.01){J.Pitch=B;J.
GyroOverride=true;}float b=-(float)G.Y;if(Math.Abs(J.Yaw-b)&gt;0.01){J.Yaw=b;J.GyroOverride=true;}float A=-(float)G.Z;if(Math.Abs(J.
Roll-A)&gt;0.01){J.Roll=A;J.GyroOverride=true;}}return M;}</Program>
              <Storage />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-4" y="-1" z="-11" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
              <SubtypeName>LargeBlockSmallAtmosphericThrust</SubtypeName>
              <EntityId>114768541479025532</EntityId>
              <Min x="-5" y="-1" z="-15" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame100</TimerType>
                      <FramesFromLastTrigger>0</FramesFromLastTrigger>
                      <TimerTickInFrames>100</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>9</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-4" y="-1" z="-10" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-2" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-3" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-4" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="2" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="1" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="0" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-1" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="0" y="-1" z="-10" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="3" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="4" y="-1" z="-11" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="4" y="-1" z="-10" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="4" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="4" y="-1" z="-12" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="4" y="-1" z="-13" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="3" y="-1" z="-13" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="4" y="-1" z="-14" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="4" y="-1" z="-15" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="4" y="-1" z="-16" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
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            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="4" y="-1" z="-17" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="3" y="-1" z="-17" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="0" y="-1" z="-15" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="0" y="-1" z="-16" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="0" y="-1" z="-17" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="1" y="-1" z="-17" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-2" y="-1" z="-17" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-1" y="-1" z="-17" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RemoteControl">
              <SubtypeName>LargeBlockRemoteControl</SubtypeName>
              <EntityId>113147010763659559</EntityId>
              <Min x="-4" y="-1" z="-14" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyAutopilotComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_AutopilotComponent">
                      <AutoPilotEnabled>false</AutoPilotEnabled>
                      <FlightMode>0</FlightMode>
                      <CurrentWaypointIndex>-1</CurrentWaypointIndex>
                      <Waypoints />
                      <DockingModeEnabled>false</DockingModeEnabled>
                      <CollisionAvoidance>false</CollisionAvoidance>
                      <Direction>0</Direction>
                      <AutopilotSpeedLimit>100</AutopilotSpeedLimit>
                      <WaitForFreeWay>false</WaitForFreeWay>
                      <WaypointThresholdDistance>0</WaypointThresholdDistance>
                      <Coords />
                      <Names />
                      <LookAtPosition xsi:nil="true" />
                      <FacingDirection>Forward</FacingDirection>
                      <AlignToGravity>true</AlignToGravity>
                      <MinHeightAboveTerrain>25</MinHeightAboveTerrain>
                      <IsWorkAreaReturningToStart>false</IsWorkAreaReturningToStart>
                      <WorkAreaStartForward>
                        <X>0</X>
                        <Y>0</Y>
                        <Z>0</Z>
                      </WorkAreaStartForward>
                      <PitchAngle>0</PitchAngle>
                      <RollAngle>0</RollAngle>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <UseSingleWeaponMode>false</UseSingleWeaponMode>
              <Toolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </Toolbar>
              <SelectedGunId xsi:nil="true" />
              <BuildToolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </BuildToolbar>
              <OnLockedToolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </OnLockedToolbar>
              <IsTargetLockingEnabled>false</IsTargetLockingEnabled>
              <PreviousControlledEntityId xsi:nil="true" />
              <AutoPilotEnabled>false</AutoPilotEnabled>
              <FlightMode>0</FlightMode>
              <BindedCamera>0</BindedCamera>
              <CurrentWaypointIndex>-1</CurrentWaypointIndex>
              <Waypoints />
              <Direction>0</Direction>
              <DockingModeEnabled>false</DockingModeEnabled>
              <CollisionAvoidance>false</CollisionAvoidance>
              <Coords />
              <Names />
              <WaypointThresholdDistance>0</WaypointThresholdDistance>
              <IsMainRemoteControl>false</IsMainRemoteControl>
              <WaitForFreeWay>false</WaitForFreeWay>
              <IsUpdatedSave>true</IsUpdatedSave>
