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                                    <B>151</B>
                                    <A>255</A>
                                  </ScriptBackgroundColor>
                                  <ScriptForegroundColor>
                                    <PackedValue>4294962611</PackedValue>
                                    <X>179</X>
                                    <Y>237</Y>
                                    <Z>255</Z>
                                    <R>179</R>
                                    <G>237</G>
                                    <B>255</B>
                                    <A>255</A>
                                  </ScriptForegroundColor>
                                  <Sprites>
                                    <Length>0</Length>
                                  </Sprites>
                                </MySerializedTextPanelData>
                              </TextPanelsContents>
                            </Component>
                          </ComponentData>
                        </Components>
                      </ComponentContainer>
                      <CustomName>[Loki] Industrial Cockpit</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>true</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>1</NumberInGrid>
                      <UseSingleWeaponMode>false</UseSingleWeaponMode>
                      <Toolbar>
                        <ToolbarType>Character</ToolbarType>
                        <SelectedSlot xsi:nil="true" />
                        <Slots>
                          <Slot>
                            <Index>0</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>Recharge</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Batteries</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>1</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Hydrogen Engines</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>2</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>Stockpile</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Hydrogen Tanks Small</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>3</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
                              <Action>OnOff</Action>
                              <BlockEntityId>83702833183236901</BlockEntityId>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>4</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Spotlights</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>5</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
                              <Action>OnOff</Action>
                              <BlockEntityId>102260379000991395</BlockEntityId>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>6</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
                              <Action>OnOff</Action>
                              <BlockEntityId>135362814458209762</BlockEntityId>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>7</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
                              <Action>Stockpile</Action>
                              <BlockEntityId>84824694581589196</BlockEntityId>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>8</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Ion Thrusters</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>9</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Cargo Unit Left</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>10</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>SwitchLock</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Connectors Cargo Unit Left</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>11</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Cargo Unit Right</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>12</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>SwitchLock</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Connectors Cargo Unit Right</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>13</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Power Unit</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>14</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>SwitchLock</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Connector Power Unit</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>17</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Spine</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>18</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Front Tool</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>19</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>SwitchLock</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Connector Front Tool</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>20</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Thruster Unit Left</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>21</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>SwitchLock</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Connector Thruster Unit Left</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>22</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Thruster Unit Right</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>23</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>SwitchLock</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>[Loki] Connector Thruster Unit Right</GroupName>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>27</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
                              <Action>OnOff</Action>
                              <BlockEntityId>115843327104522351</BlockEntityId>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>28</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
                              <Action>SwitchLock</Action>
                              <BlockEntityId>73061135347631751</BlockEntityId>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>29</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
                              <Action>OnOff</Action>
                              <BlockEntityId>143925653085386889</BlockEntityId>
                            </Data>
                          </Slot>
                          <Slot>
                            <Index>30</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
                              <Action>SwitchLock</Action>
                              <BlockEntityId>74686270048985929</BlockEntityId>
                            </Data>
                          </Slot>
                        </Slots>
                        <SlotsGamepad>
                          <Slot>
                            <Index>0</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>WCMouseToggle</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>96345436828806277</BlockEntityId>
                              <GroupName>Autocannons</GroupName>
                            </Data>
                          </Slot>
                        </SlotsGamepad>
                      </Toolbar>
                      <SelectedGunId xsi:nil="true" />
                      <IsMainCockpit>true</IsMainCockpit>
                      <BuildToolbar>
                        <ToolbarType>Character</ToolbarType>
                        <SelectedSlot xsi:nil="true" />
                        <Slots />
                        <SlotsGamepad />
                      </BuildToolbar>
                      <OnLockedToolbar>
                        <ToolbarType>Character</ToolbarType>
                        <SelectedSlot xsi:nil="true" />
                        <Slots />
                        <SlotsGamepad />
                      </OnLockedToolbar>
                      <PilotRelativeWorld>
                        <Position x="3.9181568622589111" y="-1.4901559352874756" z="0.57190537452697754" />
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                        <Orientation>
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                          <Y>0.606525958</Y>
                          <Z>0.00523409</Z>
                          <W>0.7950449</W>
                        </Orientation>
                      </PilotRelativeWorld>
                      <PilotGunDefinition Type="MyObjectBuilder_Welder" Subtype="Welder" />
                      <IsInFirstPersonView>true</IsInFirstPersonView>
                      <OxygenLevel>0</OxygenLevel>
                      <PilotJetpackEnabled xsi:nil="true" />
                      <TargetData>
                        <TargetId>0</TargetId>
                        <IsTargetLocked>false</IsTargetLocked>
                        <LockingProgress>0</LockingProgress>
                      </TargetData>
                      <SitAnimation>0</SitAnimation>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-6" y="9" z="4" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RemoteControl">
                      <SubtypeName>SmallBlockRemoteControl</SubtypeName>
                      <EntityId>122702880189867339</EntityId>
                      <Name>122702880189867339</Name>
                      <Min x="-7" y="9" z="4" />
                      <BlockOrientation Forward="Backward" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                      <ComponentContainer>
                        <Components>
                          <ComponentData>
                            <TypeId>MyAutopilotComponent</TypeId>
                            <Component xsi:type="MyObjectBuilder_AutopilotComponent">
                              <AutoPilotEnabled>false</AutoPilotEnabled>
                              <FlightMode>0</FlightMode>
                              <CurrentWaypointIndex>-1</CurrentWaypointIndex>
                              <Waypoints />
                              <DockingModeEnabled>false</DockingModeEnabled>
                              <CollisionAvoidance>false</CollisionAvoidance>
                              <Direction>0</Direction>
                              <AutopilotSpeedLimit>100</AutopilotSpeedLimit>
                              <WaitForFreeWay>false</WaitForFreeWay>
                              <WaypointThresholdDistance>0</WaypointThresholdDistance>
                              <Coords />
                              <Names />
                              <LookAtPosition xsi:nil="true" />
                              <FacingDirection>Forward</FacingDirection>
                              <AlignToGravity>true</AlignToGravity>
                              <MinHeightAboveTerrain>25</MinHeightAboveTerrain>
                              <IsWorkAreaReturningToStart>false</IsWorkAreaReturningToStart>
                              <WorkAreaStartForward>
                                <X>0</X>
                                <Y>0</Y>
                                <Z>0</Z>
                              </WorkAreaStartForward>
                              <PitchAngle>0</PitchAngle>
                              <RollAngle>0</RollAngle>
                            </Component>
                          </ComponentData>
                        </Components>
