<?xml version="1.0"?>
<Definitions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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      <DisplayName>Cypherhound</DisplayName>
      <DLC>HeavyIndustry</DLC>
      <DLC>Warfare2</DLC>
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          <PersistentFlags>CastShadows InScene</PersistentFlags>
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          </PositionAndOrientation>
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          <GridSizeEnum>Small</GridSizeEnum>
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                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
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                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
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                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
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                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>Bottom Starboard Connector [BHS-Loki]</CustomName>
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              <Enabled>true</Enabled>
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              <IsMaster>true</IsMaster>
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              <TimeOfConnection>0</TimeOfConnection>
              <IsParkingEnabled>true</IsParkingEnabled>
              <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
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              <CustomName>Starboard BHS Adapter Connector</CustomName>
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              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
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              <Enabled>true</Enabled>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockEnd</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
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            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
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              <ShowInInventory>true</ShowInInventory>
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              <Enabled>true</Enabled>
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              <OnlyDischargeEnabled>false</OnlyDischargeEnabled>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
              <EntityId>75385296994115619</EntityId>
              <Min x="-18" y="11" z="-26" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockEnd</SubtypeName>
              <EntityId>105646688259213166</EntityId>
              <Min x="-18" y="12" z="-25" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
              <EntityId>80000791603282175</EntityId>
              <Min x="-18" y="11" z="-22" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockEnd</SubtypeName>
              <EntityId>134089651342822612</EntityId>
              <Min x="-18" y="12" z="-23" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-15" y="10" z="-24" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.3" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>ConveyorTubeSmallT</SubtypeName>
              <EntityId>110173177088148456</EntityId>
              <Min x="-16" y="10" z="-23" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>ConveyorTubeSmallT</SubtypeName>
              <EntityId>72390650999770722</EntityId>
              <Min x="-16" y="10" z="-25" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-16" y="11" z="-26" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-16" y="12" z="-26" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-15" y="11" z="-25" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-15" y="12" z="-25" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyorConverter</SubtypeName>
              <EntityId>103697603025196983</EntityId>
              <Min x="-18" y="13" z="-25" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="-15" y="11" z="-24" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.3" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="-15" y="12" z="-24" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.3" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-15" y="11" z="-23" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-16" y="10" z="-26" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-15" y="11" z="-26" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-16" y="10" z="-22" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-15" y="11" z="-22" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-15" y="12" z="-26" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCornerInv</SubtypeName>
              <Min x="-16" y="13" z="-26" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-15" y="13" z="-25" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="-18" y="13" z="-26" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-17" y="13" z="-26" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>74088916980077828</EntityId>
              <Min x="-15" y="13" z="-24" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>10</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-15" y="13" z="-23" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="-18" y="13" z="-22" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCornerInv</SubtypeName>
              <Min x="-16" y="13" z="-22" />
              <BlockOrientation Forward="Backward" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
              <SubtypeName>ConnectorMedium</SubtypeName>
              <EntityId>92248164823991339</EntityId>
              <Min x="-18" y="14" z="-25" />
              <BlockOrientation Forward="Up" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <DeformationRatio>0.5</DeformationRatio>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>1.152</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive CanSend</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame10</TimerType>
                      <FramesFromLastTrigger>50</FramesFromLastTrigger>
                      <TimerTickInFrames>80</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>Top Starboard Connector [BHS-Loki]</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>20</NumberInGrid>
              <Enabled>true</Enabled>
              <MasterToSlaveTransform xsi:nil="true" />
              <MasterToSlaveGrid xsi:nil="true" />
              <IsMaster>true</IsMaster>
              <TradingEnabled>false</TradingEnabled>
              <AutoUnlockTime>0</AutoUnlockTime>
              <TimeOfConnection>0</TimeOfConnection>
              <IsParkingEnabled>true</IsParkingEnabled>
              <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
              <IsApproaching>false</IsApproaching>
              <IsConnecting>false</IsConnecting>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-17" y="13" z="-22" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="-15" y="12" z="-23" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-16" y="11" z="-22" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-15" y="12" z="-22" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-15" y="13" z="-26" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorInvCorner</SubtypeName>
              <EntityId>116881735637757689</EntityId>
              <Min x="-16" y="14" z="-26" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-15" y="14" z="-25" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorInvCorner</SubtypeName>
