<?xml version="1.0"?>
<Definitions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <ShipBlueprints>
    <ShipBlueprint xsi:type="MyObjectBuilder_ShipBlueprintDefinition">
      <Id Type="MyObjectBuilder_ShipBlueprintDefinition" Subtype="[BHS] Habitat Module LSU-LT2" />
      <DisplayName>Cypherhound</DisplayName>
      <DLC>HeavyIndustry</DLC>
      <DLC>Automatons</DLC>
      <DLC>Contact</DLC>
      <DLC>DecorativeBlocks3</DLC>
      <DLC>Warfare2</DLC>
      <DLC>SparksOfTheFuture</DLC>
      <CubeGrids>
        <CubeGrid>
          <SubtypeName />
          <EntityId>109864697486021149</EntityId>
          <PersistentFlags>CastShadows InScene</PersistentFlags>
          <Name>109864697486021149</Name>
          <PositionAndOrientation>
            <Position x="0" y="0" z="0" />
            <Forward x="0.0211914778" y="-0.6560097" z="0.754454553" />
            <Up x="0.7469309" y="0.511997044" z="0.42420876" />
            <Orientation>
              <X>0.3800967</X>
              <Y>0.856010437</Y>
              <Z>0.31548062</Z>
              <W>-0.152461782</W>
            </Orientation>
          </PositionAndOrientation>
          <LocalPositionAndOrientation xsi:nil="true" />
          <GridSizeEnum>Small</GridSizeEnum>
          <CubeBlocks>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockRound</SubtypeName>
              <EntityId>107777686681592278</EntityId>
              <Min x="-16" y="6" z="-8" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-17" y="6" z="-8" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>96556185995856876</EntityId>
              <Min x="-16" y="6" z="-9" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-15" y="6" z="-8" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
              <SubtypeName>ConnectorSmall</SubtypeName>
              <EntityId>143619969952705204</EntityId>
              <Min x="-16" y="7" z="-8" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <DeformationRatio>0.5</DeformationRatio>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>0.064</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive CanSend</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame10</TimerType>
                      <FramesFromLastTrigger>50</FramesFromLastTrigger>
                      <TimerTickInFrames>80</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <MasterToSlaveTransform xsi:nil="true" />
              <MasterToSlaveGrid xsi:nil="true" />
              <IsMaster>true</IsMaster>
              <TradingEnabled>false</TradingEnabled>
              <AutoUnlockTime>0</AutoUnlockTime>
              <TimeOfConnection>0</TimeOfConnection>
              <IsParkingEnabled>true</IsParkingEnabled>
              <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
              <IsApproaching>false</IsApproaching>
              <IsConnecting>false</IsConnecting>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-18" y="6" z="-8" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-17" y="6" z="-9" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-17" y="7" z="-8" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>77097204136099309</EntityId>
              <Min x="-16" y="6" z="-10" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-15" y="6" z="-9" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyor</SubtypeName>
              <EntityId>91612151820136976</EntityId>
              <Min x="-16" y="7" z="-9" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-14" y="6" z="-8" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-15" y="7" z="-8" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-18" y="6" z="-9" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>96427490310568362</EntityId>
              <Min x="-18" y="7" z="-8" />
              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>62</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-19" y="6" z="-8" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="7" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="6" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>87110605928280890</EntityId>
              <Min x="-16" y="6" z="-11" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-15" y="6" z="-10" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>87772033235867811</EntityId>
              <Min x="-16" y="7" z="-10" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-14" y="6" z="-9" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="7" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>74891792035512633</EntityId>
              <Min x="-14" y="7" z="-8" />
              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>65</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="7" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-19" y="6" z="-9" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
              <SubtypeName>SmallBlockSmallMagneticPlate</SubtypeName>
              <EntityId>88766534576511397</EntityId>
              <Min x="-17" y="5" z="-10" />
              <BlockOrientation Forward="Backward" Up="Up" />
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <IsLocked>false</IsLocked>
              <BrakeForce>-INF</BrakeForce>
              <AutoLock>true</AutoLock>
              <FirstLockAttempt>false</FirstLockAttempt>
              <LockSound>ArcShipLandGearOn</LockSound>
              <UnlockSound>ArcShipLandGearOff</UnlockSound>
              <FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
              <AttachedEntityId xsi:nil="true" />
              <MasterToSlave xsi:nil="true" />
              <GearPivotPosition xsi:nil="true" />
              <OtherPivot xsi:nil="true" />
              <LockMode>Unlocked</LockMode>
              <IsParkingEnabled>true</IsParkingEnabled>
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              <SubtypeName>SmallGridBeamBlock</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>99719369237643261</EntityId>
              <Min x="-16" y="7" z="-11" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockRound</SubtypeName>
              <EntityId>100259748530194177</EntityId>
              <Min x="-12" y="6" z="-8" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Door">
              <SubtypeName>SmallDoor</SubtypeName>
              <EntityId>137311524104260137</EntityId>
              <Min x="-18" y="8" z="-9" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <AnyoneCanUse>false</AnyoneCanUse>
              <Opening>0</Opening>
              <OpenSound>ArcBlockDoorSmallOpen</OpenSound>
              <CloseSound>ArcBlockDoorSmallClose</CloseSound>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="7" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="7" z="-9" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-19" y="6" z="-10" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-18" y="6" z="-11" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="8" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-18" y="9" z="-8" />
              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="7" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-17" y="6" z="-12" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>118196836700250780</EntityId>
              <Min x="-16" y="6" z="-13" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-15" y="6" z="-12" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>72089956350642303</EntityId>