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                      <CustomName>[Loki] Remote Control</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>true</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>1</NumberInGrid>
                      <UseSingleWeaponMode>false</UseSingleWeaponMode>
                      <Toolbar>
                        <ToolbarType>Character</ToolbarType>
                        <SelectedSlot xsi:nil="true" />
                        <Slots />
                        <SlotsGamepad />
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                      <SelectedGunId xsi:nil="true" />
                      <BuildToolbar>
                        <ToolbarType>Character</ToolbarType>
                        <SelectedSlot xsi:nil="true" />
                        <Slots />
                        <SlotsGamepad />
                      </BuildToolbar>
                      <OnLockedToolbar>
                        <ToolbarType>Character</ToolbarType>
                        <SelectedSlot xsi:nil="true" />
                        <Slots />
                        <SlotsGamepad />
                      </OnLockedToolbar>
                      <IsTargetLockingEnabled>false</IsTargetLockingEnabled>
                      <PreviousControlledEntityId xsi:nil="true" />
                      <AutoPilotEnabled>false</AutoPilotEnabled>
                      <FlightMode>0</FlightMode>
                      <BindedCamera>0</BindedCamera>
                      <CurrentWaypointIndex>-1</CurrentWaypointIndex>
                      <Waypoints />
                      <Direction>0</Direction>
                      <DockingModeEnabled>false</DockingModeEnabled>
                      <CollisionAvoidance>false</CollisionAvoidance>
                      <Coords />
                      <Names />
                      <WaypointThresholdDistance>0</WaypointThresholdDistance>
                      <IsMainRemoteControl>false</IsMainRemoteControl>
                      <WaitForFreeWay>false</WaitForFreeWay>
                      <IsUpdatedSave>true</IsUpdatedSave>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-8" y="11" z="4" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-8" y="11" z="3" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-8" y="11" z="2" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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                      <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
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                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
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                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
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                      <BlockOrientation Forward="Right" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
                      <Min x="-7" y="12" z="5" />
                      <BlockOrientation Forward="Right" Up="Up" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
                      <Min x="-5" y="12" z="5" />
                      <BlockOrientation Forward="Left" Up="Up" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
                      <SubtypeName>SmallAirVent</SubtypeName>
                      <EntityId>86972568103175431</EntityId>
                      <Name>86972568103175431</Name>
                      <Min x="-6" y="12" z="5" />
                      <BlockOrientation Forward="Up" Up="Backward" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>Weldless</SkinSubtypeId>
                      <CustomName>[Loki] Vent Exterior</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>true</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>1</NumberInGrid>
                      <Enabled>true</Enabled>
                      <IsDepressurizing>true</IsDepressurizing>
                      <Toolbar>
                        <ToolbarType>Character</ToolbarType>
                        <SelectedSlot xsi:nil="true" />
                        <Slots />
                        <SlotsGamepad />
                      </Toolbar>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
                      <SubtypeName>ConveyorTubeSmallT</SubtypeName>
                      <EntityId>136637058577686562</EntityId>
                      <Name>136637058577686562</Name>
                      <Min x="-8" y="9" z="1" />
                      <BlockOrientation Forward="Forward" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Weldless</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
                      <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
                      <EntityId>110979959935191320</EntityId>
                      <Name>110979959935191320</Name>
                      <Min x="-8" y="9" z="3" />
                      <BlockOrientation Forward="Forward" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-8" y="10" z="2" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
                      <Min x="-8" y="8" z="2" />
                      <BlockOrientation Forward="Left" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-7" y="8" z="3" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
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                      <EntityId>124404320915637829</EntityId>
                      <Name>124404320915637829</Name>
                      <Min x="-5" y="9" z="4" />
                      <BlockOrientation Forward="Down" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Gyroscope 3</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>3</NumberInGrid>
                      <Enabled>true</Enabled>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-6" y="8" z="4" />
                      <BlockOrientation Forward="Up" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
                      <SubtypeName>SmallBlockConveyor</SubtypeName>
                      <EntityId>135743435026068291</EntityId>
                      <Name>135743435026068291</Name>
                      <Min x="-8" y="9" z="4" />
                      <BlockOrientation Forward="Left" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-7" y="8" z="4" />
                      <BlockOrientation Forward="Up" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-8" y="10" z="4" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
                      <SubtypeName>OffsetSpotlight</SubtypeName>
                      <EntityId>92026424243194023</EntityId>
                      <Name>92026424243194023</Name>
                      <Min x="-8" y="11" z="5" />
                      <BlockOrientation Forward="Down" Up="Backward" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Offset Spotlight 2</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>2</NumberInGrid>
                      <Enabled>true</Enabled>
                      <Radius>10</Radius>
                      <ReflectorRadius>60</ReflectorRadius>
                      <Falloff>1.5</Falloff>
                      <Intensity>3</Intensity>
                      <BlinkIntervalSeconds>0</BlinkIntervalSeconds>
                      <BlinkLenght>10</BlinkLenght>
                      <BlinkOffset>0</BlinkOffset>
                      <Offset>0.5</Offset>
                      <RotationSpeed>0.08</RotationSpeed>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-8" y="10" z="3" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
                      <Min x="-8" y="12" z="3" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSquareSlopedCornerBase</SubtypeName>
                      <Min x="-8" y="12" z="2" />
                      <BlockOrientation Forward="Right" Up="Up" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-4" y="10" z="4" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
                      <SubtypeName>OffsetSpotlight</SubtypeName>
                      <EntityId>122677913629547560</EntityId>
                      <Name>122677913629547560</Name>
                      <Min x="-4" y="11" z="5" />
                      <BlockOrientation Forward="Down" Up="Backward" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Offset Spotlight</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>1</NumberInGrid>
                      <Enabled>true</Enabled>
                      <Radius>10</Radius>
                      <ReflectorRadius>60</ReflectorRadius>
                      <Falloff>1.5</Falloff>
                      <Intensity>3</Intensity>
                      <BlinkIntervalSeconds>0</BlinkIntervalSeconds>
                      <BlinkLenght>10</BlinkLenght>
                      <BlinkOffset>0</BlinkOffset>
                      <Offset>0.5</Offset>
                      <RotationSpeed>0.08</RotationSpeed>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-4" y="10" z="2" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSquareSlopedCornerBase</SubtypeName>
                      <Min x="-4" y="12" z="2" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-4" y="10" z="3" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
                      <Min x="-4" y="12" z="3" />
                      <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
                      <Min x="-5" y="14" z="2" />
                      <BlockOrientation Forward="Right" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
                      <Min x="-7" y="14" z="2" />
                      <BlockOrientation Forward="Backward" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
                      <Min x="-6" y="14" z="2" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
                      <SubtypeName>SmallBlockConveyor</SubtypeName>
                      <EntityId>87839610033473281</EntityId>
                      <Name>87839610033473281</Name>
                      <Min x="-4" y="10" z="1" />
                      <BlockOrientation Forward="Down" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-8" y="8" z="3" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
                      <Min x="-8" y="7" z="2" />
                      <BlockOrientation Forward="Up" Up="Forward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-7" y="7" z="3" />
                      <BlockOrientation Forward="Backward" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
                      <SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
                      <EntityId>73324855332933830</EntityId>
                      <Name>73324855332933830</Name>
                      <Min x="-2" y="11" z="-1" />
                      <BlockOrientation Forward="Down" Up="Right" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Warfare Battery 2</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>2</NumberInGrid>
                      <Enabled>true</Enabled>
                      <CurrentStoredPower>0</CurrentStoredPower>
                      <ProducerEnabled>true</ProducerEnabled>
                      <MaxStoredPower>0</MaxStoredPower>
                      <SemiautoEnabled>false</SemiautoEnabled>
                      <OnlyDischargeEnabled>false</OnlyDischargeEnabled>