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              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>Catwalk</SubtypeName>
              <EntityId>125252654798547004</EntityId>
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              <IntegrityPercent>0.9285714</IntegrityPercent>
              <BuildPercent>0.99999994</BuildPercent>
              <BlockOrientation Forward="Right" Up="Down" />
              <ConstructionStockpile>
                <Items xsi:type="MyObjectBuilder_StockpileItem">
                  <Amount>6</Amount>
                  <PhysicalContent xsi:type="MyObjectBuilder_Ore">
                    <SubtypeName>Scrap</SubtypeName>
                  </PhysicalContent>
                </Items>
              </ConstructionStockpile>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <BuildPercent>0.99999994</BuildPercent>
              <BlockOrientation Forward="Right" Up="Down" />
              <ConstructionStockpile>
                <Items xsi:type="MyObjectBuilder_StockpileItem">
                  <Amount>6</Amount>
                  <PhysicalContent xsi:type="MyObjectBuilder_Ore">
                    <SubtypeName>Scrap</SubtypeName>
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                </Items>
              </ConstructionStockpile>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <EntityId>111507704899909497</EntityId>
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              <BlockOrientation Forward="Right" Up="Down" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>9</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>81735907618839344</EntityId>
              <Min x="-11" y="0" z="-6" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>123996765078570864</EntityId>
              <Min x="-8" y="0" z="-2" />
              <BlockOrientation Forward="Down" Up="Right" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>119834160874513909</EntityId>
              <Min x="-11" y="0" z="1" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>3</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>105128637137349029</EntityId>
              <Min x="-15" y="0" z="-2" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>9</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>131738016699251764</EntityId>
              <Min x="-11" y="1" z="-6" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>5</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>102735915310985070</EntityId>
              <Min x="-11" y="1" z="1" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>6</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>87804568248049662</EntityId>
              <Min x="-15" y="1" z="-2" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>10</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName />
              <EntityId>121281730854629170</EntityId>
              <Min x="-8" y="1" z="-2" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>8</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-11" y="-1" z="0" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-9" y="-1" z="-2" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-11" y="-1" z="-1" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-10" y="-1" z="-2" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Beacon">
              <SubtypeName>LargeBlockBeacon</SubtypeName>
              <EntityId>78110132456360402</EntityId>
              <Min x="-11" y="-1" z="-2" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <BroadcastRadius>20000.0059</BroadcastRadius>
              <HudText>BASE PLATFORM</HudText>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-11" y="-1" z="-3" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-12" y="-1" z="-2" />
              <IntegrityPercent>0.8932443</IntegrityPercent>
              <ConstructionStockpile>
                <Items xsi:type="MyObjectBuilder_StockpileItem">
                  <Amount>32</Amount>
                  <PhysicalContent xsi:type="MyObjectBuilder_Ore">
                    <SubtypeName>Scrap</SubtypeName>
                  </PhysicalContent>
                </Items>
              </ConstructionStockpile>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-13" y="-1" z="-2" />
              <IntegrityPercent>0.8903914</IntegrityPercent>
              <ConstructionStockpile>
                <Items xsi:type="MyObjectBuilder_StockpileItem">
                  <Amount>32</Amount>
                  <PhysicalContent xsi:type="MyObjectBuilder_Ore">
                    <SubtypeName>Scrap</SubtypeName>
                  </PhysicalContent>
                </Items>
              </ConstructionStockpile>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-14" y="-1" z="-2" />
              <IntegrityPercent>0.7324998</IntegrityPercent>
              <ConstructionStockpile>
                <Items xsi:type="MyObjectBuilder_StockpileItem">
                  <Amount>80</Amount>
                  <PhysicalContent xsi:type="MyObjectBuilder_Ore">
                    <SubtypeName>Scrap</SubtypeName>
                  </PhysicalContent>
                </Items>
              </ConstructionStockpile>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MyProgrammableBlock">
              <SubtypeName>LargeProgrammableBlock</SubtypeName>
              <EntityId>112132539495237393</EntityId>
              <Min x="-15" y="-1" z="-2" />
              <IntegrityPercent>0.9113531</IntegrityPercent>
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <ConstructionStockpile>
                <Items xsi:type="MyObjectBuilder_StockpileItem">
