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                                    <PackedValue>4288108544</PackedValue>
                                    <X>0</X>
                                    <Y>88</Y>
                                    <Z>151</Z>
                                    <R>0</R>
                                    <G>88</G>
                                    <B>151</B>
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                                  <ScriptForegroundColor>
                                    <PackedValue>4294962611</PackedValue>
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                                    <B>255</B>
                                    <A>255</A>
                                  </ScriptForegroundColor>
                                  <Sprites>
                                    <Length>0</Length>
                                  </Sprites>
                                </MySerializedTextPanelData>
                              </TextPanelsContents>
                            </Component>
                          </ComponentData>
                        </Components>
                      </ComponentContainer>
                      <CustomName>[Loki] Industrial Cockpit</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>true</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>1</NumberInGrid>
                      <UseSingleWeaponMode>false</UseSingleWeaponMode>
                      <Toolbar>
                        <SubtypeName />
                        <ToolbarType>Character</ToolbarType>
                        <SelectedSlot xsi:nil="true" />
                        <Slots>
                          <Slot>
                            <Index>0</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>Recharge</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Batteries</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>1</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Hydrogen Engines</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>2</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>Stockpile</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Hydrogen Tanks Small</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>3</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
                              <SubtypeName />
                              <Action>OnOff</Action>
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                          <Slot>
                            <Index>4</Index>
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                              <SubtypeName />
                              <Action>OnOff</Action>
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                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Spotlights</GroupName>
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                          <Slot>
                            <Index>5</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
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                          <Slot>
                            <Index>6</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
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                              <Action>OnOff</Action>
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                          <Slot>
                            <Index>7</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
                              <SubtypeName />
                              <Action>Stockpile</Action>
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                          <Slot>
                            <Index>8</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>OnOff</Action>
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                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Ion Thrusters</GroupName>
                            </Data>
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                          <Slot>
                            <Index>9</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>OnOff</Action>
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                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Cargo Unit Left</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>10</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>SwitchLock</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Connectors Cargo Unit Left</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>11</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Cargo Unit Right</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>12</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>SwitchLock</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Connectors Cargo Unit Right</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>13</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>OnOff</Action>
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                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Power Unit</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>14</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>SwitchLock</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Connector Power Unit</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>17</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Spine</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>18</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>OnOff</Action>
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                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Front Tool</GroupName>
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                          </Slot>
                          <Slot>
                            <Index>19</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>SwitchLock</Action>
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                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Connector Front Tool</GroupName>
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                          <Slot>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>OnOff</Action>
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                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Thruster Unit Left</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>SwitchLock</Action>
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                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Connector Thruster Unit Left</GroupName>
                            </Data>
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                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Thruster Unit Right</GroupName>
                            </Data>
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                          <Slot>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
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                              <BlockEntityId>99674169506265915</BlockEntityId>
                              <GroupName>[Loki] Connector Thruster Unit Right</GroupName>
                            </Data>
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                          <Slot>
                            <Index>27</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
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                          <Slot>
                            <Index>28</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
                              <SubtypeName />
                              <Action>SwitchLock</Action>
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                          <Slot>
                            <Index>29</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
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                              <Action>OnOff</Action>
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                          <Slot>
                            <Index>30</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
                              <SubtypeName />
                              <Action>SwitchLock</Action>
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                        <SlotsGamepad>
                          <Slot>
                            <Index>0</Index>
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                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <SubtypeName />
                              <Action>WCMouseToggle</Action>
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                              <BlockEntityId>99674169506265915</BlockEntityId>
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                            <TypeId>MyAutopilotComponent</TypeId>
                            <Component xsi:type="MyObjectBuilder_AutopilotComponent">
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                              <FlightMode>0</FlightMode>
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                              <AutopilotSpeedLimit>100</AutopilotSpeedLimit>
                              <WaitForFreeWay>false</WaitForFreeWay>
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                              <Names />
                              <LookAtPosition xsi:nil="true" />
                              <FacingDirection>Forward</FacingDirection>
                              <AlignToGravity>true</AlignToGravity>
                              <MinHeightAboveTerrain>25</MinHeightAboveTerrain>
                              <IsWorkAreaReturningToStart>false</IsWorkAreaReturningToStart>