              <Min x="-16" y="7" z="-12" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-14" y="6" z="-11" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="7" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-13" y="6" z="-10" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="7" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="7" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>118345874637032118</EntityId>
              <Min x="-12" y="6" z="-9" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="8" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="7" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-11" y="6" z="-8" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-14" y="9" z="-8" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="8" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="9" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="10" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="11" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="12" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-16" y="12" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="12" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="12" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="12" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="9" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="10" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="11" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="8" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="7" z="-10" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="7" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="8" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-19" y="6" z="-11" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="9" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-18" y="10" z="-8" />
              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="7" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-17" y="6" z="-13" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>106811859883148604</EntityId>
              <Min x="-16" y="6" z="-14" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-15" y="6" z="-13" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
              <SubtypeName>SmallAirVentFanFull</SubtypeName>
              <EntityId>103812792721562584</EntityId>
              <Min x="-16" y="7" z="-13" />
              <BlockOrientation Forward="Up" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>4</NumberInGrid>
              <Enabled>true</Enabled>
              <IsDepressurizing>false</IsDepressurizing>
              <Toolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </Toolbar>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-14" y="6" z="-12" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="7" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-13" y="6" z="-11" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="7" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="7" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>124821002798026723</EntityId>
              <Min x="-12" y="6" z="-10" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="7" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="6" z="-9" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="9" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
              <SubtypeName>SmallHydrogenEngine</SubtypeName>
              <EntityId>95909800408411722</EntityId>
              <Min x="-12" y="8" z="-8" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>6</NumberInGrid>
              <Enabled>true</Enabled>
              <Capacity>5000</Capacity>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="7" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
              <Min x="-12" y="7" z="-7" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-10" y="6" z="-8" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-14" y="10" z="-8" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName>OxygenTankSmall</SubtypeName>
              <EntityId>127944434885419326</EntityId>
              <Min x="-13" y="8" z="-12" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.333333343" y="-0.33" z="-0.05" />
              <SkinSubtypeId>Corrugated</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>4</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0.498575</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="8" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="9" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyorConverter</SubtypeName>
              <EntityId>85188842685529805</EntityId>
              <Min x="-12" y="10" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="10" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName>SmallHydrogenTankSmall</SubtypeName>
              <EntityId>119970089398585626</EntityId>
              <Min x="-13" y="11" z="-11" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>0.12</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>31</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0.486513048</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="12" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="11" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-17" y="13" z="-9" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="12" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-17" y="12" z="-8" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-16" y="12" z="-8" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-16" y="12" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-18" y="13" z="-9" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="12" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="12" z="-9" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>122983284933924745</EntityId>
              <Min x="-18" y="12" z="-8" />
              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>63</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-15" y="12" z="-8" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="12" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>93818560385263110</EntityId>
              <Min x="-14" y="12" z="-8" />
              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>64</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="12" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="9" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallSymbolT</SubtypeName>
              <EntityId>89411577112903945</EntityId>
              <Min x="-20" y="9" z="-9" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="10" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="10" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallSymbolS</SubtypeName>
              <EntityId>143888096704130368</EntityId>
              <Min x="-20" y="10" z="-9" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="11" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="11" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="8" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="7" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TerminalBlock">
              <SubtypeName>SmallBlockKitchenFridge</SubtypeName>
              <EntityId>99750721508248759</EntityId>
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              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>0.024</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags />
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyMaintenancePanelComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_MaintenancePanelComponent">
                      <SubtypeName>SmallBlockKitchenFridge</SubtypeName>