                  <Amount>16</Amount>
                  <PhysicalContent xsi:type="MyObjectBuilder_Ore">
                    <SubtypeName>Scrap</SubtypeName>
                  </PhysicalContent>
                </Items>
              </ConstructionStockpile>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyMultiTextPanelComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
                      <TextPanelsContents>
                        <MySerializedTextPanelData>
                          <ChangeInterval>0</ChangeInterval>
                          <Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
                          <FontSize>1</FontSize>
                          <ShowText>NONE</ShowText>
                          <FontColor>
                            <PackedValue>4294967295</PackedValue>
                            <X>255</X>
                            <Y>255</Y>
                            <Z>255</Z>
                            <R>255</R>
                            <G>255</G>
                            <B>255</B>
                            <A>255</A>
                          </FontColor>
                          <BackgroundColor>
                            <PackedValue>4278190080</PackedValue>
                            <X>0</X>
                            <Y>0</Y>
                            <Z>0</Z>
                            <R>0</R>
                            <G>0</G>
                            <B>0</B>
                            <A>255</A>
                          </BackgroundColor>
                          <CurrentShownTexture>0</CurrentShownTexture>
                          <SelectedScript />
                          <TextPadding>2</TextPadding>
                          <ScriptBackgroundColor>
                            <PackedValue>4288108544</PackedValue>
                            <X>0</X>
                            <Y>88</Y>
                            <Z>151</Z>
                            <R>0</R>
                            <G>88</G>
                            <B>151</B>
                            <A>255</A>
                          </ScriptBackgroundColor>
                          <ScriptForegroundColor>
                            <PackedValue>4294962611</PackedValue>
                            <X>179</X>
                            <Y>237</Y>
                            <Z>255</Z>
                            <R>179</R>
                            <G>237</G>
                            <B>255</B>
                            <A>255</A>
                          </ScriptForegroundColor>
                          <Sprites>
                            <Length>0</Length>
                          </Sprites>
                        </MySerializedTextPanelData>
                        <MySerializedTextPanelData>
                          <ChangeInterval>0</ChangeInterval>
                          <Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
                          <FontSize>1</FontSize>
                          <ShowText>NONE</ShowText>
                          <FontColor>
                            <PackedValue>4294967295</PackedValue>
                            <X>255</X>
                            <Y>255</Y>
                            <Z>255</Z>
                            <R>255</R>
                            <G>255</G>
                            <B>255</B>
                            <A>255</A>
                          </FontColor>
                          <BackgroundColor>
                            <PackedValue>4278190080</PackedValue>
                            <X>0</X>
                            <Y>0</Y>
                            <Z>0</Z>
                            <R>0</R>
                            <G>0</G>
                            <B>0</B>
                            <A>255</A>
                          </BackgroundColor>
                          <CurrentShownTexture>0</CurrentShownTexture>
                          <SelectedScript />
                          <TextPadding>2</TextPadding>
                          <ScriptBackgroundColor>
                            <PackedValue>4288108544</PackedValue>
                            <X>0</X>
                            <Y>88</Y>
                            <Z>151</Z>
                            <R>0</R>
                            <G>88</G>
                            <B>151</B>
                            <A>255</A>
                          </ScriptBackgroundColor>
                          <ScriptForegroundColor>
                            <PackedValue>4294962611</PackedValue>
                            <X>179</X>
                            <Y>237</Y>
                            <Z>255</Z>
                            <R>179</R>
                            <G>237</G>
                            <B>255</B>
                            <A>255</A>
                          </ScriptForegroundColor>
                          <Sprites>
                            <Length>0</Length>
                          </Sprites>
                        </MySerializedTextPanelData>
                      </TextPanelsContents>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <Program>/*
 * R e a d m e
 * -----------
 * 
 * In this file you can include any instructions or other comments you want to have injected onto the 
 * top of your final script. You can safely delete this file if you do not want any such comments.
 */
IMyRemoteControl a;List&lt;IMyGyro&gt;Z=new List&lt;IMyGyro&gt;();float Y=0.01f;int X=4;bool W=false;Program(){Runtime.