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                      <ShowInInventory>true</ShowInInventory>
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                        <ToolbarType>Character</ToolbarType>
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                      <AutoPilotEnabled>false</AutoPilotEnabled>
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                      <CurrentWaypointIndex>-1</CurrentWaypointIndex>
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                      <CollisionAvoidance>false</CollisionAvoidance>
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                      <Names />
                      <WaypointThresholdDistance>0</WaypointThresholdDistance>
                      <IsMainRemoteControl>false</IsMainRemoteControl>
                      <WaitForFreeWay>false</WaitForFreeWay>
                      <IsUpdatedSave>true</IsUpdatedSave>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
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                      <Name>125090119556883284</Name>
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                      <SkinSubtypeId>Weldless</SkinSubtypeId>
                      <CustomName>[Loki] Vent Exterior</CustomName>
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                      <ShowInTerminal>true</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>1</NumberInGrid>
                      <Enabled>true</Enabled>
                      <IsDepressurizing>true</IsDepressurizing>
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                        <ToolbarType>Character</ToolbarType>
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                        <SlotsGamepad />
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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                      <SkinSubtypeId>Weldless</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
                      <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
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                      <Name>72671837755003921</Name>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
                      <Min x="-4" y="8" z="6" />
                      <BlockOrientation Forward="Down" Up="Forward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
                      <Min x="-7" y="7" z="6" />
                      <BlockOrientation Forward="Forward" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
                      <Min x="-5" y="7" z="6" />
                      <BlockOrientation Forward="Left" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
                      <SubtypeName>SmallBlockGyro</SubtypeName>
                      <EntityId>103520573150730526</EntityId>
                      <Name>103520573150730526</Name>
                      <Min x="-5" y="9" z="4" />
                      <BlockOrientation Forward="Down" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Gyroscope 3</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>3</NumberInGrid>
                      <Enabled>true</Enabled>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-6" y="8" z="4" />
                      <BlockOrientation Forward="Up" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
                      <SubtypeName>SmallBlockConveyor</SubtypeName>
                      <EntityId>135818399057734714</EntityId>
                      <Name>135818399057734714</Name>
                      <Min x="-8" y="9" z="4" />
                      <BlockOrientation Forward="Left" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-7" y="8" z="4" />
                      <BlockOrientation Forward="Up" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-8" y="10" z="4" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
                      <SubtypeName>OffsetSpotlight</SubtypeName>
                      <EntityId>139770322443105582</EntityId>
                      <Name>139770322443105582</Name>
                      <Min x="-8" y="11" z="5" />
                      <BlockOrientation Forward="Down" Up="Backward" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Offset Spotlight 2</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>2</NumberInGrid>
                      <Enabled>true</Enabled>
                      <Radius>10</Radius>
                      <ReflectorRadius>60</ReflectorRadius>
                      <Falloff>1.5</Falloff>
                      <Intensity>3</Intensity>
                      <BlinkIntervalSeconds>0</BlinkIntervalSeconds>
                      <BlinkLenght>10</BlinkLenght>
                      <BlinkOffset>0</BlinkOffset>
                      <Offset>0.5</Offset>
                      <RotationSpeed>0.08</RotationSpeed>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-8" y="10" z="3" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
                      <Min x="-8" y="12" z="3" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSquareSlopedCornerBase</SubtypeName>
                      <Min x="-8" y="12" z="2" />
                      <BlockOrientation Forward="Right" Up="Up" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-4" y="10" z="4" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
                      <SubtypeName>OffsetSpotlight</SubtypeName>
                      <EntityId>94174039709091240</EntityId>
                      <Name>94174039709091240</Name>
                      <Min x="-4" y="11" z="5" />
                      <BlockOrientation Forward="Down" Up="Backward" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Offset Spotlight</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>1</NumberInGrid>
                      <Enabled>true</Enabled>
                      <Radius>10</Radius>
                      <ReflectorRadius>60</ReflectorRadius>
                      <Falloff>1.5</Falloff>
                      <Intensity>3</Intensity>
                      <BlinkIntervalSeconds>0</BlinkIntervalSeconds>
                      <BlinkLenght>10</BlinkLenght>
                      <BlinkOffset>0</BlinkOffset>
                      <Offset>0.5</Offset>
                      <RotationSpeed>0.08</RotationSpeed>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-4" y="10" z="2" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSquareSlopedCornerBase</SubtypeName>
                      <Min x="-4" y="12" z="2" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-4" y="10" z="3" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
                      <Min x="-4" y="12" z="3" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
                      <Min x="-5" y="14" z="2" />
                      <BlockOrientation Forward="Right" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
                      <Min x="-7" y="14" z="2" />
                      <BlockOrientation Forward="Backward" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
                      <Min x="-6" y="14" z="2" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
                      <SubtypeName>SmallBlockConveyor</SubtypeName>
                      <EntityId>90123719616247141</EntityId>
                      <Name>90123719616247141</Name>
                      <Min x="-4" y="10" z="1" />
                      <BlockOrientation Forward="Down" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-8" y="8" z="3" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
                      <Min x="-8" y="7" z="2" />
                      <BlockOrientation Forward="Up" Up="Forward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-7" y="7" z="3" />
                      <BlockOrientation Forward="Backward" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
                      <SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
                      <EntityId>102189943098834635</EntityId>
                      <Name>102189943098834635</Name>
                      <Min x="-2" y="11" z="-1" />
                      <BlockOrientation Forward="Down" Up="Right" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Warfare Battery 2</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>2</NumberInGrid>
                      <Enabled>true</Enabled>
                      <CurrentStoredPower>0</CurrentStoredPower>
                      <ProducerEnabled>true</ProducerEnabled>
                      <MaxStoredPower>0</MaxStoredPower>
                      <SemiautoEnabled>false</SemiautoEnabled>
                      <OnlyDischargeEnabled>false</OnlyDischargeEnabled>
                      <ChargeMode>0</ChargeMode>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>HalfArmorBlock</SubtypeName>
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                      <BlockOrientation Forward="Down" Up="Forward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallArmorPanelLight</SubtypeName>
                      <EntityId>141762990903735803</EntityId>
                      <Name>141762990903735803</Name>
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                      <BlockOrientation Forward="Forward" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-5" y="8" z="-3" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
                      <SubtypeName>SmallHydrogenTankSmall</SubtypeName>
                      <EntityId>136277714087985960</EntityId>
                      <Name>136277714087985960</Name>
                      <Min x="-4" y="8" z="-5" />
                      <BlockOrientation Forward="Left" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Small Hydrogen Tank 8</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>8</NumberInGrid>