                      <RemoveExistingComponentOnNewInsert>false</RemoveExistingComponentOnNewInsert>
                      <Open>false</Open>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="9" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallSymbol2</SubtypeName>
              <EntityId>101719723318508874</EntityId>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="7" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>102631275383877628</EntityId>
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              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
              <SubtypeName>SmallAirVentFanFull</SubtypeName>
              <EntityId>118369537973496026</EntityId>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>5</NumberInGrid>
              <Enabled>true</Enabled>
              <IsDepressurizing>false</IsDepressurizing>
              <Toolbar>
                <ToolbarType>Character</ToolbarType>
                <SelectedSlot xsi:nil="true" />
                <Slots />
                <SlotsGamepad />
              </Toolbar>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="7" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="7" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="7" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>114450063410205478</EntityId>
              <Min x="-12" y="6" z="-11" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="7" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="6" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="7" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-10" y="6" z="-9" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="8" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="9" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
              <SubtypeName>ConnectorMedium</SubtypeName>
              <EntityId>78414538067853022</EntityId>
              <Min x="-12" y="10" z="-8" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <DeformationRatio>0.5</DeformationRatio>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>1.152</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive CanSend</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame10</TimerType>
                      <FramesFromLastTrigger>0</FramesFromLastTrigger>
                      <TimerTickInFrames>80</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>16</NumberInGrid>
              <Enabled>true</Enabled>
              <MasterToSlaveTransform xsi:nil="true" />
              <MasterToSlaveGrid xsi:nil="true" />
              <IsMaster>true</IsMaster>
              <TradingEnabled>false</TradingEnabled>
              <AutoUnlockTime>0</AutoUnlockTime>
              <TimeOfConnection>0</TimeOfConnection>
              <IsParkingEnabled>true</IsParkingEnabled>
              <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
              <IsApproaching>false</IsApproaching>
              <IsConnecting>false</IsConnecting>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="9" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="8" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="7" z="-7" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="7" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-14" y="11" z="-8" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
              <SubtypeName>SmallBlockBatteryBlock</SubtypeName>
              <EntityId>102763760614091395</EntityId>
              <Min x="-13" y="8" z="-14" />
              <BlockOrientation Forward="Up" Up="Forward" />
              <ColorMaskHSV x="0.122222222" y="-0.1" z="0.26" />
              <SkinSubtypeId>Corrugated</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <CurrentStoredPower>1</CurrentStoredPower>
              <ProducerEnabled>true</ProducerEnabled>
              <MaxStoredPower>0</MaxStoredPower>
              <SemiautoEnabled>false</SemiautoEnabled>
              <OnlyDischargeEnabled>false</OnlyDischargeEnabled>
              <ChargeMode>0</ChargeMode>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName>SmallHydrogenTankSmall</SubtypeName>
              <EntityId>101518177444803616</EntityId>
              <Min x="-12" y="11" z="-13" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>0.12</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>30</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0.486513048</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>ConveyorTubeSmallT</SubtypeName>
              <EntityId>76978232716506969</EntityId>
              <Min x="-11" y="11" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockCylindricalColumn</SubtypeName>
              <EntityId>92057555291435609</EntityId>
              <Min x="-13" y="11" z="-12" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="7" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="7" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="7" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="7" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="7" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="7" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="8" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="9" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="10" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="13" z="-9" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="13" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="12" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeSmall</SubtypeName>
              <EntityId>125006057384985873</EntityId>
              <Min x="-11" y="11" z="-10" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="12" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="10" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="12" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-9" y="11" z="-9" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-9" y="12" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="11" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="12" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="12" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="12" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="12" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SolarPanel">
              <SubtypeName>SmallBlockColorableSolarPanel</SubtypeName>
              <EntityId>101611105168587942</EntityId>
              <Min x="-16" y="13" z="-18" />
              <BlockOrientation Forward="Up" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>4</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-17" y="13" z="-10" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="13" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="12" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-16" y="13" z="-8" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-16" y="12" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
              <SubtypeName>SmallLightPanel</SubtypeName>
              <EntityId>113608226012201045</EntityId>
              <Min x="-16" y="11" z="-10" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.2777778" y="-0.9558823" z="0.06666672" />
              <SkinSubtypeId>Silver_Armor</SkinSubtypeId>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <Radius>3.6</Radius>
              <ReflectorRadius>120</ReflectorRadius>
              <Falloff>1.3</Falloff>
              <Intensity>5</Intensity>
              <BlinkIntervalSeconds>0</BlinkIntervalSeconds>
              <BlinkLenght>10</BlinkLenght>
              <BlinkOffset>0</BlinkOffset>