              <EntityId>140513190048817994</EntityId>
              <Min x="-18" y="14" z="-26" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-17" y="14" z="-26" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-15" y="14" z="-24" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-15" y="13" z="-22" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-15" y="14" z="-23" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="-18" y="14" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-16" y="12" z="-22" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-16" y="14" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="-17" y="14" z="-22" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="-15" y="14" z="-26" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>97473929902764562</EntityId>
              <Min x="-16" y="14" z="-27" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>66</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>89344849847900550</EntityId>
              <Min x="-18" y="14" z="-27" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>64</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
              <Min x="-15" y="14" z="-22" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorSide</SubtypeName>
              <EntityId>115602643898780175</EntityId>
              <Min x="-16" y="15" z="-27" />
              <BlockOrientation Forward="Right" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorSide</SubtypeName>
              <EntityId>75588235797970549</EntityId>
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              <BlockOrientation Forward="Right" Up="Forward" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
              <SubtypeName>ConnectorSmall</SubtypeName>
              <EntityId>108088334182971459</EntityId>
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              <DeformationRatio>0.5</DeformationRatio>
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                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
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                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
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                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame10</TimerType>
                      <FramesFromLastTrigger>50</FramesFromLastTrigger>
                      <TimerTickInFrames>80</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>Port BHS Adapter Connector</CustomName>
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              <Enabled>true</Enabled>
              <MasterToSlaveTransform xsi:nil="true" />
              <MasterToSlaveGrid xsi:nil="true" />
              <IsMaster>true</IsMaster>
              <TradingEnabled>false</TradingEnabled>
              <AutoUnlockTime>0</AutoUnlockTime>
              <TimeOfConnection>0</TimeOfConnection>
              <IsParkingEnabled>true</IsParkingEnabled>
              <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
              <IsApproaching>false</IsApproaching>
              <IsConnecting>false</IsConnecting>
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockHalf</SubtypeName>
              <EntityId>137028966649843572</EntityId>
              <Min x="6" y="8" z="-22" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
              <EntityId>120332884206810752</EntityId>
              <Min x="5" y="9" z="-26" />
              <BlockOrientation Forward="Left" Up="Down" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
              <EntityId>78594135350273386</EntityId>
              <Min x="5" y="9" z="-22" />
              <BlockOrientation Forward="Left" Up="Up" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeSmall</SubtypeName>
              <EntityId>90964245414098474</EntityId>
              <Min x="4" y="9" z="-24" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="4" y="8" z="-26" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
              <EntityId>110498077011295063</EntityId>
              <Min x="6" y="7" z="-26" />
              <BlockOrientation Forward="Down" Up="Right" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeSmall</SubtypeName>
              <EntityId>114070210063116803</EntityId>
              <Min x="4" y="9" z="-25" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="4" y="8" z="-22" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
              <EntityId>132185728998053092</EntityId>
              <Min x="6" y="7" z="-22" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
              <SubtypeName>ConveyorTubeSmall</SubtypeName>
              <EntityId>81934128636166455</EntityId>
              <Min x="4" y="9" z="-23" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallArmorSide</SubtypeName>
              <EntityId>92121361468240051</EntityId>
              <Min x="4" y="3" z="-27" />
              <BlockOrientation Forward="Left" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="3" y="9" z="-26" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="3" y="9" z="-22" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="3" y="10" z="-25" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="3" y="9" z="-24" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.3" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="3" y="10" z="-23" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="3" y="10" z="-24" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.3" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>ConveyorTubeSmallT</SubtypeName>
              <EntityId>133041958290135773</EntityId>
              <Min x="4" y="10" z="-25" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>ConveyorTubeSmallT</SubtypeName>
              <EntityId>110592029543256736</EntityId>
              <Min x="4" y="10" z="-23" />
              <BlockOrientation Forward="Down" Up="Backward" />
              <ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
              <EntityId>88276736620127078</EntityId>
              <Min x="6" y="11" z="-26" />
              <BlockOrientation Forward="Up" Up="Left" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="3" y="11" z="-25" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="3" y="12" z="-25" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="4" y="11" z="-26" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="4" y="12" z="-26" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockEnd</SubtypeName>
              <EntityId>141498037149888263</EntityId>
              <Min x="6" y="12" z="-25" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
              <SubtypeName>SmallBlockConveyorConverter</SubtypeName>
              <EntityId>92056074659526092</EntityId>
              <Min x="4" y="13" z="-25" />
              <BlockOrientation Forward="Down" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>HalfArmorBlock</SubtypeName>
              <Min x="3" y="11" z="-24" />
              <BlockOrientation Forward="Right" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.3" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
              <Min x="3" y="12" z="-24" />
              <BlockOrientation Forward="Down" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="-0.3" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="3" y="11" z="-23" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="3" y="12" z="-23" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockEnd</SubtypeName>