                      <ChargeMode>0</ChargeMode>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>HalfArmorBlock</SubtypeName>
                      <Min x="-4" y="13" z="-1" />
                      <BlockOrientation Forward="Down" Up="Forward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-3" y="11" z="1" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallArmorPanelLight</SubtypeName>
                      <EntityId>74893023373243261</EntityId>
                      <Name>74893023373243261</Name>
                      <Min x="-4" y="13" z="0" />
                      <BlockOrientation Forward="Forward" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-5" y="8" z="-3" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
                      <SubtypeName>SmallHydrogenTankSmall</SubtypeName>
                      <EntityId>81102508305735167</EntityId>
                      <Name>81102508305735167</Name>
                      <Min x="-4" y="8" z="-5" />
                      <BlockOrientation Forward="Left" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Small Hydrogen Tank 8</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>8</NumberInGrid>
                      <Enabled>true</Enabled>
                      <IsStockpiling>false</IsStockpiling>
                      <FilledRatio>0</FilledRatio>
                      <AutoRefill>false</AutoRefill>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-3" y="9" z="-2" />
                      <BlockOrientation Forward="Left" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-3" y="9" z="-3" />
                      <BlockOrientation Forward="Left" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
                      <Min x="-4" y="7" z="-3" />
                      <BlockOrientation Forward="Forward" Up="Right" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
                      <SubtypeName>SmallBlockConveyor</SubtypeName>
                      <EntityId>142690224904363072</EntityId>
                      <Name>142690224904363072</Name>
                      <Min x="-8" y="10" z="1" />
                      <BlockOrientation Forward="Down" Up="Left" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
                      <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
                      <EntityId>91483344500475343</EntityId>
                      <Name>91483344500475343</Name>
                      <Min x="-4" y="9" z="2" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
                      <Min x="-2" y="9" z="-1" />
                      <BlockOrientation Forward="Backward" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
                      <Min x="-4" y="8" z="2" />
                      <BlockOrientation Forward="Right" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
                      <SubtypeName>ConnectorSmall</SubtypeName>
                      <EntityId>74686270048985929</EntityId>
                      <Name>74686270048985929</Name>
                      <Min x="-11" y="9" z="0" />
                      <BlockOrientation Forward="Left" Up="Backward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                      <DeformationRatio>0.5</DeformationRatio>
                      <ComponentContainer>
                        <Components>
                          <ComponentData>
                            <TypeId>MyTimerComponent</TypeId>
                            <Component xsi:type="MyObjectBuilder_TimerComponent">
                              <Repeat>true</Repeat>
                              <TimeToEvent>0</TimeToEvent>
                              <SetTimeMinutes>0</SetTimeMinutes>
                              <TimerEnabled>true</TimerEnabled>
                              <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                              <TimerType>Frame10</TimerType>
                              <FramesFromLastTrigger>10</FramesFromLastTrigger>
                              <TimerTickInFrames>80</TimerTickInFrames>
                              <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                            </Component>
                          </ComponentData>
                        </Components>
                      </ComponentContainer>
                      <CustomName>[Loki] Right AT Connector</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>false</ShowInInventory>
                      <NumberInGrid>2</NumberInGrid>
                      <Enabled>true</Enabled>
                      <MasterToSlaveTransform xsi:nil="true" />
                      <MasterToSlaveGrid xsi:nil="true" />
                      <IsMaster>true</IsMaster>
                      <TradingEnabled>false</TradingEnabled>
                      <AutoUnlockTime>0</AutoUnlockTime>
                      <TimeOfConnection>0</TimeOfConnection>
                      <IsParkingEnabled>false</IsParkingEnabled>
                      <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
                      <IsApproaching>false</IsApproaching>
                      <IsConnecting>false</IsConnecting>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
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                      <BlockOrientation Forward="Forward" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-9" y="11" z="1" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
                      <SubtypeName>SmallBlockConveyorConverter</SubtypeName>
                      <EntityId>83277580678541784</EntityId>
                      <Name>83277580678541784</Name>
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                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
                      <SubtypeName>ConveyorFrameMedium</SubtypeName>
                      <EntityId>136236211431992828</EntityId>
                      <Name>136236211431992828</Name>
                      <Min x="-8" y="10" z="-4" />
                      <BlockOrientation Forward="Backward" Up="Up" />
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                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
                      <SubtypeName>ConveyorFrameMedium</SubtypeName>
                      <EntityId>106428495898601071</EntityId>
                      <Name>106428495898601071</Name>
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                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-5" y="13" z="-2" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-5" y="13" z="-3" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-5" y="13" z="-4" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
                      <SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
                      <EntityId>123302816076249913</EntityId>
                      <Name>123302816076249913</Name>
                      <Min x="-11" y="11" z="-1" />
                      <BlockOrientation Forward="Down" Up="Left" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Warfare Battery</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>1</NumberInGrid>
                      <Enabled>true</Enabled>
                      <CurrentStoredPower>0</CurrentStoredPower>
                      <ProducerEnabled>true</ProducerEnabled>
                      <MaxStoredPower>0</MaxStoredPower>
                      <SemiautoEnabled>false</SemiautoEnabled>
                      <OnlyDischargeEnabled>false</OnlyDischargeEnabled>
                      <ChargeMode>0</ChargeMode>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>HalfArmorBlock</SubtypeName>
                      <Min x="-8" y="13" z="-1" />
                      <BlockOrientation Forward="Down" Up="Forward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallArmorPanelLight</SubtypeName>
                      <EntityId>137475272174554264</EntityId>
                      <Name>137475272174554264</Name>
                      <Min x="-8" y="13" z="0" />
                      <BlockOrientation Forward="Forward" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>HalfArmorBlock</SubtypeName>
                      <Min x="-8" y="13" z="1" />
                      <BlockOrientation Forward="Down" Up="Forward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>HalfArmorBlock</SubtypeName>
                      <Min x="-4" y="13" z="1" />
                      <BlockOrientation Forward="Down" Up="Forward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
                      <SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
                      <EntityId>106168834522376757</EntityId>
                      <Name>106168834522376757</Name>
                      <Min x="-9" y="12" z="1" />
                      <BlockOrientation Forward="Backward" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                      <ComponentContainer>
                        <Components>
                          <ComponentData>
                            <TypeId>MyTimerComponent</TypeId>
                            <Component xsi:type="MyObjectBuilder_TimerComponent">
                              <Repeat>true</Repeat>
                              <TimeToEvent>0</TimeToEvent>
                              <SetTimeMinutes>0</SetTimeMinutes>
                              <TimerEnabled>true</TimerEnabled>
                              <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                              <TimerType>Frame100</TimerType>
                              <FramesFromLastTrigger>0</FramesFromLastTrigger>
                              <TimerTickInFrames>100</TimerTickInFrames>
                              <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                            </Component>
                          </ComponentData>
                        </Components>
                      </ComponentContainer>
                      <CustomName>[Loki] Warfare Ion Thruster 11</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>11</NumberInGrid>
                      <Enabled>true</Enabled>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
                      <SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
                      <EntityId>108103986322287585</EntityId>
                      <Name>108103986322287585</Name>
                      <Min x="-3" y="12" z="1" />
                      <BlockOrientation Forward="Backward" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                      <ComponentContainer>
                        <Components>
                          <ComponentData>
                            <TypeId>MyTimerComponent</TypeId>
                            <Component xsi:type="MyObjectBuilder_TimerComponent">
                              <Repeat>true</Repeat>
                              <TimeToEvent>0</TimeToEvent>
                              <SetTimeMinutes>0</SetTimeMinutes>
                              <TimerEnabled>true</TimerEnabled>
                              <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                              <TimerType>Frame100</TimerType>
                              <FramesFromLastTrigger>0</FramesFromLastTrigger>
                              <TimerTickInFrames>100</TimerTickInFrames>