              <Offset>0.5</Offset>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-18" y="13" z="-10" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-18" y="13" z="-8" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-19" y="13" z="-9" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="12" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="11" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="12" z="-10" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="12" z="-8" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-15" y="13" z="-8" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="12" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-14" y="13" z="-8" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="12" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="9" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallSymbolL</SubtypeName>
              <EntityId>89389254432444312</EntityId>
              <Min x="-20" y="9" z="-10" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="10" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="10" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallSymbolL</SubtypeName>
              <EntityId>101783401887339373</EntityId>
              <Min x="-20" y="10" z="-10" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallSymbolU</SubtypeName>
              <EntityId>115982724112740731</EntityId>
              <Min x="-20" y="10" z="-8" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="11" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="8" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="7" z="-12" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="7" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockKitchenCoffeeMachine</SubtypeName>
              <EntityId>85536545125553418</EntityId>
              <Min x="-18" y="10" z="-11" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="7" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-17" y="6" z="-15" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>72645757751274417</EntityId>
              <Min x="-16" y="6" z="-16" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-15" y="6" z="-15" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>125377822831655871</EntityId>
              <Min x="-16" y="7" z="-15" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-14" y="6" z="-14" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="7" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-13" y="6" z="-13" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="7" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>97748557832374678</EntityId>
              <Min x="-12" y="6" z="-12" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="6" z="-11" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-10" y="6" z="-10" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
              <SubtypeName>SmallBlockSmallMagneticPlate</SubtypeName>
              <EntityId>74980152712090162</EntityId>
              <Min x="-11" y="5" z="-10" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <IsLocked>false</IsLocked>
              <BrakeForce>-INF</BrakeForce>
              <AutoLock>true</AutoLock>
              <FirstLockAttempt>false</FirstLockAttempt>
              <LockSound>ArcShipLandGearOn</LockSound>
              <UnlockSound>ArcShipLandGearOff</UnlockSound>
              <FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
              <AttachedEntityId xsi:nil="true" />
              <MasterToSlave xsi:nil="true" />
              <GearPivotPosition xsi:nil="true" />
              <OtherPivot xsi:nil="true" />
              <LockMode>Unlocked</LockMode>
              <IsParkingEnabled>true</IsParkingEnabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="7" z="-9" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-12" y="13" z="-8" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="13" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="13" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-9" y="11" z="-8" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-9" y="12" z="-8" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="9" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="8" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
              <Min x="-10" y="7" z="-7" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName>OxygenTankSmall</SubtypeName>
              <EntityId>93977901477139043</EntityId>
              <Min x="-13" y="8" z="-17" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.333333343" y="-0.33" z="-0.05" />
              <SkinSubtypeId>Corrugated</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>4</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>3</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0.498575</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName>SmallHydrogenTankSmall</SubtypeName>
              <EntityId>136071667570884463</EntityId>
              <Min x="-12" y="11" z="-15" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>0.12</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>29</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0.486513048</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="7" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="7" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="7" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockCylindricalColumn</SubtypeName>
              <EntityId>119220029664578327</EntityId>
              <Min x="-13" y="11" z="-14" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="7" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="7" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="7" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="8" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="8" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="9" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="9" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="10" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="10" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockCylindricalColumn</SubtypeName>
              <EntityId>73687599009933520</EntityId>
              <Min x="-13" y="11" z="-13" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="11" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="12" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="12" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="11" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="12" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="12" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="12" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="7" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-11" y="6" z="-12" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="7" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="7" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="8" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="9" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="10" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="11" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-9" y="10" z="-11" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="13" z="-10" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="13" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="13" z="-9" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="12" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-9" y="10" z="-10" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="12" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-9" y="12