UpdateFrequency=UpdateFrequency.Update100;List&lt;IMyTerminalBlock&gt;V=new List&lt;IMyTerminalBlock&gt;();GridTerminalSystem.GetBlocks(V);V=V.
Where(U=&gt;U.IsSameConstructAs(Me)).ToList();a=V.OfType&lt;IMyRemoteControl&gt;().FirstOrDefault();if(a==null){Echo(
"No remote control found. Please add one.");Runtime.UpdateFrequency=UpdateFrequency.None;return;}GridTerminalSystem.GetBlocksOfType(Z);}void Main(string T,
UpdateType S){Vector3D R=a.GetNaturalGravity();if(R==Vector3D.Zero)R=a.GetArtificialGravity();if(R==Vector3D.Zero){Echo(
"No Gravity");Runtime.UpdateFrequency=UpdateFrequency.Update100;return;}Matrix L;a.Orientation.GetMatrix(out L);var Q=L.Down;if(P(Q,
R))Runtime.UpdateFrequency=UpdateFrequency.Update100;else Runtime.UpdateFrequency=UpdateFrequency.Update1;}bool P(
Vector3D O,Vector3D N){bool M=true;N.Normalize();Matrix L;for(int K=0;K&lt;Math.Min(X,Z.Count);K++){var J=Z[K];J.Orientation.
GetMatrix(out L);var I=Vector3D.TransformNormal(O,MatrixD.Transpose(L));var H=Vector3D.Transform(N,Matrix.Transpose(J.WorldMatrix
.GetOrientation()));var G=Vector3D.Cross(I,H);double F=Vector3D.Dot(I,H);double E=G.Length();E=Math.Atan2(E,Math.Sqrt(
Math.Max(0.0,1.0-E*E)));if(E&lt;Y){J.GyroOverride=false;continue;}float D=MathHelper.TwoPi;double C=D*(E/Math.PI);M=false;C=
Math.Min(D,C);C=Math.Max(0.01,C);G.Normalize();G*=C;float B=-(float)G.X;if(Math.Abs(J.Pitch-B)&gt;0.01){J.Pitch=B;J.
GyroOverride=true;}float b=-(float)G.Y;if(Math.Abs(J.Yaw-b)&gt;0.01){J.Yaw=b;J.GyroOverride=true;}float A=-(float)G.Z;if(Math.Abs(J.
Roll-A)&gt;0.01){J.Roll=A;J.GyroOverride=true;}}return M;}</Program>
              <Storage />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-15" y="-1" z="0" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
              <SubtypeName>LargeBlockSmallAtmosphericThrust</SubtypeName>
              <EntityId>106767428364702076</EntityId>
              <Min x="-16" y="-1" z="-4" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame100</TimerType>
                      <FramesFromLastTrigger>0</FramesFromLastTrigger>
                      <TimerTickInFrames>100</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>9</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-15" y="-1" z="1" />
              <IntegrityPercent>0.9673877</IntegrityPercent>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-13" y="-1" z="2" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-14" y="-1" z="2" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
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                            <PackedValue>4294967295</PackedValue>
                            <X>255</X>
                            <Y>255</Y>
                            <Z>255</Z>
                            <R>255</R>
                            <G>255</G>
                            <B>255</B>
                            <A>255</A>
                          </FontColor>
                          <BackgroundColor>
                            <PackedValue>4278190080</PackedValue>
                            <X>0</X>
                            <Y>0</Y>
                            <Z>0</Z>
                            <R>0</R>
                            <G>0</G>
                            <B>0</B>
                            <A>255</A>
                          </BackgroundColor>
                          <CurrentShownTexture>0</CurrentShownTexture>
                          <SelectedScript />
                          <TextPadding>2</TextPadding>
                          <ScriptBackgroundColor>
                            <PackedValue>4288108544</PackedValue>
                            <X>0</X>
                            <Y>88</Y>
                            <Z>151</Z>
                            <R>0</R>
                            <G>88</G>
                            <B>151</B>
                            <A>255</A>
                          </ScriptBackgroundColor>
                          <ScriptForegroundColor>
                            <PackedValue>4294962611</PackedValue>
                            <X>179</X>
                            <Y>237</Y>
                            <Z>255</Z>
                            <R>179</R>
                            <G>237</G>
                            <B>255</B>
                            <A>255</A>
                          </ScriptForegroundColor>
                          <Sprites>
                            <Length>0</Length>
                          </Sprites>
                        </MySerializedTextPanelData>
                      </TextPanelsContents>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <Program>/*
 * R e a d m e
 * -----------
 * 
 * In this file you can include any instructions or other comments you want to have injected onto the 
 * top of your final script. You can safely delete this file if you do not want any such comments.