                              <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                            </Component>
                          </ComponentData>
                        </Components>
                      </ComponentContainer>
                      <CustomName>[Loki] Warfare Ion Thruster 12</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>12</NumberInGrid>
                      <Enabled>true</Enabled>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>HalfArmorBlock</SubtypeName>
                      <Min x="-6" y="8" z="-3" />
                      <BlockOrientation Forward="Up" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-7" y="8" z="-3" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
                      <SubtypeName>SmallHydrogenTankSmall</SubtypeName>
                      <EntityId>120505193589476790</EntityId>
                      <Name>120505193589476790</Name>
                      <Min x="-8" y="8" z="-5" />
                      <BlockOrientation Forward="Right" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Small Hydrogen Tank 7</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>7</NumberInGrid>
                      <Enabled>true</Enabled>
                      <IsStockpiling>false</IsStockpiling>
                      <FilledRatio>0</FilledRatio>
                      <AutoRefill>false</AutoRefill>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-9" y="9" z="-3" />
                      <BlockOrientation Forward="Right" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-9" y="9" z="-2" />
                      <BlockOrientation Forward="Right" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
                      <Min x="-8" y="7" z="-3" />
                      <BlockOrientation Forward="Up" Up="Left" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
                      <SubtypeName>ConnectorSmall</SubtypeName>
                      <EntityId>73061135347631751</EntityId>
                      <Name>73061135347631751</Name>
                      <Min x="-1" y="9" z="0" />
                      <BlockOrientation Forward="Right" Up="Backward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                      <DeformationRatio>0.5</DeformationRatio>
                      <ComponentContainer>
                        <Components>
                          <ComponentData>
                            <TypeId>MyTimerComponent</TypeId>
                            <Component xsi:type="MyObjectBuilder_TimerComponent">
                              <Repeat>true</Repeat>
                              <TimeToEvent>0</TimeToEvent>
                              <SetTimeMinutes>0</SetTimeMinutes>
                              <TimerEnabled>true</TimerEnabled>
                              <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                              <TimerType>Frame10</TimerType>
                              <FramesFromLastTrigger>10</FramesFromLastTrigger>
                              <TimerTickInFrames>80</TimerTickInFrames>
                              <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                            </Component>
                          </ComponentData>
                        </Components>
                      </ComponentContainer>
                      <CustomName>[Loki] Left AT Connector</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>false</ShowInInventory>
                      <NumberInGrid>1</NumberInGrid>
                      <Enabled>true</Enabled>
                      <MasterToSlaveTransform xsi:nil="true" />
                      <MasterToSlaveGrid xsi:nil="true" />
                      <IsMaster>true</IsMaster>
                      <TradingEnabled>false</TradingEnabled>
                      <AutoUnlockTime>0</AutoUnlockTime>
                      <TimeOfConnection>0</TimeOfConnection>
                      <IsParkingEnabled>false</IsParkingEnabled>
                      <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
                      <IsApproaching>false</IsApproaching>
                      <IsConnecting>false</IsConnecting>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
                      <Min x="-9" y="9" z="1" />
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                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
                      <Min x="-10" y="9" z="-1" />
                      <BlockOrientation Forward="Right" Up="Down" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-5" y="8" z="3" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
                      <SubtypeName>SmallBlockConveyor</SubtypeName>
                      <EntityId>116188304892949815</EntityId>
                      <Name>116188304892949815</Name>
                      <Min x="-4" y="9" z="4" />
                      <BlockOrientation Forward="Down" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopeTransitionBase</SubtypeName>
                      <Min x="-4" y="10" z="5" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopeTransitionBaseMirrored</SubtypeName>
                      <Min x="-8" y="10" z="5" />
                      <BlockOrientation Forward="Backward" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorCorner</SubtypeName>
                      <Min x="-8" y="9" z="7" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
                      <Min x="-8" y="10" z="6" />
                      <BlockOrientation Forward="Backward" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorCorner</SubtypeName>
                      <Min x="-4" y="9" z="7" />
                      <BlockOrientation Forward="Forward" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
                      <Min x="-4" y="10" z="6" />
                      <BlockOrientation Forward="Right" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
                      <Min x="-8" y="8" z="7" />
                      <BlockOrientation Forward="Right" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
                      <Min x="-8" y="7" z="6" />
                      <BlockOrientation Forward="Left" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
                      <Min x="-8" y="7" z="5" />
                      <BlockOrientation Forward="Forward" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-8" y="8" z="4" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-4" y="8" z="4" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
                      <Min x="-4" y="7" z="5" />
                      <BlockOrientation Forward="Left" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
                      <Min x="-4" y="8" z="7" />
                      <BlockOrientation Forward="Forward" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
                      <Min x="-4" y="7" z="6" />
                      <BlockOrientation Forward="Backward" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
                      <Min x="-7" y="7" z="5" />
                      <BlockOrientation Forward="Right" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
                      <Min x="-5" y="7" z="5" />
                      <BlockOrientation Forward="Forward" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-5" y="8" z="4" />
                      <BlockOrientation Forward="Up" Up="Backward" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
                      <Min x="-7" y="7" z="4" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
                      <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
                      <EntityId>112139400262950653</EntityId>
                      <Name>112139400262950653</Name>
                      <Min x="-4" y="9" z="3" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-8" y="7" z="3" />
                      <BlockOrientation Forward="Right" Up="Down" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-3" y="13" z="-1" />
                      <BlockOrientation Forward="Right" Up="Up" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-3" y="13" z="1" />
                      <BlockOrientation Forward="Right" Up="Up" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
                      <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
                      <EntityId>115843327104522351</EntityId>
                      <Name>115843327104522351</Name>
                      <Min x="-1" y="10" z="0" />
                      <BlockOrientation Forward="Down" Up="Right" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Left AT Merge</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>true</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>25</NumberInGrid>
                      <Enabled>true</Enabled>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
                      <SubtypeName>SmallBlockConveyor</SubtypeName>
                      <EntityId>143269131429820993</EntityId>
                      <Name>143269131429820993</Name>
                      <Min x="-10" y="10" z="0" />
                      <BlockOrientation Forward="Right" Up="Forward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
                      <Min x="-3" y="13" z="0" />
                      <BlockOrientation Forward="Right" Up="Up" />
                      <ColorMaskHSV x="0" y="-0.8" z="0.4" />
                      <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
                      <SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
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                      <Name>112343616250552779</Name>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallArmorCorner</SubtypeName>
                      <EntityId>83220918563569597</EntityId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
                      <SubtypeName>SmallBlockConveyor</SubtypeName>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
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                            <TypeId>MyTimerComponent</TypeId>
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                              <SetTimeMinutes>0</SetTimeMinutes>
                              <TimerEnabled>true</TimerEnabled>
                              <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                              <TimerType>Frame10</TimerType>
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                      <CustomName>[Loki] Connector Power Unit</CustomName>
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                      <MasterToSlaveGrid xsi:nil="true" />
                      <IsMaster>true</IsMaster>
                      <TradingEnabled>false</TradingEnabled>
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                      <TimeOfConnection>0</TimeOfConnection>
                      <IsParkingEnabled>false</IsParkingEnabled>
                      <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
                      <IsApproaching>false</IsApproaching>
                      <IsConnecting>false</IsConnecting>
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                      <ShowInInventory>true</ShowInInventory>