" z="-10" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="11" z="-10" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-13" y="13" z="-8" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-17" y="13" z="-18" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="13" z="-18" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-17" y="13" z="-17" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-16" y="13" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-14" y="13" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-15" y="13" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="13" z="-17" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-12" y="13" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-13" y="13" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="13" z="-11" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="13" z="-12" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="13" z="-13" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="13" z="-14" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="13" z="-15" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="13" z="-16" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-17" y="13" z="-11" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-17" y="13" z="-12" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-17" y="13" z="-13" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-17" y="13" z="-14" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-16" y="12" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockKitchenSink</SubtypeName>
              <EntityId>95265150882024880</EntityId>
              <Min x="-19" y="9" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-20" y="9" z="-11" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-20" y="10" z="-11" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_EmissiveBlock">
              <SubtypeName>SmallNeonTubesStraightEnd1</SubtypeName>
              <EntityId>78085898670146427</EntityId>
              <Min x="-19" y="11" z="-12" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.2777778" y="-0.9558823" z="0.06666672" />
              <SkinSubtypeId>Silver_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-20" y="11" z="-11" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-19" y="8" z="-12" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-20" y="8" z="-11" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="7" z="-13" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-20" y="7" z="-12" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="7" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="7" z="-15" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-17" y="6" z="-16" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>111969996084609007</EntityId>
              <Min x="-16" y="6" z="-17" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-15" y="6" z="-16" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>137414256310803563</EntityId>
              <Min x="-16" y="7" z="-16" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-14" y="6" z="-15" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="7" z="-15" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-13" y="6" z="-14" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="7" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>105129389427012282</EntityId>
              <Min x="-12" y="6" z="-13" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-10" y="6" z="-11" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="13" z="-8" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>123175373402967416</EntityId>
              <Min x="-8" y="12" z="-8" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>56</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="8" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyorConverter</SubtypeName>
              <EntityId>89723084372480403</EntityId>
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              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
              <SubtypeName>SmallHydrogenTankSmall</SubtypeName>
              <EntityId>84606287127115392</EntityId>
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              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>0.12</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>32</NumberInGrid>
              <Enabled>true</Enabled>
              <IsStockpiling>false</IsStockpiling>
              <FilledRatio>0.486513048</FilledRatio>
              <AutoRefill>false</AutoRefill>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>ConveyorTubeSmallT</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockCylindricalColumn</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
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            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-9" y="10" z="-14" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-9" y="10" z="-13" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="12" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="11" z="-13" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="12" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="12" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="11" z="-12" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-10" y="6" z="-12" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-9" y="10" z="-12" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="11" z="-11" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="13" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="13" z="-10" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-9" y="12" z="-11" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="12" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-18" y="13" z="-18" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="13" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="13" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="13" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="12" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-18" y="13" z="-17" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-16" y="12" z="-19" />
              <BlockOrientation Forward="Up" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>120237663841705204</EntityId>
              <Min x="-14" y="12" z="-19" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>57</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-15" y="12" z="-19" />
              <BlockOrientation Forward="Up" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="12" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="13" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
              <SubtypeName>ConnectorMedium</SubtypeName>
              <EntityId>88999181856634977</EntityId>
              <Min x="-12" y="10" z="-20" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <DeformationRatio>0.5</DeformationRatio>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>1.152</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive CanSend</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame10</TimerType>
                      <FramesFromLastTrigger>50</FramesFromLastTrigger>
                      <TimerTickInFrames>80</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>17</NumberInGrid>
              <Enabled>true</Enabled>
              <MasterToSlaveTransform xsi:nil="true" />
              <MasterToSlaveGrid xsi:nil="true" />
              <IsMaster>true</IsMaster>
              <TradingEnabled>false</TradingEnabled>
              <AutoUnlockTime>0</AutoUnlockTime>