                      <Enabled>true</Enabled>
                      <IsStockpiling>false</IsStockpiling>
                      <FilledRatio>0</FilledRatio>
                      <AutoRefill>false</AutoRefill>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-3" y="9" z="-2" />
                      <BlockOrientation Forward="Left" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-3" y="9" z="-3" />
                      <BlockOrientation Forward="Left" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
                      <Min x="-4" y="7" z="-3" />
                      <BlockOrientation Forward="Forward" Up="Right" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
                      <SubtypeName>SmallBlockConveyor</SubtypeName>
                      <EntityId>112658117067482142</EntityId>
                      <Name>112658117067482142</Name>
                      <Min x="-8" y="10" z="1" />
                      <BlockOrientation Forward="Down" Up="Left" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
                      <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
                      <EntityId>80701449265746613</EntityId>
                      <Name>80701449265746613</Name>
                      <Min x="-4" y="9" z="2" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
                      <Min x="-2" y="9" z="-1" />
                      <BlockOrientation Forward="Backward" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
                      <Min x="-4" y="8" z="2" />
                      <BlockOrientation Forward="Right" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
                      <SubtypeName>ConnectorSmall</SubtypeName>
                      <EntityId>113620155978080236</EntityId>
                      <Name>113620155978080236</Name>
                      <Min x="-11" y="9" z="0" />
                      <BlockOrientation Forward="Left" Up="Backward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                      <DeformationRatio>0.5</DeformationRatio>
                      <ComponentContainer>
                        <SubtypeName />
                        <Components>
                          <ComponentData>
                            <TypeId>MyTimerComponent</TypeId>
                            <Component xsi:type="MyObjectBuilder_TimerComponent">
                              <SubtypeName />
                              <Repeat>true</Repeat>
                              <TimeToEvent>0</TimeToEvent>
                              <SetTimeMinutes>0</SetTimeMinutes>
                              <TimerEnabled>true</TimerEnabled>
                              <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                              <TimerType>Frame10</TimerType>
                              <FramesFromLastTrigger>10</FramesFromLastTrigger>
                              <TimerTickInFrames>80</TimerTickInFrames>
                              <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                            </Component>
                          </ComponentData>
                        </Components>
                      </ComponentContainer>
                      <CustomName>[Loki] Right AT Connector</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>false</ShowInInventory>
                      <NumberInGrid>2</NumberInGrid>
                      <Enabled>true</Enabled>
                      <MasterToSlaveTransform xsi:nil="true" />
                      <MasterToSlaveGrid xsi:nil="true" />
                      <IsMaster>true</IsMaster>
                      <TradingEnabled>false</TradingEnabled>
                      <AutoUnlockTime>0</AutoUnlockTime>
                      <TimeOfConnection>0</TimeOfConnection>
                      <IsParkingEnabled>false</IsParkingEnabled>
                      <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
                      <IsApproaching>false</IsApproaching>
                      <IsConnecting>false</IsConnecting>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
                      <Min x="-3" y="9" z="1" />
                      <BlockOrientation Forward="Forward" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-9" y="11" z="1" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
                      <SubtypeName>SmallBlockConveyorConverter</SubtypeName>
                      <EntityId>141832007424147225</EntityId>
                      <Name>141832007424147225</Name>
                      <Min x="-7" y="10" z="-5" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
                      <SubtypeName>ConveyorFrameMedium</SubtypeName>
                      <EntityId>103122279809679934</EntityId>
                      <Name>103122279809679934</Name>
                      <Min x="-8" y="10" z="-4" />
                      <BlockOrientation Forward="Backward" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
                      <SubtypeName>ConveyorFrameMedium</SubtypeName>
                      <EntityId>141726147181043225</EntityId>
                      <Name>141726147181043225</Name>
                      <Min x="-4" y="10" z="-4" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-6" y="13" z="-4" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-6" y="13" z="-2" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-7" y="13" z="-2" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-7" y="13" z="-3" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-7" y="13" z="-4" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-5" y="13" z="-2" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-5" y="13" z="-3" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-5" y="13" z="-4" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
                      <SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
                      <EntityId>73067270497509029</EntityId>
                      <Name>73067270497509029</Name>
                      <Min x="-11" y="11" z="-1" />
                      <BlockOrientation Forward="Down" Up="Left" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Warfare Battery</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>1</NumberInGrid>
                      <Enabled>true</Enabled>
                      <CurrentStoredPower>0</CurrentStoredPower>
                      <ProducerEnabled>true</ProducerEnabled>
                      <MaxStoredPower>0</MaxStoredPower>
                      <SemiautoEnabled>false</SemiautoEnabled>
                      <OnlyDischargeEnabled>false</OnlyDischargeEnabled>
                      <ChargeMode>0</ChargeMode>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>HalfArmorBlock</SubtypeName>
                      <Min x="-8" y="13" z="-1" />
                      <BlockOrientation Forward="Down" Up="Forward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallArmorPanelLight</SubtypeName>
                      <EntityId>86220252383897893</EntityId>
                      <Name>86220252383897893</Name>
                      <Min x="-8" y="13" z="0" />
                      <BlockOrientation Forward="Forward" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>HalfArmorBlock</SubtypeName>
                      <Min x="-8" y="13" z="1" />
                      <BlockOrientation Forward="Down" Up="Forward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>HalfArmorBlock</SubtypeName>
                      <Min x="-4" y="13" z="1" />
                      <BlockOrientation Forward="Down" Up="Forward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
                      <SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
                      <EntityId>132231395596115244</EntityId>
                      <Name>132231395596115244</Name>
                      <Min x="-9" y="12" z="1" />
                      <BlockOrientation Forward="Backward" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                      <ComponentContainer>
                        <SubtypeName />
                        <Components>
                          <ComponentData>
                            <TypeId>MyTimerComponent</TypeId>
                            <Component xsi:type="MyObjectBuilder_TimerComponent">
                              <SubtypeName />
                              <Repeat>true</Repeat>
                              <TimeToEvent>0</TimeToEvent>
                              <SetTimeMinutes>0</SetTimeMinutes>
                              <TimerEnabled>true</TimerEnabled>
                              <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                              <TimerType>Frame100</TimerType>
                              <FramesFromLastTrigger>0</FramesFromLastTrigger>
                              <TimerTickInFrames>100</TimerTickInFrames>
                              <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                            </Component>
                          </ComponentData>
                        </Components>
                      </ComponentContainer>
                      <CustomName>[Loki] Warfare Ion Thruster 11</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>11</NumberInGrid>
                      <Enabled>true</Enabled>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
                      <SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
                      <EntityId>102469644023477667</EntityId>
                      <Name>102469644023477667</Name>
                      <Min x="-3" y="12" z="1" />
                      <BlockOrientation Forward="Backward" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                      <ComponentContainer>