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                          <Slot>
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                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
                              <Action>SwitchLock</Action>
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                        <SlotsGamepad />
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                      <AnyoneCanUse>false</AnyoneCanUse>
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                        <dictionary>
                          <item>
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                            <Value>Connector Power Unit - Switch lock</Value>
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                              <Action>OnOff</Action>
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                      <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
                      <Min x="-10" y="13" z="-4" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorRaisedSlopedCorner</SubtypeName>
                      <Min x="-2" y="13" z="-3" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
                      <Min x="-2" y="13" z="-4" />
                      <BlockOrientation Forward="Left" Up="Up" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-9" y="10" z="-6" />
                      <BlockOrientation Forward="Right" Up="Forward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
                      <Min x="-3" y="11" z="-6" />
                      <BlockOrientation Forward="Left" Up="Forward" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
                      <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
                      <SubtypeName>ButtonPanelSmall</SubtypeName>
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                      <Name>86912549400512534</Name>
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                      <BlockOrientation Forward="Down" Up="Right" />
                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Merge Blocks Left Toggle</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>11</NumberInGrid>
                      <Enabled>true</Enabled>
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                        <ToolbarType>Character</ToolbarType>
                        <SelectedSlot xsi:nil="true" />
                        <Slots>
                          <Slot>
                            <Index>0</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>OnOff</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>86912549400512534</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Cargo Unit Left</GroupName>
                            </Data>
                          </Slot>
                        </Slots>
                        <SlotsGamepad />
                      </Toolbar>
                      <AnyoneCanUse>true</AnyoneCanUse>
                      <CustomButtonNames>
                        <dictionary>
                          <item>
                            <Key>0</Key>
                            <Value>[Loki] Merge Blocks Cargo Unit Left</Value>
                          </item>
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                      </CustomButtonNames>
                    </MyObjectBuilder_CubeBlock>
                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                      <Name>84132382881538508</Name>
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                      <CustomName>[Loki] Cargo Unit Left Switch Lock</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>13</NumberInGrid>
                      <Enabled>true</Enabled>
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                        <ToolbarType>Character</ToolbarType>
                        <SelectedSlot xsi:nil="true" />
                        <Slots>
                          <Slot>
                            <Index>0</Index>
                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>SwitchLock</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>84132382881538508</BlockEntityId>
                              <GroupName>[Loki] Connectors Cargo Unit Left</GroupName>
                            </Data>
                          </Slot>
                        </Slots>
                        <SlotsGamepad />
                      </Toolbar>
                      <AnyoneCanUse>true</AnyoneCanUse>
                      <CustomButtonNames>
                        <dictionary>
                          <item>
                            <Key>0</Key>
                            <Value>[Loki] Connectors Cargo Unit Left</Value>
                          </item>
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                      </CustomButtonNames>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                      <BlockOrientation Forward="Left" Up="Forward" />
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                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
                      <SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
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                      <BlockOrientation Forward="Forward" Up="Down" />
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                      <ShowInInventory>true</ShowInInventory>
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                      <Enabled>true</Enabled>
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                      <Name>77591169436071625</Name>
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                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>33</NumberInGrid>
                      <Enabled>true</Enabled>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                      <SubtypeName>ButtonPanelSmall</SubtypeName>
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                      <CustomName>[Loki] Merge Blocks Cargo Unit Right</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>10</NumberInGrid>
                      <Enabled>true</Enabled>
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                        <Slots>
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                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>OnOff</Action>
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                              <BlockEntityId>123061055035091545</BlockEntityId>
                              <GroupName>[Loki] Merge Blocks Cargo Unit Right</GroupName>
                            </Data>
                          </Slot>
                        </Slots>
                        <SlotsGamepad />
                      </Toolbar>
                      <AnyoneCanUse>true</AnyoneCanUse>
                      <CustomButtonNames>
                        <dictionary>
                          <item>
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                            <Value>[Loki] Merge Blocks Cargo Unit Right</Value>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
                      <SubtypeName>ButtonPanelSmall</SubtypeName>
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                      <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
                      <CustomName>[Loki] Connectors Cargo Unit Right</CustomName>
                      <ShowOnHUD>false</ShowOnHUD>
                      <ShowInTerminal>false</ShowInTerminal>
                      <ShowInToolbarConfig>false</ShowInToolbarConfig>
                      <ShowInInventory>true</ShowInInventory>
                      <NumberInGrid>12</NumberInGrid>
                      <Enabled>true</Enabled>
                      <Toolbar>
                        <ToolbarType>Character</ToolbarType>
                        <SelectedSlot xsi:nil="true" />
                        <Slots>
                          <Slot>
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                            <Item />
                            <Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
                              <Action>SwitchLock</Action>
                              <GridEntityId>0</GridEntityId>
                              <BlockEntityId>93007287048964451</BlockEntityId>
                              <GroupName>[Loki] Connectors Cargo Unit Right</GroupName>
                            </Data>
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                        <SlotsGamepad />
                      </Toolbar>
                      <AnyoneCanUse>true</AnyoneCanUse>
                      <CustomButtonNames>
                        <dictionary>
                          <item>
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                            <Value>[Loki] Connectors Cargo Unit Right</Value>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                      <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
                      <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                    <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                      <StartPosition x="-4" y="11" z="0" />
                      <StartDirection>Backward</StartDirection>
                      <EndPosition x="-4" y="11" z="1" />
                      <EndDirection>Forward</EndDirection>
                      <Sections />
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-4" y="9" z="-3" />
                      <StartDirection>Forward</StartDirection>
                      <EndPosition x="-4" y="9" z="-4" />
                      <EndDirection>Backward</EndDirection>
                      <Sections />
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-4" y="9" z="1" />
                      <StartDirection>Backward</StartDirection>
                      <EndPosition x="-4" y="9" z="4" />
                      <EndDirection>Forward</EndDirection>
                      <Sections />
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-4" y="11" z="1" />
                      <StartDirection>Down</StartDirection>
                      <EndPosition x="-4" y="10" z="1" />
                      <EndDirection>Up</EndDirection>
                      <Sections />
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-8" y="11" z="1" />
                      <StartDirection>Down</StartDirection>
                      <EndPosition x="-8" y="10" z="1" />
                      <EndDirection>Up</EndDirection>
                      <Sections />
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-8" y="11" z="1" />
                      <StartDirection>Forward</StartDirection>
                      <EndPosition x="-8" y="11" z="0" />
                      <EndDirection>Backward</EndDirection>
                      <Sections />
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-6" y="11" z="-4" />
                      <StartDirection>Forward</StartDirection>
                      <EndPosition x="-6" y="11" z="-5" />
                      <EndDirection>Backward</EndDirection>
                      <Sections />