              <TimeOfConnection>0</TimeOfConnection>
              <IsParkingEnabled>true</IsParkingEnabled>
              <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
              <IsApproaching>false</IsApproaching>
              <IsConnecting>false</IsConnecting>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="12" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="13" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="13" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="13" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="13" z="-15" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="12" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="13" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-18" y="13" z="-12" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-18" y="13" z="-13" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="12" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-18" y="13" z="-14" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="12" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="12" z="-15" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-18" y="13" z="-15" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="12" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-18" y="13" z="-16" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-16" y="12" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-19" y="13" z="-11" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="12" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="12" z="-12" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="12" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="12" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TerminalBlock">
              <SubtypeName>SmallBlockKitchenOven</SubtypeName>
              <EntityId>133891895422270315</EntityId>
              <Min x="-19" y="8" z="-15" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyMaintenancePanelComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_MaintenancePanelComponent">
                      <SubtypeName>SmallBlockKitchenOven</SubtypeName>
                      <RemoveExistingComponentOnNewInsert>false</RemoveExistingComponentOnNewInsert>
                      <Open>false</Open>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-20" y="9" z="-13" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-20" y="9" z="-12" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-20" y="10" z="-12" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_EmissiveBlock">
              <SubtypeName>SmallNeonTubesStraightEnd1</SubtypeName>
              <EntityId>91535893028022649</EntityId>
              <Min x="-19" y="11" z="-13" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.2777778" y="-0.9558823" z="0.06666672" />
              <SkinSubtypeId>Silver_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-20" y="11" z="-12" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-20" y="8" z="-12" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="7" z="-14" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-20" y="7" z="-13" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="7" z="-15" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="7" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-18" y="6" z="-16" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="6" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>138622877540834197</EntityId>
              <Min x="-16" y="6" z="-18" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-15" y="6" z="-17" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>110251568111019471</EntityId>
              <Min x="-16" y="7" z="-17" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-14" y="6" z="-16" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="7" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-13" y="6" z="-15" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="7" z="-15" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-8" y="13" z="-8" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Door">
              <SubtypeName>SmallDoor</SubtypeName>
              <EntityId>143772661373027800</EntityId>
              <Min x="-18" y="8" z="-18" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
              <AnyoneCanUse>false</AnyoneCanUse>
              <Opening>0</Opening>
              <OpenSound>ArcBlockDoorSmallOpen</OpenSound>
              <CloseSound>ArcBlockDoorSmallClose</CloseSound>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>106897859155098752</EntityId>
              <Min x="-13" y="7" z="-18" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="8" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="9" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="11" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="10" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>81186430746209842</EntityId>
              <Min x="-12" y="7" z="-18" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
              <SubtypeName>SmallHydrogenEngine</SubtypeName>
              <EntityId>86775094371783631</EntityId>
              <Min x="-12" y="8" z="-20" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>5</NumberInGrid>
              <Enabled>true</Enabled>
              <Capacity>5000</Capacity>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="12" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="10" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-9" y="11" z="-18" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-9" y="12" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="9" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="11" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="12" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="12" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeSmall</SubtypeName>
              <EntityId>123000880328551330</EntityId>
              <Min x="-11" y="11" z="-17" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="12" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="12" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="12" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="8" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
              <EntityId>96142719579867228</EntityId>
              <Min x="-11" y="7" z="-18" />
              <BlockOrientation Forward="Right" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="7" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-13" y="6" z="-17" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="7" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-13" y="6" z="-16" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>96434297394561641</EntityId>
              <Min x="-12" y="6" z="-17" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>128892891542756901</EntityId>
              <Min x="-12" y="6" z="-16" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>110154279795845192</EntityId>