              <EntityId>105755616815312680</EntityId>
              <Min x="6" y="12" z="-23" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="4" y="11" z="-22" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="4" y="12" z="-22" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
              <EntityId>117056320724259239</EntityId>
              <Min x="6" y="11" z="-22" />
              <BlockOrientation Forward="Up" Up="Right" />
              <ColorMaskHSV x="0.05" y="0.07" z="0.26" />
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="4" y="9" z="-26" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="4" y="9" z="-22" />
              <BlockOrientation Forward="Forward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>85789313249390305</EntityId>
              <Min x="4" y="2" z="-27" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>60</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="3" y="10" z="-26" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="3" y="10" z="-22" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="3" y="11" z="-26" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="3" y="12" z="-26" />
              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
              <Min x="3" y="13" z="-25" />
              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="4" y="10" z="-26" />
              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCornerInv</SubtypeName>
              <Min x="4" y="13" z="-26" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
              <SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
              <EntityId>86811280901295451</EntityId>
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              <BlockOrientation Forward="Forward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>false</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>1</NumberInGrid>
              <Enabled>true</Enabled>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Left" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="5" y="13" z="-26" />
              <BlockOrientation Forward="Backward" Up="Down" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
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              <BlockOrientation Forward="Backward" Up="Right" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
              <SubtypeName>ConnectorMedium</SubtypeName>
              <EntityId>126350760039456284</EntityId>
              <Min x="4" y="14" z="-25" />
              <BlockOrientation Forward="Up" Up="Forward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Clean_Armor</SkinSubtypeId>
              <Owner>144115188075855895</Owner>
              <ShareMode>Faction</ShareMode>
              <DeformationRatio>0.5</DeformationRatio>
              <ComponentContainer>
                <Components>
                  <ComponentData>
                    <TypeId>MyInventoryBase</TypeId>
                    <Component xsi:type="MyObjectBuilder_Inventory">
                      <CanPutItems>true</CanPutItems>
                      <Items />
                      <nextItemId>0</nextItemId>
                      <Volume>1.152</Volume>
                      <Mass>9223372036854.775807</Mass>
                      <MaxItemCount>2147483647</MaxItemCount>
                      <Size xsi:nil="true" />
                      <InventoryFlags>CanReceive CanSend</InventoryFlags>
                      <RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
                    </Component>
                  </ComponentData>
                  <ComponentData>
                    <TypeId>MyTimerComponent</TypeId>
                    <Component xsi:type="MyObjectBuilder_TimerComponent">
                      <Repeat>true</Repeat>
                      <TimeToEvent>0</TimeToEvent>
                      <SetTimeMinutes>0</SetTimeMinutes>
                      <TimerEnabled>true</TimerEnabled>
                      <RemoveEntityOnTimer>false</RemoveEntityOnTimer>
                      <TimerType>Frame10</TimerType>
                      <FramesFromLastTrigger>10</FramesFromLastTrigger>
                      <TimerTickInFrames>80</TimerTickInFrames>
                      <IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
                    </Component>
                  </ComponentData>
                </Components>
              </ComponentContainer>
              <CustomName>Top Port Connector (BHS-Loki]</CustomName>
              <ShowOnHUD>false</ShowOnHUD>
              <ShowInTerminal>true</ShowInTerminal>
              <ShowInToolbarConfig>true</ShowInToolbarConfig>
              <ShowInInventory>true</ShowInInventory>
              <NumberInGrid>19</NumberInGrid>
              <Enabled>true</Enabled>
              <MasterToSlaveTransform xsi:nil="true" />
              <MasterToSlaveGrid xsi:nil="true" />
              <IsMaster>true</IsMaster>
              <TradingEnabled>false</TradingEnabled>
              <AutoUnlockTime>0</AutoUnlockTime>
              <TimeOfConnection>0</TimeOfConnection>
              <IsParkingEnabled>true</IsParkingEnabled>
              <IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
              <IsApproaching>false</IsApproaching>
              <IsConnecting>false</IsConnecting>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCornerInv</SubtypeName>
              <Min x="4" y="13" z="-22" />
              <BlockOrientation Forward="Right" Up="Up" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundSlope</SubtypeName>
              <Min x="5" y="13" z="-22" />
              <BlockOrientation Forward="Up" Up="Backward" />
              <ColorMaskHSV x="0" y="-0.8" z="0.4" />
              <SkinSubtypeId>Battered_Armor</SkinSubtypeId>
            </MyObjectBuilder_CubeBlock>
            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
              <SubtypeName>SmallBlockArmorRoundCorner</SubtypeName>
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              <BlockOrientation Forward="Up" Up="Right" />
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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            <MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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          </ConveyorLines>
          <BlockGroups>
            <MyObjectBuilder_BlockGroup>
              <Name>Port Thrust Adapter Merge Blocks</Name>
              <Blocks>
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                </Vector3I>
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            <MyObjectBuilder_BlockGroup>
              <Name>Starboard Thrust Adapter Merge Blocks</Name>
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            </MyObjectBuilder_BlockGroup>
          </BlockGroups>
          <DisplayName>[BHS] Loki Class Thruster Adapter</DisplayName>
          <DestructibleBlocks>true</DestructibleBlocks>
          <CreatePhysics>false</CreatePhysics>
          <EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
          <IsRespawnGrid>false</IsRespawnGrid>
          <LocalCoordSys>0</LocalCoordSys>
          <TargetingTargets />
          <NPCGridClaimElapsed xsi:nil="true" />
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      </CubeGrids>
      <EnvironmentType>None</EnvironmentType>
      <WorkshopId>0</WorkshopId>
      <OwnerSteamId>76561198114561358</OwnerSteamId>
      <Points>0</Points>
    </ShipBlueprint>
  </ShipBlueprints>
</Definitions>