                      <ConveyorLineType>LARGE_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-7" y="11" z="-3" />
                      <StartDirection>Left</StartDirection>
                      <EndPosition x="-11" y="11" z="-5" />
                      <EndDirection>Backward</EndDirection>
                      <Sections>
                        <Section Direction="Left" Length="4" />
                        <Section Direction="Forward" Length="2" />
                      </Sections>
                      <ConveyorLineType>LARGE_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-5" y="11" z="-3" />
                      <StartDirection>Right</StartDirection>
                      <EndPosition x="-1" y="11" z="-5" />
                      <EndDirection>Backward</EndDirection>
                      <Sections>
                        <Section Direction="Right" Length="4" />
                        <Section Direction="Forward" Length="2" />
                      </Sections>
                      <ConveyorLineType>LARGE_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-8" y="9" z="-3" />
                      <StartDirection>Forward</StartDirection>
                      <EndPosition x="-8" y="9" z="-4" />
                      <EndDirection>Backward</EndDirection>
                      <Sections />
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-5" y="11" z="-5" />
                      <StartDirection>Forward</StartDirection>
                      <EndPosition x="-6" y="11" z="-7" />
                      <EndDirection>Right</EndDirection>
                      <Sections>
                        <Section Direction="Forward" Length="2" />
                        <Section Direction="Left" Length="1" />
                      </Sections>
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-7" y="11" z="-5" />
                      <StartDirection>Forward</StartDirection>
                      <EndPosition x="-6" y="11" z="-7" />
                      <EndDirection>Left</EndDirection>
                      <Sections>
                        <Section Direction="Forward" Length="2" />
                        <Section Direction="Right" Length="1" />
                      </Sections>
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-6" y="10" z="-5" />
                      <StartDirection>Down</StartDirection>
                      <EndPosition x="-6" y="8" z="-5" />
                      <EndDirection>Up</EndDirection>
                      <Sections />
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-6" y="11" z="-7" />
                      <StartDirection>Forward</StartDirection>
                      <EndPosition x="-6" y="12" z="-9" />
                      <EndDirection>Backward</EndDirection>
                      <Sections>
                        <Section Direction="Forward" Length="1" />
                        <Section Direction="Up" Length="1" />
                        <Section Direction="Forward" Length="1" />
                      </Sections>
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-6" y="12" z="-9" />
                      <StartDirection>Forward</StartDirection>
                      <EndPosition x="-6" y="12" z="-10" />
                      <EndDirection>Backward</EndDirection>
                      <Sections />
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-6" y="11" z="-22" />
                      <StartDirection>Right</StartDirection>
                      <EndPosition x="-2" y="11" z="-22" />
                      <EndDirection>Left</EndDirection>
                      <Sections />
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-6" y="12" z="-10" />
                      <StartDirection>Forward</StartDirection>
                      <EndPosition x="-6" y="11" z="-22" />
                      <EndDirection>Up</EndDirection>
                      <Sections>
                        <Section Direction="Forward" Length="12" />
                        <Section Direction="Down" Length="1" />
                      </Sections>
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-6" y="11" z="-22" />
                      <StartDirection>Left</StartDirection>
                      <EndPosition x="-10" y="11" z="-22" />
                      <EndDirection>Right</EndDirection>
                      <Sections />
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-9" y="11" z="-24" />
                      <StartDirection>Left</StartDirection>
                      <EndPosition x="-10" y="11" z="-24" />
                      <EndDirection>Right</EndDirection>
                      <Sections />
                      <ConveyorLineType>LARGE_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-11" y="11" z="-23" />
                      <StartDirection>Backward</StartDirection>
                      <EndPosition x="-11" y="11" z="-22" />
                      <EndDirection>Forward</EndDirection>
                      <Sections />
                      <ConveyorLineType>LARGE_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-1" y="11" z="-22" />
                      <StartDirection>Forward</StartDirection>
                      <EndPosition x="-1" y="11" z="-23" />
                      <EndDirection>Backward</EndDirection>
                      <Sections />
                      <ConveyorLineType>LARGE_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-11" y="9" z="-23" />
                      <StartDirection>Backward</StartDirection>
                      <EndPosition x="-11" y="10" z="-22" />
                      <EndDirection>Down</EndDirection>
                      <Sections>
                        <Section Direction="Backward" Length="1" />
                        <Section Direction="Up" Length="1" />
                      </Sections>
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-1" y="9" z="-23" />
                      <StartDirection>Backward</StartDirection>
                      <EndPosition x="-1" y="10" z="-22" />
                      <EndDirection>Down</EndDirection>
                      <Sections>
                        <Section Direction="Backward" Length="1" />
                        <Section Direction="Up" Length="1" />
                      </Sections>
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-11" y="11" z="-25" />
                      <StartDirection>Forward</StartDirection>
                      <EndPosition x="-11" y="11" z="-26" />
                      <EndDirection>Backward</EndDirection>
                      <Sections />
                      <ConveyorLineType>LARGE_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-8" y="9" z="1" />
                      <StartDirection>Up</StartDirection>
                      <EndPosition x="-8" y="10" z="1" />
                      <EndDirection>Down</EndDirection>
                      <Sections />
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-8" y="10" z="1" />
                      <StartDirection>Left</StartDirection>
                      <EndPosition x="-10" y="10" z="0" />
                      <EndDirection>Backward</EndDirection>
                      <Sections>
                        <Section Direction="Left" Length="2" />
                        <Section Direction="Forward" Length="1" />
                      </Sections>
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-4" y="9" z="1" />
                      <StartDirection>Up</StartDirection>
                      <EndPosition x="-4" y="10" z="1" />
                      <EndDirection>Down</EndDirection>
                      <Sections />
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-4" y="10" z="1" />
                      <StartDirection>Right</StartDirection>
                      <EndPosition x="-2" y="10" z="0" />
                      <EndDirection>Backward</EndDirection>
                      <Sections>
                        <Section Direction="Right" Length="2" />
                        <Section Direction="Forward" Length="1" />
                      </Sections>
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-1" y="9" z="0" />
                      <StartDirection>Left</StartDirection>
                      <EndPosition x="-2" y="10" z="0" />
                      <EndDirection>Down</EndDirection>
                      <Sections>
                        <Section Direction="Left" Length="1" />
                        <Section Direction="Up" Length="1" />
                      </Sections>
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                    <MyObjectBuilder_ConveyorLine>
                      <StartPosition x="-11" y="9" z="0" />
                      <StartDirection>Right</StartDirection>
                      <EndPosition x="-10" y="10" z="0" />
                      <EndDirection>Down</EndDirection>
                      <Sections>
                        <Section Direction="Right" Length="1" />
                        <Section Direction="Up" Length="1" />
                      </Sections>
                      <ConveyorLineType>SMALL_LINE</ConveyorLineType>
                    </MyObjectBuilder_ConveyorLine>
                  </ConveyorLines>
                  <BlockGroups>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Gyroscopes</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-7</X>
                          <Y>10</Y>
                          <Z>-25</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-6</X>
                          <Y>10</Y>
                          <Z>-25</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-5</X>
                          <Y>10</Y>
                          <Z>-25</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-5</X>
                          <Y>10</Y>
                          <Z>-24</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-6</X>
                          <Y>10</Y>
                          <Z>-24</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-7</X>
                          <Y>10</Y>
                          <Z>-24</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-5</X>
                          <Y>9</Y>
                          <Z>2</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-5</X>
                          <Y>9</Y>
                          <Z>3</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-5</X>
                          <Y>9</Y>
                          <Z>4</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Batteries</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-10</X>
                          <Y>12</Y>
                          <Z>0</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-2</X>
                          <Y>12</Y>
                          <Z>0</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-3</X>
                          <Y>11</Y>
                          <Z>-24</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-6</X>
                          <Y>11</Y>
                          <Z>-24</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Hydrogen Engines</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-4</X>
                          <Y>11</Y>
                          <Z>0</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-8</X>