                        <SubtypeName />
                        <Components>
                          <ComponentData>
                            <TypeId>MyTimerComponent</TypeId>
                            <Component xsi:type="MyObjectBuilder_TimerComponent">
                              <SubtypeName />
                              <Repeat>true</Repeat>
                              <TimeToEvent>0</TimeToEvent>
                              <SetTimeMinutes>0</SetTimeMinutes>
                              <TimerEnabled>true</TimerEnabled>
                              <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                              <TimerType>Frame100</TimerType>
                              <FramesFromLastTrigger>0</FramesFromLastTrigger>
                              <TimerTickInFrames>100</TimerTickInFrames>
                              <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                            </Component>
                          </ComponentData>
                        </Components>
                      </ComponentContainer>
                      <CustomName>[Loki] Warfare Ion Thruster 12</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>12</NumberInGrid>
                      <Enabled>true</Enabled>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>HalfArmorBlock</SubtypeName>
                      <Min x="-6" y="8" z="-3" />
                      <BlockOrientation Forward="Up" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-7" y="8" z="-3" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
                      <SubtypeName>SmallHydrogenTankSmall</SubtypeName>
                      <EntityId>105369688278469896</EntityId>
                      <Name>105369688278469896</Name>
                      <Min x="-8" y="8" z="-5" />
                      <BlockOrientation Forward="Right" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Small Hydrogen Tank 7</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>7</NumberInGrid>
                      <Enabled>true</Enabled>
                      <IsStockpiling>false</IsStockpiling>
                      <FilledRatio>0</FilledRatio>
                      <AutoRefill>false</AutoRefill>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-9" y="9" z="-3" />
                      <BlockOrientation Forward="Right" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-9" y="9" z="-2" />
                      <BlockOrientation Forward="Right" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
                      <Min x="-8" y="7" z="-3" />
                      <BlockOrientation Forward="Up" Up="Left" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
                      <SubtypeName>ConnectorSmall</SubtypeName>
                      <EntityId>87965389674573777</EntityId>
                      <Name>87965389674573777</Name>
                      <Min x="-1" y="9" z="0" />
                      <BlockOrientation Forward="Right" Up="Backward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                      <DeformationRatio>0.5</DeformationRatio>
                      <ComponentContainer>
                        <SubtypeName />
                        <Components>
                          <ComponentData>
                            <TypeId>MyTimerComponent</TypeId>
                            <Component xsi:type="MyObjectBuilder_TimerComponent">
                              <SubtypeName />
                              <Repeat>true</Repeat>
                              <TimeToEvent>0</TimeToEvent>
                              <SetTimeMinutes>0</SetTimeMinutes>
                              <TimerEnabled>true</TimerEnabled>
                              <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                              <TimerType>Frame10</TimerType>
                              <FramesFromLastTrigger>10</FramesFromLastTrigger>
                              <TimerTickInFrames>80</TimerTickInFrames>
                              <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                            </Component>
                          </ComponentData>
                        </Components>
                      </ComponentContainer>
                      <CustomName>[Loki] Left AT Connector</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>false</ShowInInventory>
                      <NumberInGrid>1</NumberInGrid>
                      <Enabled>true</Enabled>
                      <MasterToSlaveTransform xsi:nil="true" />
                      <MasterToSlaveGrid xsi:nil="true" />
                      <IsMaster>true</IsMaster>
                      <TradingEnabled>false</TradingEnabled>
                      <AutoUnlockTime>0</AutoUnlockTime>
                      <TimeOfConnection>0</TimeOfConnection>
                      <IsParkingEnabled>false</IsParkingEnabled>
                      <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
                      <IsApproaching>false</IsApproaching>
                      <IsConnecting>false</IsConnecting>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
                      <Min x="-9" y="9" z="1" />
                      <BlockOrientation Forward="Right" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
                      <Min x="-10" y="9" z="-1" />
                      <BlockOrientation Forward="Right" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-5" y="8" z="3" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
                      <SubtypeName>SmallBlockConveyor</SubtypeName>
                      <EntityId>127951906522991103</EntityId>
                      <Name>127951906522991103</Name>
                      <Min x="-4" y="9" z="4" />
                      <BlockOrientation Forward="Down" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopeTransitionBase</SubtypeName>
                      <Min x="-4" y="10" z="5" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopeTransitionBaseMirrored</SubtypeName>
                      <Min x="-8" y="10" z="5" />
                      <BlockOrientation Forward="Backward" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorCorner</SubtypeName>
                      <Min x="-8" y="9" z="7" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
                      <Min x="-8" y="10" z="6" />
                      <BlockOrientation Forward="Backward" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorCorner</SubtypeName>
                      <Min x="-4" y="9" z="7" />
                      <BlockOrientation Forward="Forward" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
                      <Min x="-4" y="10" z="6" />
                      <BlockOrientation Forward="Right" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
                      <Min x="-8" y="8" z="7" />
                      <BlockOrientation Forward="Right" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
                      <Min x="-8" y="7" z="6" />
                      <BlockOrientation Forward="Left" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
                      <Min x="-8" y="7" z="5" />
                      <BlockOrientation Forward="Forward" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-8" y="8" z="4" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-4" y="8" z="4" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
                      <Min x="-4" y="7" z="5" />
                      <BlockOrientation Forward="Left" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
                      <Min x="-4" y="8" z="7" />
                      <BlockOrientation Forward="Forward" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
                      <Min x="-4" y="7" z="6" />
                      <BlockOrientation Forward="Backward" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
                      <Min x="-7" y="7" z="5" />
                      <BlockOrientation Forward="Right" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
                      <Min x="-5" y="7" z="5" />
                      <BlockOrientation Forward="Forward" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-5" y="8" z="4" />
                      <BlockOrientation Forward="Up" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-7" y="7" z="4" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
                      <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
                      <EntityId>143557572755382572</EntityId>
                      <Name>143557572755382572</Name>
                      <Min x="-4" y="9" z="3" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-8" y="7" z="3" />
                      <BlockOrientation Forward="Right" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-3" y="13" z="-1" />
                      <BlockOrientation Forward="Right" Up="Up" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-3" y="13" z="1" />
                      <BlockOrientation Forward="Right" Up="Up" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
                      <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
                      <EntityId>88395935183703949</EntityId>
                      <Name>88395935183703949</Name>
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                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
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                      <NumberInGrid>25</NumberInGrid>
                      <Enabled>true</Enabled>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
                      <SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                              <Action>SwitchLock</Action>