 */
IMyRemoteControl a;List&lt;IMyGyro&gt;Z=new List&lt;IMyGyro&gt;();float Y=0.01f;int X=4;bool W=false;Program(){Runtime.
UpdateFrequency=UpdateFrequency.Update100;List&lt;IMyTerminalBlock&gt;V=new List&lt;IMyTerminalBlock&gt;();GridTerminalSystem.GetBlocks(V);V=V.
Where(U=&gt;U.IsSameConstructAs(Me)).ToList();a=V.OfType&lt;IMyRemoteControl&gt;().FirstOrDefault();if(a==null){Echo(
"No remote control found. Please add one.");Runtime.UpdateFrequency=UpdateFrequency.None;return;}GridTerminalSystem.GetBlocksOfType(Z);}void Main(string T,
UpdateType S){Vector3D R=a.GetNaturalGravity();if(R==Vector3D.Zero)R=a.GetArtificialGravity();if(R==Vector3D.Zero){Echo(
"No Gravity");Runtime.UpdateFrequency=UpdateFrequency.Update100;return;}Matrix L;a.Orientation.GetMatrix(out L);var Q=L.Down;if(P(Q,
R))Runtime.UpdateFrequency=UpdateFrequency.Update100;else Runtime.UpdateFrequency=UpdateFrequency.Update1;}bool P(
Vector3D O,Vector3D N){bool M=true;N.Normalize();Matrix L;for(int K=0;K&lt;Math.Min(X,Z.Count);K++){var J=Z[K];J.Orientation.
GetMatrix(out L);var I=Vector3D.TransformNormal(O,MatrixD.Transpose(L));var H=Vector3D.Transform(N,Matrix.Transpose(J.WorldMatrix
.GetOrientation()));var G=Vector3D.Cross(I,H);double F=Vector3D.Dot(I,H);double E=G.Length();E=Math.Atan2(E,Math.Sqrt(
Math.Max(0.0,1.0-E*E)));if(E&lt;Y){J.GyroOverride=false;continue;}float D=MathHelper.TwoPi;double C=D*(E/Math.PI);M=false;C=
Math.Min(D,C);C=Math.Max(0.01,C);G.Normalize();G*=C;float B=-(float)G.X;if(Math.Abs(J.Pitch-B)&gt;0.01){J.Pitch=B;J.
GyroOverride=true;}float b=-(float)G.Y;if(Math.Abs(J.Yaw-b)&gt;0.01){J.Yaw=b;J.GyroOverride=true;}float A=-(float)G.Z;if(Math.Abs(J.