                          <Y>11</Y>
                          <Z>0</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Hydrogen Tanks Small</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-8</X>
                          <Y>9</Y>
                          <Z>0</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-8</X>
                          <Y>9</Y>
                          <Z>-2</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-4</X>
                          <Y>9</Y>
                          <Z>0</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-4</X>
                          <Y>9</Y>
                          <Z>-2</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-4</X>
                          <Y>9</Y>
                          <Z>-5</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-8</X>
                          <Y>9</Y>
                          <Z>-4</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Spotlights</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-4</X>
                          <Y>11</Y>
                          <Z>5</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-8</X>
                          <Y>11</Y>
                          <Z>5</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Connectors Cargo Unit Left</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-1</X>
                          <Y>11</Y>
                          <Z>-22</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-1</X>
                          <Y>11</Y>
                          <Z>-5</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Merge Blocks Thruster Unit Left</Name>
                      <Blocks>
                        <Vector3I>
                          <X>0</X>
                          <Y>7</Y>
                          <Z>-27</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-2</X>
                          <Y>7</Y>
                          <Z>-27</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-2</X>
                          <Y>9</Y>
                          <Z>-27</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>0</X>
                          <Y>9</Y>
                          <Z>-27</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Merge Blocks Thruster Unit Right</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-10</X>
                          <Y>7</Y>
                          <Z>-27</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-12</X>
                          <Y>7</Y>
                          <Z>-27</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-12</X>
                          <Y>9</Y>
                          <Z>-27</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-10</X>
                          <Y>9</Y>
                          <Z>-27</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Connectors Cargo Unit Right</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-11</X>
                          <Y>11</Y>
                          <Z>-5</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-11</X>
                          <Y>11</Y>
                          <Z>-22</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Merge Blocks Front Tool</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-7</X>
                          <Y>6</Y>
                          <Z>-4</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-5</X>
                          <Y>6</Y>
                          <Z>-4</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Connector Front Tool</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-6</X>
                          <Y>9</Y>
                          <Z>0</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Merge Blocks Power Unit</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-4</X>
                          <Y>10</Y>
                          <Z>-8</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-8</X>
                          <Y>10</Y>
                          <Z>-8</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Connector Power Unit</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-6</X>
                          <Y>7</Y>
                          <Z>-5</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Connector Thruster Unit Left</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-1</X>
                          <Y>9</Y>
                          <Z>-24</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Connector Thruster Unit Right</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-11</X>
                          <Y>9</Y>
                          <Z>-24</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Ion Thrusters</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-2</X>
                          <Y>13</Y>
                          <Z>-22</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-4</X>
                          <Y>12</Y>
                          <Z>-5</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-9</X>
                          <Y>12</Y>
                          <Z>1</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-3</X>
                          <Y>12</Y>
                          <Z>1</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-2</X>
                          <Y>13</Y>
                          <Z>-23</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-10</X>
                          <Y>13</Y>
                          <Z>-22</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-10</X>
                          <Y>13</Y>
                          <Z>-23</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-3</X>
                          <Y>13</Y>
                          <Z>-24</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-9</X>
                          <Y>13</Y>
                          <Z>-24</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-5</X>
                          <Y>10</Y>
                          <Z>-26</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-7</X>
                          <Y>10</Y>
                          <Z>-26</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-8</X>
                          <Y>12</Y>
                          <Z>-5</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Merge Blocks Spine</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-6</X>
                          <Y>14</Y>
                          <Z>-2</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-6</X>
                          <Y>14</Y>
                          <Z>-11</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Merge Blocks Cargo Unit Left</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-5</X>
                          <Y>12</Y>
                          <Z>-8</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-5</X>
                          <Y>12</Y>
                          <Z>-19</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Merge Blocks Cargo Unit Right</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-7</X>
                          <Y>12</Y>
                          <Z>-19</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-7</X>
                          <Y>12</Y>
                          <Z>-8</Z>
                        </Vector3I>
                      </Blocks>
                    </MyObjectBuilder_BlockGroup>
                    <MyObjectBuilder_BlockGroup>
                      <Name>[Loki] Cargo Unit Left</Name>
                      <Blocks>
                        <Vector3I>
                          <X>-5</X>
                          <Y>12</Y>
                          <Z>-8</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-5</X>
                          <Y>12</Y>
                          <Z>-19</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-1</X>
                          <Y>11</Y>
                          <Z>-22</Z>
                        </Vector3I>
                        <Vector3I>
                          <X>-1</X>
                          <Y>11</Y>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
              <Min x="-7" y="12" z="6" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
              <Min x="-5" y="12" z="6" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
              <Min x="-4" y="9" z="6" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
              <Min x="-8" y="8" z="6" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-8" y="8" z="5" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-4" y="8" z="5" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
              <Min x="-4" y="8" z="6" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
              <Min x="-7" y="7" z="6" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
              <Min x="-5" y="7" z="6" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
              <SubtypeName>SmallBlockGyro</SubtypeName>
              <EntityId>111885586543721612</EntityId>
              <Min x="-5" y="9" z="4" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Gyroscope 3</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>3</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-6" y="8" z="4" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyor</SubtypeName>
              <EntityId>142866255191705594</EntityId>
              <Min x="-8" y="9" z="4" />
              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-7" y="8" z="4" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-8" y="10" z="4" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
              <SubtypeName>OffsetSpotlight</SubtypeName>
              <EntityId>108680276475193450</EntityId>
              <Min x="-8" y="11" z="5" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
              <CustomName>[Loki] Offset Spotlight 2</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <Radius>10</Radius>
              <ReflectorRadius>60</ReflectorRadius>
              <Falloff>1.5</Falloff>
              <Intensity>3</Intensity>
              <BlinkIntervalSeconds>0</BlinkIntervalSeconds>
              <BlinkLenght>10</BlinkLenght>
              <BlinkOffset>0</BlinkOffset>
              <Offset>0.5</Offset>
              <RotationSpeed>0.08</RotationSpeed>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-8" y="10" z="3" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-8" y="12" z="3" />
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              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSquareSlopedCornerBase</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-4" y="10" z="4" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
              <SubtypeName>OffsetSpotlight</SubtypeName>
              <EntityId>84849867733212509</EntityId>
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              <BlockOrientation Forward="Down" Up="Backward" />
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              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
              <CustomName>[Loki] Offset Spotlight</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <Radius>10</Radius>
              <ReflectorRadius>60</ReflectorRadius>