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                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
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                    <MyObjectBuilder_ConveyorLine>
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                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
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                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
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                  </ConveyorLines>
                  <BlockGroups>
                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Gyroscopes</Name>
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                          <Y>10</Y>
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                        <Vector3I>
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                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Batteries</Name>
                      <Blocks>
                        <Vector3I>
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                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Hydrogen Engines</Name>
                      <Blocks>
                        <Vector3I>
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                        <Vector3I>
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                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Hydrogen Tanks Small</Name>
                      <Blocks>
                        <Vector3I>
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                        <Vector3I>
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                        <Vector3I>
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                        <Vector3I>
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                        <Vector3I>
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                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Spotlights</Name>
                      <Blocks>
                        <Vector3I>
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                          <Y>11</Y>
                          <Z>5</Z>
                        </Vector3I>
                        <Vector3I>
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                          <Z>5</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Connectors Cargo Unit Left</Name>
                      <Blocks>
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                          <Z>-22</Z>
                        </Vector3I>
                        <Vector3I>
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                          <Z>-5</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Merge Blocks Thruster Unit Left</Name>
                      <Blocks>
                        <Vector3I>
                          <X>0</X>
                          <Y>7</Y>
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                        </Vector3I>
                        <Vector3I>
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                        <Vector3I>
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                        <Vector3I>
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                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Merge Blocks Thruster Unit Right</Name>
                      <Blocks>
                        <Vector3I>
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                          <Y>7</Y>
                          <Z>-27</Z>
                        </Vector3I>
                        <Vector3I>
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                        <Vector3I>
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                        <Vector3I>
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                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Connectors Cargo Unit Right</Name>
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                        <Vector3I>
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                          <Z>-22</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Merge Blocks Front Tool</Name>
                      <Blocks>
                        <Vector3I>
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                          <Y>6</Y>
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                        </Vector3I>
                        <Vector3I>
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                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Connector Front Tool</Name>
                      <Blocks>
                        <Vector3I>
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                          <Y>9</Y>
                          <Z>0</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Merge Blocks Power Unit</Name>
                      <Blocks>
                        <Vector3I>
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                          <Y>10</Y>
                          <Z>-8</Z>
                        </Vector3I>
                        <Vector3I>
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                          <Y>10</Y>
                          <Z>-8</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Connector Power Unit</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-6</X>
                          <Y>7</Y>
                          <Z>-5</Z>
                        </Vector3I>
                      </Blocks>
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                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Connector Thruster Unit Left</Name>
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                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
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                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
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                        <Vector3I>
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                        <Vector3I>
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                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Merge Blocks Spine</Name>
                      <Blocks>
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                          <Y>14</Y>
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                        <Vector3I>
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                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
                      <Name>[Loki] Merge Blocks Cargo Unit Left</Name>
                      <Blocks>
                        <Vector3I>
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                          <Y>12</Y>
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                        <Vector3I>
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                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
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                      <Blocks>
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                        <Vector3I>
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                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
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                    <MyObjectBuilder_BlockGroup>
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                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
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                    <MyObjectBuilder_BlockGroup>
                      <SubtypeName />
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              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>26</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-1" y="12" z="-2" />
              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-1" y="8" z="3" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-2" y="12" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-3" y="10" z="1" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-2" y="10" z="0" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope</SubtypeName>
              <Min x="-1" y="10" z="1" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="10" z="0" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-9" y="10" z="1" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopeTransitionTipMirrored</SubtypeName>
              <Min x="-1" y="10" z="-1" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
              <Min x="-2" y="10" z="-1" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>84002248108486897</EntityId>
              <Min x="-1" y="10" z="0" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Left AT Merge</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>25</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
              <SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
              <EntityId>93581618485053340</EntityId>
              <Min x="-10" y="11" z="0" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <CustomName>[Loki] Warfare Ion Thruster</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>9</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-8" y="7" z="3" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>121060181930678719</EntityId>
              <Min x="-4" y="9" z="3" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
              <Min x="-4" y="7" z="5" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>105122927749062144</EntityId>