              <Min x="-12" y="6" z="-15" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="7" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-11" y="6" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="7" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="6" z="-16" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="7" z="-15" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-11" y="6" z="-15" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="8" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="9" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="11" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-9" y="10" z="-16" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="12" z="-15" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="12" z="-15" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="11" z="-15" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="12" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="11" z="-14" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-10" y="6" z="-14" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="12" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-10" y="6" z="-13" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-9" y="10" z="-15" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-9" y="12" z="-13" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-9" y="12" z="-12" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="13" z="-11" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-16" y="12" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="12" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-17" y="12" z="-19" />
              <BlockOrientation Forward="Up" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
              <Min x="-18" y="13" z="-19" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-19" y="13" z="-18" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="13" z="-18" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="13" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-16" y="12" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="12" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-19" y="13" z="-17" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="12" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-14" y="11" z="-19" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="12" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="13" z="-17" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="11" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-9" y="11" z="-19" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-9" y="12" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="13" z="-12" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="13" z="-13" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="13" z="-14" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="13" z="-15" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="12" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="13" z="-16" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="12" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-16" y="12" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="12" z="-15" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-16" y="12" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="12" z="-13" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-20" y="12" z="-12" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="12" z="-14" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="8" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="9" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-20" y="9" z="-15" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TerminalBlock">
              <SubtypeName>SmallBlockKitchenMicrowave</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyMaintenancePanelComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_MaintenancePanelComponent">
                      <SubtypeName>SmallBlockKitchenMicrowave</SubtypeName>
                      <RemoveExistingComponentOnNewInsert>false</RemoveExistingComponentOnNewInsert>
                      <Open>false</Open>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
              <SubtypeName>SmallBlockSmallMagneticPlate</SubtypeName>
              <EntityId>93638720131586622</EntityId>
              <Min x="-17" y="5" z="-17" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>3</NumberInGrid>
              <Enabled>true</Enabled>
              <IsLocked>false</IsLocked>
              <BrakeForce>-INF</BrakeForce>
              <AutoLock>true</AutoLock>
              <FirstLockAttempt>false</FirstLockAttempt>
              <LockSound>ArcShipLandGearOn</LockSound>
              <UnlockSound>ArcShipLandGearOff</UnlockSound>
              <FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
              <AttachedEntityId xsi:nil="true" />
              <MasterToSlave xsi:nil="true" />
              <GearPivotPosition xsi:nil="true" />
              <OtherPivot xsi:nil="true" />
              <LockMode>Unlocked</LockMode>
              <IsParkingEnabled>true</IsParkingEnabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockRound</SubtypeName>
              <EntityId>100995099537547733</EntityId>
              <Min x="-16" y="6" z="-19" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-15" y="6" z="-18" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyor</SubtypeName>
              <EntityId>93299994991269247</EntityId>
              <Min x="-16" y="7" z="-18" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-14" y="6" z="-17" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="7" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="8" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="9" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="10" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="7" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="11" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>92603103002371963</EntityId>
              <Min x="-14" y="7" z="-18" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-13" y="7" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-13" y="6" z="-18" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-14" y="8" z="-19" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-14" y="9" z="-19" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-14" y="10" z="-19" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-12" y="7" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlock</SubtypeName>
              <EntityId>93254254288387323</EntityId>
              <Min x="-12" y="6" z="-18" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
              <EntityId>122863119101374491</EntityId>
              <Min x="-11" y="7" z="-19" />
              <BlockOrientation Forward="Forward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="7" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="7" z="-20" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-9" y="10" z="-17" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-9" y="11" z="-17" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-9" y="12" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="12" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-14" y="12" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-10" y="7" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-11" y="6" z="-18" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-10" y="6" z="-17" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
              <SubtypeName>SmallBlockSmallMagneticPlate</SubtypeName>
              <EntityId>100416017751613185</EntityId>
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              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>4</NumberInGrid>
              <Enabled>true</Enabled>
              <IsLocked>false</IsLocked>
              <BrakeForce>-INF</BrakeForce>
              <AutoLock>true</AutoLock>
              <FirstLockAttempt>false</FirstLockAttempt>
              <LockSound>ArcShipLandGearOn</LockSound>
              <UnlockSound>ArcShipLandGearOff</UnlockSound>