              <Falloff>1.5</Falloff>
              <Intensity>3</Intensity>
              <BlinkIntervalSeconds>0</BlinkIntervalSeconds>
              <BlinkLenght>10</BlinkLenght>
              <BlinkOffset>0</BlinkOffset>
              <Offset>0.5</Offset>
              <RotationSpeed>0.08</RotationSpeed>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-4" y="10" z="2" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSquareSlopedCornerBase</SubtypeName>
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              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-4" y="10" z="3" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Up" />
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyor</SubtypeName>
              <EntityId>118032891883345369</EntityId>
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              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
              <SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Warfare Battery 2</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <CurrentStoredPower>1</CurrentStoredPower>
              <ProducerEnabled>true</ProducerEnabled>
              <MaxStoredPower>0</MaxStoredPower>
              <SemiautoEnabled>false</SemiautoEnabled>
              <OnlyDischargeEnabled>false</OnlyDischargeEnabled>
              <ChargeMode>0</ChargeMode>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorPanelLight</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName>SmallHydrogenTankSmall</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Down" />
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
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                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>0.12</Volume>
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                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
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                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[Loki] Small Hydrogen Tank 8</CustomName>
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              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>8</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>1</FilledRatio>
              <AutoRefill>false</AutoRefill>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
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              <EntityId>109071915528759130</EntityId>
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              <BlockOrientation Forward="Left" Up="Backward" />
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <DeformationRatio>0.5</DeformationRatio>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
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                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>0.064</Volume>
                      <Mass>9223372036854.775807</Mass>
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                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive CanSend</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame10</TimerType>
                      <FramesFromLastTrigger>60</FramesFromLastTrigger>
                      <TimerTickInFrames>80</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>[Loki] Right AT Connector</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>false</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <MasterToSlaveTransform xsi:nil="true" />
              <MasterToSlaveGrid xsi:nil="true" />
              <IsMaster>true</IsMaster>
              <TradingEnabled>false</TradingEnabled>
              <AutoUnlockTime>0</AutoUnlockTime>
              <TimeOfConnection>0</TimeOfConnection>
              <IsParkingEnabled>false</IsParkingEnabled>
              <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
              <IsApproaching>false</IsApproaching>
              <IsConnecting>false</IsConnecting>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyorConverter</SubtypeName>
              <EntityId>96259615480652556</EntityId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorFrameMedium</SubtypeName>
              <EntityId>133533017149215859</EntityId>
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              <BlockOrientation Forward="Backward" Up="Up" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorFrameMedium</SubtypeName>
              <EntityId>129702709287439456</EntityId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
              <SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Warfare Battery</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <CurrentStoredPower>1</CurrentStoredPower>
              <ProducerEnabled>true</ProducerEnabled>
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              <SemiautoEnabled>false</SemiautoEnabled>
              <OnlyDischargeEnabled>false</OnlyDischargeEnabled>
              <ChargeMode>0</ChargeMode>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
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                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
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                </Components>
              </ComponentContainer>
              <CustomName>[Loki] Warfare Ion Thruster 11</CustomName>
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              <ShowInInventory>true</ShowInInventory>
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                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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              <ShareMode>Faction</ShareMode>
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                    <TypeId>MyInventoryBase</TypeId>
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              <AutoRefill>false</AutoRefill>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
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              <ShareMode>Faction</ShareMode>
              <DeformationRatio>0.5</DeformationRatio>
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                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
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                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame10</TimerType>
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                </Components>
              </ComponentContainer>
              <CustomName>[Loki] Left AT Connector</CustomName>
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              <ShowInTerminal>false</ShowInTerminal>
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              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <MasterToSlaveTransform xsi:nil="true" />
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              <IsMaster>true</IsMaster>
              <TradingEnabled>false</TradingEnabled>
              <AutoUnlockTime>0</AutoUnlockTime>
              <TimeOfConnection>0</TimeOfConnection>
              <IsParkingEnabled>false</IsParkingEnabled>
              <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
              <IsApproaching>false</IsApproaching>
              <IsConnecting>false</IsConnecting>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopeTransitionBaseMirrored</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
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              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Down" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
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              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-7" y="7" z="4" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>127180485157527008</EntityId>
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              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>72786486888882707</EntityId>
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              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Left AT Merge</CustomName>
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              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>25</NumberInGrid>
              <Enabled>true</Enabled>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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              <SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
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                    <TypeId>MyTimerComponent</TypeId>
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                <SlotsGamepad />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <CustomName>[Loki] Merge Block Front Tool</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>false</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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                    <TypeId>MyTimerComponent</TypeId>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Connectors Cargo Unit Right</Name>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Merge Blocks Front Tool</Name>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Connector Front Tool</Name>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Merge Blocks Power Unit</Name>
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              <Name>[Loki] Connector Power Unit</Name>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Connector Thruster Unit Left</Name>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Connector Thruster Unit Right</Name>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Ion Thrusters</Name>
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            <MyObjectBuilder_BlockGroup>
              <Name>[Loki] Merge Blocks Spine</Name>
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              <Name>[Loki] Cargo Unit Left</Name>
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              <Name>[Loki] Cargo Unit Right</Name>
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            <MyObjectBuilder_BlockGroup>
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          <DisplayName>[Loki] Additional Thruster Enhancement</DisplayName>
          <DestructibleBlocks>true</DestructibleBlocks>
          <CreatePhysics>false</CreatePhysics>
          <EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
          <IsRespawnGrid>false</IsRespawnGrid>
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          <TargetingTargets />
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            <OxygenRoom OxygenAmount="0">
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            <OxygenRoom OxygenAmount="0">
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            <OxygenRoom OxygenAmount="0">
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          </OxygenRooms>
          <PlayerPresenceTier>Tier1</PlayerPresenceTier>
          <NPCGridClaimElapsed xsi:nil="true" />
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      </CubeGrids>
      <EnvironmentType>None</EnvironmentType>
      <WorkshopId>0</WorkshopId>
      <OwnerSteamId>76561198406231217</OwnerSteamId>
      <Points>0</Points>
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</Definitions>