Roll-A)&gt;0.01){J.Roll=A;J.GyroOverride=true;}}return M;}</Program>
              <Storage />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-15" y="-1" z="-11" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
              <SubtypeName>LargeBlockSmallAtmosphericThrust</SubtypeName>
              <EntityId>113418394920688772</EntityId>
              <Min x="-16" y="-1" z="-15" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame100</TimerType>
                      <FramesFromLastTrigger>0</FramesFromLastTrigger>
                      <TimerTickInFrames>100</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>9</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-15" y="-1" z="-10" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-13" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-14" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-15" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-9" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-10" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-11" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-12" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-11" y="-1" z="-10" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-8" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-7" y="-1" z="-11" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-7" y="-1" z="-10" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-7" y="-1" z="-9" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-7" y="-1" z="-12" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-7" y="-1" z="-13" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-8" y="-1" z="-13" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-7" y="-1" z="-14" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-7" y="-1" z="-15" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-7" y="-1" z="-16" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-9" y="-1" z="-17" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-7" y="-1" z="-17" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-8" y="-1" z="-17" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-11" y="-1" z="-15" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-11" y="-1" z="-16" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-11" y="-1" z="-17" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-10" y="-1" z="-17" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-13" y="-1" z="-17" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-12" y="-1" z="-17" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RemoteControl">
              <SubtypeName>LargeBlockRemoteControl</SubtypeName>
              <EntityId>96663138629451706</EntityId>
              <Min x="-15" y="-1" z="-14" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyAutopilotComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_AutopilotComponent">
                      <AutoPilotEnabled>false</AutoPilotEnabled>
                      <FlightMode>0</FlightMode>
                      <CurrentWaypointIndex>-1</CurrentWaypointIndex>
                      <Waypoints />
                      <DockingModeEnabled>false</DockingModeEnabled>
                      <CollisionAvoidance>false</CollisionAvoidance>
                      <Direction>0</Direction>
                      <AutopilotSpeedLimit>100</AutopilotSpeedLimit>
                      <WaitForFreeWay>false</WaitForFreeWay>
                      <WaypointThresholdDistance>0</WaypointThresholdDistance>
                      <Coords />
                      <Names />
                      <LookAtPosition xsi:nil="true" />
                      <FacingDirection>Forward</FacingDirection>
                      <AlignToGravity>true</AlignToGravity>
                      <MinHeightAboveTerrain>25</MinHeightAboveTerrain>
                      <IsWorkAreaReturningToStart>false</IsWorkAreaReturningToStart>
                      <WorkAreaStartForward>
                        <X>0</X>
                        <Y>0</Y>
                        <Z>0</Z>
                      </WorkAreaStartForward>
                      <PitchAngle>0</PitchAngle>
                      <RollAngle>0</RollAngle>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <UseSingleWeaponMode>false</UseSingleWeaponMode>
              <Toolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </Toolbar>
              <SelectedGunId xsi:nil="true" />
              <BuildToolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </BuildToolbar>
              <OnLockedToolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </OnLockedToolbar>
              <IsTargetLockingEnabled>false</IsTargetLockingEnabled>
              <PreviousControlledEntityId xsi:nil="true" />
              <AutoPilotEnabled>false</AutoPilotEnabled>
              <FlightMode>0</FlightMode>
              <BindedCamera>0</BindedCamera>
              <CurrentWaypointIndex>-1</CurrentWaypointIndex>
              <Waypoints />
              <Direction>0</Direction>
              <DockingModeEnabled>false</DockingModeEnabled>
              <CollisionAvoidance>false</CollisionAvoidance>
              <Coords />
              <Names />
              <WaypointThresholdDistance>0</WaypointThresholdDistance>
              <IsMainRemoteControl>false</IsMainRemoteControl>
              <WaitForFreeWay>false</WaitForFreeWay>
              <IsUpdatedSave>true</IsUpdatedSave>
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              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
              <Min x="-15" y="-1" z="-15" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>LargeBlockArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <BuildPercent>0.99999994</BuildPercent>
              <BlockOrientation Forward="Right" Up="Down" />
              <ConstructionStockpile>
                <Items xsi:type="MyObjectBuilder_StockpileItem">
                  <Amount>6</Amount>
                  <PhysicalContent xsi:type="MyObjectBuilder_Ore">
                    <SubtypeName>Scrap</SubtypeName>
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                </Items>
              </ConstructionStockpile>
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              <BuildPercent>0.99999994</BuildPercent>
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              <ConstructionStockpile>
                <Items xsi:type="MyObjectBuilder_StockpileItem">
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                  <PhysicalContent xsi:type="MyObjectBuilder_Ore">
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                </Items>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <BlockOrientation Forward="Right" Up="Down" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <EntityId>96721817386293752</EntityId>
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              <BlockOrientation Forward="Right" Up="Down" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>Catwalk</SubtypeName>
              <EntityId>141655014383720401</EntityId>
              <Min x="-9" y="-2" z="-16" />
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</Definitions>