              <Min x="-4" y="9" z="2" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-7" y="7" z="4" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-5" y="8" z="4" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
              <Min x="-5" y="7" z="5" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
              <Min x="-7" y="7" z="5" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
              <Min x="-4" y="7" z="6" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
              <Min x="-8" y="8" z="6" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
              <SubtypeName>SmallBlockGyro</SubtypeName>
              <EntityId>81863638438439818</EntityId>
              <Min x="-5" y="9" z="3" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Gyroscope 2</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyor</SubtypeName>
              <EntityId>85564569542712501</EntityId>
              <Min x="-4" y="9" z="4" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-2" y="10" z="1" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-4" y="13" z="-1" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-4" y="13" z="0" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-4" y="8" z="4" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-6" y="14" z="-4" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-6" y="14" z="-3" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>132064377696516769</EntityId>
              <Min x="-6" y="14" z="-2" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Merge Block Spine 1</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>19</NumberInGrid>
              <Enabled>false</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-7" y="14" z="-2" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
              <Min x="-7" y="14" z="-3" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-5" y="14" z="-2" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
              <Min x="-5" y="14" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-8" y="8" z="4" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
              <Min x="-8" y="7" z="5" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-8" y="7" z="4" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
              <Min x="-8" y="7" z="6" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
              <Min x="-4" y="7" z="2" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
              <Min x="-8" y="8" z="7" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
              <Min x="-4" y="10" z="6" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner</SubtypeName>
              <Min x="-4" y="9" z="7" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
              <Min x="-8" y="10" z="6" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
              <SubtypeName>ConnectorMedium</SubtypeName>
              <EntityId>125885505312014722</EntityId>
              <Min x="-7" y="13" z="-1" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <DeformationRatio>0.5</DeformationRatio>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>1.152</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanSend</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame10</TimerType>
                      <FramesFromLastTrigger>10</FramesFromLastTrigger>
                      <TimerTickInFrames>80</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[Loki] Main Connector</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <MasterToSlaveTransform xsi:nil="true" />
              <MasterToSlaveGrid xsi:nil="true" />
              <IsMaster>true</IsMaster>
              <TradingEnabled>false</TradingEnabled>
              <AutoUnlockTime>0</AutoUnlockTime>
              <TimeOfConnection>0</TimeOfConnection>
              <IsParkingEnabled>true</IsParkingEnabled>
              <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
              <IsApproaching>false</IsApproaching>
              <IsConnecting>false</IsConnecting>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-6" y="12" z="6" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-9" y="11" z="1" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-8" y="13" z="0" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
              <Min x="-4" y="8" z="2" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="10" z="1" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>ConveyorTubeSmallT</SubtypeName>
              <EntityId>98703515608536401</EntityId>
              <Min x="-4" y="9" z="1" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Weldless</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-3" y="11" z="1" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-11" y="12" z="-2" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyorConverter</SubtypeName>
              <EntityId>76809836777348598</EntityId>
              <Min x="-2" y="10" z="-4" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>ConveyorTubeSmallT</SubtypeName>
              <EntityId>116642117363475758</EntityId>
              <Min x="-8" y="9" z="1" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Weldless</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyor</SubtypeName>
              <EntityId>115940581814782486</EntityId>
              <Min x="-4" y="11" z="1" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-6" y="9" z="-8" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-8" y="8" z="3" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeCorner</SubtypeName>
              <Min x="-13" y="13" z="-6" />
              <BlockOrientation Forward="Left" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
              <SubtypeName>OffsetSpotlight</SubtypeName>
              <EntityId>90667995235077916</EntityId>
              <Min x="-8" y="11" z="5" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
              <CustomName>[Loki] Offset Spotlight 2</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <Radius>10</Radius>
              <ReflectorRadius>60</ReflectorRadius>
              <Falloff>1.5</Falloff>
              <Intensity>3</Intensity>
              <BlinkIntervalSeconds>0</BlinkIntervalSeconds>
              <BlinkLenght>10</BlinkLenght>
              <BlinkOffset>0</BlinkOffset>
              <Offset>0.5</Offset>
              <RotationSpeed>0.08</RotationSpeed>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-6" y="14" z="-5" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-6" y="8" z="4" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-10" y="12" z="-2" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-4" y="12" z="3" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
              <SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
              <EntityId>123314421968218908</EntityId>
              <Min x="-4" y="11" z="2" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
              <CustomName>[Loki] Warfare Ion Thruster</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>15</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-6" y="14" z="2" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-4" y="10" z="2" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-7" y="7" z="3" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
              <Min x="-5" y="13" z="2" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-7" y="12" z="5" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-5" y="10" z="-8" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
              <Min x="-7" y="14" z="2" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-4" y="9" z="5" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-4" y="10" z="-7" />
              <BlockOrientation Forward="Left" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
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              <BlockOrientation Forward="Forward" Up="Right" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyor</SubtypeName>
              <EntityId>125955583383403057</EntityId>
              <Min x="-4" y="10" z="1" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-4" y="10" z="3" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
              <SubtypeName>SmallBlockGyro</SubtypeName>
              <EntityId>112894053044621879</EntityId>
              <Min x="-5" y="9" z="4" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Gyroscope 3</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>3</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
              <SubtypeName>OffsetSpotlight</SubtypeName>
              <EntityId>140842381466395649</EntityId>
              <Min x="-4" y="11" z="5" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
              <CustomName>[Loki] Offset Spotlight</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <Radius>10</Radius>
              <ReflectorRadius>60</ReflectorRadius>
              <Falloff>1.5</Falloff>
              <Intensity>3</Intensity>
              <BlinkIntervalSeconds>0</BlinkIntervalSeconds>
              <BlinkLenght>10</BlinkLenght>
              <BlinkOffset>0</BlinkOffset>
              <Offset>0.5</Offset>
              <RotationSpeed>0.08</RotationSpeed>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
              <SubtypeName>SmallBlockGyro</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Right" />
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Gyroscope</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
              <SubtypeName>SmallHydrogenEngine</SubtypeName>
              <EntityId>102239340632510224</EntityId>