              <FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
              <AttachedEntityId xsi:nil="true" />
              <MasterToSlave xsi:nil="true" />
              <GearPivotPosition xsi:nil="true" />
              <OtherPivot xsi:nil="true" />
              <LockMode>Unlocked</LockMode>
              <IsParkingEnabled>true</IsParkingEnabled>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>143895413592660494</EntityId>
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              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>58</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
              <SubtypeName>SmallLightPanel</SubtypeName>
              <EntityId>85666413822127961</EntityId>
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              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.2777778" y="-0.9558823" z="0.06666672" />
              <SkinSubtypeId>Silver_Armor</SkinSubtypeId>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>2</NumberInGrid>
              <Enabled>true</Enabled>
              <Radius>3.6</Radius>
              <ReflectorRadius>120</ReflectorRadius>
              <Falloff>1.3</Falloff>
              <Intensity>5</Intensity>
              <BlinkIntervalSeconds>0</BlinkIntervalSeconds>
              <BlinkLenght>10</BlinkLenght>
              <BlinkOffset>0</BlinkOffset>
              <Offset>0.5</Offset>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>122777443341198538</EntityId>
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              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>55</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
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              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-15" y="12" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="11" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-20" y="12" z="-13" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="8" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="8" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="7" z="-16" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-20" y="8" z="-16" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="9" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="10" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="9" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-20" y="9" z="-16" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-20" y="10" z="-15" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-20" y="7" z="-15" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-20" y="10" z="-14" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="11" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-20" y="11" z="-15" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-20" y="11" z="-14" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="7" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-17" y="7" z="-18" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-18" y="6" z="-18" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-19" y="6" z="-17" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-17" y="6" z="-19" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
              <SubtypeName>ConnectorSmall</SubtypeName>
              <EntityId>105619254083150707</EntityId>
              <Min x="-16" y="7" z="-19" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <DeformationRatio>0.5</DeformationRatio>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>0.064</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive CanSend</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame10</TimerType>
                      <FramesFromLastTrigger>70</FramesFromLastTrigger>
                      <TimerTickInFrames>80</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>5</NumberInGrid>
              <Enabled>true</Enabled>
              <MasterToSlaveTransform xsi:nil="true" />
              <MasterToSlaveGrid xsi:nil="true" />
              <IsMaster>true</IsMaster>
              <TradingEnabled>false</TradingEnabled>
              <AutoUnlockTime>0</AutoUnlockTime>
              <TimeOfConnection>0</TimeOfConnection>
              <IsParkingEnabled>true</IsParkingEnabled>
              <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
              <IsApproaching>false</IsApproaching>
              <IsConnecting>false</IsConnecting>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-15" y="6" z="-19" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-14" y="6" z="-18" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
              <EntityId>107953692254003671</EntityId>
              <Min x="-15" y="7" z="-18" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="8" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="7" z="-18" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="9" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallSymbolA</SubtypeName>
              <EntityId>73304932731662513</EntityId>
              <Min x="-20" y="9" z="-18" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="10" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="10" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallSymbolH</SubtypeName>
              <EntityId>96330375994910702</EntityId>
              <Min x="-20" y="10" z="-18" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>121903024784278501</EntityId>
              <Min x="-18" y="7" z="-19" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>60</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="11" z="-19" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-19" y="11" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>135541588409372983</EntityId>
              <Min x="-14" y="7" z="-19" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>59</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-13" y="6" z="-19" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockRound</SubtypeName>
              <EntityId>110628944024692196</EntityId>
              <Min x="-12" y="6" z="-19" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
              <Min x="-12" y="7" z="-20" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-11" y="6" z="-19" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-10" y="6" z="-19" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
              <Min x="-10" y="7" z="-20" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-10" y="6" z="-18" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-18" y="11" z="-19" />
              <BlockOrientation Forward="Left" Up="Forward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
              <SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="12" z="-19" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-8" y="13" z="-19" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="10" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-20" y="12" z="-14" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfSlopeArmorBlock</SubtypeName>
              <Min x="-20" y="12" z="-15" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="10" z="-16" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="8" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-19" y="7" z="-17" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorBlock</SubtypeName>
              <Min x="-18" y="9" z="-17" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallSymbolB</SubtypeName>
              <EntityId>91203366372927838</EntityId>
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</Definitions>