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              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Hydrogen Engine</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>false</Enabled>
              <Capacity>5000</Capacity>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Merge Block Thruster Unit Left</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>15</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
              <SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
              <EntityId>129404167640187236</EntityId>
              <Min x="-11" y="7" z="2" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <CustomName>[Loki] Warfare Ion Thruster</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>5</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
              <EntityId>86464649191788513</EntityId>
              <Min x="-1" y="12" z="-20" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
              <Min x="-2" y="7" z="6" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-1" y="8" z="6" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-6" y="8" z="-22" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>95231606297800381</EntityId>
              <Min x="-12" y="7" z="-24" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>18</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
              <Min x="-4" y="8" z="-20" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-7" y="8" z="-21" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
              <Min x="-1" y="13" z="-19" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorSide</SubtypeName>
              <EntityId>82496191308295015</EntityId>
              <Min x="-2" y="8" z="-24" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-4" y="8" z="-21" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner</SubtypeName>
              <Min x="-8" y="9" z="7" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
              <Min x="-4" y="8" z="7" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>112780763016497465</EntityId>
              <Min x="-3" y="9" z="0" />
              <BlockOrientation Forward="Left" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope</SubtypeName>
              <Min x="-7" y="11" z="-8" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
              <Min x="-2" y="7" z="2" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
              <Min x="-2" y="7" z="3" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
              <SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
              <EntityId>129733144800886420</EntityId>
              <Min x="-1" y="7" z="2" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <CustomName>[Loki] Warfare Ion Thruster</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>6</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
              <Min x="-10" y="7" z="2" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
              <Min x="-12" y="7" z="3" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
              <Min x="-10" y="7" z="3" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
              <Min x="-12" y="7" z="5" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
              <Min x="-12" y="7" z="6" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
              <SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
              <EntityId>72624126013936854</EntityId>
              <Min x="-1" y="7" z="5" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <CustomName>[Loki] Warfare Ion Thruster</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>8</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
              <Min x="-10" y="7" z="6" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
              <Min x="-10" y="7" z="5" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-2" y="7" z="4" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
              <Min x="-5" y="8" z="1" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner</SubtypeName>
              <Min x="-8" y="8" z="0" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-6" y="8" z="-6" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-6" y="8" z="-4" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-6" y="8" z="-5" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-3" y="9" z="-4" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-8" y="13" z="1" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-12" y="12" z="-3" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-12" y="11" z="-3" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-2" y="11" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-6" y="8" z="-2" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
              <Min x="-7" y="8" z="1" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeCorner</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-5" y="8" z="-4" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
              <SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <CustomName>[Loki] Warfare Ion Thruster</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>10</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>85723525439188074</EntityId>
              <Min x="-10" y="7" z="-24" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>17</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
              <EntityId>94214819847882398</EntityId>
              <Min x="-1" y="11" z="-20" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-9" y="10" z="-2" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-11" y="12" z="-3" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-11" y="11" z="-2" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
              <EntityId>73505538200765215</EntityId>
              <Min x="-1" y="12" z="-19" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>72924493541476486</EntityId>
              <Min x="-2" y="7" z="-24" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Merge Block Thruster Unit Left</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>16</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-5" y="12" z="-18" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-5" y="8" z="-22" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-6" y="8" z="-3" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TerminalBlock">
              <SubtypeName>SmallBlockAccessPanel2</SubtypeName>
              <EntityId>82807743352776373</EntityId>
              <Min x="-11" y="10" z="-3" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyMaintenancePanelComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_MaintenancePanelComponent">
                      <SubtypeName>SmallBlockAccessPanel2</SubtypeName>
                      <Open>false</Open>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[Loki] Access Panel 2</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-1" y="13" z="-18" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-10" y="7" z="4" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-7" y="9" z="-1" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TerminalBlock">
              <SubtypeName>SmallBlockAccessPanel2</SubtypeName>
              <EntityId>85530356628987875</EntityId>
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              <BlockOrientation Forward="Forward" Up="Left" />
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              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyMaintenancePanelComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_MaintenancePanelComponent">
                      <SubtypeName>SmallBlockAccessPanel2</SubtypeName>
                      <Open>false</Open>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[Loki] Access Panel 2</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopeTransitionTip</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Left" />
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorSide</SubtypeName>
              <EntityId>136800126350703726</EntityId>
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              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeCorner</SubtypeName>
              <Min x="-7" y="8" z="-6" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
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            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
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              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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              <BlockOrientation Forward="Backward" Up="Up" />
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <CustomName>[Loki] Warfare Ion Thruster</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
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              <Enabled>true</Enabled>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
              <Min x="-8" y="8" z="-20" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-7" y="12" z="-18" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="11" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
              <SubtypeName>SmallHydrogenEngine</SubtypeName>
              <EntityId>122467031274023872</EntityId>
              <Min x="-9" y="10" z="-1" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Hydrogen Engine</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>3</NumberInGrid>
              <Enabled>false</Enabled>
              <Capacity>5000</Capacity>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="12" z="-3" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
              <Min x="0" y="7" z="6" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
              <Min x="-10" y="6" z="5" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
              <Min x="-12" y="6" z="5" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
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              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
              <Min x="0" y="7" z="3" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
              <Min x="0" y="6" z="3" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-10" y="6" z="4" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
              <Min x="-12" y="6" z="3" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
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              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
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              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-2" y="6" z="4" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="0" y="6" z="4" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>TrussSlopedSmall</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <Sections />
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              <StartDirection>Forward</StartDirection>
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              <StartDirection>Backward</StartDirection>
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              <StartDirection>Backward</StartDirection>
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              <EndDirection>Forward</EndDirection>
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              <ConveyorLineType>LARGE_LINE</ConveyorLineType>
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            <MyObjectBuilder_ConveyorLine>
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              <StartDirection>Backward</StartDirection>
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              <ConveyorLineType>LARGE_LINE</ConveyorLineType>
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            <MyObjectBuilder_ConveyorLine>
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                <Section Direction="Right" Length="3" />
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              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
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            <MyObjectBuilder_ConveyorLine>
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              <EndDirection>Right</EndDirection>
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                <Section Direction="Left" Length="3" />
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              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
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            <MyObjectBuilder_ConveyorLine>
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              <StartDirection>Backward</StartDirection>
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              <EndDirection>Forward</EndDirection>
              <Sections />
              <ConveyorLineType>LARGE_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
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              <Sections />
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            </MyObjectBuilder_ConveyorLine>
            <MyObjectBuilder_ConveyorLine>
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            <MyObjectBuilder_ConveyorLine>
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            <MyObjectBuilder_ConveyorLine>
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                <Section Direction="Forward" Length="2" />
                <Section Direction="Down" Length="1" />
              </Sections>
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
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            <MyObjectBuilder_ConveyorLine>
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              <StartDirection>Left</StartDirection>
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              <Sections />
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              <Sections />
              <ConveyorLineType>SMALL_LINE</ConveyorLineType>
            </MyObjectBuilder_ConveyorLine>
          </ConveyorLines>
          <BlockGroups>
            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Merge Blocks Spine</Name>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Spotlights</Name>
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            </MyObjectBuilder_BlockGroup>
            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Connectors Cargo Unit Right</Name>
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            </MyObjectBuilder_BlockGroup>
            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Cargo Unit Left</Name>
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            <MyObjectBuilder_BlockGroup>
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                <Vector3I>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Additional Thruster Merge</Name>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Additional Thruster Unit Connector</Name>
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              </Blocks>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Merge Blocks Power Unit</Name>
              <Blocks>
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                <Vector3I>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Merge Blocks Thruster Unit Left</Name>
              <Blocks>
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                <Vector3I>
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                </Vector3I>
                <Vector3I>
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              </Blocks>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Merge Blocks Thruster Unit Right</Name>
              <Blocks>
                <Vector3I>
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                <Vector3I>
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                <Vector3I>
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                <Vector3I>
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              </Blocks>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Connector Thruster Unit Left</Name>
              <Blocks>
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              </Blocks>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Connector Thruster Unit Right</Name>
              <Blocks>
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                  <Y>9</Y>
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              </Blocks>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Gyroscopes</Name>
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                  <Y>10</Y>
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                <Vector3I>
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                <Vector3I>
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                <Vector3I>
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                <Vector3I>
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                <Vector3I>
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                  <Z>4</Z>
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              </Blocks>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Batteries</Name>
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                  <Y>11</Y>
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              </Blocks>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Merge Blocks Cargo Unit Left</Name>
              <Blocks>
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                <Vector3I>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Hydrogen Engines</Name>
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                <Vector3I>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Connectors Cargo Unit Left</Name>
              <Blocks>
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                <Vector3I>
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              </Blocks>
            </MyObjectBuilder_BlockGroup>
            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Merge Blocks Cargo Unit Right</Name>
              <Blocks>
                <Vector3I>
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                <Vector3I>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Ion Thrusters</Name>
              <Blocks>
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                  <Y>13</Y>
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                <Vector3I>
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                <Vector3I>
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                <Vector3I>
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                <Vector3I>
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          <DisplayName>[Base] Loki Lite</DisplayName>
          <DestructibleBlocks>true</DestructibleBlocks>
          <CreatePhysics>false</CreatePhysics>
          <EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
          <IsRespawnGrid>false</IsRespawnGrid>
          <LocalCoordSys>0</LocalCoordSys>
          <TargetingTargets />
          <NPCGridClaimElapsed xsi:nil="true" />
        </CubeGrid>
      </CubeGrids>
      <EnvironmentType>None</EnvironmentType>
      <WorkshopId>0</WorkshopId>
      <OwnerSteamId>76561198406231217</OwnerSteamId>
      <Points>0</Points>
    </ShipBlueprint>
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</Definitions>